JoJo's Bizarre Adventure: All-Star Battle R/Akira Otoishi: Difference between revisions

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(Rephrased Notable Trait and Unique Mechanic and insert Special Move names.)
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Insert character introduction here.
Insert character introduction here.


*'''Electricity Gauge''': Explain short how Electricity Gauge works and what you can do with it.
*'''Electricity Gauge''': Akira is governed by a special gauge that affects the performance of his special moves.


{{StrengthsAndWeaknesses
{{StrengthsAndWeaknesses
| intro = [[file:JJASBR_Akira_Small_Icon.png|50px]] '''Akira''' is a ABC character who utilizes their XYZ
| intro = [[file:JJASBR_Akira_Small_Icon.png|50px]] '''Akira Otoishi''' is a ABC character who utilizes their XYZ
| pros =
| pros =
* '''Pro 1:''' TBD
* '''Pro 1:''' TBD
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===Electricity Gauge===
===Electricity Gauge===
Explain how Akira's Electricity Gauge works in-depth.
Exclusive to Akira is a special gauge that directly affects his abilities depending on how much of it is filled, its power constantly draining and being consumed whenever he uses certain abilities or has Red Hot Chili Pepper active.
 
The Electricity Gauge drains passively over time, but is also consumed by using Akira's special moves (the amount of electricity consumed depending on the attack). He must avoid draining it completely, as if it is empty, he will be unable to use his Throw, most special moves, or summon Red Hot Chili Pepper, leaving only his Stand Off normals available. Upon fully draining, the gauge will refill itself passively so long as Akira remains in Stand Off, but will start draining again after refilling a certain amount.
 
Akira can manually refill the Electricity Gauge by using "[[JoJo's Bizarre Adventure: All-Star Battle R/Akira Otoishi#22S|Charge]]", his [[JoJo's Bizarre Adventure: All-Star Battle R/Akira Otoishi#Heart Heart Attack|HHA]] or his [[JoJo's Bizarre Adventure: All-Star Battle R/Akira Otoishi#Great Heart Attack|GHA]]. Notably, Akira can overfill the gauge to obtain "MAX Electricity", increasing the damage and speed of his electricity-based attacks as well as altering their properties, with Red Hot Chili Pepper visually becoming brighter as more sparks and electric crackles come off of it. If Akira summons Red Hot Chili Pepper with MAX Electricity, he will remain in that state until the gauge runs out or he unsummons his Stand.


===Stats===
===Stats===
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  | health = 950
  | health = 950
  | lowhealth = Rumble
  | lowhealth = Rumble
  | hashtag = [https://twitter.com/hashtag/ASBR_AKI?src=hashtag_click #ASBR_AKI]<br/>[https://twitter.com/hashtag/ASBR_OTI?src=hashtag_click #ASBR_OTI]
  | hashtag = [https://twitter.com/hashtag/ASBR_AKI?src=hashtag_click #ASBR_AKI]<br/>[https://twitter.com/hashtag/ASBR_OTO?src=hashtag_click #ASBR_OTO]
}}
}}
}}
}}
==Move List==
==Move List==
<div class="movelist-toggles">
<div class="movelist-toggles">
<div id="movelist-toggle-1" class="movelist-toggle-button">Stand Off</div>
<div id="movelist-toggle-1" class="movelist-toggle-button">[[File:JJASBR_User_Icon.png|link=]]</div>
<div id="movelist-toggle-2" class="movelist-toggle-button">Stand On</div>
<div id="movelist-toggle-2" class="movelist-toggle-button">[[File:JJASBR_Stand_Icon.png|link=]]</div>
</div>
</div>
<div id="movelist-1" class="movelist"><!-- Stand Off Move List -->
<div id="movelist-1" class="movelist"><!-- Stand Off Move List -->
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|name=2H
|name=2H
|subtitle=
|subtitle=
|data=
{{AttackData-ASBR
|damage=
|guard=
|startup=
|active=
|recovery=
|blockadv=
|hitadv=
|description=
*Notes 1
*Notes 2
}}
}}
====== <font style="visibility:hidden" size="0">236T</font> ======
{{MoveData
|image=JJASBR_Akira_236T.png
|caption=
|name=236T
|subtitle=Right Hand Rockout
|data=
|data=
  {{AttackData-ASBR
  {{AttackData-ASBR
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====== <font style="visibility:hidden" size="0">236X-6X</font> ======
====== <font style="visibility:hidden" size="0">236X-6X</font> ======
{{MoveData
{{MoveData
|image=JJASBR_Akira_236X6X.png
|image=JJASBR_Akira_236X-6X.png
|caption=
|caption=
|name=Spitfire
|name=Spitfire
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|caption=
|caption=
|name=Assist
|name=Assist
|subtitle=Assist Name
|subtitle=Right Hand Rockout
|data=
|data=
  {{AttackData-ASBR
  {{AttackData-ASBR
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  |hitadv=
  |hitadv=
  |description=
  |description=
*Notes 1
*Assault Assist Stocks: 1
*Notes 2
Reversal Assist Stocks: 1
*Based on [[JoJo's Bizarre Adventure: All-Star Battle R/Akira Otoishi#236T|236+Taunt]]
*Refill HH Gauge.
  }}
  }}
}}
}}


