Fate Unlimited Codes/Luviagelita: Difference between revisions
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===<span class="invisible-header">Overview</span>=== | |||
| | {{2 Column Flex|flex1=90|flex2=10|minwidth2=400px | ||
|content2= | |||
| | {{Content Box|header=<center>'''Luviagelita'''</center>|content= | ||
| | [[File:FUC Luviagelita Profile.png|center|frameless|300px]] | ||
---- | |||
*'''Health''' = 9,800 | |||
*'''Prejump''' = 4F | |||
*'''Backdash''' = 20F (Invulnerable 1~10F) | |||
*'''Backdash Distance''' = 1.4531 | |||
*'''Sidestep Type''' = Aggressive Inward Spiral | |||
*'''Weight''' = Light | |||
}} | |||
<div style="display:flex;flex-direction: column; margin: 0 20px; width:50%"> | |||
{{TOC limit|2}} | |||
</div> | |||
|} | |content1= | ||
{{Content Box|content= | |||
<big><big><center>'''Overview'''</center></big></big> | |||
---- | |||
'''Luviagelita''' (or just '''Luvia''') is a versatile grappler with relatively oppressive pressure thanks to her plus on block overhead special (421A). She is able to setup a lot of dangerous situations on block to get her command grab or to start strings on an opponent attempting to jump away from her command grab. Her neutral game is her weakest aspect, allowing her to be zoned out by a large amount of the cast and each attack she uses has risk of being pushblocked and reseting her to a dangerous range. At a distance, in some matchups she can abuse her 236X which is a solid fireball. | |||
{{ProConTable|width=100 | |||
|pros= | |||
* Has very strong combo that has the potential to unburstable ToD | |||
* Has a healthy variety of mix ups | |||
* The majority of her moves is only 10% descale | |||
* Strong anti-air with 421X that bounce the target, leading to combo | |||
* Has very versatile Rekka, for none ToD routes, she can always end with both meter damage and Hard Knock Down | |||
* Has the best command grabs in the game, B and C version can lead to combo | |||
|cons= | |||
* Her grapple loop combos make her a high difficulty character with the links and execution required | |||
* Weak neutral and range; she lacks buttons and specials with good range, recovery or priority outside of 236A | |||
* Vulnerable to pushblock | |||
* Her 22C~A is supposed to be her initiator, but it has no protection, and she can easily be punished by using it | |||
}} | |||
}} | |||
}} | |||
==Notes== | |||
* '''Full Mana Activation Ability:''' For the duration, Luvia cannot be thrown by normal throws. She is still vulnerable to command throws, however. | |||
= | <br clear=all> | ||
== Normals== | == Normals== | ||
====Standing Normals==== | |||
=====<span class="invisible-header">5A</span>===== | |||
{{MoveData | {{MoveData | ||
|name= | |name=5A | ||
|image=FUC Luviagelita 5A.png | |image=FUC Luviagelita 5A.png | ||
|data= | |data= | ||
Line 32: | Line 57: | ||
| total length =29 | | total length =29 | ||
| blockstun =24 | | blockstun =24 | ||
| advblock = | | advblock =±0 | ||
| description =*Luvia slaps her opponent across the face. Unfortunately slaps whiff vs crouchers. | | description =*Luvia slaps her opponent across the face. Unfortunately slaps whiff vs crouchers. | ||
*15% descale | *15% descale | ||
Line 38: | Line 63: | ||
}} | }} | ||
=====<span class="invisible-header">5B</span>===== | |||
{{MoveData | {{MoveData | ||
|name= | |name=5B | ||
|image=FUC Luviagelita 5B.png | |image=FUC Luviagelita 5B.png | ||
|data= | |data= | ||
Line 74: | Line 81: | ||
}} | }} | ||
=====<span class="invisible-header">5C</span>===== | |||
{{MoveData | {{MoveData | ||
|name= | |name=5C | ||
|image=FUC Luviagelita | |image=FUC Luviagelita 5C.png | ||
|data= | |data= | ||
{{AttackData-FUC | {{AttackData-FUC | ||
| damage = | | damage =300 | ||
| guard =All | | guard =All | ||
| cancel =N | | cancel =N, R, A | ||
| startup = | | startup =8 | ||
