JoJo's Bizarre Adventure: All-Star Battle R/Hol Horse: Difference between revisions
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*'''I'll be right back!''': Hol Horse is one of the only characters that is able to run both forward and backwards, giving him more maneuverability than most characters. | *'''I'll be right back!''': Hol Horse is one of the only characters that is able to run both forward and backwards, giving him more maneuverability than most characters. | ||
*'''Enhanceable Specials''': By pressing the Style button, Hol Horse is capable of | *'''Enhanceable Specials''': By pressing the Style button, Hol Horse is capable of enhancing some of his special moves, giving them new properties such as causing knockdown. | ||
*'''You're up, J. Geil!''': By spending 0.5 bars, Hol Horse can set up a trap that can be activated during nearly any action to crumple the opponent, complementing his zoning. | *'''You're up, J. Geil!''': By spending 0.5 bars, Hol Horse can set up a trap that can be activated during nearly any action to crumple the opponent, complementing his zoning. | ||
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====== <font style="visibility:hidden" size="0">236X</font> ====== | ====== <font style="visibility:hidden" size="0">236X</font> ====== | ||
{{MoveData | {{MoveData | ||
|image= | |image=JJASBR_Hol_Horse_236L.png | ||
|caption= | |caption=L version | ||
|image2=JJASBR_Hol_Horse_236M.png | |||
|caption2=M version | |||
|image3=JJASBR_Hol_Horse_236H.png | |||
|caption3=H version | |||
|name=You lose, loser! | |name=You lose, loser! | ||
|input=236L/M/H | |input=236L/M/H | ||
|data= | |data= | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
|version=Light | |version=Light | ||
|damage=50 [50, 20] | |damage=50 [70 (50, 20)] | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup= | ||
Line 246: | Line 250: | ||
|hitadv= | |hitadv= | ||
|description= | |description= | ||
}} | }} | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
|version=Medium | |version=Medium | ||
|header=no | |header=no | ||
|damage=50 [50, 20] | |damage=50 [70 (50, 20)] | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup= | ||
Line 263: | Line 262: | ||
|hitadv= | |hitadv= | ||
|description= | |description= | ||
}} | }} | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
|version=Heavy | |version=Heavy | ||
|header=no | |header=no | ||
|damage=50 [50, 20] | |damage=50 [70 (50, 20)] | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup= | ||
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|hitadv= | |hitadv= | ||
|description= | |description= | ||
* | Hol Horse fires a bullet from his Stand, Emperor. | ||
* | *Every version of the special functions as projectiles. | ||
*Button strength will change the direction the bullet fires. | |||
*When enhanced, every bullet gains a second hit and causes knockdown on hit. [] is for the enhanced versions. | |||
---- | |||
'''L version:''' | |||
*Moves straight ahead and reaches fullscreen. | |||
---- | |||
'''M version:''' | |||
*Moves upwards at a 45 degrees angle. | |||
---- | |||
'''H version:''' | |||
*Moves straight ahead; will reach close to half-screen before turning back. | |||
*Will not hit point-blank opponents while returning. | |||
* | |||
}} | }} | ||
}} | }} | ||
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====== <font style="visibility:hidden" size="0">214X</font> ====== | ====== <font style="visibility:hidden" size="0">214X</font> ====== | ||
{{MoveData | {{MoveData | ||
|image= | |image=JJASBR_Hol_Horse_214X_(1).png | ||
|caption= | |caption= | ||
|image2=JJASBR_Hol_Horse_214X_(2).png | |||
|caption2= | |||
|name=Come get us! | |name=Come get us! | ||
|input=214L/M/H | |input=214L/M/H | ||
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|blockadv= | |blockadv= | ||
|hitadv= | |hitadv= | ||
|description= | |description= | ||
}} | }} | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
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|hitadv= | |hitadv= | ||
|description= | |description= | ||
}} | }} | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
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|hitadv= | |hitadv= | ||
|description= | |description= | ||
Hol Horse tosses a glass bottle full of water into the air before shooting it. Upon the bottle breaking, a puddle of water is left on the floor directly below. | |||
*Requires 0.5 Bar. | |||
*Launches upon hit. | |||
*The bottle will remain even if Hol Horse is hit before shooting it. | |||
