JoJo's Bizarre Adventure: All-Star Battle R/Keicho Nijimura: Difference between revisions

From Mizuumi Wiki
Jump to navigation Jump to search
(Created page with "{{ASBR Character Intro|char=Keicho|short=kei|content= ==Introduction== Insert character introduction here. *'''Notable Trait''': Explain Notable Trait. <!--For example specia...")
 
(Filled in template.)
Line 25: Line 25:
  | health = 1000
  | health = 1000
  | lowhealth = Rumble
  | lowhealth = Rumble
  | hashtag = [https://twitter.com/hashtag/ASBR_?src=hashtag_click #ASBR_]<br/>[https://twitter.com/hashtag/ASBR_?src=hashtag_click #ASBR_]<!--Include the hashtag in the web address!-->
  | hashtag = [https://twitter.com/hashtag/ASBR_KEI?src=hashtag_click #ASBR_KEI]
}}
}}
}}
}}
Line 31: Line 31:
==Move List==
==Move List==
<div class="movelist-toggles">
<div class="movelist-toggles">
<div id="movelist-toggle-1" class="movelist-toggle-button">[[File:JJASBR_User_Icon.png|link=]]</div>
<div id="movelist-toggle-1" class="movelist-toggle-button">[[File:JJASBR_Infantry_Icon.png|link=]]</div>
<div id="movelist-toggle-2" class="movelist-toggle-button">[[File:JJASBR_Stand_Icon.png|link=]]</div>
<div id="movelist-toggle-2" class="movelist-toggle-button">[[File:JJASBR_Helicopter_Icon.png|link=]]</div>
</div>
</div>
<div id="movelist-1" class="movelist"><!-- Stand Off Move List -->
<div id="movelist-1" class="movelist"><!-- Stand Off Move List -->
===Stand Off===
===Infantry Mode===
====Normal Moves====
====Normal Moves====
====== <font style="visibility:hidden" size="0">5L</font> ======
====== <font style="visibility:hidden" size="0">5L</font> ======
Line 168: Line 168:
|caption=
|caption=
|name=3H
|name=3H
|subtitle=Command Normal Name
|subtitle=It pisses me off!
|data=
|data=
  {{AttackData-ASBR
  {{AttackData-ASBR
Line 252: Line 252:
|image=JJASBR_Keicho_236X.png
|image=JJASBR_Keicho_236X.png
|caption=
|caption=
|name=Special Move 1
|name=All units, charge!
|input=236L/M/H
|input=236L/M/H
|data=
|data=
Line 305: Line 305:
}}
}}


====== <font style="visibility:hidden" size="0">623X</font> ======
 
====== <font style="visibility:hidden" size="0">214X</font> ======
{{MoveData
|image=JJASBR_Keicho_214X.png
|caption=
|name=A bunch of guys are falling...
|input=214L/M/H
|data=
{{AttackData-ASBR
|version=Light
|damage=
|guard=
|startup=
|active=
|recovery=
|blockadv=
|hitadv=
|description=
}}
{{AttackData-ASBR
|version=Medium
|header=no
|damage=
|guard=
|startup=
|active=
|recovery=
|blockadv=
|hitadv=
|description=
}}
{{AttackData-ASBR
|version=Heavy
|header=no
|damage=
|guard=
|startup=
|active=
|recovery=
|blockadv=
|hitadv=
|description=
Move description.
----
'''L version:'''
*Notes 1
*Notes 2
----
'''M version:'''
*Notes 1
*Notes 2
----
'''H version:'''
*Notes 1
*Notes 2
}}
}}
 
====== <font style="visibility:hidden" size="0">22X</font> ======
{{MoveData
{{MoveData
|image=JJASBR_Keicho_623X.png
|image=JJASBR_Keicho_22X.png
|caption=
|caption=
|name=Special Move 2
|name=A l-landmine?!
|input=623L/M/H
|input=22L/M/H
|data=
|data=
  {{AttackData-ASBR
  {{AttackData-ASBR
Line 362: Line 420:
}}
}}