| total length = | | total length =46 | ||
| blockstun =16 | | blockstun =16 | ||
| advblock =- | | advblock =-21 | ||
| description =*Luvia | | description =*Luvia shoots a gandr shot and her opponent's legs. This can only cancel into 2C. | ||
*10% descale | *10% descale | ||
}} | }} | ||
}} | }} | ||
====Crouching Normals==== | |||
=====<span class="invisible-header">2A</span>===== | |||
{{MoveData | {{MoveData | ||
|name= | |name=2A | ||
|image=FUC Luviagelita | |image=FUC Luviagelita 2A.png | ||
|data= | |data= | ||
{{AttackData-FUC | {{AttackData-FUC | ||
| damage = | | damage =250 | ||
| guard = | | guard =Low | ||
| cancel =N, S, R, A | | cancel =N, S, R, A | ||
| startup = | | startup =7 | ||
| total length = | | total length =31 | ||
| blockstun = | | blockstun =25 | ||
| advblock = | | advblock =+2 | ||
| description =*Luvia steps | | description =*Luvia steps on her opponent's toes. | ||
* | *17% descale | ||
}} | }} | ||
}} | }} | ||
=====<span class="invisible-header">2B</span>===== | |||
{{MoveData | {{MoveData | ||
|name= | |name=2B | ||
|image=FUC Luviagelita | |image=FUC Luviagelita 2B.png | ||
|data= | |data= | ||
{{AttackData-FUC | {{AttackData-FUC | ||
| damage = | | damage =330 | ||
| guard = | | guard =Low | ||
| cancel =N, R, A | | cancel =N, S, R, A | ||
| startup = | | startup =12 | ||
| total length = | | total length =36 | ||
| blockstun =16 | | blockstun =16 | ||
| advblock =- | | advblock =-7 | ||
| description =*Luvia | | description =*Luvia performs a crouching lowkick. This is a good poke for Luvia's standards. | ||
*10% descale | *10% descale | ||
}} | }} | ||
}} | }} | ||
=====<span class="invisible-header">2C</span>===== | |||
{{MoveData | {{MoveData | ||
|name= | |name=2C | ||
|image=FUC Luviagelita 2C.png | |image=FUC Luviagelita 2C.png | ||
|data= | |data= | ||
{{AttackData-FUC | {{AttackData-FUC | ||
| damage =400 | | damage =400 | ||
| guard = | | guard =Low | ||
| cancel =S, R, A | | cancel =S, R, A | ||
| startup =11 | | startup =11 | ||
Line 146: | Line 154: | ||
}} | }} | ||
====Aerial Normals==== | |||
=====<span class="invisible-header">j.A</span>===== | |||
{{MoveData | {{MoveData | ||
|name= | |name=j.A | ||
|image=FUC Luviagelita j.A.png | |image=FUC Luviagelita j.A.png | ||
|data= | |data= | ||
Line 164: | Line 173: | ||
}} | }} | ||
=====<span class="invisible-header">j.B</span>===== | |||
{{MoveData | {{MoveData | ||
|name= | |name=j.B | ||
|image=FUC Luviagelita j.B.png | |image=FUC Luviagelita j.B.png | ||
|data= | |data= | ||
Line 182: | Line 191: | ||
}} | }} | ||
=====<span class="invisible-header">j.C</span>===== | |||
{{MoveData | {{MoveData | ||
|name= | |name=j.C | ||
|image=FUC Luviagelita j.C.png | |image=FUC Luviagelita j.C.png | ||
|data= | |data= | ||
Line 200: | Line 209: | ||
}} | }} | ||
====Command Normals==== | |||
=====<span class="invisible-header">6B</span>===== | |||
{{MoveData | |||
|name=6B | |||
|image=FUC Luviagelita 6B.png | |||
|data= | |||
{{AttackData-FUC | |||
| damage =350 | |||
| guard =All | |||
| cancel =N, S, R, A | |||
| startup =16 | |||
| total length =46 | |||
| blockstun =26 | |||
| advblock =-3 | |||
| description =*Luvia steps forward and performs a powerful punch to the opponent's face. | |||
*10% descale | |||
}} | |||
}} | |||
====Throw==== | |||
=====<span class="invisible-header">6A+B</span>===== | |||
{{MoveData | {{MoveData | ||
|name=Throw | |name=Throw | ||
|input= | |input=6A+B | ||
|image=FUC Luviagelita 6A+B.png | |image=FUC Luviagelita 6A+B.png | ||
|data= | |data= | ||
Line 221: | Line 250: | ||
==Specials== | ==Specials== | ||
=====<span class="invisible-header">236X</span>===== | |||
{{MoveData | {{MoveData | ||
|name=Gand Shot | |name=Gand Shot | ||
|input=236X | |input=236X (Air OK) | ||
|image=FUC Luviagelita 236X.png | |image=FUC Luviagelita 236X.png | ||
|data= | |data= | ||
