Under Night In-Birth/UNICLR/Linne: Difference between revisions
No edit summary |
(→Special Moves: Added special moves) |
||
Line 847: | Line 847: | ||
==Special Moves== | ==Special Moves== | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">236X</font>===== | ||
{{MoveData | {{MoveData | ||
|name =Sky | |name =Sky Fangs | ||
|subtitle=空牙 | |subtitle=空牙 | ||
|input =236X | |input =236X | ||
|linkname=236X | |||
|image =UNI_Linne_236X.png | |image =UNI_Linne_236X.png | ||
|caption = | |caption = | ||
|image2 =UNI_Linne_236C.png | |image2 =UNI_Linne_236C.png | ||
|caption2= | |caption2= | ||
|data = | |data = | ||
{{AttackData-UNI | {{AttackData-UNI | ||
Line 898: | Line 898: | ||
|description= | |description= | ||
}} | }} | ||
{{AttackData-UNI | |||
|version = | |||
|subtitle =Twin Sky Fangs | |||
|damage = | |||
|mindamage = | |||
|guard = | |||
|cancel = | |||
|property = | |||
|cost = | |||
|attribute = | |||
<!------------> | |||
|startup = | |||
|active = | |||
|recovery = | |||
|landing = | |||
|overall = | |||
|frameAdv = | |||
|invul = | |||
|description= | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">IC 236B</font>===== | |||
{{MoveData | |||
|name =Sky Fangs (Increase) | |||
|subtitle=空牙 | |||
|input =236[B] | |||
|linkname=IC 236B | |||
|image =UNI_Linne_IC_236B.png | |||
|caption = | |||
|data = | |||
{{AttackData-UNI | {{AttackData-UNI | ||
|version = | |version = | ||
Line 920: | Line 951: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">j.236X</font>===== | ||
{{MoveData | {{MoveData | ||
|name =Sky Fang (Air) | |name =Sky Fang (Air) | ||
|subtitle=空牙 | |subtitle=空牙 | ||
|input =j.236X | |input =j.236X | ||
|linkname=j.236X | |||
|image =UNI_Linne_j.236X.png | |image =UNI_Linne_j.236X.png | ||
|caption = | |caption = | ||
|image2 =UNI_Linne_j.236C.png | |image2 =UNI_Linne_j.236C.png | ||
|caption2= | |caption2= | ||
|data = | |data = | ||
{{AttackData-UNI | {{AttackData-UNI | ||
Line 971: | Line 1,002: | ||
|description= | |description= | ||
}} | }} | ||
{{AttackData-UNI | |||
|version = | |||
|subtitle =Twin Sky Fangs | |||
|damage = | |||
|mindamage = | |||
|guard = | |||
|cancel = | |||
|property = | |||
|cost = | |||
|attribute = | |||
<!------------> | |||
|startup = | |||
|active = | |||
|recovery = | |||
|landing = | |||
|overall = | |||
|frameAdv = | |||
|invul = | |||
|description= | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">IC j.236B</font>===== | |||
{{MoveData | |||
|name =Sky Fangs (Air Increase) | |||
|subtitle=空牙 | |||
|input =j.236[B] | |||
|linkname=IC j.236B | |||
|image =UNI_Linne_IC_j.236B.png | |||
|caption = | |||
|data = | |||
{{AttackData-UNI | {{AttackData-UNI | ||
|version = | |version = | ||
Line 993: | Line 1,055: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">j.236X~66</font>===== | ||
{{MoveData | {{MoveData | ||
|name = | |name =Dancing Wings | ||
|subtitle= | |subtitle= | ||
|input = | |input =j.236X~66 | ||
|image = | |linkname=j.236X~66 | ||
|image =UNI_Linne_j.236X_66.png | |||
|caption = | |caption = | ||
|data = | |data = | ||
{{AttackData-UNI | {{AttackData-UNI | ||
Line 1,024: | Line 1,086: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">623X</font>===== | ||
{{MoveData | {{MoveData | ||
|name =Moon Gyre | |name =Moon Gyre | ||
|subtitle=月輪 | |subtitle=月輪 | ||
|input =623X | |input =623X | ||
|linkname=623X | |||
|image =UNI_Linne_623X.png | |image =UNI_Linne_623X.png | ||
|caption = | |caption = | ||
|data = | |data = | ||
{{AttackData-UNI | {{AttackData-UNI | ||
Line 1,077: | Line 1,139: | ||
{{AttackData-UNI | {{AttackData-UNI | ||
|version = | |version = | ||
|subtitle = | |subtitle =Rending Moon Gyre | ||
|damage = | |damage = | ||
|mindamage = | |mindamage = | ||
Line 1,098: | Line 1,160: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">214X</font>===== | ||
{{MoveData | {{MoveData | ||
|name =Tenacious Mist | |name =Tenacious Mist | ||
|subtitle=霧靭 | |subtitle=霧靭 | ||
|input =214X | |input =214X | ||
|linkname=214X | |||
|image =UNI_Linne_214X.png | |image =UNI_Linne_214X.png | ||
|caption = | |caption = | ||
|data = | |data = | ||
{{AttackData-UNI | {{AttackData-UNI | ||