====== <font style="visibility:hidden" size="0">63214X</font> ======
 
====== <font style="visibility:hidden" size="0">623X</font> ======
{{MoveData
{{MoveData
|image=JJASBR_Keicho_63214X.png
|image=JJASBR_Keicho_623X.png
|caption=
|caption=
|name=Special Move 3
|name=Stop spacing out, you dumbass!
|input=63214L/M/H
|input=623L/M/H
|data=
|data=
  {{AttackData-ASBR
  {{AttackData-ASBR
Line 418: Line 477:
  }}
  }}
}}
}}
</div>
</div>
<div id="movelist-2" class="movelist"><!-- Stand On Move List -->
<div id="movelist-2" class="movelist">
===Stand On===
===Helicopter/Tank Mode===
====Normal Moves====
====Normal Moves====
====== <font style="visibility:hidden" size="0">Stand 5L</font> ======
====== <font style="visibility:hidden" size="0">HT 5L</font> ======
{{MoveData
{{MoveData
|image=JJASBR_Keicho_Stand_5L.png
|image=JJASBR_Keicho_HT_5L.png
|caption=
|caption=
|name=5L
|name=5L
Line 443: Line 503:
}}
}}


====== <font style="visibility:hidden" size="0">Stand 5M</font> ======
====== <font style="visibility:hidden" size="0">HT 5M</font> ======
{{MoveData
{{MoveData
|image=JJASBR_Keicho_Stand_5M.png
|image=JJASBR_Keicho_HT_5M.png
|caption=
|caption=
|name=5M
|name=5M
Line 464: Line 524:
}}
}}


====== <font style="visibility:hidden" size="0">Stand 5H</font> ======
====== <font style="visibility:hidden" size="0">HT 5H</font> ======
{{MoveData
{{MoveData
|image=JJASBR_Keicho_Stand_5H.png
|image=JJASBR_Keicho_HT_5H.png
|caption=
|caption=
|name=5H
|name=5H
Line 485: Line 545:
}}
}}


====== <font style="visibility:hidden" size="0">Stand 2L</font> ======
====== <font style="visibility:hidden" size="0">HT 2L</font> ======
{{MoveData
{{MoveData
|image=JJASBR_Keicho_Stand_2L.png
|image=JJASBR_Keicho_HT_2L.png
|caption=
|caption=
|name=2L
|name=2L
Line 506: Line 566:
}}
}}


====== <font style="visibility:hidden" size="0">Stand 2M</font> ======
====== <font style="visibility:hidden" size="0">HT 2M</font> ======
{{MoveData
{{MoveData
|image=JJASBR_Keicho_Stand_2M.png
|image=JJASBR_Keicho_HT_2M.png
|caption=
|caption=
|name=2M
|name=2M
Line 527: Line 587:
}}
}}


====== <font style="visibility:hidden" size="0">Stand 2H</font> ======
====== <font style="visibility:hidden" size="0">HT 2H</font> ======
{{MoveData
{{MoveData
|image=JJASBR_Keicho_Stand_2H.png
|image=JJASBR_Keicho_HT_2H.png
|caption=
|caption=
|name=2H
|name=2H
Line 548: Line 608:
}}
}}


====== <font style="visibility:hidden" size="0">Stand 3H</font> ======
====== <font style="visibility:hidden" size="0">3H</font> ======
{{MoveData
{{MoveData
|image=JJASBR_Keicho_Stand_3H.png
|image=JJASBR_Keicho_3H.png
|caption=
|caption=
|name=3H
|name=3H
|subtitle=Stand On Command Normal Name
|subtitle=It pisses me off!
|data=
|data=
  {{AttackData-ASBR
  {{AttackData-ASBR
Line 569: Line 629:
}}
}}