{{AttackData-FUC | {{AttackData-FUC | ||
| version = | | version =236A | ||
| damage =900 | | damage =900 | ||
| guard =All | | guard =All | ||
Line 240: | Line 269: | ||
}} | }} | ||
{{AttackData-FUC | {{AttackData-FUC | ||
| version = | | version =236B | ||
| header =no | | header =no | ||
| damage =813 | | damage =813 | ||
Line 253: | Line 282: | ||
}} | }} | ||
{{AttackData-FUC | {{AttackData-FUC | ||
| version = | | version =236C | ||
| header =no | | header =no | ||
| damage =900 | | damage =900 | ||
Line 267: | Line 296: | ||
}} | }} | ||
=====<span class="invisible-header">623X</span>===== | |||
{{MoveData | {{MoveData | ||
|name=Call | |name=Call | ||
Line 274: | Line 303: | ||
|data= | |data= | ||
{{AttackData-FUC | {{AttackData-FUC | ||
| version = | | version =623A (1st Rekka) | ||
| damage =400 | | damage =400 | ||
| guard =All | | guard =All | ||
Line 282: | Line 311: | ||
| blockstun =28 | | blockstun =28 | ||
| advblock =-9 | | advblock =-9 | ||
| description =*Luvia performs a Wind | | description =*Luvia performs a Wind (A), Fire (B) or Ice (C) launcher. | ||
*The | *The A version is jump cancellable vs airborne opponents. | ||
}} | }} | ||
{{AttackData-FUC | {{AttackData-FUC | ||
| version = | | version =623B (1st Rekka) | ||
| header =no | | header =no | ||
| damage =500 | | damage =500 | ||
Line 295: | Line 324: | ||
| blockstun =27 | | blockstun =27 | ||
| advblock =-14 | | advblock =-14 | ||
| description =*The | | description =*The B version and C version launch grounded opponents. | ||
*This attack has 2 hits, dealing 250 base damage each | *This attack has 2 hits, dealing 250 base damage each | ||
}} | }} | ||
{{AttackData-FUC | {{AttackData-FUC | ||
| version = | | version =623C (1st Rekka) | ||
| header =no | | header =no | ||
| damage =750 | | damage =750 | ||
Line 308: | Line 337: | ||
| blockstun =29 | | blockstun =29 | ||
| advblock =-22 | | advblock =-22 | ||
| description =*The | | description =*The C version is invincible and it costs 30 meter to perform. As long as the last hit connects, you will drain 50 meter from your opponent. | ||
* | * C version usually leaves the opponent too high to hit with a followup except on counterhit. | ||
*10% descale per hit for every version | * 10% descale per hit for every version | ||
}} | }} | ||
}} | }} | ||
=====<span class="invisible-header">623X > 46X</span>===== | |||
{{MoveData | {{MoveData | ||
|name=Call/Grace | |name=Call/Grace | ||
Line 321: | Line 350: | ||
|data= | |data= | ||
{{AttackData-FUC | {{AttackData-FUC | ||
| version = | | version =46A (2nd Rekka) | ||
| damage =300 | | damage =300 | ||
| guard =All | | guard =All | ||
Line 329: | Line 358: | ||
| blockstun =28 | | blockstun =28 | ||
| advblock =+1 | | advblock =+1 | ||
| description =*Luvia performs a Wind | | description =*Luvia performs a Wind (A), Fire (B) or Ice (C) follow up. | ||
*The | *The A and B version can combo off of any starter. Neither launch a grounded opponent. | ||
*10% descale per hit | *10% descale per hit | ||
}} | }} | ||
{{AttackData-FUC | {{AttackData-FUC | ||
| version = | | version =46B (2nd Rekka) | ||
| header =no | | header =no | ||
| damage =400 | | damage =400 | ||
| guard = | | guard =Low | ||
| cancel =U, R, A | | cancel =U, R, A | ||
| startup =20 | | startup =20 | ||
Line 348: | Line 377: | ||
}} | }} | ||
{{AttackData-FUC | {{AttackData-FUC | ||
| version = | | version =46C (2nd Rekka) | ||
| header =no | | header =no | ||
| damage =450 | | damage =450 | ||
Line 357: | Line 386: | ||
| blockstun =19 | | blockstun =19 | ||
| advblock =-14 | | advblock =-14 | ||
| description =*The | | description =*The C version is an overhead that ground bounces your opponent. | ||
*15% descale per hit | *15% descale per hit | ||
}} | }} | ||
}} | }} | ||
=====<span class="invisible-header">623X > 46X > 63214X</span>===== | |||
