JoJo's Bizarre Adventure: All-Star Battle R/Josuke Higashikata (Part 8): Difference between revisions
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Insert character introduction here. | Insert character introduction here. | ||
*'''Link Combos''': Josuke | *'''Link Combos''': Josuke is able to link from special into normals much more easily than other characters, being able to juggle at both midscreen and in the corner. This leads to him having high damage potential on many hits. | ||
{{StrengthsAndWeaknesses | {{StrengthsAndWeaknesses | ||
| intro = [[file:JJASBR_Josuke_Part_8_Small_Icon.png|50px]] '''Josuke Higashikata 8''' is a Stand character who utilizes his strong pressure and various okizeme setups to keep the opponent guessing. | | intro = [[file:JJASBR_Josuke_Part_8_Small_Icon.png|50px]] '''Josuke Higashikata 8''' is a Stand character who utilizes his strong pressure and various okizeme setups to keep the opponent guessing. | ||
| pros = | | pros = | ||
* '''Self Sufficient:''' Josuke builds enough bar to do combos that spend meter and either build back what he just used or build back what he needs to use later in the combo. | * '''Self-Sufficient:''' Josuke builds enough bar to do combos that spend meter and either build back what he just used or build back what he needs to use later in the combo. | ||
* '''Good Oki:''' | * '''Good Oki:''' "[[JoJo's Bizarre Adventure: All-Star Battle R/Josuke Higashikata (Part 8)#22X|How to use the bubbles...]]" can provide a sort of wall of safety after hard knockdown > 3H OTG, giving Josuke the change to attack from where he is after using the move without worry of being hit out of his attack and combo'd. | ||
* '''HHA:''' Josuke's HHA activation has invincible frames so defensive assists can't always interrupt it. It can also be combo'd after on a grounded hit. | * '''HHA:''' Josuke's HHA activation has invincible frames so defensive assists can't always interrupt it. It can also be combo'd after on a grounded hit. | ||
* '''Not So Soft:''' Josuke can deal great damage with just a bar and build enough meter back to end in HHA. | * '''Not So Soft:''' Josuke can deal great damage with just a bar and build enough meter back to end in HHA. | ||
Line 27: | Line 27: | ||
}} | }} | ||
}} | }} | ||
==Move List== | ==Move List== | ||
<div style="position: sticky; top: 0; display: flex; justify-content: center; background-color: #cacace;" class="movelist-toggles sticky"> | <div style="position: sticky; top: 0; display: flex; justify-content: center; background-color: #cacace;" class="movelist-toggles sticky"> | ||
Line 46: | Line 45: | ||
|damage=14 | |damage=14 | ||
|guard=Mid | |guard=Mid | ||
|startup= 5 | |startup=5 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
Line 96: | Line 95: | ||
|hitadv= | |hitadv= | ||
|description= | |description= | ||
Josuke summons Soft | Josuke summons Soft & Wet to throw out a punch. | ||
*Notes 1 | *Notes 1 | ||
*Notes 2 | *Notes 2 | ||
Line 118: | Line 117: | ||
|hitadv= | |hitadv= | ||
|description= | |description= | ||
Josuke attacks with a crouching chop. | |||
*Notes 1 | *Notes 1 | ||
*Notes 2 | *Notes 2 | ||
Line 132: | Line 131: | ||
|data= | |data= | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
|damage=12, 15 | |damage=27 (12, 15) | ||
|guard=Low | |guard=Low | ||
|startup= | |startup= | ||
Line 141: | Line 140: | ||
|description= | |description= | ||
Josuke gets on one hand and kicks the opponent twice as he twirls around. | Josuke gets on one hand and kicks the opponent twice as he twirls around. | ||
* | *Causes hard knockdown. | ||
*Notes 2 | *Notes 2 | ||
}} | }} | ||
Line 154: | Line 153: | ||
|data= | |data= | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
|damage=15, 25 | |damage=40 (15, 25) | ||
|guard=Low | |guard=Low | ||
|startup= | |startup= | ||
Line 162: | Line 161: | ||
|hitadv= | |hitadv= | ||
|description= | |description= | ||
Soft | Soft & Wet is summoned by Josuke to do an uppercut. | ||
*Launches on second hit. | *Launches on second hit. | ||
*Good combo filler | *Good combo filler | ||
Line 185: | Line 184: | ||
|description= | |description= | ||