====== <font style="visibility:hidden" size="0">Stand JL</font> ======
====== <font style="visibility:hidden" size="0">HT JL</font> ======
{{MoveData
{{MoveData
|image=JJASBR_Keicho_Stand_Jump_L.png
|image=JJASBR_Keicho_HT_Jump_L.png
|caption=
|caption=
|name=j.L
|name=j.L
Line 590: Line 650:
}}
}}


====== <font style="visibility:hidden" size="0">Stand JM</font> ======
====== <font style="visibility:hidden" size="0">HT JM</font> ======
{{MoveData
{{MoveData
|image=JJASBR_Keicho_Stand_Jump_M.png
|image=JJASBR_Keicho_HT_Jump_M.png
|caption=
|caption=
|name=j.M
|name=j.M
Line 611: Line 671:
}}
}}


====== <font style="visibility:hidden" size="0">Stand JH</font> ======
====== <font style="visibility:hidden" size="0">HT JH</font> ======
{{MoveData
{{MoveData
|image=JJASBR_Keicho_Stand_Jump_H.png
|image=JJASBR_Keicho_HT_Jump_H.png
|caption=
|caption=
|name=j.H
|name=j.H
Line 633: Line 693:


====Special Moves====
====Special Moves====
====== <font style="visibility:hidden" size="0">Stand 236X-6X</font> ======
====== <font style="visibility:hidden" size="0">HT 236X</font> ======
{{MoveData
{{MoveData
|image=JJASBR_Keicho_Stand_236X-6X.png
|image=JJASBR_Keicho_HT_236X.png
|caption=
|caption=
|name=Stand On Special Move 1
|name=Commence attack!
|input=236L/M/H
|input=236L/M/H
|data=
|data=
Line 690: Line 750:
}}
}}


====== <font style="visibility:hidden" size="0">Stand 623X</font> ======
====== <font style="visibility:hidden" size="0">HT 214X</font> ======
{{MoveData
|image=JJASBR_Keicho_HT_214X.png
|caption=
|name=Fire missiles!
|input=214L/M/H
|data=
{{AttackData-ASBR
|version=Light
|damage=
|guard=
|startup=
|active=
|recovery=
|blockadv=
|hitadv=
|description=
}}
{{AttackData-ASBR
|version=Medium
|header=no
|damage=
|guard=
|startup=
|active=
|recovery=
|blockadv=
|hitadv=
|description=
}}
{{AttackData-ASBR
|version=Heavy
|header=no
|damage=
|guard=
|startup=
|active=
|recovery=
|blockadv=
|hitadv=
|description=
Move description.
----
'''L version:'''
*Notes 1
*Notes 2
----
'''M version:'''
*Notes 1
*Notes 2
----
'''H version:'''
*Notes 1
*Notes 2
}}
}}
 
====== <font style="visibility:hidden" size="0">HT 22X</font> ======
{{MoveData
{{MoveData
|image=JJASBR_Keicho_Stand_623X.png
|image=JJASBR_Keicho_HT_22X.png
|caption=
|caption=
|name=Stand On Special Move 2
|name=All units, halt!
|input=623L/M/H
|input=22L/M/H
|data=
|data=
  {{AttackData-ASBR
  {{AttackData-ASBR
Line 747: Line 864:
}}
}}