{{MoveData | {{MoveData | ||
|name=Call/Grace: | |name=Call/Grace: Emerald/Carmine/Aquamarine | ||
|input=63214X (3rd Rekka) | |input=63214X (3rd Rekka) | ||
|image=FUC Luviagelita 623X3.png | |image=FUC Luviagelita 623X3.png | ||
|data= | |data= | ||
{{AttackData-FUC | {{AttackData-FUC | ||
| version = | | version =63214A (3rd Rekka) | ||
| damage =550 | | damage =550 | ||
| guard =All | | guard =All | ||
Line 377: | Line 406: | ||
| blockstun =35 | | blockstun =35 | ||
| advblock =-7 | | advblock =-7 | ||
| description =*Luvia performs a Wind | | description =*Luvia performs a Wind (A), Fire (B) or Ice (C) ender. | ||
*10% descale per hit | *10% descale per hit | ||
}} | }} | ||
{{AttackData-FUC | {{AttackData-FUC | ||
| version = | | version =63214B (3rd Rekka) | ||
| header =no | | header =no | ||
| damage =660 | | damage =660 | ||
Line 390: | Line 419: | ||
| blockstun =29 | | blockstun =29 | ||
| advblock =-14 | | advblock =-14 | ||
| description =*All versions will launch an airborne opponent; however, only the | | description =*All versions will launch an airborne opponent; however, only the (B) ender allows Luvia to continue a combo vs an airborne opponent. | ||
This move has 2 hits, dealing 330 damage each | This move has 2 hits, dealing 330 damage each | ||
*10% descale per hit | *10% descale per hit | ||
}} | }} | ||
{{AttackData-FUC | {{AttackData-FUC | ||
| version = | | version =63214C (3rd Rekka) | ||
| header =no | | header =no | ||
| damage =700 | | damage =700 | ||
Line 404: | Line 433: | ||
| blockstun =30 | | blockstun =30 | ||
| advblock =-10 | | advblock =-10 | ||
| description =*The | | description =*The C version will freeze a grounded opponent, allowing the player to easily combo from there. The A and B versions act the same vs grounded opponents. | ||
*10% descale per hit | *10% descale per hit | ||
}} | }} | ||
}} | }} | ||
=====<span class="invisible-header">421X</span>===== | |||
{{MoveData | {{MoveData | ||
|name=Jewel Squash | |name=Jewel Squash | ||
Line 415: | Line 444: | ||
|image=FUC Luviagelita 421X.png | |image=FUC Luviagelita 421X.png | ||
|data= | |data= | ||
{{AttackData-FUC | {{AttackData-FUC | ||
| version = | | version =421A | ||
| damage =550 | | damage =550 | ||
| guard =High | | guard =High | ||
Line 426: | Line 454: | ||
| advblock =+1 | | advblock =+1 | ||
| description =*Luvia jumps forward with a fast overhead attack. | | description =*Luvia jumps forward with a fast overhead attack. | ||
*The | *The A version, while fastest and safest on block, cannot combo without a cancel or counterhit. | ||
*10% descale per hit | *10% descale per hit | ||
}} | }} | ||
{{AttackData-FUC | {{AttackData-FUC | ||
| version = | | version =421B | ||
| header =no | | header =no | ||
| damage =600 | | damage =600 | ||
Line 440: | Line 468: | ||
| blockstun =23 | | blockstun =23 | ||
| advblock =-11 | | advblock =-11 | ||
| description =*The | | description =*The B version will groundbounce your opponent allowing for it to combo start or extend. | ||
*17% descale per hit | *17% descale per hit | ||
}} | }} | ||
{{AttackData-FUC | {{AttackData-FUC | ||
| version = | | version =421C | ||
| header =no | | header =no | ||
| damage =650 | | damage =650 | ||
Line 453: | Line 481: | ||
| blockstun =20 | | blockstun =20 | ||
| advblock =-15 | | advblock =-15 | ||
| description =*The | | description =*The C version will freeze a grounded opponent, allowing for large combo potential. If they opponent is airborne, they will groundbounce similar to the B version. | ||
*17% descale per hit | *17% descale per hit | ||
}} | }} | ||
}} | }} | ||
=====<span class="invisible-header">360X</span>===== | |||
{{MoveData | {{MoveData | ||
|name=Backdrop | |name=Backdrop | ||
Line 465: | Line 493: | ||
|data= | |data= | ||
{{AttackData-FUC | {{AttackData-FUC | ||
| version = | | version =360A | ||
