JoJo's Bizarre Adventure: All-Star Battle R/Guido Mista: Difference between revisions
Smol-squish (talk | contribs) No edit summary |
Smol-squish (talk | contribs) No edit summary |
||
Line 1: | Line 1: | ||
{{ASBR Character Intro|char=Mista|short=mis|content= | {{ASBR Character Intro|char=Mista|short=mis|content= | ||
==Introduction== | ==Introduction== | ||
Guido Mista, a major ally in Vento Aureo, the fifth part of JoJo's Bizarre Adventure, is a zoner character who uses his stand, Sex Pistols, to change the properties of his bullets and the trajectory of his shots. Mista | Guido Mista, a major ally in Vento Aureo, the fifth part of JoJo's Bizarre Adventure, is a hybrid zoner/rushdown character who uses his stand, Sex Pistols, to change the properties of his bullets and the trajectory of his shots. Mista can extend his combos using the changed shots from Sex Pistols to add more hits and get followups off of moves he previously could not. | ||
On offense, Mista is all about playing from a distance and making sure the opponent doesn't get in by using precise shots from his revolver. Mista's [[JoJo's Bizarre Adventure: All-Star Battle R/Guido Mista#236X|236X]] fires his revolver in the basic fashion. This can be changed up a bit by using [[JoJo's Bizarre Adventure: All-Star Battle R/Guido Mista#5S|5S]], loading a Sex Pistol into the next bullet he fires. This changes its trajectory a bit more to track and adds more hits per Sex Pistol loaded. Mista can also deploy Sex Pistols with [[JoJo's Bizarre Adventure: All-Star Battle R/Guido Mista#236S-214S|236S or 214S]], allowing him to use [[JoJo's Bizarre Adventure: All-Star Battle R/Guido Mista#214X|214X]] in order to shoot more precisely at the opponent by ricocheting off of the deployed Sex Pistols. Mista's [[JoJo's Bizarre Adventure: All-Star Battle R/Guido Mista#Heart Heat Attack|HHA]] fires shrapnel across the entire screen, making it impossible to jump over, and his [[JoJo's Bizarre Adventure: All-Star Battle R/Guido Mista#Great Heat Attack|GHA]] fires all of his bullets with a Pistol riding each one, causing them to home in on the opponent. Both of his supers refill his bullets as well as resetting all of his Sex Pistols, making them great tools to either cash out and keep the opponent at bay. | On offense, Mista is all about playing from a distance and making sure the opponent doesn't get in by using precise shots from his revolver. Mista's [[JoJo's Bizarre Adventure: All-Star Battle R/Guido Mista#236X|236X]] fires his revolver in the basic fashion. This can be changed up a bit by using [[JoJo's Bizarre Adventure: All-Star Battle R/Guido Mista#5S|5S]], loading a Sex Pistol into the next bullet he fires. This changes its trajectory a bit more to track and adds more hits per Sex Pistol loaded. Mista can also deploy Sex Pistols with [[JoJo's Bizarre Adventure: All-Star Battle R/Guido Mista#236S-214S|236S or 214S]], allowing him to use [[JoJo's Bizarre Adventure: All-Star Battle R/Guido Mista#214X|214X]] in order to shoot more precisely at the opponent by ricocheting off of the deployed Sex Pistols. Mista's [[JoJo's Bizarre Adventure: All-Star Battle R/Guido Mista#Heart Heat Attack|HHA]] fires shrapnel across the entire screen, making it impossible to jump over, and his [[JoJo's Bizarre Adventure: All-Star Battle R/Guido Mista#Great Heat Attack|GHA]] fires all of his bullets with a Pistol riding each one, causing them to home in on the opponent. Both of his supers refill his bullets as well as resetting all of his Sex Pistols, making them great tools to either cash out and keep the opponent at bay. | ||
On defense, Mista really struggles, as his kit | On defense, Mista really struggles, as his kit does not have any unique defensive options. His best option for defense is his [[JoJo's Bizarre Adventure: All-Star Battle R/Guido Mista#Heart Heat Attack|HHA]], as he can easily stop an opponent who is jumping in front of him, but not so much if they end up directly above and behind him. Mista wants to play defensively by making sure the opponent plays his game plan and keeping them in a combo for a long time. | ||