Josuke leans forward and stomps on the grounded opponent. | Josuke leans forward and stomps on the grounded opponent. | ||
* | *Can hit OTG. | ||
*Can only be used once per combo. | *Can only be used once per combo. | ||
}} | }} | ||
Line 192: | Line 191: | ||
====== <font style="visibility:hidden" size="0">JL</font> ====== | ====== <font style="visibility:hidden" size="0">JL</font> ====== | ||
{{MoveData | {{MoveData | ||
|image= | |image=JJASBR_Josuke_Part_8_Jump_L.png | ||
|caption= | |caption= | ||
|name=j.L | |name=j.L | ||
Line 206: | Line 205: | ||
|hitadv= | |hitadv= | ||
|description= | |description= | ||
Josuke attacks with an aerial knee strike. | |||
*Notes 1 | *Notes 1 | ||
*Notes 2 | *Notes 2 | ||
Line 214: | Line 213: | ||
====== <font style="visibility:hidden" size="0">JM</font> ====== | ====== <font style="visibility:hidden" size="0">JM</font> ====== | ||
{{MoveData | {{MoveData | ||
|image= | |image=JJASBR_Josuke_Part_8_Jump_M.png | ||
|caption= | |caption= | ||
|name=j.M | |name=j.M | ||
Line 236: | Line 235: | ||
====== <font style="visibility:hidden" size="0">JH</font> ====== | ====== <font style="visibility:hidden" size="0">JH</font> ====== | ||
{{MoveData | {{MoveData | ||
|image= | |image=JJASBR_Josuke_Part_8_Jump_H.png | ||
|caption= | |caption= | ||
|name=j.H | |name=j.H | ||
Line 250: | Line 249: | ||
|hitadv= | |hitadv= | ||
|description= | |description= | ||
Soft | Josuke summons Soft & Wet to kick the opponent midair. | ||
*Notes 1 | *Notes 1 | ||
*Notes 2 | *Notes 2 | ||
Line 266: | Line 265: | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
|version=Light | |version=Light | ||
|damage=2*9 | |damage=18 (2*9) | ||
|guard=Low | |guard=Low | ||
|startup= | |startup= | ||
Line 274: | Line 273: | ||
|hitadv= | |hitadv= | ||
|description= | |description= | ||
}} | }} | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
|version=Medium | |version=Medium | ||
|header=no | |header=no | ||
|damage=2*12 | |damage=24 (2*12) | ||
|guard=Low | |guard=Low | ||
|startup= | |startup= | ||
Line 289: | Line 285: | ||
|hitadv= | |hitadv= | ||
|description= | |description= | ||
}} | }} | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
|version=Heavy | |version=Heavy | ||
|header=no | |header=no | ||
|damage=2*15 | |damage=30 (2*15) | ||
|guard=Low | |guard=Low | ||
|startup= | |startup= | ||
Line 303: | Line 297: | ||
|hitadv= | |hitadv= | ||
|description= | |description= | ||
* | Josuke slides and spins around. | ||
*Different versions increase the amount of damage and the distance covered. | |||
*Notes 2 | *Notes 2 | ||
}} | }} | ||
Line 313: | Line 308: | ||
|caption= | |caption= | ||
|name=Zero Friction | |name=Zero Friction | ||
|input=236L/M/H>6L/M/H | |input=236L/M/H > 6L/M/H | ||
|data= | |data= | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
|damage=40 (20*2) | |||
|damage=20*2 | |||
|guard=Low | |guard=Low | ||
|startup= | |startup= | ||
Line 325: | Line 319: | ||
|hitadv= | |hitadv= | ||
|description= | |description= | ||
After spinning, Josuke kicks the opponent twice while sliding. | |||
* | *Move performance is identical across all versions. | ||
* | *Launches on hit. | ||
}} | }} | ||
}} | }} | ||
====== <font style="visibility:hidden" size="0"> | ====== <font style="visibility:hidden" size="0">623X</font> ====== | ||
{{MoveData | {{MoveData | ||
|image= | |image=JJASBR_Josuke_Part_8_623X.png | ||
|caption= | |caption= | ||
|name=Don't mess with me. | |||
|input=623L/M/H | |||
|name= | |||
|input= | |||
|data= | |data= | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
|version=Light | |version=Light | ||
|damage= | |damage=38 | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup= | ||
Line 380: | Line 342: | ||
|hitadv= | |hitadv= | ||
|description= | |description= | ||
}} | }} | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
|version=Medium | |version=Medium | ||
|header=no | |header=no | ||
|damage= | |damage=40 | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup= | ||
Line 395: | Line 354: | ||
|hitadv= | |hitadv= | ||
|description= | |description= | ||
}} | }} | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
|version=Heavy | |version=Heavy | ||
|header=no | |header=no | ||