Line 1,149: | Line 1,211: | ||
{{AttackData-UNI | {{AttackData-UNI | ||
|version = | |version = | ||
|subtitle = | |subtitle =Chaotic Mist | ||
|damage = | |damage = | ||
|mindamage = | |mindamage = | ||
Line 1,169: | Line 1,231: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">214X~X</font>===== | ||
{{MoveData | {{MoveData | ||
|name =Tenacious Mist (Follow-up) | |name =Tenacious Mist (Follow-up) | ||
|subtitle=霧靭 | |subtitle=霧靭 | ||
|input =214X~X | |input =214X~X | ||
|linkname=214X~X | |||
|image =UNI_Linne_214X_A.png | |image =UNI_Linne_214X_A.png | ||
|caption = | |caption = | ||
Line 1,180: | Line 1,243: | ||
|image3 =UNI_Linne_214X_C.png | |image3 =UNI_Linne_214X_C.png | ||
|caption3= | |caption3= | ||
|data = | |data = | ||
{{AttackData-UNI | {{AttackData-UNI | ||
Line 1,244: | Line 1,306: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">X~66</font>===== | ||
{{MoveData | {{MoveData | ||
|name = | |name =Dancing Leaf | ||
|subtitle= | |subtitle= | ||
|input =66 | |input =X~66 | ||
|linkname=X~66 | |||
|image =UNI_Linne_X_66.png | |image =UNI_Linne_X_66.png | ||
|caption = | |caption = | ||
|data = | |data = | ||
{{AttackData-UNI | {{AttackData-UNI | ||
Line 1,275: | Line 1,337: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">63214X</font>===== | ||
{{MoveData | {{MoveData | ||
|name =Flying Swallow | |name =Flying Swallow | ||
|subtitle=飛燕 | |subtitle=飛燕 | ||
|input =63214X | |input =63214X | ||
|linkname=63214X | |||
|image =UNI_Linne_63214X.png | |image =UNI_Linne_63214X.png | ||
|caption = | |caption = | ||
|linkname= | |data = | ||
{{AttackData-UNI | |||
|version = | |||
|subtitle = | |||
|damage = | |||
|mindamage = | |||
|guard = | |||
|cancel = | |||
|property = | |||
|cost = | |||
|attribute = | |||
<!------------> | |||
|startup = | |||
|active = | |||
|recovery = | |||
|landing = | |||
|overall = | |||
|frameAdv = | |||
|invul = | |||
|description= | |||
}} | |||
{{AttackData-UNI | |||
|version = | |||
|subtitle = | |||
|damage = | |||
|mindamage = | |||
|guard = | |||
|cancel = | |||
|property = | |||
|cost = | |||
|attribute = | |||
<!------------> | |||
|startup = | |||
|active = | |||
|recovery = | |||
|landing = | |||
|overall = | |||
|frameAdv = | |||
|invul = | |||
|description= | |||
}} | |||
{{AttackData-UNI | |||
|version = | |||
|subtitle =Soaring Swallow | |||
|damage = | |||
|mindamage = | |||
|guard = | |||
|cancel = | |||
|property = | |||
|cost = | |||
|attribute = | |||
<!------------> | |||
|startup = | |||
|active = | |||
|recovery = | |||
|landing = | |||
|overall = | |||
|frameAdv = | |||
|invul = | |||
|invul2 = | |||
|description= | |||
}} | |||
}} | |||
=====<font style="visibility:hidden; float:right">j.63214X</font>===== | |||
{{MoveData | |||
|name =Dragon Fang | |||
|subtitle= | |||
|input =j.63214X | |||
|linkname=j.63214X | |||
|image =UNI_Linne_j.63214X.png | |||
|caption = | |||
|data = | |data = | ||
{{AttackData-UNI | {{AttackData-UNI | ||
Line 1,347: | Line 1,481: | ||
}} | }} | ||
=====<font style="visibility:hidden; float:right"> | =====<font style="visibility:hidden; float:right">IC 63214X</font>===== | ||
{{MoveData | {{MoveData | ||
|name =Flying Swallow (Increase) | |name =Flying Swallow (Increase) | ||
|subtitle=飛燕 | |subtitle=飛燕 | ||
|input =63214[B] | |input =63214[B] | ||
|linkname=IC 63214X | |||
|image =UNI_Linne_IC_63214B.png | |image =UNI_Linne_IC_63214B.png | ||
|caption = | |caption = | ||
|data = | |data = | ||
{{AttackData-UNI | {{AttackData-UNI |
Revision as of 12:27, 20 February 2020
![]() |
Under Construction
|
“ |
She repeats. To unearth the truth behind her eternity, and settle a score with her brother. |
” |
Story
A lady, young only in appearance, and the heroine of this story. She saves a high school student from being consumed by a Void, but cannot save him from turning into an In-Birth. After discovering his awakened powers, however, she asks for his help, "Use that power of yours, to end my life --". But before he can grant her wishes, a woman claiming to be the leader of "Amnesia" leaves them with a cryptic message. "I'll be waiting at the Abyss on this Hollow Night, Princess."