| damage =1200 | | damage =1200 | ||
| guard =None | | guard =None | ||
| cancel =A | | cancel =A | ||
| startup = | | startup =6 | ||
| total length =40 | | total length =40 | ||
| blockstun = | | blockstun = | ||
Line 476: | Line 504: | ||
}} | }} | ||
{{AttackData-FUC | {{AttackData-FUC | ||
| version = | | version =360B | ||
| header =no | | header =no | ||
| damage =1300 | | damage =1300 | ||
| guard =None | | guard =None | ||
| cancel =A | | cancel =A | ||
| startup = | | startup =11 | ||
| total length =39 | | total length =39 | ||
| blockstun = | | blockstun = | ||
Line 489: | Line 517: | ||
}} | }} | ||
{{AttackData-FUC | {{AttackData-FUC | ||
| version = | | version =360C | ||
| header =no | | header =no | ||
| damage =1400 | | damage =1400 | ||
| guard =None | | guard =None | ||
| cancel =A | | cancel =A | ||
| startup = | | startup =15 | ||
| total length =41 | | total length =41 | ||
| blockstun = | | blockstun = | ||
Line 503: | Line 531: | ||
}} | }} | ||
=====<span class="invisible-header">22C</span>===== | |||
{{MoveData | {{MoveData | ||
|name=Hunting Lady | |name=Hunting Lady | ||
|input= | |input=22C | ||
|image=FUC Luviagelita 22C.png | |image=FUC Luviagelita 22C.png | ||
|data= | |data= | ||
{{AttackData-FUC | {{AttackData-FUC | ||
| version = | | version =22C > A | ||
| damage = | | damage = | ||
| guard = | | guard = Throw | ||
| cancel =A | | cancel =A | ||
| startup =37 | | startup =37 | ||
Line 518: | Line 546: | ||
| blockstun = | | blockstun = | ||
| advblock = | | advblock = | ||
| description = | | description = | ||
}} | }} | ||
{{AttackData-FUC | {{AttackData-FUC | ||
| version = | | version =22C > B | ||
| header =no | | header =no | ||
| damage = | | damage = | ||
Line 530: | Line 558: | ||
| blockstun =12 | | blockstun =12 | ||
| advblock =-18 | | advblock =-18 | ||
| description = | | description = | ||
}} | }} | ||
{{AttackData-FUC | {{AttackData-FUC | ||
| version = | | version =22C > C | ||
| header =no | | header =no | ||
| damage = | | damage = | ||
Line 542: | Line 570: | ||
| blockstun =12 | | blockstun =12 | ||
| advblock =-18 | | advblock =-18 | ||
| description = | | description = | ||
}} | |||
{{AttackData-FUC | |||
| version =22C > D | |||
| version = | |||
| header =no | | header =no | ||
| damage = | | damage = | ||
Line 568: | Line 582: | ||
| blockstun = | | blockstun = | ||
| advblock = | | advblock = | ||
| description = | | description = | ||
'''22C''' puts Luvia into her unique grappling stance, which has a tree of followups possible afterward. The followups also track the opponent, even if Luvia herself is off-axis with the opponent after entering the stance. | |||
---- | |||
;22C~A | |||
Luvia attempts an advancing throw on the opponent, swapping sides with them on success. This is NOT a true command grab though; the opponent can tech the throw. Uniquely, Reflect Cancel is also not possible at any point at all during this move. | |||
Though this grab does no damage on its own, she can link into 5A after a successful grab. | |||
---- | |||
;22C~B and 22C~C | |||
Luvia leaps at either the opponent's legs ('''B''' grapple) or head ('''C''' grapple) with hitgrabs that hit low and overhead, respectively. They also both come out on the same frame and look identical until just before they land, so in theory they can be used as a 50/50 in some situations such as after a knockdown or a blocked 6B, however is prone to getting stuffed by fast buttons or throw. | |||
C grapple is essential for Luvia's grapple loop BNB. | |||
Each of the second followups below are possible after the opponent has been forced to the ground by one of the above. These followups can also all grant a Hard Knockdown once they complete. | |||
;Queen Slap (464646...) | |||
You probably saw this move on the one [https://www.youtube.com/watch?v=ySOxftRkau4 TAS TOD video] online, and it brought you here. | |||