|damage= | |damage=42 | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup= | ||
Line 409: | Line 366: | ||
|hitadv= | |hitadv= | ||
|description= | |description= | ||
* | Josuke weaves forward to deliver a punch. | ||
* | *Different versions increase the amount of damage and the distance covered. | ||
*Josuke has upper-body invulnerability during his weave. | |||
*Causes crumple on hit. | |||
}} | }} | ||
}} | }} | ||
====== <font style="visibility:hidden" size="0"> | ====== <font style="visibility:hidden" size="0">214X</font> ====== | ||
{{MoveData | {{MoveData | ||
|image= | |image=JJASBR_Josuke_Part_8_214X_(1).png | ||
|caption= | |caption=Light | ||
|name= | |image2=JJASBR_Josuke_Part_8_214X_(2).png | ||
|input= | |caption2=Medium | ||
|image3=JJASBR_Josuke_Part_8_214X_(3).png | |||
|caption3=Heavy | |||
|name=Let me take that from you. | |||
|input=214L/M/H | |||
|data= | |data= | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
|version=Light | |version=Light | ||
|damage= | |damage=36 (9*4) | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup= | ||
Line 431: | Line 394: | ||
|hitadv= | |hitadv= | ||
|description= | |description= | ||
}} | }} | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
|version=Medium | |version=Medium | ||
|header=no | |header=no | ||
|damage= | |damage=72 (9*8) | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup= | ||
Line 446: | Line 406: | ||
|hitadv= | |hitadv= | ||
|description= | |description= | ||
}} | }} | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
|version=Heavy | |version=Heavy | ||
|header=no | |header=no | ||
|damage= | |damage=108 (9*12) | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup= | ||
Line 460: | Line 418: | ||
|hitadv= | |hitadv= | ||
|description= | |description= | ||
* | Josuke throws bubbles at his opponent as a projectile. | ||
*Different versions increase the amount of bubbles fired and the distance covered. | |||
*None of the versions reach past midscreen. | |||
---- | |||
:'''L version:''' | |||
*Josuke sends 4 bubbles. | |||
*Allows Josuke to combo after at specific ranges with 2L, 5M, 2M and 2H. | |||
---- | |||
:'''M version:''' | |||
*Josuke sends 8 bubbles. | |||
*Notes 2 | |||
---- | |||
:'''H version:''' | |||
*Josuke sends 12 bubbles. | |||
*Notes 2 | *Notes 2 | ||
}} | }} | ||
Line 476: | Line 447: | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
|version=Light | |version=Light | ||
|damage=10*6 | |damage=60 (10*6) | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup= | ||
Line 484: | Line 455: | ||
|hitadv= | |hitadv= | ||
|description= | |description= | ||
}} | }} | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
|version=Medium | |version=Medium | ||
|header=no | |header=no | ||
|damage=10*6 | |damage=60 (10*6) | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup= | ||
Line 505: | Line 471: | ||
|version=Heavy | |version=Heavy | ||
|header=no | |header=no | ||
|damage=10*6 | |damage=60 (10*6) | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup= | ||
Line 513: | Line 479: | ||
|hitadv= | |hitadv= | ||
|description= | |description= | ||
Josuke covers himself with bubbles, which will start moving forward after a brief moment. | |||
*Different versions alter the velocity of the bubbles, although all of them are very slow regardless. | |||
*Due to its slow startup, it's not a good projectile or combo filler. Instead, it plays the role of an oki tool. | |||
}} | }} | ||
}} | }} | ||
</div> | </div> | ||
<div id="movelist-2" class="movelist"><!-- Stand On Move List --> | <div id="movelist-2" class="movelist"><!-- Stand On Move List --> | ||
===Stand On=== | ===Stand On=== | ||
====Normal Moves==== | ====Normal Moves==== | ||
Line 536: | Line 504: | ||
|hitadv= | |hitadv= | ||
|description= | |description= | ||
Soft | Soft & Wet throws out a jab. | ||
*Notes 1 | *Notes 1 | ||
*Notes 2 | *Notes 2 | ||
Line 574: | Line 542: | ||
|data= | |data= | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
|damage=16, 25 | |damage=41 (16, 25) | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup= | ||
Line 582: | Line 550: | ||
|hitadv= | |hitadv= | ||
|description= | |description= | ||
Soft | Soft & Wet throws out 2 punches. | ||