====== <font style="visibility:hidden" size="0">Stand 63214X</font> ======
====== <font style="visibility:hidden" size="0">623X</font> ======
{{MoveData
{{MoveData
|image=JJASBR_Keicho_Stand_63214X.png
|image=JJASBR_Keicho_623X.png
|caption=
|caption=
|name=Stand On Special Move 3
|name=Stop spacing out, you dumbass!
|input=63214L/M/H
|input=623L/M/H
|data=
|data=
  {{AttackData-ASBR
  {{AttackData-ASBR
Line 812: Line 929:
|caption2=
|caption2=
|name=Throw
|name=Throw
|subtitle=Throw Name
|subtitle=We'll just have to put you in that situation!
|input=5/4 + Any Two Attack Buttons
|input=5/4 + Any Two Attack Buttons
|data=
|data=
Line 873: Line 990:
====== <font style="visibility:hidden" size="0">5S</font> ======
====== <font style="visibility:hidden" size="0">5S</font> ======
{{MoveData
{{MoveData
|image=JJASBR_Keicho_Stand_On.png
|image=JJASBR_Keicho_Infantry_Mode.png
|caption=Stand On
|caption=Infantry Mode
|image2=JJASBR_Keicho_Stand_Off.png
|image2=JJASBR_Keicho_Helicopter-Tank_Mode.png
|caption2=Stand Off
|caption2=Helicopter/Tank Mode
|name=Stand On/Off
|name=Worse Company
|input=5S
|input=5S
|data=
|data=
Line 889: Line 1,006:
  |hitadv=
  |hitadv=
  |description=
  |description=
Summons Stand Name, altering Character name's moveset and abilities.
Switches between Infantry Mode and Helicopter/Tank Mode, altering Character name's moveset and abilities.
  }}
  }}
}}
}}


====== <font style="visibility:hidden" size="0">System Mechanic</font> ======
====== <font style="visibility:hidden" size="0">X-5S</font> ======
{{MoveData
{{MoveData
|image=JJASBR_Keicho_22S.png
|image=JJASBR_Keicho_X_5S.png
|caption=
|caption=
|name=Unique System Mechanic
|name=Maintain Battle Formation
|input=22S
|input=Certain Specials > 5S <!--Need to write this differently.-->
|data=
|data=
  {{AttackData-ASBR
  {{AttackData-ASBR
Line 922: Line 1,039:
|image3=JJASBR_Keicho_HHA_(3).png
|image3=JJASBR_Keicho_HHA_(3).png
|caption3=
|caption3=
|name=HHA
|name=My Worse Company has unbreakable defense.
|input=236 + Any Two Attack Buttons
|input=236 + Any Two Attack Buttons
|data=
|data=
Line 947: Line 1,064:
|image3=JJASBR_Keicho_GHA_(3).png
|image3=JJASBR_Keicho_GHA_(3).png
|caption3=
|caption3=
|name=GHA
|name=Fire!
|input=236L+M+H
|input=236L+M+H
|data=
|data=

Revision as of 03:43, 20 March 2023

Introduction

Insert character introduction here.

  • Notable Trait: Explain Notable Trait.
Playstyle
JJASBR Keicho Small Icon.png Keicho Nijimura is a ABC character who utilizes their XYZ
Pros Cons
  • Pro 1: TBD
  • Pro 2: TBD
  • Pro 3: TBD
  • Con 1: TBD
  • Con 2: TBD

Unique Mechanic

Explain character-specific mechanic here, if applicable.

Stats

Style Health Low Health Mode Hashtag(s)
Stand 1000 Rumble #ASBR_KEI


Move List

JJASBR Infantry Icon.png
JJASBR Helicopter Icon.png

Infantry Mode

Normal Moves

5L
5L
JJASBR Keicho 5L.png
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
- - - - - - -
  • Notes 1
  • Notes 2
5M
5M
JJASBR Keicho 5M.png
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
- - - - - - -
  • Notes 1
  • Notes 2
5H
5H
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
- - - - - - -
  • Notes 1
  • Notes 2
2L
2L
JJASBR Keicho 2L.png
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
- - - - - - -
  • Notes 1
  • Notes 2
2M
2M
JJASBR Keicho 2M.png
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
- - - - - - -
  • Notes 1
  • Notes 2
2H
2H
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
- - - - - - -
  • Notes 1
  • Notes 2
3H
3H
It pisses me off!
JJASBR Keicho 3H.png
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
- - - - - - -
  • Notes 1
  • Notes 2
JL
j.L
JJASBR Keicho Jump L.png
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
- - - - - - -
  • Notes 1
  • Notes 2
JM
j.M
JJASBR Keicho Jump M.png
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
- - - - - - -
  • Notes 1
  • Notes 2
JH
j.H
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
- - - - - - -
  • Notes 1
  • Notes 2

Special Moves

236X
All units, charge!
236L/M/H
Version Damage Guard Startup Active Recovery Block Adv. Hit Adv.
Light - - - - - - -
Medium - - - - - - -
Heavy - - - - - - -

Move description.


