JoJo's Bizarre Adventure: All-Star Battle R/Esidisi: Difference between revisions
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{{MoveData | {{MoveData | ||
|image=JJASBR_Esidisi_236X.png | |image=JJASBR_Esidisi_236X.png | ||
|caption= | |caption= | ||
|caption2=Not to be confused with the Mode | |||
|caption2 | |||
|name=The Burning King | |name=The Burning King | ||
|input=236L/M/H | |input=236L/M/H | ||
Line 292: | Line 290: | ||
|version=Medium | |version=Medium | ||
|header=no | |header=no | ||
|damage=10, 25 | |damage=35 (10, 25) | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup= | ||
Line 304: | Line 302: | ||
|version=Heavy | |version=Heavy | ||
|header=no | |header=no | ||
|damage=10*2, 25 | |damage=45 (10*2, 25) | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup= | ||
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*Does not knock down. | *Does not knock down. | ||
}} | }} | ||
}} | |||
====== <font style="visibility:hidden" size="0">Mode 236X</font> ====== | |||
{{MoveData | |||
|image=JJASBR_Esidisi_236X_(Mode).png | |||
|caption= | |||
|caption2=Not to be confused with the Mode (again) | |||
|name=The Burning King (Mode) | |||
|input=236L/M/H during Mode | |||
|data= | |||
{{AttackData-ASBR | {{AttackData-ASBR | ||
|version=Light | |version=Light | ||
|damage=25 | |damage=25 | ||
|guard=Mid | |guard=Mid | ||
Line 329: | Line 336: | ||
}} | }} | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
|version=Medium | |version=Medium | ||
|header=no | |header=no | ||
|damage=10, 25 | |damage=35 (10, 25) | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup= | ||
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}} | }} | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
|version=Heavy | |version=Heavy | ||
|header=no | |header=no | ||
|damage=10*2, 25 | |damage=45 (10*2, 25) | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup= | ||
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====== <font style="visibility:hidden" size="0">236X-6S</font> ====== | ====== <font style="visibility:hidden" size="0">236X-6S</font> ====== | ||
{{MoveData | {{MoveData | ||
|image=JJASBR_Esidisi_236X- | |image=JJASBR_Esidisi_236X-6S_(Mode).png | ||
|caption= | |caption= | ||
|name=Simmer like a stew! (Ground) | |name=Simmer like a stew! (Ground) | ||
|input=236L/M/H~6S | |input=236L/M/H~6S during Mode | ||
|data= | |data= | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
|damage=6, 8*3 | |damage=30 (6, 8*3) | ||
|guard= | |guard= | ||
|startup= | |startup= | ||
Line 384: | Line 391: | ||
{{MoveData | {{MoveData | ||
|image=JJASBR_Esidisi_623X.png | |image=JJASBR_Esidisi_623X.png | ||
|caption= | |caption= | ||
|name=To hell with you! | |name=To hell with you! | ||
|input=623L/M/H | |input=623L/M/H | ||
Line 428: | Line 433: | ||
*Does not hit grounded opponents. | *Does not hit grounded opponents. | ||
}} | }} | ||
}} | |||
====== <font style="visibility:hidden" size="0">Mode 623X</font> ====== | |||
{{MoveData | |||
|image=JJASBR_Esidisi_623X_(Mode).png | |||
|caption= | |||
|name=To hell with you! (Mode) | |||
|input=623L/M/H during Mode | |||
|data= | |||
{{AttackData-ASBR | {{AttackData-ASBR | ||
|version=Light | |version=Light | ||
|damage=Mode 1: 66 (14*3, 24)<br>Mode 2: 75 (20.<span style="text-decoration:overline;">3</span>*3, 14) | |||
|damage=14*3, 24 | |||
|guard=Mid | |guard=Mid | ||
|startup= | |startup= | ||
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}} | }} | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
|version=Medium | |version=Medium | ||
|header=no | |header=no | ||
|damage=16*3, 26 | |damage=Mode 1: 74 (16*3, 26)<br>Mode 2: 81 (22.<span style="text-decoration:overline;">3</span>*3, 14) | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup= | ||
Line 453: | Line 466: | ||
}} | }} | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
|version=Heavy | |version=Heavy | ||
|header=no | |header=no | ||
|damage=18*3, 28 | |damage=Mode 1: 18*3, 28<br>Mode 2: 87 (24.<span style="text-decoration:overline;">3</span>*3, 14) | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup= | ||
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|description= | |description= | ||
Esidisi curves veins from all over his body upwards to attack the opponent. | Esidisi curves veins from all over his body upwards to attack the opponent. | ||
*All versions do the same thing, but very in damage in recovery. | *All versions do the same thing, but very in damage in recovery. | ||
*Launches on hit. | *Launches on hit. | ||
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====== <font style="visibility:hidden" size="0">623X-6S</font> ====== | ====== <font style="visibility:hidden" size="0">623X-6S</font> ====== | ||
{{MoveData | {{MoveData | ||
|image=JJASBR_Esidisi_623X- | |image=JJASBR_Esidisi_623X-6S_(Mode).png | ||
|caption= | |caption= | ||
