JoJo's Bizarre Adventure: All-Star Battle R/Robert E. O. Speedwagon: Difference between revisions
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Speedwagon orders Tattoo to move in front of him, with Tattoo delivering a stab after running some distance. | Speedwagon orders Tattoo to move in front of him, with Tattoo delivering a stab after running some distance. | ||
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|hitadv= | |hitadv=HKD | ||
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|blockadv=-6 | |blockadv=-6 | ||
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Speedwagon pulls out his sledgehammer and thrusts it forward before spinning it. | Speedwagon pulls out his sledgehammer and thrusts it forward before spinning it. | ||
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|hitadv=76 | |hitadv=+76 | ||
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Speedwagon shoves the opponent before taking out his sledgehammer and delivering a heavy swing to send them flying. | Speedwagon shoves the opponent before taking out his sledgehammer and delivering a heavy swing to send them flying. | ||
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|caption= | |caption= | ||
|name=Assist | |name=Assist | ||
|subtitle=Don't try to bluff, you rich little snot!<br>{{NotationIcon-ASBR| | |subtitle=Don't try to bluff, you rich little snot!<br>{{NotationIcon-ASBR|Assault}}{{NotationIcon-ASBR|Assault}}{{NotationIcon-ASBR|Burst}} | ||
|data= | |data= | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
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|blockadv=-20 | |blockadv=-20 | ||
|hitadv=+ | |hitadv=(+50~+76) | ||
|description= | |description= | ||
Speedwagon charges forward with a shoulder tackle. If it connects, he orders his companions to attack the opponent before finishing the team attack with a downwards sledgehammer strike. | Speedwagon charges forward with a shoulder tackle. If it connects, he orders his companions to attack the opponent before finishing the team attack with a downwards sledgehammer strike. | ||
*Causes hard knockdown. | *Causes hard knockdown. | ||
*Leaves opponents very far away from Speedwagon. | *Leaves opponents very far away from Speedwagon. | ||
*This move has variable frame advantage on hit, being significantly better against grounded opponents. | |||
}} | }} | ||
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==Costumes== | ==Costumes== | ||
===Normal=== | ===Normal=== | ||
{{ColorGallery | filePrefix=JJASBR_Speedwagon_Color_ | imageFileTypes=png| imageWidths= | {{ColorGallery | filePrefix=JJASBR_Speedwagon_Color_ | imageFileTypes=png| imageWidths=250 | colors= | ||
{{ColorGallery/Color|1| text=Normal (Color 1) }} | {{ColorGallery/Color|1| text=Normal (Color 1) }} | ||
{{ColorGallery/Color|2| text=Normal (Color 2) }} | {{ColorGallery/Color|2| text=Normal (Color 2) }} | ||
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===Special=== | ===Special=== | ||
{{ColorGallery | filePrefix=JJASBR_Speedwagon_Color_ | imageFileTypes=png| imageWidths= | {{ColorGallery | filePrefix=JJASBR_Speedwagon_Color_ | imageFileTypes=png| imageWidths=250 | colors= | ||
{{ColorGallery/Color|Special A 1| text=Special A (Color 1) }} | {{ColorGallery/Color|Special A 1| text=Special A (Color 1) }} | ||
{{ColorGallery/Color|Special A 2| text=Special A (Color 2) }} | {{ColorGallery/Color|Special A 2| text=Special A (Color 2) }} | ||
}} | |||
===Tattoo / Kempo Fighter=== | |||
{{ColorGallery | filePrefix=JJASBR_Speedwagon_Color_ | imageFileTypes=png| imageWidths=250 | colors= | |||
{{ColorGallery/Color|Tattoo 1| text={{Tooltip|color=purple|text=Tattoo (Color 1)|hovertext=Used for odd-numbered colors.}} }} | |||
{{ColorGallery/Color|Tattoo 2| text={{Tooltip|color=purple|text=Tattoo (Color 2)|hovertext=Used for even-numbered colors.}} }} | |||
{{ColorGallery/Color|Kempo 1| text={{Tooltip|color=purple|text=Kempo Fighter (Color 1)|hovertext=Used for odd-numbered colors.}} }} | |||
{{ColorGallery/Color|Kempo 2| text={{Tooltip|color=purple|text=Kempo Fighter (Color 2)|hovertext=Used for even-numbered colors.}} }} | |||
}} | }} | ||
Latest revision as of 22:11, 8 June 2024
Introduction
Robert E. O. Speedwagon, a major ally in Phantom Blood, the first part of JoJo's Bizarre Adventure, is a "stance change" type of character who can call between two companions in order to adapt to the situation at hand. When accompanied by Tattoo, Speedwagon's kit is focused on starting high-damage combos and applying pressure; on the other hand, when accompanied by the Kempo Fighter, Speedwagon's gameplan is centered around pestering the opponent in neutral.