L version:

  • Notes 1
  • Notes 2

M version:

  • Notes 1
  • Notes 2

H version:

  • Notes 1
  • Notes 2


214X
A bunch of guys are falling...
214L/M/H
Version Damage Guard Startup Active Recovery Block Adv. Hit Adv.
Light - - - - - - -
Medium - - - - - - -
Heavy - - - - - - -

Move description.


L version:

  • Notes 1
  • Notes 2

M version:

  • Notes 1
  • Notes 2

H version:

  • Notes 1
  • Notes 2
22X
A l-landmine?!
22L/M/H
Version Damage Guard Startup Active Recovery Block Adv. Hit Adv.
Light - - - - - - -
Medium - - - - - - -
Heavy - - - - - - -

Move description.


L version:

  • Notes 1
  • Notes 2

M version:

  • Notes 1
  • Notes 2

H version:

  • Notes 1
  • Notes 2


623X
Stop spacing out, you dumbass!
623L/M/H
JJASBR Keicho 623X.png
Version Damage Guard Startup Active Recovery Block Adv. Hit Adv.
Light - - - - - - -
Medium - - - - - - -
Heavy - - - - - - -

Move description.


L version:

  • Notes 1
  • Notes 2

M version:

  • Notes 1
  • Notes 2

H version:

  • Notes 1
  • Notes 2

Helicopter/Tank Mode

Normal Moves

HT 5L
5L
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
- - - - - - -
  • Notes 1
  • Notes 2
HT 5M
5M
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
- - - - - - -
  • Notes 1
  • Notes 2
HT 5H
5H
JJASBR Keicho HT 5H.png
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
- - - - - - -
  • Notes 1
  • Notes 2
HT 2L
2L
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
- - - - - - -
  • Notes 1
  • Notes 2
HT 2M
2M
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
- - - - - - -
  • Notes 1
  • Notes 2
HT 2H
2H
JJASBR Keicho HT 2H.png
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
- - - - - - -
  • Notes 1
  • Notes 2
3H
3H
It pisses me off!
JJASBR Keicho 3H.png
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
- - - - - - -
  • Notes 1
  • Notes 2
HT JL
j.L
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
- - - - - - -
  • Notes 1
  • Notes 2
HT JM
j.M
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
- - - - - - -
  • Notes 1
  • Notes 2
HT JH
j.H
JJASBR Keicho HT Jump H.png
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
- - - - - - -
  • Notes 1
  • Notes 2

Special Moves

HT 236X
Commence attack!
236L/M/H
JJASBR Keicho HT 236X.png
Version Damage Guard Startup Active Recovery Block Adv. Hit Adv.
Light - - - - - - -
Medium - - - - - - -
Heavy - - - - - - -

Move description.


L version:

  • Notes 1
  • Notes 2

M version:

  • Notes 1
  • Notes 2

H version:

  • Notes 1
  • Notes 2
HT 214X
Fire missiles!
214L/M/H
JJASBR Keicho HT 214X.png
Version Damage Guard Startup Active Recovery Block Adv. Hit Adv.
Light - - - - - - -
Medium - - - - - - -
Heavy - - - - - - -

Move description.


L version:

  • Notes 1
  • Notes 2

M version:

  • Notes 1
  • Notes 2

H version:

  • Notes 1
  • Notes 2
HT 22X
All units, halt!
22L/M/H
Version Damage Guard Startup Active Recovery Block Adv. Hit Adv.
Light - - - - - - -
Medium - - - - - - -
Heavy - - - - - - -

Move description.


