Fate Unlimited Codes/Assassin: Difference between revisions
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{{MoveData | {{MoveData | ||
|name= | |name=Guard > 6B+C | ||
|image=FUC Assassin GC.png | |image=FUC Assassin GC.png | ||
|data= | |data= | ||
{{AttackData-FUC | {{AttackData-FUC | ||
| damage = 0 | | damage = 0 | ||
| guard = All | | guard = All | ||
Line 575: | Line 574: | ||
| description = Assassin slashes and knocks away the opponent | | description = Assassin slashes and knocks away the opponent | ||
Assassin is invulnerable during the animation | |||
}} | }} | ||
}} | |||
{{MoveData | |||
|name=Guard > 646C | |||
|image=FUC Assassin Special GC.png | |||
|data= | |||
{{AttackData-FUC | {{AttackData-FUC | ||
| damage = | | damage = | ||
| guard = All | | guard = All | ||
Line 590: | Line 591: | ||
| advblock = | | advblock = | ||
| description = Assassin uses his footwork to disengage from a blockstun | | description = Assassin uses his footwork to disengage from a blockstun | ||
Assassin is invulnerable during the animation | |||
This can be canceled with Reflect Cancel to start a combo | This can be canceled with Reflect Cancel to start a combo | ||
}} | }} | ||
}} | }} | ||
Revision as of 06:35, 2 February 2023
Assassin | |
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Health | 9,500 |
Prejump | 4 |
Backdash | 24F (Invulnerable 1-14) |
Weight | Medium |
Introduction
Assassin is a defensive character, functioning like Guilty Gear's Baiken with guard cancel parries (646C) as his central mechanic. Assassin's biggest strength is the range of his normals which are mostly fast and keep people at a healthy midrange. Assassin has a high execution barrier to getting respectable damage.
Normals
5A
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2A
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6A
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5B
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2B
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6B
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5C
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2C
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6C
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j.A
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j.B
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j.C
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6A+B
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Specials
236X
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623X
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214X
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421X
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646X
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Reflect Counter
Reflect Guard ~ X
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Guard Cancel
Guard > 6B+C
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Guard > 646C
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Supers (WIP)
236236A
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236236C (Grail Super)
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Combos (WIP)
• 5B and 2B can be used interchangeably. note that 2B hits low, faster, but has shorter reach. You might have to skip it if you're too far from the opponent
• [6469A > 42147C] is considered an essential loop to master
• Assassin's combo's are very sensitive to the size of the opponent. Which is why I put them into 3 main categories
- Small Characters: Rin, Saber, Sakura, Saber Alter. Caster also belongs in this category, but she's slightly taller so the combo might not be too consistent, in this case, don't be hesitate to use tall variant combo against her
- Tall Characters: Pretty much everyone else that are not in the small category, except Kirei and Berserker
- Very Tall Characters: Kirei and Berserker
• There're mainly 2 routes: 623C and 623B. 623C variant is not very consistent against Kirei and Berserker (unless you are willing to compromise the damage), which is why it is recommended to use 623B variant against them
• It is recommended to use Reflect Cancel to continue the combo to deal more damage. However, activate cancel should be used only when it's absolutely necessary.
Combo Sections
There're main 3 sections of every combo
- Starter: any normal attacks that you use to open the opponent up. Commonly by using a mix of upper attacks: j.C, and lower attack: 2B
- Extender: a string of attacks that makes the combo longer
- Ender: Assassin doesn't have any attack that cause HKD (except Supers), which means it's mostly 236B for him since it has very good recovery, or 236C is you want to use rc. or act.
Starters
idj > (j.C) > 2B > 6B > 5C > Extender: for damage
idj > (j.C) > 2B > 5B > 6B > 5C > 2C > 6C > Extender: for meter generation
Alternative starters
Throw, and Reflect Counter are reliable tools for Assassin
Throw > idj > j.C > 2B > 6B > 5C >
Reflect Counter A > 2B > 6B > 5C >
Reflect Counter B > 623B
Reflect Counter C > 623B
Reflect Counter C > 623C (Video Demonstration)
Extender and Ender
Ender is almost always 236B
but if you want to extend the combo, use 236C in its place and use either Reflect Cancel or Activate(not recommended)
Extender is consisted of multiple chains, which can branch into various endings
chain 3 is mainly for Kirei and Berserker as chain 2 isn't very consistent against them (unless you're willing to compromise the damage)
chain 1: 623B > 6469A > sj. > j.A > (delay)j.B > 2B > 5C > chain 2/chain 3
chain 2: 623C > 2B > 5C > (623B) > [6469A > 42147C]x2 > 2369B/2369C > rc > rc chain 2
rc chain 2: 5C > 623C > 2B > 5C > [6469A > 42147C]x2 > 2369B
chain 3: 623B > [6469A > 42147C]x4 > 2369B/2369C > rc > rc chain 3
rc chain 3: 5B > 5C > 623B > [6469A > 42147C]x3 > 2369B
Demonstrations
Against Small Characters: Rin, Saber, Sakura, Saber Alter, Caster
623C variant (small) (Video Demonstration)
Normals > 626B > 6469A > sj > j.A > (delay)j.B > 2B > 5C > 623C > 2B > 5C > 623B > [646A > 42147C]x2 > 2369B
623C with Reflect Cancel (small) (Video Demonstration)
Normals > 626B > 6469A > sj > j.A > (delay)j.B > 2B > 5C > 623C > 2B > 5C > 623B > [646A > 42147C]x2 > 2369C > rc > 5C > 623C > 2B > 5C > [646A > 42147C]x2 > 2369B
Against Tall Characters, except Kirei and Berserker
Almost identical to small variant, you just omit the 2nd 623B before the [646A > 42147C] loop
- This combo can still work on Kirei, but it's inconsistent
623C variant (tall) (Video Demonstration)
Normals > 626B > 6469A > sj > j.A > (delay)j.B > 2B > 5C > 623C > 2B > 5C > [646A > 42147C]x2 > 2369B
623C with Reflect Cancel (tall) (Video Demonstration)
Normals > 626B > 6469A > sj > j.A > (delay)j.B > 2B > 5C > 623C > 2B > 5C > [646A > 42147C]x2 > 2369C > rc > 5C > 623C > 2B > 5C > [646A > 42147C]x2 > 2369B
Against Kirei
623B Kirei variant(Video Demonstration)
Normals > 626B > 6469A > sj > j.A > (delay)j.B > 2B > 5C > 623B > [6469A > 42147C]x4 > 2369B
623B Kirei variant: with Reflect Cancel(Video Demonstration)
Normals > 626B > 6469A > sj > j.A > (delay)j.B > 2B > 5C > 623B > [6469A > 42147C]x4 > 2369B > rc > 5B > 5C > 623B > [6469A > 42147C]x3 > 2369B
Against Berserker
The combo is almost identical to Kirei variant. You just omit 1 [6469A > 42147C] loop (or just the last 42147C)
But the combo is identical after rc
623B Berserker variant (Video Demonstration)
Normals > 626B > 6469A > sj > j.A > (delay)j.B > 2B > 5C > 623B > [6469A > 42147C]x3 > 2369B
623B Berserker variant: with Reflect Cancel (Video Demonstration)
Normals > 626B > 6469A > sj > j.A > (delay)j.B > 2B > 5C > 623B > [6469A > 42147C]x3 > 2369C > RC > 5B > 5C > 623B > [6469A > 42147C]x3 > 2369B