*Notes 1 | *Notes 1 | ||
*Notes 2 | *Notes 2 | ||
Line 604: | Line 572: | ||
|hitadv= | |hitadv= | ||
|description= | |description= | ||
Soft & Wet attacks with a low kick. | |||
*Notes 1 | *Notes 1 | ||
*Notes 2 | *Notes 2 | ||
Line 625: | Line 594: | ||
|hitadv= | |hitadv= | ||
|description= | |description= | ||
Soft & Wet attacks with a crouching jab. | |||
*Notes 1 | *Notes 1 | ||
*Notes 2 | *Notes 2 | ||
Line 646: | Line 616: | ||
|hitadv= | |hitadv= | ||
|description= | |description= | ||
* | Soft & Wet performs a sweeping kick. | ||
*Causes hard knockdown. | |||
*Notes 2 | *Notes 2 | ||
}} | }} | ||
Line 667: | Line 638: | ||
|hitadv= | |hitadv= | ||
|description= | |description= | ||
Soft & Wet punches with a hook. | |||
*Notes 1 | *Notes 1 | ||
*Notes 2 | *Notes 2 | ||
Line 688: | Line 660: | ||
|hitadv= | |hitadv= | ||
|description= | |description= | ||
Soft & Wet kicks forward. | |||
*Notes 1 | *Notes 1 | ||
*Notes 2 | *Notes 2 | ||
Line 703: | Line 676: | ||
|data= | |data= | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
|damage=18, 20 | |damage=38 (18, 20) | ||
|guard=Overhead | |guard=Overhead | ||
|startup= | |startup= | ||
Line 711: | Line 684: | ||
|hitadv= | |hitadv= | ||
|description= | |description= | ||
Soft & Wet punches below itself twice. | |||
*Notes 1 | *Notes 1 | ||
*Notes 2 | *Notes 2 | ||
Line 726: | Line 700: | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
|version=Light | |version=Light | ||
|damage=5*7, 25 | |damage=60 (5*7, 25) | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup= | ||
Line 734: | Line 708: | ||
|hitadv= | |hitadv= | ||
|description= | |description= | ||
}} | }} | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
|version=Medium | |version=Medium | ||
|header=no | |header=no | ||
|damage=5*7, 25 | |damage=60 (5*7, 25) | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup= | ||
Line 748: | Line 720: | ||
|hitadv= | |hitadv= | ||
|description= | |description= | ||
}} | }} | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
|version=Heavy | |version=Heavy | ||
|header=no | |header=no | ||
|damage=5*7, 25 | |damage=60 (5*7, 25) | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup= | ||
Line 762: | Line 732: | ||
|hitadv= | |hitadv= | ||
|description= | |description= | ||
* | Jouske jumps backwards while Soft & Wet performs an advancing barrage of punches. | ||
* | *Different versions alter the distance Josuke leaps backwards, as well as Soft & Wet's speed and distance covered. | ||
*Stand Rush-compatible. | |||
*The final hit launches. | |||
}} | }} | ||
}} | }} | ||
====== <font style="visibility:hidden" size="0">Stand | ====== <font style="visibility:hidden" size="0">Stand 623X</font> ====== | ||
{{MoveData | {{MoveData | ||
|image= | |image=JJASBR_Josuke_Part_8_Stand_623X_(1).png | ||
|caption= | |caption= | ||
|name= | |image2=JJASBR_Josuke_Part_8_Stand_623X_(2).png | ||
|input= | |caption2= | ||
|name=Don't try anything funny! | |||
|input=623L/M/H | |||
|data= | |data= | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
|version=Light | |version=Light | ||
|damage= | |damage=135 (5*7, 100) | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup= | ||
Line 784: | Line 758: | ||
|hitadv= | |hitadv= | ||
|description= | |description= | ||
}} | }} | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
|version=Medium | |version=Medium | ||
|header=no | |header=no | ||
|damage= | |damage=135 (5*7, 100) | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup= | ||
Line 798: | Line 770: | ||
|hitadv= | |hitadv= | ||
|description= | |description= | ||
}} | }} | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
|version=Heavy | |version=Heavy | ||
|header=no | |header=no | ||
|damage= | |damage=135 (5*7, 100) | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup= | ||
Line 812: | Line 782: | ||
|hitadv= | |hitadv= | ||
|description= | |description= | ||
* | Jouske and Soft & Wet perform an advancing barrage of punches, reaching for the opponent and throwing them behind themselves. | ||
* | *Different versions alter the distance covered. | ||
*The final hit leads into a hitgrab that causes a hard knockdown and switches sides. | |||