After an initial 646 or 464 input, Luvia slaps the opponent across the face repeatedly for at least 7 hits. Continuing to alternate the back and forth directions will speed her up, leading to more hits and damage. Each slap deals 30 unscaled damage per hit, and then the coup de grâce (the final hit of the sequence that ends the grapple) deals 100 unscaled damage. With frame perfect inputs, the most number of hits that can be reached is 27 which will deal a total of 880 damage, however only upwards of maybe 20 or so hits (600~700 damage) are really feasible by most human players. | |||
Because of the difficulty or perhaps impossibility of maximizing the damage output of this followup, the Gandr followup is used more often as it is consistent and will mostly likely deal more damage. On the other hand, this follow up ends each grapple with a small ground bounce, so it becomes easier to both link 5C or 2C afterward and also connect another grapple without using too many hits compared to Gandr, resulting in more potential loops. | |||
;Gandr followup (Mash B eight times) | |||
Shoots the opponent with a point-blank Gandr shot that deals 800 unscaled damage. This is the followup Luvia will use most of the time. Luvia can link a 5C or 2C afterward similarly to after slaps, however it's a much tighter window as they're left on the ground. | |||
;Spangle Necklace followup (C > B > A > B > C > A+B+C) | |||
Chokeslams the opponent with fire and stuff. Deals a total of 1000 unscaled damage, but ends the combo. | |||
---- | |||
;22D | |||
Luvia cancels her stance and recovers. Reflect Cancel is not possible at all during this recovery. | |||
}} | }} | ||
}} | }} | ||
==Supers (WIP)== | ==Supers (WIP)== | ||
=====<span class="invisible-header">236236A</span>===== | |||
{{MoveData | {{MoveData | ||
|name=EleGand/Celebrity | |name=EleGand/Celebrity | ||
|input= | |input=236236A (Air OK) | ||
|image=FUC Luviagelita 236236A.png | |image=FUC Luviagelita 236236A.png | ||
|data= | |data= | ||
Line 592: | Line 635: | ||
}} | }} | ||
=====<span class="invisible-header">236236B</span>===== | |||
{{MoveData | {{MoveData | ||
|name=Lady Forklift | |name=Lady Forklift | ||
|input= | |input=236236B | ||
|image=FUC Luviagelita 236236B.png | |image=FUC Luviagelita 236236B.png | ||
|data= | |data= | ||
Line 611: | Line 654: | ||
}} | }} | ||
=====<span class="invisible-header">236236C</span>===== | |||
{{MoveData | {{MoveData | ||
|name=Ultimately Edelfelt | |name=Ultimately Edelfelt | ||
|input= | |input=236236C (Grail Super) | ||
|image=FUC Luviagelita 236236C (Grail Super).png | |image=FUC Luviagelita 236236C (Grail Super).png | ||
|data= | |data= | ||
Line 632: | Line 675: | ||
==Combos (WIP)== | ==Combos (WIP)== | ||
Beginner combo | 2458 damage (with 50% meter damage and Hard Knock Down) ([https://youtu.be/RnMa9asPmhM Video Demonstration]) | |||
*This combo aims to teach you about the most common attack string. it does not contain any difficult technique | |||
2B > 5B > 6B > 421C > 421C > 2B > 5B > 6B > 5C > 2C > 623C~46C~63214A | |||
Basic combo | 2868 Damage (with 50% meter damage and Hard Knock Down) ([https://youtu.be/vjdwpJXqwrA Video Demonstration]) | |||
*This combo aims to teach you about the special jump cancel (AKA tiger knee cancel/tkc), as well as starting to give you a habbit of one of the most important sequences: 5C > 2C > 623A > tkc > | |||
2B > 5B > 6B > 5C > 2C > [623A > 42147C]x2 > 2B > 5B > 6B > 5C > 2C > 623A > 62369C~46C~63214A | |||
Intermediate Combo | 3691 Damage (with 50% meter damage and Hard Knock Down) ([https://youtu.be/eYi5agrcl4Y Video Demonstration]) | |||
*We are ramping up the difficulty a little bit, this combo will get you familiar with how Luvia plays with her grapple and how to chain them into another attack | |||