On offense, Speedwagon can be quite formidable thanks to his wide array of pressure options, strong jump-in normals, and above-average damage output. "Don't try to bluff, you rich little snot!" is his main offensive tool both on block and during combos. Thanks to it being a multi-hitting projectile, Speedwagon is able to Flash Cancel this move and mix the opponent up during blockstrings. The move also does a good amount of Guard Damage, so pressure strings often leave the opponent's Guard Gauge low. When accompanied by Tattoo, Speedwagon gains access to the move "That does it!", a fast overhead that can lead to high damage.
Speedwagon has the option to swap Tattoo for his other companion, the Kempo Fighter, when battling at long range. While he does have access to his projectile in both stances, the Kempo Fighter offers another neutral tool in "Aren't you acting tough!", a disjointed aerial attack that causes a hard knockdown, also acting as a great anti-air due to its angle of descent. Alternating between this move and his projectile is an effective combination, making it hard for the opponent to close the gap.
On defense, Speedwagon can struggle a bit due to the lack of any reversal options besides HHA and GHA, both of which are meter-dependent, slow, and unsafe.
- Ogre Street: Speedwagon can utilize his unique Style to switch between two different companions, altering some of his moves.
Robert E. O. Speedwagon is a character who can choose to apply pressure or contend neutral by switching between his two companions. | |
Pros | Cons |
|
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Ogre Street
Speedwagon possesses his own unique Style in the form of "Ogre Street". By pressing the Style button, Speedwagon can switch his companion to either Tattoo or the Kempo Fighter (referred to as The Asian in-game); most of Speedwagon's special moves change depending on which companion is out (rounds start with Tattoo). Additionally, Speedwagon can use 0.5 HH Gauge to swap between the two in a combo with each version of 6H.
As they act separately from him, attacks performed by either Tattoo and the Kempo Fighter will not trigger counters. They will also continue performing their respective moves even if Speedwagon is attacked; inversely, they themselves can be struck by the opponent directly to interrupt their moves, even if Speedwagon himself isn't hit. As an additional rule, any move involving either of the two would not be possible if they're a set distance away from Speedwagon, needing to move to his back in order to be used again.
Stats
Style | Health | Low Health Mode | Hashtag(s) |
---|---|---|---|
Ogre Street | 950 | Rumble | #ASBR_SPW |
Move List
Normal Moves
5L
5L
|
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5M
5M
|
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5H
5H
|
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2L
2L
|
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2M
2M
|
---|
2H
2H
|
---|
JL
j.L
|
---|
JM
j.M
|
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JH
j.H
|
---|
Special Moves
236X
Don't try to bluff, you rich little snot!
236L/M/H |
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Tattoo 6H
This guy reeks!
6H |
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Tattoo 623X
Go nuts with those knives, boys!
623L/M/H |
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Tattoo 214X
GYAAAAAAAH!
214L/M/H |
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Tattoo 22X
That does it!
22L/M/H |
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Kempo 6H
He smells worse than vomit!
6H |
---|
Kempo 623X
Martial Arts, the Eastern mystery!
623L/M/H |
---|
Kempo 214X
Aren't you acting tough!
214L/M/H |
---|
Kempo 22X
You've got a lot to learn...
22L/M/H |
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System Mechanics
Throw
Throw
Bastard! 5/4 + Any Two Attack Buttons |
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Assist
Assist
Don't try to bluff, you rich little snot! |
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5S
Ogre Street
5S |
---|
Heart Heat Attack
Hand over all you've got!
236 + Any Two Attack Buttons |
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Great Heat Attack
Ha ha! The blade went right to the bone!
236L+M+H |
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