}} | }} | ||
}} | }} | ||
====== <font style="visibility:hidden" size="0">Stand | ====== <font style="visibility:hidden" size="0">Stand 214X</font> ====== | ||
{{MoveData | {{MoveData | ||
|image= | |image=JJASBR_Josuke_Part_8_Stand_214X.png | ||
|caption= | |caption= | ||
|name=I gotta win this! | |||
|input=214L/M/H | |||
|name= | |||
|input= | |||
|data= | |data= | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
|version=Light | |version=Light | ||
|damage= | |damage=55 | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup= | ||
Line 836: | Line 805: | ||
|hitadv= | |hitadv= | ||
|description= | |description= | ||
}} | }} | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
|version=Medium | |version=Medium | ||
|header=no | |header=no | ||
|damage= | |damage=55 | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup= | ||
Line 850: | Line 817: | ||
|hitadv= | |hitadv= | ||
|description= | |description= | ||
}} | }} | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
|version=Heavy | |version=Heavy | ||
|header=no | |header=no | ||
|damage= | |damage=55 | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup= | ||
Line 864: | Line 829: | ||
|hitadv= | |hitadv= | ||
|description= | |description= | ||
* | Soft & Wet attacks with a turning kick. | ||
* | *Different versions alter the distance covered by Soft & Wet. | ||
*Stand Rush-compatible. | |||
*Launches on hit. | |||
}} | }} | ||
}} | }} | ||
</div> | </div> | ||
==System Mechanics== | ==System Mechanics== | ||
====== <font style="visibility:hidden" size="0">Throw</font> ====== | ====== <font style="visibility:hidden" size="0">Throw</font> ====== | ||
Line 884: | Line 850: | ||
|damage=130 | |damage=130 | ||
|guard=Throw | |guard=Throw | ||
|startup= | |startup=7 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
Line 890: | Line 856: | ||
|hitadv= | |hitadv= | ||
|description= | |description= | ||
Soft & Wet knocks the opponent off-balance with a bubble, with Josuke following up with a knee strike. | |||
*Leaves the opponent directly in front of Josuke. | |||
*Both Throws are identical aside from direction. | *Both Throws are identical aside from direction. | ||
*Can be followed up by 3H OTG. | *Can be followed up by 3H OTG. | ||
}} | }} | ||
Line 904: | Line 871: | ||
|data= | |data= | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
|damage= | |damage=30 (2*15) | ||
|guard=Low, Mid | |guard=Low, Mid | ||
|startup= | |startup= | ||
Line 912: | Line 879: | ||
|hitadv= | |hitadv= | ||
|description= | |description= | ||
Josuke slides and spins around. | |||
*Assault Assist Stocks: 2 | *Assault Assist Stocks: 2 | ||
*Reversal Assist Stocks: 1 | *Reversal Assist Stocks: 1 | ||
*Based on [[JoJo's Bizarre Adventure: All-Star Battle R/Josuke Higashikata (Part 8)#236X|236H]] | *Based on [[JoJo's Bizarre Adventure: All-Star Battle R/Josuke Higashikata (Part 8)#236X|236H]] | ||
*As the first hit is a | *As the first hit is a Low, this can be used to set up hard-to-blockable situations. | ||
}} | }} | ||
}} | }} | ||
Line 929: | Line 897: | ||
|data= | |data= | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
|damage= | |damage=0 | ||
|guard= | |guard= | ||
|startup= | |startup= | ||
Line 937: | Line 905: | ||
|hitadv= | |hitadv= | ||
|description= | |description= | ||
(Un)Summons Soft | (Un)Summons Soft & Wet, altering Josuke's moveset and abilities. | ||
}} | }} | ||
}} | }} | ||
Line 962: | Line 930: | ||
|description= | |description= | ||
Josuke sends forth a bubble, stealing the opponent's vision on hit. | Josuke sends forth a bubble, stealing the opponent's vision on hit. | ||
* | *Activation is a projectile that covers halfscreen. | ||
* | *Causes crumple on hit. | ||
*Notably among HHAs, its recovery can be Flash Canceled on hit. | |||
}} | }} | ||
}} | }} | ||
Line 975: | Line 944: | ||
|image3=JJASBR_Josuke_Part_8_GHA_(3).png | |image3=JJASBR_Josuke_Part_8_GHA_(3).png | ||
|caption3= | |caption3= | ||
|name=Soft | |name=Soft & Wet | ||
|input=236L+M+H | |input=236L+M+H | ||
|data= | |data= | ||
Line 987: | Line 956: | ||
|hitadv= | |hitadv= | ||
|description= | |description= | ||
