Fate Unlimited Codes/Kirei: Difference between revisions
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''Starter Combo'' | ''Starter Combo'' | ||
* 2A > (5B) > 5C > 214B | * 2A > (5B) > 5C > 214B ~ 214C ~ 214A => 5A > 5B > 5C > 623A > jump(9) > j.A > j.C | ||
:: A starter combo that doesn't use a tiger knee cancel(tkc). Can replace 623A with 623C for a hard knockdown ender. | :: A starter combo that doesn't use a tiger knee cancel(tkc). Can replace 623A with 623C for a hard knockdown ender. | ||
* 2A > (5B) > 5C > 214B | ''Few TKCs Combo'' | ||
: A combo that does decent damage that doesn't require a tkc till the very end. Can omit 623A and do 623C if you don't want to tkc the 623C. ff is fast fall. | * 2A > (5B) > 5C > 214B ~ 214C ~ 214A => 5B > 5C > 623A > jump(9) > ff j.A > land 5B > 623A > jump(9)> ff j.A > land 5B > 623A > tkc 623C | ||
:: A combo that does decent damage that doesn't require a tkc till the very end. Can omit 623A and do 623C if you don't want to tkc the 623C. ff is fast fall. | |||
* 2A > (5B) > 5C > 214B | ''Solid Damage Bread and Butter Combo'' | ||
: A staple combo and one to aim for. Good damage and is universal though delays are required depending on the weight of the character. On light characters, delay the 623A after 5C. Also a delay is required after the second 623A on light characters. | * 2A > (5B) > 5C > 214B ~ 214C ~ 214A => 5C > 623A > jump(9) > ff j.A > land 623A > tkc 623B => 623A > tkc 623B => (5A > 5B) > 623A > tkc 623C | ||
:: A staple combo and one to aim for. Good damage and is universal though delays are required depending on the weight of the character. On light characters, delay the 623A after 5C. Also a delay is required after the second 623A on light characters. | |||
* 2A > (5B) > 5C > 214B | ''Optimal Damage Midscreen Combo'' | ||
: A little more damage than the above combo but is harder. Especially difficult on lightweight characters. On them replace the second 214B with 214A. | * 2A > (5B) > 5C > 214B ~ 214C ~ 214B > tkc 623A > jump(9) > ff j.B > land 2C > 5C > 623A > tkc 623B => 623A > tkc 623B => 623A > tkc 623C | ||
:: A little more damage than the above combo but is harder. Especially difficult on lightweight characters. On them replace the second 214B with 214A. | |||
* 2B > 5C > 2C > 623A > ff j.B > 2C > 5C > 623A > | ''2B Combo'' | ||
: Combo off 2B. Works on every character except Berserker. | * 2B > 5C > 2C > 623A > jump(9) > ff j.B > land 2C > 5C > 623A > tkc 623B => 5A > 5B > 2B > 623A > tkc 623C | ||
:: Combo off 2B. Works on every character except Berserker. | |||
* 2B > 5C > 623A > ff j.A > 623A > | ''Berserker 2B Combo'' | ||
: 2B route on Berserker since 2B > 5C > 2C ends up with the 2C dropping on him. | * 2B > 5C > 623A > jump(9) > ff j.A > land 623A > tkc 623B => 623A > tkc 623B => 5A > 5B > 2B > 623A > tkc 623C | ||
:: 2B route on Berserker since 2B > 5C > 2C ends up with the 2C dropping on him. | |||
'''RC Extension after 623C''' | '''RC Extension after 623C''' | ||
* RC > 2C > 5C > 623A > | ''Anywhere and Universal RC Extension'' | ||
: RC extension after 623C that works anywhere on the screen. | * RC > 2C > 5C > 623A > tkc 623B => (5A > 5B) > 623A > tkc 623C | ||
:: RC extension after 623C that works anywhere on the screen. | |||
'''Activation Extension''' | '''Activation Extension''' | ||
* ...623C > | |||
: Activation extension midscreen. Unscaled super. Requires 1 black key | ''Midscreen Unscaled Super Route'' | ||
* ...623C > Act > 2C > 5C > 623A > tkc 236B > 236236B | |||
:: Activation extension midscreen. Unscaled super. Requires 1 black key | |||
===Corner=== | ===Corner=== |
Revision as of 13:25, 21 January 2021
Kirei | |
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Health | 11,000 |
Prejump | 4 |
Backdash | 25F (Invulnerable 1-15) |
Weight | Medium |
Introduction
A priest and magus who is the supervisor of the fifth Holy Grail War. Kirei is a rushdown character with an emphasis on counter hit fishing and strong okizime. Between a command grab, overhead, and solid lows, Kirei also has good mixup options. Kirei makes use of his black keys as a projectile to get in on and pressure the opponent.