2B > 5B > 6B > 5C > [623A > 42147C]x2 > 5C > 2C > 623A > 228C~C~B.B.B.B.B.B.B.B > 5C > 2C > 623A > 62369C~46C~63214A | |||
Fundamental Grappling Combo | 4915 Damage (Hard Knock Down) ([https://youtu.be/SReSOaEyxxQ Video Demonstration]) | |||
*The Bread and Butter for Luvia's main combos | |||
(Normals) → [5C → 2C → 623A → tkc 22C~C → B.B.B.B.B.B.B.B]×2 → 5C → 2C → 623A → tkc 22C~C → C~B~A~B~C~A+B+C | |||
Hunting Lady ToD: Consistent variation ([https://youtu.be/spHkUOuqWcA | Hunting Lady ToD: Consistent variation ([https://youtu.be/spHkUOuqWcA Video Demonstration]) | ||
* | *Can be burst technically, but the victim is still likely going to die | ||
j.C > 2B > 5B > 6B > [5C > 2C > 623A > 228C~C~Bx8]x3 > 5C > 2C > 623A > 62369C~46A > rc > 5B > 6B > 623A > 228C~C~Bx8 > 5C > 2C > 623A > 62369C~46A > activate > 623A > 228C~C~Bx8 > [5C > 2C > 623A > 228C~C~Bx8] > 5C > 2C > 623A > 82 > 623A > 236A > 236236A | j.C > 2B > 5B > 6B > [5C > 2C > 623A > 228C~C~Bx8]x3 > 5C > 2C > 623A > 62369C~46A > rc > 5B > 6B > 623A > 228C~C~Bx8 > 5C > 2C > 623A > 62369C~46A > activate > 623A > 228C~C~Bx8 > [5C > 2C > 623A > 228C~C~Bx8] > 5C > 2C > 623A > 82 > 623A > 236A > 236236A | ||
Hunting Lady | Hunting Lady ToD Unburstable variation| 10560 damage, ([https://youtu.be/cGoFTxp6Veo Video Demonstration]) | ||
*cannot be bursted out with 100% meter start | |||
*Works on everyone except Archer, Kirei and Berserker | |||
2B > 5B > 6B > 5C > [2C > 623A > 228C~C~Bx8]x3 > 5C > 2C > 623A > 228C~C~Bx8 > 5C > 2C > 623A > 62369C~46A > rc > | 2B > 5B > 6B > 5C > [2C > 623A > 228C~C~Bx8]x3 > 5C > [2C > 623A > 228C~C~Bx8] > 5C > 2C > 623A > 62369C~46A > rc > 6B > [2C > 623A > 228C~C~Bx8] > 5C > 2C > 623A > 62369C~46A > activate > 623A > 228C~C~Bx8 > [2C > 623A > 228C~C~Bx8] > 5C > [2C > 623A > 228C~C~Bx8] > 5C > [2C > 623A > 228C~C~C.B.A.B.C A+B+C] | ||
Hunting Lady ToD: Kirei variation [ | Hunting Lady ToD: Kirei variation ([https://youtu.be/iobFNmYXii8 Video Demonstration]) | ||
*Keep in mind this is a very rare case. in real match, Luvia is very unlikely to ToD characters with high HP, which include Kirei, Saber Alter and Berserker. The only possibility is that they have less than 100% meter and she catches them | |||
*The Hunting Lady combo is only safe from burst up until around 10,700 damage, meaning the next grapple will put Luvia at risk. Which is why I decided to go with unscaled Super ender | *The Hunting Lady combo is only safe from burst up until around 10,700 damage, meaning the next grapple will put Luvia at risk. Which is why I decided to go with unscaled Super ender | ||
*Removing j.C will lower the combo's damage by 150, which is still enough to kill Kirei, as long as you don't drop the combo | |||
2B > 5B > 6B > 5C > [2C > 623A > 228C~C~Bx8]x3 > 5C > 2C > 623A > 228C~C~Bx8 > 5C > 2C > 623A > 62369C~46A > rc > 6B > [2C > 623A > 228C~C~Bx8] > 5C > 2C > 623A > 62369C~46A > activate > 623A > 228C~C~Bx8 > 5C > [2C > 623A > 228C~C~Bx8] > 5C > 2C > 623A > 82 > 6B > 623A > 82 > 623A > 2369C > 236236A | |||
{{Navbox-FUC}} | {{Navbox-FUC}} |
Latest revision as of 17:49, 16 June 2024
Overview
Luviagelita (or just Luvia) is a versatile grappler with relatively oppressive pressure thanks to her plus on block overhead special (421A). She is able to setup a lot of dangerous situations on block to get her command grab or to start strings on an opponent attempting to jump away from her command grab. Her neutral game is her weakest aspect, allowing her to be zoned out by a large amount of the cast and each attack she uses has risk of being pushblocked and reseting her to a dangerous range. At a distance, in some matchups she can abuse her 236X which is a solid fireball.
Strengths | Weaknesses |
---|---|
|
|
Notes
- Full Mana Activation Ability: For the duration, Luvia cannot be thrown by normal throws. She is still vulnerable to command throws, however.