Josuke throws a bubble at the opponent stealing their friction, | Josuke throws a bubble at the opponent, stealing their friction. On a successful hit, Soft & Wet starts throwing out a barrage of punches that finishes with the opponent sliding away. | ||
* | *Activation is a projectile that covers fullscreen. | ||
* | *Among the lowest damaging GHAs in the game. | ||
}} | }} | ||
}} | }} |
Revision as of 14:36, 23 February 2023
Introduction
- This article is about the character from Part 8, JoJolion, primarily known as "Josuke 8". For information about the character from Part 4, Diamond is Unbreakable, see Josuke Higashikata (Part 4).
Insert character introduction here.
- Link Combos: Josuke is able to link from special into normals much more easily than other characters, being able to juggle at both midscreen and in the corner. This leads to him having high damage potential on many hits.
Playstyle
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Pros | Cons |
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Stats
Style | Health | Low Health Mode | Hashtag(s) |
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Stand | 1000 | Rumble | #ASBR_GAP #ASBR_JSK8 |
Move List
![JJASBR User Icon.png](/images/6/6a/JJASBR_User_Icon.png)
![JJASBR Stand Icon.png](/images/0/01/JJASBR_Stand_Icon.png)
Stand Off
Normal Moves
5L
5L
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5M
5M
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5H
5H
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2L
2L
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2M
2M
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2H
2H
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3H
3H
Don't screw with me! |
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JL
j.L
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JM
j.M
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JH
j.H
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Special Moves
236X
So slippery!
236L/M/H |
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236X-6X
Zero Friction
236L/M/H > 6L/M/H |
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623X
Don't mess with me.
623L/M/H |
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214X
Let me take that from you. 214L/M/H Light Light Medium Medium Heavy Heavy
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22X
How to use the bubbles...
22L/M/H |
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Stand On
Normal Moves
Stand 5L
5L
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Stand 5M
5M
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Stand 5H
5H First Punch First Punch Second Punch Second Punch
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Stand 2L
2L
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Stand 2M
2M
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Stand 2H
2H
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Stand JL
j.L
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Stand JM
j.M
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Stand JH
j.H First Punch First Punch Second Punch Second Punch
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Special Moves
Stand 236X
The hell is your problem?!
236L/M/H |
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Stand 623X
Don't try anything funny!
623L/M/H |
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Stand 214X
I gotta win this!
214L/M/H |
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System Mechanics
Throw
Throw
I've taken your friction. 5/4 + Any Two Attack Buttons |
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Assist
Assist
So slippery! |
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5S
Stand On/Off 5S Stand On Stand On Stand Off Stand Off
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Heart Heat Attack
I can steal your vision. 236 + Any Two Attack Buttons Can't actually steal your vision. Can't actually steal your vision.
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Great Heat Attack
Soft & Wet
236L+M+H |
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Costumes
Normal
Special
Special A (Color 1)
Special A (Color 2)
Special B (Color 1)
Special B (Color 2)
Special C (Color 1)
Special C (Color 2)