Strengths | Weaknesses |
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Normals
5A
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2A
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5B
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2B
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5C
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2C
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6C
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6A+B
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Specials
236X
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623X
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214X
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214X Kirei (Rekka 3)
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421X
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22C
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Supers (WIP)
236236A
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236236B
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A>A>6B>C
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Combos (WIP)
Midscreen
Starter Combo
- 2A > (5B) > 5C > 214B ~ 214C ~ 214A => 5A > 5B > 5C > 623A > jump(9) > j.A > j.C
- A starter combo that doesn't use a tiger knee cancel(tkc). Can replace 623A with 623C for a hard knockdown ender.
Few TKCs Combo
- 2A > (5B) > 5C > 214B ~ 214C ~ 214A => 5B > 5C > 623A > jump(9) > ff j.A > land 5B > 623A > jump(9)> ff j.A > land 5B > 623A > tkc 623C
- A combo that does decent damage that doesn't require a tkc till the very end. Can omit 623A and do 623C if you don't want to tkc the 623C. ff is fast fall.
Solid Damage Bread and Butter Combo
- 2A > (5B) > 5C > 214B ~ 214C ~ 214A => 5C > 623A > jump(9) > ff j.A > land 623A > tkc 623B => 623A > tkc 623B => (5A > 5B) > 623A > tkc 623C
- A staple combo and one to aim for. Good damage and is universal though delays are required depending on the weight of the character. On light characters, delay the 623A after 5C. Also a delay is required after the second 623A on light characters.
Optimal Damage Midscreen Combo
- 2A > (5B) > 5C > 214B ~ 214C ~ 214B > tkc 623A > jump(9) > ff j.B > land 2C > 5C > 623A > tkc 623B => 623A > tkc 623B => 623A > tkc 623C
- A little more damage than the above combo but is harder. Especially difficult on lightweight characters. On them replace the second 214B with 214A.
2B Combo
- 2B > 5C > 2C > 623A > jump(9) > ff j.B > land 2C > 5C > 623A > tkc 623B => 5A > 5B > 2B > 623A > tkc 623C
- Combo off 2B. Works on every character except Berserker.
Berserker 2B Combo
- 2B > 5C > 623A > jump(9) > ff j.A > land 623A > tkc 623B => 623A > tkc 623B => 5A > 5B > 2B > 623A > tkc 623C
- 2B route on Berserker since 2B > 5C > 2C ends up with the 2C dropping on him.
RC Extension after 623C
Anywhere and Universal RC Extension
- RC > 2C > 5C > 623A > tkc 623B => (5A > 5B) > 623A > tkc 623C
- RC extension after 623C that works anywhere on the screen.
Activation Extension
Midscreen Unscaled Super Route
- ...623C > Act > 2C > 5C > 623A > tkc 236B > 236236B
- Activation extension midscreen. Unscaled super. Requires 1 black key
Corner
- 2A > (5B) > 5C > 214B > 214C > 214A > [623B]x3 > 623A > 6239B > (5A > 5B) > 623A > 6239C
- Universal corner combo. On light characters can do 4 623Bs but need to omit the 5A > 5B
- 2A > (5B) > 5C > 214B > 214C > 214B > [623B]x4 > 623A > 6239B > 623A > 6239C
- Use this on medium weights to squeeze out more damage of the corner combo
RC Extension after 623C
- RC > 2C > 5C > 623A > 6239B > (5A > 5B) > 623A > 6239C
- Same as midscreen RC extension.
- RC > 2C > 6239A > 6239B > 623A > 6239B > 623A > 6239C
- More damage than above RC extension but is more difficult
Activation Extension
- ...623C > Activate > 2C > 5C > 623A > 2369C > 236236B
- Basic activation extension ending in an unscaled super. Good damage. Requires 2 black keys
- ...623C > Activate > 5B > 623A > 2369A > 236236B > 623C > RC > 2C > 5C > 623A > 2369A > 236236B
- Double unscale. Amazing damage. For Rin and Caster use 2369C instead of the last 2369A. Doesn't work on Saber, Saber Alter, Rider, Luvia, Sakura, and Berserker