====== <font style="visibility:hidden" size="0">Stand On</font> ======
====== <font style="visibility:hidden" size="0">5S</font> ======
{{MoveData
{{MoveData
|image=JJASBR_Akira_Stand_On.png
|image=JJASBR_Akira_Stand_On.png
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}}
}}


====== <font style="visibility:hidden" size="0">Charge</font> ======
====== <font style="visibility:hidden" size="0">22S</font> ======
{{MoveData
{{MoveData
|image=JJASBR_Akira_22S.png
|image=JJASBR_Akira_22S.png
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|name=Charge
|name=Charge
|input=22S
|input=22S
|data=
{{AttackData-ASBR
|damage=
|guard=
|startup=
|active=
|recovery=
|blockadv=
|hitadv=
|description=
*Notes 1
*Notes 2
}}
}}
====== <font style="visibility:hidden" size="0">236T</font> ======
{{MoveData
|image=JJASBR_Akira_236T.png
|caption=
|name=Right Hand Rockout
|input=236+Taunt
|data=
|data=
  {{AttackData-ASBR
  {{AttackData-ASBR
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==Heart Heat Attack==
==Heart Heat Attack==
{{MoveData
{{MoveData
|image=JJASBR_Akira_HHA.png
|image=JJASBR_Akira_HHA_(1).png
|caption=
|caption=
|image2=JJASBR_Akira_HHA_(2).png
|caption2=
|image3=JJASBR_Akira_HHA_(3).png
|caption3=
|name=I'll beat you with my pinky!
|name=I'll beat you with my pinky!
|input=236 + Any Two Attack Buttons
|input=236 + Any Two Attack Buttons
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==Great Heat Attack==
==Great Heat Attack==
{{MoveData
{{MoveData
|image=JJASBR_Akira_GHA.png
|image=JJASBR_Akira_GHA_(1).png
|caption=
|caption=
|image2=JJASBR_Akira_GHA_(2).png
|caption2=
|image3=JJASBR_Akira_GHA_(3).png
|caption3=
|name=You wanna get nuts?! Let's get nuts!
|name=You wanna get nuts?! Let's get nuts!
|input=236L+M+H
|input=236L+M+H

Revision as of 20:25, 18 October 2022

Introduction

Insert character introduction here.

  • Electricity Gauge: Akira is governed by a special gauge that affects the performance of his special moves.
Playstyle
JJASBR Akira Small Icon.png Akira Otoishi is a ABC character who utilizes their XYZ
Pros Cons
  • Pro 1: TBD
  • Pro 2: TBD
  • Pro 3: TBD
  • Con 1: TBD
  • Con 2: TBD

Electricity Gauge

Exclusive to Akira is a special gauge that directly affects his abilities depending on how much of it is filled, its power constantly draining and being consumed whenever he uses certain abilities or has Red Hot Chili Pepper active.

The Electricity Gauge drains passively over time, but is also consumed by using Akira's special moves (the amount of electricity consumed depending on the attack). He must avoid draining it completely, as if it is empty, he will be unable to use his Throw, most special moves, or summon Red Hot Chili Pepper, leaving only his Stand Off normals available. Upon fully draining, the gauge will refill itself passively so long as Akira remains in Stand Off, but will start draining again after refilling a certain amount.