|name=Simmer like a stew! (Anti-Air) | |name=Simmer like a stew! (Anti-Air) | ||
|input=623L/M/H~6S | |input=623L/M/H~6S during Mode | ||
|data= | |data= | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
|damage=4, 12*3 | |damage=40 (4, 12*3) | ||
|guard= | |guard= | ||
|startup= | |startup= | ||
Line 503: | Line 515: | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
|version=Light | |version=Light | ||
|damage=20*2 | |damage=Normal: 40 (20*2)<br>Mode 1: 47 (20, 27)<br>Mode 2: 51 (22, 29) | ||
|guard=Low | |guard=Low | ||
|startup= | |startup= | ||
Line 515: | Line 527: | ||
|version=Medium | |version=Medium | ||
|header=no | |header=no | ||
|damage=20, 22 | |damage=Normal: 42 (20, 22)<br>Mode 1: 49 (20, 29)<br>Mode 2: 53 (22, 31) | ||
|guard=Low | |guard=Low | ||
|startup= | |startup= | ||
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|version=Heavy | |version=Heavy | ||
|header=no | |header=no | ||
|damage=20, 25 | |damage=Normal: 45 (20, 25)<br>Mode 1: 51 (20, 31)<br>Mode 2: 55 (22, 33) | ||
|guard=Low | |guard=Low | ||
|startup= | |startup= | ||
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Esidisi attacks with his veins along the ground. | Esidisi attacks with his veins along the ground. | ||
*Affected by Modes. | *Affected by Modes. | ||
*Causes crumple on the first hit. | *Causes crumple on the first hit. | ||
*Launches the opponent towards Esidisi on the second hit. | *Launches the opponent towards Esidisi on the second hit. | ||
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{{AttackData-ASBR | {{AttackData-ASBR | ||
|version=Light | |version=Light | ||
|damage=10*3, 30 | |damage=Normal: 60 (10*3, 30)<br>Mode: 61 (10.<span style="text-decoration:overline;">3</span>*3, 30) | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup= | ||
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|hitadv= | |hitadv= | ||
|description= | |description= | ||
}} | }} | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
|version=Medium | |version=Medium | ||
|header=no | |header=no | ||
|damage=10*3, 20 | |damage=Normal: 50 (10*3, 20)<br>Mode: 51 (10.<span style="text-decoration:overline;">3</span>, 20) | ||
|guard=Overhead | |guard=Overhead | ||
|startup= | |startup= | ||
Line 582: | Line 588: | ||
|hitadv= | |hitadv= | ||
|description= | |description= | ||
}} | }} | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
|version=Heavy | |version=Heavy | ||
|header=no | |header=no | ||
|damage=10*3, 30 | |damage=Normal: 60 (10*3, 30)<br>Mode: 61 (10.<span style="text-decoration:overline;">3</span>*3, 30) | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup= | ||
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|hitadv= | |hitadv= | ||
|description= | |description= | ||
Esidisi performs a flip forward as he attacks | Esidisi performs a flip forward as he attacks the opponent with his veins. | ||
---- | |||
'''L version:''' | |||
Esidisi attacks in front of him. | |||
*Affected by Modes. | |||
*Keeps Esidisi on the same side. | |||
*Launches on hit. | |||
---- | |||
'''M version:''' | |||
Esidisi attacks downwards. | |||
*Affected by Modes. | |||
*Causes crumple on hit. | |||
*Can cross up. | |||
---- | |||
'''H version:''' | |||
Esidisi attacks behind him. | |||
*Affected by Modes. | *Affected by Modes. | ||
*Moves further to cross up the opponent. | *Moves further to cross up the opponent. | ||
*Launches on hit. | *Launches on hit. | ||
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|data= | |data= | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
|damage=30*3 | |damage=90 (30*3) | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup= | ||
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====== <font style="visibility:hidden" size="0">5S</font> ====== | ====== <font style="visibility:hidden" size="0">5S</font> ====== | ||
{{MoveData | {{MoveData | ||
|image= | |image=JJASBR_Esidisi_Mode_On_(1).png | ||
|caption= | |caption=Animation | ||
|image2= | |image2=JJASBR_Esidisi_Mode_On_(2).png | ||
|caption2=Mode | |caption2=Mode On | ||
|name= | |image3=JJASBR_Esidisi_Mode_On_(3).png | ||
|caption3=DOT Effect | |||
|name=Heat Control | |||
|input=5S | |input=5S | ||
|data= | |data= | ||
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====== <font style="visibility:hidden" size="0">22S</font> ====== | ====== <font style="visibility:hidden" size="0">22S</font> ====== | ||
{{MoveData | {{MoveData | ||
|image= | |image=JJASBR_Esidisi_22S_(1).png | ||
|caption=Not to be confused with the special move | |caption=Animation | ||
|image2=JJASBR_Esidisi_22S_(2).png | |||
|caption2=Mode On | |||
|image3=JJASBR_Esidisi_22S_(3).png | |||
|caption3=DOT Effect | |||
|caption4=Not to be confused with the special move | |||
|name=The Burning King | |name=The Burning King | ||
|input=22S | |input=22S |
Revision as of 09:57, 27 November 2022
Introduction
Insert character introduction here.