*'''Sex Pistols''': Mista can load his Sex Pistols into his next bullet to change its properties or deploy them on the screen in order to ricochet off of them and make sure he hits the opponent | *'''Sex Pistols''': Mista can load his Sex Pistols into his next bullet to change its properties or deploy them on the screen in order to ricochet off of them and make sure he hits the opponent | ||
Line 11: | Line 11: | ||
{{StrengthsAndWeaknesses | {{StrengthsAndWeaknesses | ||
| intro = [[file:JJASBR_Mista_Small_Icon.png|50px]] '''Guido Mista''' is a Stand character who utilizes his Sex Pistols to provide tricky zoning against the opponent | | intro = [[file:JJASBR_Mista_Small_Icon.png|50px]] '''Guido Mista''' is a Stand character who utilizes his Sex Pistols to provide tricky zoning and extensive combos against the opponent | ||
| pros = | | pros = | ||
* '''Tricky Zoning:''' By using Sex Pistols, Mista can make it much harder to beat or avoid his bullets, making him excellent at zoning | * '''Tricky Zoning:''' By using Sex Pistols, Mista can make it much harder to beat or avoid his bullets, making him excellent at zoning | ||
* '''Meter Battery:''' Mista does not use a lot of meter, as he is usually zoning, meaning he can save it for when he really needs it or to cash out on damage | * '''Meter Battery:''' Mista does not use a lot of meter, as he is usually zoning, meaning he can save it for when he really needs it or to cash out on damage | ||
* '''OTG Extender:''' Mista's [[JoJo's Bizarre Adventure: All-Star Battle R/Guido Mista#236X|236X]] has a different Infinite Prevention count for each angle, allowing him to extend his OTGs to be very long and draw out the timer or installs | |||
|cons = | |cons = | ||
* ''' | * '''High Execution Combos:''' Mista's Sex Pistol mechanic is central to extending combos, meaning that he will have to load more into a bullet in order to do more damage in the combo, leading to hard routing | ||
* '''Unlucky Number 4:''' Although it may not come up often, if Mista is hit while he only has 4 bullets in his chamber, he will lose meter upon every hit, which can cause him to lose everything very quickly | * '''Unlucky Number 4:''' Although it may not come up often, if Mista is hit while he only has 4 bullets in his chamber, he will lose meter upon every hit, which can cause him to lose everything very quickly | ||
* '''Walls:''' Walls are almost always a huge detriment to Mista's combos, causing them to drop often. This leads Mista to try to keep the opponent away from the wall when he goes into combos | |||
| tablewidth = 80 | | tablewidth = 80 | ||
}} | }} | ||
Line 267: | Line 268: | ||
*Each version has its own IPS count | *Each version has its own IPS count | ||
*Can be used for anti-airs | *Can be used for anti-airs | ||
*Will curve downwards towards grounded opponents when loaded with Sex Pistols | |||
}} | }} | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
Line 279: | Line 281: | ||
|hitadv= | |hitadv= | ||
|description=Mista shoots straight forward | |description=Mista shoots straight forward | ||
*Primary method of shooting for zoning | *Primary method of shooting for combos and zoning | ||
}} | }} | ||
{{AttackData-ASBR | {{AttackData-ASBR |
Revision as of 08:17, 13 October 2022
Introduction
Guido Mista, a major ally in Vento Aureo, the fifth part of JoJo's Bizarre Adventure, is a hybrid zoner/rushdown character who uses his stand, Sex Pistols, to change the properties of his bullets and the trajectory of his shots. Mista can extend his combos using the changed shots from Sex Pistols to add more hits and get followups off of moves he previously could not.