Akira can manually refill the Electricity Gauge by using "Charge", his HHA or his GHA. Notably, Akira can overfill the gauge to obtain "MAX Electricity", increasing the damage and speed of his electricity-based attacks as well as altering their properties, with Red Hot Chili Pepper visually becoming brighter as more sparks and electric crackles come off of it. If Akira summons Red Hot Chili Pepper with MAX Electricity, he will remain in that state until the gauge runs out or he unsummons his Stand.

Stats

Style Health Low Health Mode Hashtag(s)
Stand 950 Rumble #ASBR_AKI
#ASBR_OTO

Move List

JJASBR User Icon.png
JJASBR Stand Icon.png

Stand Off

Normal Moves

5L
5L
JJASBR Akira 5L.png
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
- - - - - - -
  • Notes 1
  • Notes 2
5M
5M
JJASBR Akira 5M.png
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
- - - - - - -
  • Notes 1
  • Notes 2
5H
5H
JJASBR Akira 5H.png
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
- - - - - - -
  • Notes 1
  • Notes 2
2L
2L
JJASBR Akira 2L.png
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
- - - - - - -
  • Notes 1
  • Notes 2
2M
2M
JJASBR Akira 2M.png
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
- - - - - - -
  • Notes 1
  • Notes 2
2H
2H
JJASBR Akira 2H.png
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
- - - - - - -
  • Notes 1
  • Notes 2
JL
j.L
JJASBR Akira Jump L.png
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
- - - - - - -
  • Notes 1
  • Notes 2
JM
j.M
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
- - - - - - -
  • Notes 1
  • Notes 2
JH
j.H
JJASBR Akira Jump H.png
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
- - - - - - -
  • Notes 1
  • Notes 2

Special Moves

236X
Spitfire
236L/M/H
JJASBR Akira 236X.png
Version Damage Guard Startup Active Recovery Block Adv. Hit Adv.
Light - - - - - - -
  • Notes 1
  • Notes 2
Medium - - - - - - -
  • Notes 1
  • Notes 2
Heavy - - - - - - -
  • Notes 1
  • Notes 2
236X-6X
Spitfire
236L/M/H>6L/M/H
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
- - - - - - -
  • Notes 1:
  • Notes 2:
214X
Whack-A-Mole Champion
214L/M/H
Version Damage Guard Startup Active Recovery Block Adv. Hit Adv.
Light - - - - - - -
  • Notes 1
  • Notes 2
Medium - - - - - - -
  • Notes 1
  • Notes 2
Heavy - - - - - - -
  • Notes 1
  • Notes 2

Stand On

Normal Moves

Stand 5L
5L
JJASBR Akira Stand 5L.png
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
- - - - - - -
  • Notes 1
  • Notes 2
Stand 5M
5M
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
- - - - - - -
  • Notes 1
  • Notes 2
Stand 5H
5H
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
- - - - - - -
  • Notes 1
  • Notes 2
Stand 2L
2L
JJASBR Akira Stand 2L.png
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
- - - - - - -
  • Notes 1
  • Notes 2
Stand 2M
2M
JJASBR Akira Stand 2M.png
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
- - - - - - -
  • Notes 1
  • Notes 2
Stand 2H
2H
JJASBR Akira Stand 2H.png
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
- - - - - - -
  • Notes 1
  • Notes 2
Stand JL
j.L
JJASBR Akira Stand Jump L.png
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
- - - - - - -
  • Notes 1
  • Notes 2
Stand JM
j.M
JJASBR Akira Stand Jump M.png
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
- - - - - - -
  • Notes 1
  • Notes 2
Stand JH
j.H
JJASBR Akira Stand Jump H.png
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
- - - - - - -
  • Notes 1
  • Notes 2