*The puddle will last for 15 seconds for every strength. | |||
---- | |||
'''L version:''' | |||
*Shortest horizontal distance. | |||
---- | |||
'''M version:''' | |||
*Medium horizontal distance. | |||
---- | |||
'''H version:''' | |||
*Longest horizontal distance. | *Longest horizontal distance. | ||
}} | }} | ||
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*Causes crumple on hit. | *Causes crumple on hit. | ||
*Can be performed independent from Hol Horse's current action. | *Can be performed independent from Hol Horse's current action. | ||
*Can be used while Hol Horse is under blockstun, but not while Hol Horse is being hit. | |||
*Can track horizontally. | *Can track horizontally. | ||
}} | |||
}} | |||
====== <font style="visibility:hidden" size="0">J236X</font> ====== | |||
{{MoveData | |||
|image=JJASBR_Hol_Horse_j236L.png | |||
|caption=L version | |||
|image2=JJASBR_Hol_Horse_j236M.png | |||
|caption2=M version | |||
|image3=JJASBR_Hol_Horse_j236H.png | |||
|caption3=H version | |||
|name=You lose, loser! (Air) | |||
|input=j.236L/M/H | |||
|data= | |||
{{AttackData-ASBR | |||
|version=Light | |||
|damage=50 [70 (50, 20)] | |||
|guard=Mid | |||
|startup= | |||
|active= | |||
|recovery= | |||
|blockadv= | |||
|hitadv= | |||
|description= | |||
}} | |||
{{AttackData-ASBR | |||
|version=Medium | |||
|header=no | |||
|damage=50 [70 (50, 20)] | |||
|guard=Mid | |||
|startup= | |||
|active= | |||
|recovery= | |||
|blockadv= | |||
|hitadv= | |||
|description= | |||
}} | |||
{{AttackData-ASBR | |||
|version=Heavy | |||
|header=no | |||
|damage=50 [70 (50, 20)] | |||
|guard=Mid | |||
|startup= | |||
|active= | |||
|recovery= | |||
|blockadv= | |||
|hitadv= | |||
|description= | |||
While airborne, Hol Horse fires a bullet from his Stand, Emperor. | |||
*Every version of the special functions as projectiles. | |||
*Button strength will change the direction the bullet fires. | |||
*When enhanced, every bullet gains a second hit and causes knockdown on hit. [] is for the enhanced versions. | |||
---- | |||
'''L version:''' | |||
*Moves straight ahead and reaches fullscreen. | |||
---- | |||
'''M version:''' | |||
*Moves downwards at a 45 degrees before moving straight ahead. | |||
---- | |||
'''H version:''' | |||
*Moves downwards at a 45 degrees angle before curving upwards. | |||
}} | |||
}} | |||
====== <font style="visibility:hidden" size="0">236S</font> ====== | |||
{{MoveData | |||
|image=JJASBR_Hol_Horse_236S.png | |||
|caption= | |||
|name=Even my bullets are part of my stand! | |||
|input=236S | |||
|data= | |||
{{AttackData-ASBR | |||
|damage=60 [85 (35, 15x2, 20)] | |||
|guard=Mid | |||
|startup= | |||
|active= | |||
|recovery= | |||
|blockadv= | |||
|hitadv= | |||
|description= | |||
Hol Horse fires a special bullet from his Stand, Emperor. | |||
*[] is for the enhanced version. | |||
*A full-screen projectile that can change direction by holding S. | |||
**When in shooting stance, can change up to 2 directions normally and 4 directions when enhanced. | |||
}} | }} | ||
}} | }} | ||
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*Based on [[JoJo's Bizarre Adventure: All-Star Battle R/Hol Horse#214X|214L]]~[[JoJo's Bizarre Adventure: All-Star Battle R/Hol Horse#214X-214X|214X]]. | *Based on [[JoJo's Bizarre Adventure: All-Star Battle R/Hol Horse#214X|214L]]~[[JoJo's Bizarre Adventure: All-Star Battle R/Hol Horse#214X-214X|214X]]. | ||
*A projectile assist that can anti-air. | *A projectile assist that can anti-air. | ||
}} | |||
}} | |||
====== <font style="visibility:hidden" size="0">44</font> ====== | |||
{{MoveData | |||
|image=JJASBR_Hol_Horse_44_Hold.png | |||
|caption= | |||
|name=I'll be right back! | |||
|input=4[4] | |||
|data= | |||
{{AttackData-ASBR | |||
|damage= | |||
|guard= | |||
|startup= | |||
|active= | |||
|recovery= | |||
|blockadv= | |||
|hitadv= | |||
|description= | |||
Hol Horse runs away from the opponent. | |||
}} | }} | ||
}} | }} | ||
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|hitadv= | |hitadv= | ||
|description= | |description= | ||
Hol Horse stylishly spins Emperor around. Applies a one-time buff that enhances Hol Horse's [[JoJo's Bizarre Adventure: All-Star Battle R/Hol Horse#236X|236L/M/H]] and [[JoJo's Bizarre Adventure: All-Star Battle R/Hol Horse#236S|236S]] specials. | Hol Horse stylishly spins Emperor around. | ||
*Applies a one-time buff that enhances Hol Horse's [[JoJo's Bizarre Adventure: All-Star Battle R/Hol Horse#236X|236L/M/H]] and [[JoJo's Bizarre Adventure: All-Star Battle R/Hol Horse#236S|236S]] specials, as well as his [[JoJo's Bizarre Adventure: All-Star Battle R/Hol Horse#Heart Heat Attack|HHA]]. | |||