On offense, Mista is all about playing from a distance and making sure the opponent doesn't get in by using precise shots from his revolver. Mista's 236X fires his revolver in the basic fashion. This can be changed up a bit by using 5S, loading a Sex Pistol into the next bullet he fires. This changes its trajectory a bit more to track and adds more hits per Sex Pistol loaded. Mista can also deploy Sex Pistols with 236S or 214S, allowing him to use 214X in order to shoot more precisely at the opponent by ricocheting off of the deployed Sex Pistols. Mista's HHA fires shrapnel across the entire screen, making it impossible to jump over, and his GHA fires all of his bullets with a Pistol riding each one, causing them to home in on the opponent. Both of his supers refill his bullets as well as resetting all of his Sex Pistols, making them great tools to either cash out and keep the opponent at bay.
On defense, Mista really struggles, as his kit does not have any unique defensive options. His best option for defense is his HHA, as he can easily stop an opponent who is jumping in front of him, but not so much if they end up directly above and behind him. Mista wants to play defensively by making sure the opponent plays his game plan and keeping them in a combo for a long time.
- Sex Pistols: Mista can load his Sex Pistols into his next bullet to change its properties or deploy them on the screen in order to ricochet off of them and make sure he hits the opponent
- Resolve: While in Resolve, Mista's bullets will pierce through non-HHA or GHA projectiles, improving his own zoning
![]() |
|
Pros | Cons |
|
|
Sex Pistols
Mista's Sex Pistols help him to hit all of his shots, being used either to change the properties of the bullets he fires or by being used to ricochet the bullets towards the opponent. Time to get to work! will load a Pistol into the next bullet fired by 236X, changing how many hits it does and how much damage it deals as well as how much it tracks the opponent. This can be viewed in more detail in 236X's details. Places, everyone! sets up a Pistol on the screen to ricochet a shot off of and can be done with all of his Sex Pistols. This gives Mista access to 214X, where he fires directly to the Sex Pistols and lets them handle all the aiming. All of the Six Pistols can be reset by using Get back here!, allowing you to switch between loading your next shot or setting up for ricochets, as they can not be used in simultaneously.
Bullets
Mista's specials that fire his gun are limited by the number of bullets left in his chamber, which is represented by his bullet icons above his HH gauge. The bullets are either reloaded automatically when Mista tries to fire an empty gun or done manually with Reload or Quick Reload.
Unlucky Number 4
Whenever Mista is hit while he has 4 bullets left in the chamber, he loses meter per hit. This should not come up to often, but it is still important to avoid it, as it is per hit, not per combo, meaning that a long combo can cause Mista to lose a lot of meter.
Stats
Style | Health | Low Health Mode | Hashtag(s) |
---|---|---|---|
Stand | 950 | Resolve | #ASBR_MIS |
Move List
Normal Moves
5L
5L
|
---|
5M
5M
|
---|
5H
5H
|
---|
2L
2L
|
---|
2M
2M
|
---|
2H
2H
|
---|
3H
3H
Smash! |
---|
JL
j.L
|
---|
JM
j.M
|
---|
JH
j.H
|
---|
Special Moves
236X
Gonna light you up!
236L/M/H |
---|
Gonna light you up! (Air)
j.236L/M/H |
|
---|
214X
Pass, pass, pass!
214L/M/H while Sex Pistols is deployed |
---|
Pass, pass, pass! (Air)
j.214L/M/H while Sex Pistols is deployed |
---|
623X
I'll ask the damn questions!
623L/M/H |
---|
System Mechanics
Throw
Throw
Devastating Knee 5/4 + Any Two Attack Buttons |
---|
Assist
Assist
Gonna light you up! |
---|
5S
Time to get to work
5S |
---|
236S-214S
Places, everyone!
236S or 214S or S while a Pistol is deployed |
---|
22S
Get back here!
22S |
---|
22M
Reload
22M |
---|
22H
Quick Reload
22H |
---|
Heart Heat Attack
Aim! Aim, you idiots!
236 + Any Two Attack Buttons |
---|
Great Heat Attack
My true resolve starts here! 236L+M+H My bullets don't miss! My bullets don't miss!
|
---|