L version:

  • Notes 1
  • Notes 2

M version:

  • Notes 1
  • Notes 2

H version:

  • Notes 1
  • Notes 2
623X
Stop spacing out, you dumbass!
623L/M/H
JJASBR Keicho 623X.png
Version Damage Guard Startup Active Recovery Block Adv. Hit Adv.
Light - - - - - - -
Medium - - - - - - -
Heavy - - - - - - -

Move description.


L version:

  • Notes 1
  • Notes 2

M version:

  • Notes 1
  • Notes 2

H version:

  • Notes 1
  • Notes 2

System Mechanics

Throw
Throw
We'll just have to put you in that situation!
5/4 + Any Two Attack Buttons
JJASBR Keicho Throw (1).png
JJASBR Keicho Throw (2).png
Version Damage Guard Startup Active Recovery Block Adv. Hit Adv.
Forward - - - - - - -
Back - - - - - - -

Forward Throw

  • Notes 1
  • Notes 2

Back Throw

  • Notes 1
  • Notes 2
Assist
Assist
Assist Name
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
- - - - - - -
  • Assault Assist Stocks: X
  • Reversal Assist Stocks: X
  • Based on X
5S
Worse Company
5S
Infantry Mode
Infantry Mode
Helicopter/Tank Mode
Helicopter/Tank Mode
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
- - - - - - -

Switches between Infantry Mode and Helicopter/Tank Mode, altering Character name's moveset and abilities.

X-5S
Maintain Battle Formation
Certain Specials > 5S
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
- - - - - - -
  • Notes 1
  • Notes 2

Heart Heat Attack

My Worse Company has unbreakable defense.
236 + Any Two Attack Buttons
JJASBR Keicho HHA (1).png
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
- - - - - - -
  • Notes 1
  • Notes 2

Great Heat Attack

Fire!
236L+M+H
JJASBR Keicho GHA (1).png
JJASBR Keicho GHA (3).png
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
- - - - - - -
  • Notes 1
  • Notes 2

Colors

Normal (Color 1)
Normal (Color 2)
Normal (Color 3)
Normal (Color 4)

Navigation

General
FAQ
Controls
Stages
HUD
System
Esoterics
Character Data
Patch Notes
Glossary
JJASBR Part 1 Emblem.png
Phantom Blood
Jonathan
Zeppeli
Speedwagon
Dio Brando
JJASBR Part 2 Emblem.png
Battle Tendency
Joseph
Caesar
Lisa Lisa
Stroheim
Wamuu
Esidisi
Kars
JJASBR Part 3 Emblem.png
Stardust Crusaders
Jotaro (Part 3)
Old Joseph
Avdol
Kakyoin
Polnareff
Iggy
Hol Horse
Mariah
Pet Shop
Vanilla Ice
DIO
JJASBR Part 4 Emblem.png
Diamond is Unbreakable
Josuke (Part 4)
Jotaro (Part 4)
Koichi
Okuyasu
Yukako
Rohan
Shigechi
Yuya
Keicho
Akira
Kira
Kosaku
JJASBR Part 5 Emblem.png
Vento Aureo
Giorno
Bucciarati
Mista
Narancia
Fugo
Trish
Abbacchio
Prosciutto
Ghiaccio
Risotto
Diavolo
JJASBR Part 6 Emblem.png
Stone Ocean
Jolyne
Ermes
Foo Fighters
Anasui
Weather
Pucci (WS)
Pucci (Final)
JJASBR Part 7 Emblem.png
Steel Ball Run
Johnny
Gyro
Diego
AW Diego
Valentine
JJASBR Part 8 Emblem.png
JoJolion
Josuke (Part 8)
Wonder of U
Baoh the Visitor
Baoh