*Can be special-canceled. | *Can be special-canceled. | ||
}} | }} | ||
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{{AttackData-ASBR | {{AttackData-ASBR | ||
|version=Normal | |version=Normal | ||
|damage=73 (11*2+9+11+9+17+5) | |damage=73 (11*2+9+11+9+17+5) [84 (11.5*2+11x3+11.5*2+5)] | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup= | ||
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|version=Extended | |version=Extended | ||
|header=no | |header=no | ||
|damage=193 (11*2+(9+11)*7+9+17+5) | |damage=193 (11*2+(9+11)*7+9+17+5) [219 ([11.5*2+11*3+11.5*2+11]*2+11+23+5)] | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup= | ||
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|hitadv= | |hitadv= | ||
|description= | |description= | ||
A full-screen projectile super that can be extended by repeatedly pressing ATK buttons. | Hol Horse spits his cigarette up into the air shortly before firing a volley of bullets. | ||
*A full-screen projectile super that can be extended by repeatedly pressing ATK buttons. | |||
*[] is for the enhanced versions. | |||
}} | }} | ||
}} | }} | ||
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|hitadv= | |hitadv= | ||
|description= | |description= | ||
Hol Horse throws a group of glass bottles into the air and shoots to shatter them, creating a shockwave to hit the opponent. Upon contact, Hanged Man stabs the opponent's back while Hol Horse fires and aims for their head. | |||
*Hitbox is tied to the shockwave; neither the bottle nor bullet will start the super. | *Hitbox is tied to the shockwave; neither the bottle nor bullet will start the super. | ||
*Can hit OTG. | *Can hit OTG. |
Revision as of 12:24, 18 November 2022
Introduction
Insert character introduction here.
- I'll be right back!: Hol Horse is one of the only characters that is able to run both forward and backwards, giving him more maneuverability than most characters.
- Enhanceable Specials: By pressing the Style button, Hol Horse is capable of enhancing some of his special moves, giving them new properties such as causing knockdown.
- You're up, J. Geil!: By spending 0.5 bars, Hol Horse can set up a trap that can be activated during nearly any action to crumple the opponent, complementing his zoning.
Playstyle
![]() |
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Pros | Cons |
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Hol Horse loves the ladies!
Hol Horse's meter gain and damage output can change depending on what the opponent's gender is; against female fighters, Hol Horse deals more damage, but has a reduced meter gain rate. This is indicated on top of Hol Horse's HH Gauge via a special icon that signals whether the effect is active or not.
Stats
Style | Health | Low Health Mode | Hashtag(s) |
---|---|---|---|
Stand | 950 | Rumble | #ASBR_HOL |
Move List
Normal Moves
5L
5L
|
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5M
5M
|
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5H
5H
|
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2L
2L
|
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2M
2M
|
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2H
2H
|
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JL
j.L
|
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JM
j.M
|
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JH
j.H
|
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Special Moves
236X
You lose, loser! 236L/M/H L version L version M version M version H version H version
|
---|
214X
Come get us!
214L/M/H |
---|
214X-214X
You're up, J. Geil!
214X>214X |
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J236X
You lose, loser! (Air) j.236L/M/H L version L version M version M version H version H version
|
---|
236S
Even my bullets are part of my stand!
236S |
---|
System Mechanics
Throw
Throw
Now I've got ya! 5/4 + Any Two Attack Buttons |
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Assist
Assist
Come get us! |
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44
I'll be right back!
4[4] |
---|
5S
Gun beats sword.
5S |
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Heart Heat Attack
Eat this!
236 + Any Two Attack Buttons |
---|
Great Heat Attack
Hol Horse is gonna kill ya! 236L+M+H Why be number one when you can be number two? Why be number one when you can be number two?
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