JoJo's Bizarre Adventure: All-Star Battle R/Dio Brando: Difference between revisions
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Dio performs an overhead slash with his hand. | Dio performs an overhead slash with his hand. | ||
*Causes | *Causes a groundbounce on hit. | ||
*Reaches the farthest out, making it good for jump-ins. | *Reaches the farthest out, making it good for jump-ins. | ||
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|data= | |data= | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
|damage= | |damage=0 | ||
|guard= | |guard= | ||
|startup= | |startup= | ||
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|hitadv=-12 | |hitadv=-12 | ||
|description= | |description= | ||
Dio | Dio spins while performing a kick upwards. | ||
*Different versions alter the damage and distance covered in proportion to the strength of the button press. | |||
*This move features several follow-ups on hit or block. | *This move features several follow-ups on hit or block. | ||
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{{AttackData-ASBR | {{AttackData-ASBR | ||
|damage= | |damage=28 (13, 15) | ||
|guard=Mid | |guard=Mid | ||
|startup=17(12)1 | |startup=17(12)1 | ||
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|hitadv=-2 | |hitadv=-2 | ||
|description= | |description= | ||
Dio performs a double knee attack | Dio performs a double knee attack. | ||
*Does not knock down. | *Does not knock down. | ||
*Has large pushback on both hit and block. | *Has large pushback on both hit and block. | ||
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|data= | |data= | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
|damage= | |damage=30 (10, 20) | ||
|guard=Mid | |guard=Mid | ||
|startup=11(26)1 | |startup=11(26)1 | ||
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|hitadv= | |hitadv= | ||
|description= | |description= | ||
Dio performs a freezing attack before | Dio performs a freezing attack before following up with an open palm uppercut. | ||
*Only performs the second attack if the first hits. | *Only performs the second attack if the first hits. | ||
*Has large pushback on block. | |||
*First attack causes crumple, while the second attack launches. | *First attack causes crumple, while the second attack launches. | ||
*Used to start a combo. | *Used to start a combo. | ||
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|data= | |data= | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
|damage= | |damage=60 | ||
|guard=Overhead | |guard=Overhead | ||
|startup=13 | |startup=13 | ||
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Dio performs an overhead chop with both hands. | Dio performs an overhead chop with both hands. | ||
*Causes a groundbounce on hit. | *Causes a groundbounce on hit. | ||
*Has large pushback on block. | |||
*Used most to end combos. | *Used most to end combos. | ||
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Dio performs a knee attack that freezes the opponent. | Dio performs a knee attack that freezes the opponent. | ||
*Launches on hit, allowing for 5L > 5M > Super | *Launches on hit, allowing for 5L > 5M > Super Jump routes. | ||
*Since it does not cause crumple, it's possible to combo into 236X~M in combos that start from 214L. | *Since it does not cause crumple, it's possible to combo into 236X~M in combos that start from 214L. | ||
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Dio stabs at the ground with his fingers, picking up the opponent and sucking their blood. | Dio stabs at the ground with his fingers, picking up the opponent and sucking their blood. | ||
*Steals meter from the opponent. | *Steals meter from the opponent. | ||
*Can be extended by pressing attack buttons repeatedly. [] is for extended version. | *Can be extended by pressing attack buttons repeatedly. [] is for the extended version. | ||
*Can hit OTG. | *Can hit OTG. | ||
}} | }} | ||
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|data= | |data= | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
|damage=330 (60+ | |damage=330 (60+14*10+16+54+60) | ||
|guard=Mid | |guard=Mid | ||
|startup=1(18)1 | |startup=1(18)1 |
Revision as of 11:23, 28 December 2022
Introduction
- This article is about Dio Brando's Phantom Blood incarnation, primarily known as "Brando". For information about his Stardust Crusaders incarnation, see DIO.
