JoJo's Bizarre Adventure: All-Star Battle R/Esidisi/Combos: Difference between revisions
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| 5LM > 2H > 6H > S > 669 > j.H > 2M > 5H > 623L > 66 > 2M > 5H > 6H > 22H > 66 > 5LM > 2LH > 623H>6S || Normal Mode || 328 || 0 bar || The 66 after 623L allows for the 2M > 5H > 6H to lead into 22H, as it will connect just before the opponent hits the ground. | | 5LM > 2H > 6H > S > 669 > j.H > 2M > 5H > 623L > 66 > 2M > 5H > 6H > 22H > 66 > 5LM > 2LH > 623H>6S || Normal Mode || 328 || 0 bar || The 66 after 623L allows for the 2M > 5H > 6H to lead into 22H, as it will connect just before the opponent hits the ground. | ||
|- | |- | ||
| 2H > S > | | 2H > 6H > S > 669 > j.H > 2M > 5H > 6H > 22H > 2M > 5H > 623L > 5M > 623H>6S || Normal Mode || 346 || 0 bar || 2H poke confirm. Can confirm from any distance on hit | ||
|- | |- | ||
| 63214H > PC > 66 > 2H > 6H > S > 669 > j.H > 2M > 6H > 22H > 5H > 623L > 2M > 5H > 623H>6S || Normal Mode || 381 || 1 bar || 63214H confirm. Be careful not to mix yourself up if the opponent ends up in the corner, as the camera may shift before the second 6H | | 63214H > PC > 66 > 2H > 6H > S > 669 > j.H > 2M > 6H > 22H > 5H > 623L > 2M > 5H > 623H>6S || Normal Mode || 381 || 1 bar || 63214H confirm. Be careful not to mix yourself up if the opponent ends up in the corner, as the camera may shift before the second 6H |
Revision as of 14:07, 30 October 2022
Combo Info
Combo | Mode | Damage | Meter Cost | Notes |
---|---|---|---|---|
5LMH > 6H > 623H | Normal Mode | 145 | 0 bar | Very basic hit confirm, does not provide hard knockdown |
5LMH > 22L > 5LM > 2M > 5H > 6H > 623H | Normal Mode | 226 | 0 bar | Simple link extension from 5LMH |
5LMH > 6H > S > 669 > j.M > 2M > 6H > 22H > 5MH > 623H>6S | Normal Mode | 281 | 0 bar | Simple Heat Control Mode confirm into hard knockdown |
5LM > 2H > 6H > S > 669 > j.H > 2M > 5H > 623L > 66 > 2M > 5H > 6H > 22H > 66 > 5LM > 2LH > 623H>6S | Normal Mode | 328 | 0 bar | The 66 after 623L allows for the 2M > 5H > 6H to lead into 22H, as it will connect just before the opponent hits the ground. |
2H > 6H > S > 669 > j.H > 2M > 5H > 6H > 22H > 2M > 5H > 623L > 5M > 623H>6S | Normal Mode | 346 | 0 bar | 2H poke confirm. Can confirm from any distance on hit |
63214H > PC > 66 > 2H > 6H > S > 669 > j.H > 2M > 6H > 22H > 5H > 623L > 2M > 5H > 623H>6S | Normal Mode | 381 | 1 bar | 63214H confirm. Be careful not to mix yourself up if the opponent ends up in the corner, as the camera may shift before the second 6H |
j.H > 5M > 2H > 6H > S > 669 > j.H > 2M > 6H > 22H > 5H > 623L > 66 > 2M > 5H > 623L > 5M > 63214L > HHA | Normal Mode | 443 | 1 bar | The HHA is performed as soon as the last hit of 63214L connects, as Esidesi is not considered airborne |
Combo | Mode | Assist | Damage | Meter Cost | Notes |
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