Fate Unlimited Codes/Assassin: Difference between revisions
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==Supers (WIP)== | ==Supers (WIP)== | ||
{{MoveData | |||
|name=236236A | |||
|image=FUC Initial 236236A.png | |||
|data= | |||
{{AttackData-FUC | |||
| damage =2100 or 900 | |||
| guard =None | |||
| cancel = | |||
| startup = | |||
| total length = | |||
| blockstun = | |||
| advblock = | |||
| description =Assassin performs his Tsubame Gaeshi: 3 simultaneous slices from different angles. If the opponent can be grabbed, they will be and will suffer 2100 damage. If they cannot be grabbed, Assassin will perform 3 strikes that each deal 900 damage. | |||
}} | |||
}} | |||
{{MoveData | |||
|name=236236C (Grail Super) | |||
|image=FUC Initial 236236C (Grail Super).png | |||
|data= | |||
{{AttackData-FUC | |||
| damage =4000 | |||
| guard =All | |||
| cancel = | |||
| startup = | |||
| total length = | |||
| blockstun = | |||
| advblock = | |||
| description =Assassin dashes at the opponent, performs one a fast slash to knock them off balance, and finishes them off with numerous quick slashes from all directions. | |||
}} | |||
}} | |||
==Combos (WIP)== | ==Combos (WIP)== | ||
{{Navbox-FUC}} | {{Navbox-FUC}} |
Revision as of 14:54, 9 June 2020
Assassin | |
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Health | 9,500 |
Prejump | 4 |
Backdash | 28F (Invulnerable 1-14) |
Introduction
Assassin is a defensive character, functioning like Guilty Gear's Baiken with guard cancel parries (646C) as his central mechanic. Assassin's biggest strength is the range of his normals which are mostly fast and keep people at a healthy midrange. Assassin has a high execution barrier to getting respectable damage.
Normals
5A
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2A
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6A
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5B
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2B
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6B
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5C
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2C
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6C
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Specials
236X
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623X
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214X
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421X
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646X
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Supers (WIP)
236236A
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236236C (Grail Super)
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