Dio Brando, the central antagonist of Phantom Blood, the first part of JoJo's Bizarre Adventure, is a tricky rushdown character who utilizes moves that all have the same startup animation that leads to different attacks. Additionally, Dio utilizes Vampirism to steal health and meter from his opponent, giving him even more rewards on hit. Dio’s neutral isn’t very unique, but is nothing to scoff at either, utilizing his faster movement and good normals to close the distance on the opponent quickly and start his scary pressure. He can also utilize "Vaporizing Freeze" and "Frozen in your tracks!" to close the distance, as they can be canceled into his super jump. All of this leads to Dio being great at starting his gameplan.
On offense, Dio is very good at opening up the opponent with his various options. His "KUA!" series starts with a kick that can be canceled into several follow-ups, including an overhead follow-up. His "Vaporizing Freeze" specials are a bit riskier, but can be set up after a knockdown to mix up the opponent. The move has low and overhead variations, and has the same startup animation as his "Frozen in your tracks!" counter; this makes it tricky to tell which move is being used, especially when the moves themselves can be canceled into his super jump to further mix up his options. Lastly, "How feeble!" is a fast command grab, making it easy to open up a blocking opponent while also stealing some resources.
On defense, Dio can struggle a bit as he does not have a meterless invincible reversal. His only invincible options are HHA, which does deal a high amount of damage, and GHA, which is much slower. Unfortunately, both of these options use at least a bar of meter and are very unsafe, making HHA the only viable option and even then, it is only viable against jump-ins.
- Vampirism: Dio's Style moves are different attacks that steal health or meter from the opponent, rewarding Dio more for his hits.
- Life Regeneration: Part of the damage Dio receives is converted into silver, residual health, which he passively recovers over time.
- You are a mere dog!: Dio has access to a Super Jump ability that can be cancelled into from normals on both hit and block, giving him solid combo extensions and allowing for some situational mixups.
- Aerial Chain Beat: Dio can chain his aerial attacks, allowing him to have different combos and confirms.
Vampirism
Dio's vampirism is unique, as it utilizes the Style button to do many different attacks; each one steals either health or meter and allows for many different things, as each one has their own use. "I'll suck you dry!" is a multi-hitting attack that steals health, "How feeble!" is a command grab that also steals health, and "USELESS, USELESS, USELESS!" is a hitgrab that will steal meter. This all allows for Dio to gain more from his combos, which is helpful as he already deals below average damage.
Stats
Style | Health | Low Health Mode | Hashtag(s) |
---|---|---|---|
Vampirism | 800 | Rumble | #ASBR_BRA #ASBR_D1O |
Move List
Normal Moves
5L
5L
|
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5M
5M
|
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5H
5H
|
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2L
2L
|
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2M
2M
|
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2H
2H
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3H
3H
Punch right through you! |
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JL
j.L
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JM
j.M
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JH
j.H
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Special Moves
28
You are a mere dog!
Any jump after 1/2/3 |
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236X
KUA!
236L/M/H |
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236X-L
That must be five or six ribs broken!
236L/M/H~L |
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236X-M
Did you think you could defeat me, the great DIO?!
236L/M/H~M |
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236X-H
WRYYY!
236L/M/H~H |
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214LM
Vaporizing Freeze 214L/M Start Start L version L version M version M version
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214H
Frozen in your tracks! 214H Start Start Counter Counter Catch Catch
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236S
USELESS, USELESS, USELESS!
236S |
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214S
How feeble!
214S |
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System Mechanics
Throw
Throw You impudent fool! 5/4 + Any Two Attack Buttons Forward Forward Back Back
|
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Assist
Assist
Frozen in your tracks! |
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5S
I'll suck you dry! 5S or 3S 5S 5S 3S 3S
|
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Heart Heat Attack
Space Ripper Stingy Eyes!
236 + Any Two Attack Buttons |
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Great Heat Attack
I'll give them all a good show! 236L+M+H You thought you stood a chance? You thought you stood a chance?
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