JoJo's Bizarre Adventure: All-Star Battle R/Kosaku Kawajiri: Difference between revisions
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AthenaDiva (talk | contribs) (Creation) |
AthenaDiva (talk | contribs) m (Strengths and Weaknesses) |
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{{StrengthsAndWeaknesses | {{StrengthsAndWeaknesses | ||
| intro = [[file:JJASBR_Kosaku_Small_Icon.png|50px]] ''' | | intro = [[file:JJASBR_Kosaku_Small_Icon.png|50px]] '''Kosaku Kawajiri''' is a sluggish powerhouse that boasts explosive damage and devastating guard gauge pressure.. | ||
| pros = | | pros = | ||
* ''' | * '''Cataclysmic Damage:''' Kosaku boasts some of the highest damage in the game, being able to pump out 500+ Damage combos with very few resources. | ||
* ''' | * '''Guard Gauge Destroyer:''' Kosaku also has some of the highest guard damage in the game, making blocking against him a massive risk as his air bubbles will melt through your guard gauge. | ||
* ''' | * '''Battery:''' Kosaku is able to build meter very well and he isn't very costly when it comes to spending his meter, making meter a luxury to him. | ||
* '''Self Reliant:''' Kosaku is incredibly self sufficient, he does not need to worry too much about assist choice and his kit provides him with a ton of utility for a variety of situations. | |||
* '''Potent Defense:''' Kosaku has a defensive option unique to him, that being a pushblock, and his HHA and GHA are both great at catching jump-ins, his GHA also heals him on hit. | |||
|cons = | |cons = | ||
* ''' | * '''Meterless Anti-Airs:''' Lacks any real meterless anti-air, making jump-ins against him rather effective as HHA and GHA can always be baited. | ||
* ''' | * '''Self-Damage:''' Kosaku's explosions can do self-damage and kill him, making using certain moves at specific ranges or performing certain routes at low health very risky. | ||
* '''Lack of Anti-Zoning:''' Struggles to deal with zoning due to his sluggish movement speed and bubbles not being very spammable. | |||
| tablewidth = 80 | | tablewidth = 80 | ||
}} | }} |
Revision as of 06:21, 29 September 2022
Introduction
Insert character introduction here.
- Notable Trait: Explain Notable Trait.
Playstyle
Unique Mechanic
Explain character-specific mechanic here, if applicable.
Stats
Style | Health | Low Health Mode | Hashtag(s) |
---|---|---|---|
Stand | 1000 | Rumble | #ASBR_KOS |
Move List
![JJASBR User Icon.png](/images/6/6a/JJASBR_User_Icon.png)
![JJASBR Stand Icon.png](/images/0/01/JJASBR_Stand_Icon.png)
Stand Off
Normal Moves
5L
5L
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5M
5M
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5H
5H
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2L
2L
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2M
2M
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2H
2H
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3H
3H
Command Normal Name |
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JL
j.L
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JM
j.M
|
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JH
j.H
|
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Special Moves
236X
Special Move 1
236L/M/H |
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623X
Special Move 2
623X |
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63214X
Special Move 3
63214X |
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Stand On
Normal Moves
Stand 5L
5L
|
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Stand 5M
5M
|
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Stand 5H
5H
|
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Stand 2L
2L
|
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Stand 2M
2M
|
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Stand 2H
2H
|
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Stand 3H
3H
Stand On Command Normal Name |
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Stand JL
j.L
|
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Stand JM
j.M
|
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Stand JH
j.H
|
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Special Moves
Stand 236X-6X
Stand On Special Move 1
236X |
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Stand 623X
Stand On Special Move 2
623X |
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Stand 63214X
Stand On Special Move 3
63214X |
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System Mechanics
Throw
Throw
Throw Name 5/4 + Any Two Attack Buttons |
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Assist
Assist
Assist Name |
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Stand On
Stand On/Off 5S Stand On Stand On Stand Off Stand Off
|
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I stopped time...
System Mechanic
22S |
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Heart Heat Attack
HHA
236 + Any Two Attack Buttons |
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Great Heat Attack
GHA
236L+M+H |
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