JoJo's Bizarre Adventure: All-Star Battle R/Koichi Hirose: Difference between revisions
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*Can be activated by Koichi walking over it, but does not behave as an attack towards him. | *Can be activated by Koichi walking over it, but does not behave as an attack towards him. | ||
*Different versions place the trap farther in proportion to the strength of button pressed. | *Different versions place the trap farther in proportion to the strength of button pressed. | ||
*Hitting with this special move adds to the combo's damage scaling formula despite dealing 0 damage, use sparingly. | |||
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Revision as of 04:26, 2 January 2023
Introduction
Insert character introduction here.
- Burn: Together with Esidisi and Avdol, Koichi's one of the few characters who has access to Burn damage. Koichi manifests this through "Sizzle!", making the opponent take damage over time.
- 3 Freeze: Koichi can reduce his opponent's mobility and options after landing certain moves, limiting their toolset.
Playstyle
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Pros | Cons |
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3 Freeze
Whenever Koichi hits the opponent with "S-H-I-T", "Echoes ACT 3: Freeze!" or "Does this mean I've gotten stronger?!", the opponent becomes Gravitated, a status effect visualized by black lines surrounding the opponent. While under the effects of 3 Freeze, the opponent is prevented from executing the following actions:
- Dash / Run
- Backdash
- Jump
- Command Normals
- Special Moves
- HHA / GHA
- Stylish Dodge / Stylish Guard
- Flash Cancel
In addition to this, the victim is forced into a crouching state instead of their neutral stance. However, they can still block high against jumping normals.
Stats
Style | Health | Low Health Mode | Hashtag(s) |
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Stand | 900 | Rumble | #ASBR_KOI |
Move List
![JJASBR User Icon.png](/images/6/6a/JJASBR_User_Icon.png)
![JJASBR Stand Icon.png](/images/0/01/JJASBR_Stand_Icon.png)
Stand Off
Normal Moves
5L
5L
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5M
5M
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5H
5H
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2L
2L
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2M
2M
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2H
2H
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6H
6H
Stop it! |
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JL
j.L
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JM
j.M
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JH
j.H
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Special Moves
236X
I'll never forgive you!
236L/M/H |
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236X-X
"Ah, tranquility, seeping into a rocky crag, a cicada's trill"
236L/M/H>L/M/H |
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623X
Boing! 623L/M/H Start Start Trap Trap Effect Effect
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214X
Sizzle!
214L/M/H |
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421X
Kaboom!
421L/M/H |
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Stand On
Normal Moves
Stand 5L
5L
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Stand 5M
5M
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Stand 5H
5H
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Stand 2L
2L
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Stand 2M
2M
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Stand 2H
2H
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Stand JL
j.L
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Stand JM
j.M
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Stand JH
j.H
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Special Moves
Stand 236X
Hit them, ACT 3!
236L/M/H |
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Stand 623X
S-H-I-T
623L/M/H |
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Stand 421S
Wh-What is this wind?!
421S while taking damage or Guarding |
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System Mechanics
Throw
Throw
Fwoosh! 5/4 + Any Two Attack Buttons |
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Assist
Assist
S-H-I-T |
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5S
Stand On/Off 5S Stand On Stand On Stand Off Stand Off
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Heart Heat Attack
Echoes ACT 3: Freeze!
236 + Any Two Attack Buttons |
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Great Heat Attack
Does this mean I've gotten stronger?! 236L+M+H Come on, Echoes! Come on, Echoes! I got ya! I got ya! Echoes! 3 Freeze! Echoes! 3 Freeze!
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