- Life Regeneration: Part of the damage Esidisi receives is converted into silver, residual health, which he passively recovers over time.
- Modes: Esidisi has two different installs, both of which change the properties on his special moves.
- Burn: Together with Avdol and Koichi, Esidisi's one of the few characters who has access to Burn damage. In the case of Esidisi, a lot of his moves trigger the effect during Heat Control and The Burning King, increasing his damage over time.
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Pros | Cons |
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Modes
Esidisi has access to two installs in order to enhance his abilities.
- Heat Control (Mode 1) is activated by pressing the Style button, and costs no meter. This Mode enhances Esidisi's special moves and shortens the arc of his jump.
- The Burning King (Mode 2) is activated by pressing 22S, and costs one bar. This Mode enhances Esidisi's special moves even further, as well as making his jump arc even shorter.
While either Mode is active, Esidisi generates a burning aura. Anyone near him will slowly take Burn damage, causing them to have their health converted into silver, residual health; while the opponent can passively recover this health over time, getting hit once will remove it permanently.
The following moves are affected by both Modes:
In addition, Esidisi gains access to "Blood like lava" (a rain of projectiles) and "Simmer like a stew!" (a followup to "The Burning King" and "To hell with you!" that can only be used on hit).
The tradeoff for using Mode is that while in either install, Esidisi is unable to build any meter until he either turns off Mode (by pressing Style again, only in Mode 1), uses an HHA, hits with GHA, or is forcefully knocked out of the install by taking a hard knockdown.
Stats
Style | Health | Low Health Mode | Hashtag(s) |
---|---|---|---|
Mode | 800 | Rumble | #ASBR_ESI #ASBR_ACDC |
Move List
Normal Moves
5L
5L
|
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5M
5M
|
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5H
5H
|
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2L
2L
|
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2M
2M
|
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2H
2H
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6H
6H
Outta the way! |
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JL
j.L
|
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JM
j.M
|
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JH
j.H
|
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Special Moves
236X
The Burning King 236L/M/H Not to be confused with the Mode Not to be confused with the Mode
|
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Mode 236X
The Burning King (Mode) 236L/M/H during Mode Not to be confused with the Mode (again) Not to be confused with the Mode (again)
|
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236X-6S
Simmer like a stew! (Ground)
236L/M/H~6S during Mode |
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623X
To hell with you!
623L/M/H |
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Mode 623X
To hell with you! (Mode)
623L/M/H during Mode |
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623X-6S
Simmer like a stew! (Anti-Air)
623L/M/H~6S during Mode |
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22X
I can read you like a book!
22L/M/H |
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63214X
The Burning King: Wheel of Pain 63214L/M/H Light Light Medium Medium Heavy Heavy
|
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214S
Blood like lava
214S |
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63214S
How could youuuuuu! 63214S a.k.a. "I can't take it anymore!" a.k.a. "I can't take it anymore!"
|
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System Mechanics
Throw
Throw
How's this! 5/4 + Any Two Attack Buttons |
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Assist
Assist
The Burning King: Wheel of Pain |
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5S
Heat Control 5S Animation Animation Mode On Mode On DOT Effect DOT Effect
|
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22S
The Burning King 22S Animation Animation Mode On Mode On DOT Effect DOT Effect Not to be confused with the special move Not to be confused with the special move
|
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Heart Heat Attack
Think fast!
236 + Any Two Attack Buttons |
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Great Heat Attack
Burned to a crisp!
236L+M+H |
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