“ |
Very well... We are the will of the 'Night Blade'. |
” |
Gameplay
gamplay summary
Strengths | Weaknesses |
---|---|
|
|
Character Stats
Health | Smart Steer Route | ||
---|---|---|---|
Forward Walk Speed | Backward Walk Speed | Jump Startup | Jump Duration |
(Research me) | |||
Dash Startup | Initial Dash Speed | Dash Acceleration | Max Dash Speed |
Backdash Startup | Backdash Duration | Backdash Distance | Backdash Invul |
Throw Width (pixels) | Throw Range (pixels) | ||
Unique Trait | |||
Vorpal Trait |
Unique Trait
- trait1
- trait2
Vorpal Trait
- trait1
- trait2
Frame Data Help | |
---|---|
Header | Tooltip |
Damage | Damage done by this attack. (x) denotes combined damage [x] denotes minimum damage |
Guard | The way this move must be blocked. High = Can block standing Low = Can block crouching Mid = Can block standing or crouching Air = Can block in the air Air Shield = Can block in the air while shielding Unblockable = Cannot be blocked |
Cancel | Actions this move can be canceled into on hit or block, unless specially noted. N = Normal Cancelable SE = Self Cancelable SP = Special Cancelable EX = EX/IW Cancelable CS = Chain Shift UNQ = Unique (See description) TH = Throw Cancelable J = Jump Cancelable (Hit cancelable only by default) (X) = Hit cancelable only -X- = Can additionally be cancelled during whiff |
Property | Special properties this move has. Click on the property to navigate to an explanation. |
Cost | The resources this move costs to use. GRD = GRD Blocks EXS = EXS Meter Vorpal = Vorpal GRD Break = Causes GRD Break |
Attribute | Attributes of the attack. Mostly used in situations involving invul. There are two sets of attributes: Strike/Throw and Head/Foot/Dive/Projectile Every move has a Strike/Throw attribute, but doesn't always have Head/Foot/Dive/Projectile attribute. --- Strike = Strike (Anything that isn't a Throw is a Strike) Throw = Throw --- Head = Head (Most jump normals) Foot = Foot Dive = Some air specials Projectile = Projectile |
Startup | Frame when the first hitbox is present. + denotes the frames before and after super flash. |
Active | The amount of frames that this move will have a hitbox. (x) denotes frame gaps where there are no hitboxes is present. Due to varied blockstuns, (x) frames are difficult to use to determine punish windows. Generally the larger the numbers, the more time you have to punish. |
Recovery | Frames that this move has after the active frames if not canceled. |
Overall | Frames that this move takes from start to finish before the character returns to neutral. |
Advantage | The difference in frames where you can act before your opponent when this move is blocked (assuming the move isn't canceled and the first active frame is blocked). If the opponent uses a move with startup equal or less than this move's advantage, it will result in opponent hitting that move. ±x~±x denotes a possible range of advantage. The left value is when the active frames hit sooner (generally worse) and the right value is for when the active frames hit later (generally better). |
Invul | The frames where this move cannot be hit by an attribute. Full = Fully invincible Strike = Strike invincible Throw = Throw invincible Head = Head invincible Foot = Foot invincible Dive = Dive invincible Projectile = Projectile invincible |
Normal Moves
Standing Normals
5A
5B
5C
5CC
Crouching Normals
2A
2B
2C
Air Normals
j.A
j.B
j.C
Command Normals
6B
Wolf Howl
j.6B
j.2B
Dash Moves
66B
66C
Roll
Roll
During Dash 6A+B |
---|
Universal Mechanics
Force Function
Force Function Follow-up
Throw
Throw
A+D |
---|
Guard Thrust
Template:AttackData-UNI/CLR/Guard Thrust
Veil Off
Template:AttackData-UNI/CLR/Veil Off
Special Moves
236X
IC 236B
j.236X
IC j.236B
j.236X~66
Dancing Wings
j.236X~66 |
---|
623X
214X
214X~X
X~66
Dancing Leaf
X~66 |
---|
63214X
j.63214X
Dragon Fang
j.63214X |
---|
IC 63214X
Super Moves
Infinite Worth
Infinite Worth EXS
Template:AttackData-UNI/CLR/IWEX
Notable Rebeats and Gaps
Attack | Chain | Advantage |
---|---|---|
5C | 5A | -x |
X | X | X |
X | X | X |
Attack | Chain | Frame Gap |
---|---|---|
5A | 5C | x |
X | X | X |
X | X | X |
Videos
External Links
Colors
Default Unlocks
Customization Unlocks (2000 IP Each)
Linne Wiki Roadmap
Click here for the UNICLR roadmap.
Page last edited on: 2020-02-20 by SageVarq.
82% complete | ||
|
Page | Completed | To-do | Score |
---|---|---|---|
|
|
49/50 | |
Strategy |
|
|
10/25 |
Combos |
|
|
23/25 |