Normals
Standing Normals
5A
5A
|
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5B
5B
|
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5C
5C
|
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Crouching Normals
2A
2A
|
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2B
2B
|
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2C
2C
|
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Aerial Normals
j.A
j.A
|
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j.B
j.B
|
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j.C
j.C
|
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Command Normals
6B
6B
|
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Throw
6A+B
Throw
6A+B |
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Specials
236X
Gand Shot
236X (Air OK) |
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623X
Call
623X (1st Rekka) |
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623X > 46X
Call/Grace
46X (2nd Rekka) |
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623X > 46X > 63214X
Call/Grace: Emerald/Carmine/Aquamarine
63214X (3rd Rekka) |
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421X
Jewel Squash
421X |
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360X
Backdrop
360X |
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22C
Hunting Lady
22C |
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Supers (WIP)
236236A
EleGand/Celebrity
236236A (Air OK) |
---|
236236B
Lady Forklift
236236B |
---|
236236C
Ultimately Edelfelt
236236C (Grail Super) |
---|
Combos (WIP)
Beginner combo | 2458 damage (with 50% meter damage and Hard Knock Down) (Video Demonstration)
- This combo aims to teach you about the most common attack string. it does not contain any difficult technique
2B > 5B > 6B > 421C > 421C > 2B > 5B > 6B > 5C > 2C > 623C~46C~63214A
Basic combo | 2868 Damage (with 50% meter damage and Hard Knock Down) (Video Demonstration)
- This combo aims to teach you about the special jump cancel (AKA tiger knee cancel/tkc), as well as starting to give you a habbit of one of the most important sequences: 5C > 2C > 623A > tkc >
2B > 5B > 6B > 5C > 2C > [623A > 42147C]x2 > 2B > 5B > 6B > 5C > 2C > 623A > 62369C~46C~63214A
Intermediate Combo | 3691 Damage (with 50% meter damage and Hard Knock Down) (Video Demonstration)
- We are ramping up the difficulty a little bit, this combo will get you familiar with how Luvia plays with her grapple and how to chain them into another attack
2B > 5B > 6B > 5C > [623A > 42147C]x2 > 5C > 2C > 623A > 228C~C~B.B.B.B.B.B.B.B > 5C > 2C > 623A > 62369C~46C~63214A
Fundamental Grappling Combo | 4915 Damage (Hard Knock Down) (Video Demonstration)
- The Bread and Butter for Luvia's main combos
(Normals) → [5C → 2C → 623A → tkc 22C~C → B.B.B.B.B.B.B.B]×2 → 5C → 2C → 623A → tkc 22C~C → C~B~A~B~C~A+B+C
Hunting Lady ToD: Consistent variation (Video Demonstration)
- Can be burst technically, but the victim is still likely going to die
j.C > 2B > 5B > 6B > [5C > 2C > 623A > 228C~C~Bx8]x3 > 5C > 2C > 623A > 62369C~46A > rc > 5B > 6B > 623A > 228C~C~Bx8 > 5C > 2C > 623A > 62369C~46A > activate > 623A > 228C~C~Bx8 > [5C > 2C > 623A > 228C~C~Bx8] > 5C > 2C > 623A > 82 > 623A > 236A > 236236A
Hunting Lady ToD Unburstable variation| 10560 damage, (Video Demonstration)
- cannot be bursted out with 100% meter start
- Works on everyone except Archer, Kirei and Berserker
2B > 5B > 6B > 5C > [2C > 623A > 228C~C~Bx8]x3 > 5C > [2C > 623A > 228C~C~Bx8] > 5C > 2C > 623A > 62369C~46A > rc > 6B > [2C > 623A > 228C~C~Bx8] > 5C > 2C > 623A > 62369C~46A > activate > 623A > 228C~C~Bx8 > [2C > 623A > 228C~C~Bx8] > 5C > [2C > 623A > 228C~C~Bx8] > 5C > [2C > 623A > 228C~C~C.B.A.B.C A+B+C]
Hunting Lady ToD: Kirei variation (Video Demonstration)
- Keep in mind this is a very rare case. in real match, Luvia is very unlikely to ToD characters with high HP, which include Kirei, Saber Alter and Berserker. The only possibility is that they have less than 100% meter and she catches them
- The Hunting Lady combo is only safe from burst up until around 10,700 damage, meaning the next grapple will put Luvia at risk. Which is why I decided to go with unscaled Super ender
- Removing j.C will lower the combo's damage by 150, which is still enough to kill Kirei, as long as you don't drop the combo
2B > 5B > 6B > 5C > [2C > 623A > 228C~C~Bx8]x3 > 5C > 2C > 623A > 228C~C~Bx8 > 5C > 2C > 623A > 62369C~46A > rc > 6B > [2C > 623A > 228C~C~Bx8] > 5C > 2C > 623A > 62369C~46A > activate > 623A > 228C~C~Bx8 > 5C > [2C > 623A > 228C~C~Bx8] > 5C > 2C > 623A > 82 > 6B > 623A > 82 > 623A > 2369C > 236236A