JoJo's Bizarre Adventure: All-Star Battle R/DIO: Difference between revisions
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{{AttackData-ASBR | {{AttackData-ASBR | ||
|version=Light | |version=Light | ||
|damage= | |damage=4*16, 20 | ||
|guard= | |guard=Mid | ||
|startup= | |startup= | ||
|active= | |active= | ||
Line 649: | Line 649: | ||
|blockadv= | |blockadv= | ||
|hitadv= | |hitadv= | ||
|description= | |description=The World performs a barrage of punches | ||
* | *Launches the opponent on hit | ||
* | *The World starts right in front of DIO in this variant | ||
}} | }} | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
|version=Medium | |version=Medium | ||
|header=no | |header=no | ||
|damage= | |damage=4*18, 20 | ||
|guard= | |guard=Mid | ||
|startup= | |startup= | ||
|active= | |active= | ||
Line 664: | Line 664: | ||
|hitadv= | |hitadv= | ||
|description= | |description= | ||
* | *The World starts further ahead in this variant | ||
}} | }} | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
|version=Heavy | |version=Heavy | ||
|header=no | |header=no | ||
|damage= | |damage=4*20, 20 | ||
|guard= | |guard=Mid | ||
|startup= | |startup= | ||
|active= | |active= | ||
Line 678: | Line 677: | ||
|hitadv= | |hitadv= | ||
|description= | |description= | ||
* | *The World starts the furthest away in this variant | ||
}} | }} | ||
}} | }} | ||
Line 692: | Line 690: | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
|version=Light | |version=Light | ||
|damage= | |damage=4*10, 16 | ||
|guard= | |guard=Overhead, Mid | ||
|startup= | |startup= | ||
|active= | |active= | ||
Line 700: | Line 698: | ||
|hitadv= | |hitadv= | ||
|description= | |description= | ||
}} | }} | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
|version=Medium | |version=Medium | ||
|header=no | |header=no | ||
|damage= | |damage=4*14, 32 | ||
|guard= | |guard=Overhead, Mid | ||
|startup= | |startup= | ||
|active= | |active= | ||
Line 714: | Line 710: | ||
|hitadv= | |hitadv= | ||
|description= | |description= | ||
}} | }} | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
|version=Heavy | |version=Heavy | ||
|header=no | |header=no | ||
|damage= | |damage=4*18, 48 | ||
|guard= | |guard=Overhead, Mid | ||
|startup= | |startup= | ||
|active= | |active= | ||
Line 727: | Line 721: | ||
|blockadv= | |blockadv= | ||
|hitadv= | |hitadv= | ||
|description= | |description=The World performs a barrage of punches downwards | ||
* | *Launches the opponent upwards on hit | ||
* | *The first hit is an overhead, making it very good for mixups | ||
}} | }} | ||
}} | }} | ||
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{{AttackData-ASBR | {{AttackData-ASBR | ||
|version=Light | |version=Light | ||
|damage= | |damage=120 | ||
|guard= | |guard=Unblockable | ||
|startup= | |startup= | ||
|active= | |active= | ||
Line 750: | Line 744: | ||
|hitadv= | |hitadv= | ||
|description= | |description= | ||
}} | }} | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
|version=Medium | |version=Medium | ||
|header=no | |header=no | ||
|damage= | |damage=120 | ||
|guard= | |guard=Unblockable | ||
|startup= | |startup= | ||
|active= | |active= | ||
Line 764: | Line 756: | ||
|hitadv= | |hitadv= | ||
|description= | |description= | ||
}} | }} | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
|version=Heavy | |version=Heavy | ||
|header=no | |header=no | ||
|damage= | |damage=120 | ||
|guard= | |guard=Unblockable | ||
|startup= | |startup= | ||
|active= | |active= | ||
Line 777: | Line 767: | ||
|blockadv= | |blockadv= | ||
|hitadv= | |hitadv= | ||
|description= | |description=DIO performs a pose as The World prepares a heavy punch to the gut | ||
* | *The different variants change the speed and range | ||
}} | }} | ||
}} | }} | ||
</div> | </div> | ||
==System Mechanics== | ==System Mechanics== | ||
====== <font style="visibility:hidden" size="0">Throw</font> ====== | ====== <font style="visibility:hidden" size="0">Throw</font> ====== |
Revision as of 09:11, 23 October 2022
Introduction
- This article is about Dio Brando's Stardust Crusaders incarnation, primarily known as DIO. For information about his Phantom Blood incarnation, see Dio Brando.
Insert character introduction here.
- Life Regeneration: Part of the damage DIO receives is converted into silver, residual health, which he passively recovers over time.
- Time Stop: DIO is one of three characters in the game (along with his both incarnations of Jotaro Kujo) with the ability to stop time, with a very slow startup possible at 1.5 bars that gets faster the more meter has been built. It is similar to Axl Low's One Vision timestop from Guilty Gear -Strive-, although all limits of the IPS still apply. All attacks can be performed in timestop, including grabs, which automatically end the timestop. More details included in the move's section.
Playstyle
![]() |
|
Pros | Cons |
|
|
Stats
Style | Health | Low Health Mode | Hashtag(s) |
---|---|---|---|
Stand | 1000 | Rumble | #ASBR_ #ASBR_ |
Move List
![JJASBR User Icon.png](/images/6/6a/JJASBR_User_Icon.png)
![JJASBR Stand Icon.png](/images/0/01/JJASBR_Stand_Icon.png)
Stand Off
Normal Moves
5L
5L
|
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5M
5M
|
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5H
5H
|
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2L
2L
|
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2M
2M
|
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2H
2H
|
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3H
3H
An absolute end |
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JL
j.L
|
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JM
j.M
|
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JH
j.H
|
---|
Special Moves
236X
Right in front of me!?
236L/M/H |
---|
22X
I'll give you one chance. He's... gone! 22L/M/H Counter Counter L version L version M version M version H version H version
|
---|
63214X
Oh, this suits me well!
63214L/M/H |
---|
46X
And one more just in case!
46L/M/H |
---|
Stand On
Normal Moves
Stand 5L
5L
|
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Stand 5M
5M
|
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Stand 5H
5H
|
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Stand 2L
2L
|
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Stand 2M
2M
|
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Stand 2H
2H
|
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Stand JL
j.L
|
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Stand JM
j.M
|
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Stand JH
j.H
|
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Special Moves
Stand 236X
Useless, useless, useless, useless!
236L/M/H |
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Stand J236X
My Stand's full power!
j.236L/M/H |
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Stand 214X
This is... The World!
214L/M/H |
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System Mechanics
Throw
Throw
What just happened? 5/4 + Any Two Attack Buttons |
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Assist
Assist
This is... The World! |
---|
5S
Stand On/Off
5S |
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22S
Stop, time!
22S |
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46H
So close!
46H when taking damage or guarding |
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Heart Heat Attack
Scared, are you?
236 + Any Two Attack Buttons |
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Scared, are you? (Time Stop)
236 + Any Two Attack Buttons during Stop, time! |
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Great Heat Attack
It's a steamroller!
236L+M+H |
---|