Special Moves

Stand 236X
More power than a jet engine.
236L/M/H
JJASBR Akira Stand 236X.png
Version Damage Guard Startup Active Recovery Block Adv. Hit Adv.
Light - - - - - - -
  • Notes 1
  • Notes 2
Medium - - - - - - -
  • Notes 1
  • Notes 2
Heavy - - - - - - -
  • Notes 1
  • Notes 2
Stand 236X-6X
This just makes me stronger!
236L/M/H>6L/M/H
JJASBR Akira Stand 236X-6X.png
Version Damage Guard Startup Active Recovery Block Adv. Hit Adv.
Light - - - - - - -
  • Notes 1
  • Notes 2
Medium - - - - - - -
  • Notes 1
  • Notes 2
Heavy - - - - - - -
  • Notes 1
  • Notes 2
Stand 236X-2X
Gonna knock your ass out!
236L/M/H>2L/M/H
JJASBR Akira Stand 236X-2X.png
Version Damage Guard Startup Active Recovery Block Adv. Hit Adv.
Light - - - - - - -
  • Notes 1
  • Notes 2
Medium - - - - - - -
  • Notes 1
  • Notes 2
Heavy - - - - - - -
  • Notes 1
  • Notes 2
Stand 63214X
I'll drag you in!
63214L/M/H
Version Damage Guard Startup Active Recovery Block Adv. Hit Adv.
Light - - - - - - -
  • Notes 1
  • Notes 2
Medium - - - - - - -
  • Notes 1
  • Notes 2
Heavy - - - - - - -
  • Notes 1
  • Notes 2
Stand 421X
Kiss this!
421L/M/H
Version Damage Guard Startup Active Recovery Block Adv. Hit Adv.
Light - - - - - - -
  • Notes 1
  • Notes 2
Medium - - - - - - -
  • Notes 1
  • Notes 2
Heavy - - - - - - -
  • Notes 1
  • Notes 2

System Mechanics

Throw
Throw
Time to get electric, baby!
5/4 + Any Two Attack Buttons
Version Damage Guard Startup Active Recovery Block Adv. Hit Adv.
Forward - - - - - - -
  • Notes 1
  • Notes 2
Back - - - - - - -
  • Notes 1
  • Notes 2
Assist
Assist
Right Hand Rockout
JJASBR Akira Assist.png
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
- - - - - - -
  • Assault Assist Stocks: 1

Reversal Assist Stocks: 1

5S
Stand On/Off
5S
JJASBR Akira Stand On.png
Stand On
Stand On
Stand Off
Stand Off
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
- - - - - - -

(Un)Summons Red Hot Chili Pepper, altering Character name's moveset and abilities.

22S
Charge
22S
JJASBR Akira 22S.png
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
- - - - - - -
  • Notes 1
  • Notes 2
236T
Right Hand Rockout
236+Taunt
JJASBR Akira 236T.png
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
- - - - - - -
  • Notes 1
  • Notes 2

Heart Heat Attack

I'll beat you with my pinky!
236 + Any Two Attack Buttons
JJASBR Akira HHA (1).png
JJASBR Akira HHA (2).png
JJASBR Akira HHA (3).png
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
- - - - - - -
  • Notes 1
  • Notes 2

Great Heat Attack

You wanna get nuts?! Let's get nuts!
236L+M+H
JJASBR Akira GHA (1).png
JJASBR Akira GHA (2).png
JJASBR Akira GHA (3).png
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
- - - - - - -
  • Notes 1
  • Notes 2

Navigation

General
FAQ
Controls
Stages
HUD
System
Esoterics
Character Data
Patch Notes
Glossary
JJASBR Part 1 Emblem.png
Phantom Blood
Jonathan
Zeppeli
Speedwagon
Dio Brando
JJASBR Part 2 Emblem.png
Battle Tendency
Joseph
Caesar
Lisa Lisa
Stroheim
Wamuu
Esidisi
Kars
JJASBR Part 3 Emblem.png
Stardust Crusaders
Jotaro (Part 3)
Old Joseph
Avdol
Kakyoin
Polnareff
Iggy
Hol Horse
Mariah
Pet Shop
Vanilla Ice
DIO
JJASBR Part 4 Emblem.png
Diamond is Unbreakable
Josuke (Part 4)
Jotaro (Part 4)
Koichi
Okuyasu
Yukako
Rohan
Shigechi
Yuya
Keicho
Akira
Kira
Kosaku
JJASBR Part 5 Emblem.png
Vento Aureo
Giorno
Bucciarati
Mista
Narancia
Fugo
Trish
Abbacchio
Prosciutto
Ghiaccio
Risotto
Diavolo
JJASBR Part 6 Emblem.png
Stone Ocean
Jolyne
Ermes
Foo Fighters
Anasui
Weather
Pucci (WS)
Pucci (Final)
JJASBR Part 7 Emblem.png
Steel Ball Run
Johnny
Gyro
Diego
AW Diego
Valentine
JJASBR Part 8 Emblem.png
JoJolion
Josuke (Part 8)
Wonder of U
Baoh the Visitor
Baoh