JoJo's Bizarre Adventure: All-Star Battle R/Will A. Zeppeli: Difference between revisions
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*Causes crumple on hit. | *Causes crumple on hit. | ||
*Good for combo confirms and pokes. | *Good for combo confirms and pokes. | ||
*Cannot be canceled into "[[JoJo's Bizarre Adventure: All-Star Battle R/Will A. Zeppeli#28|Seated Jump]]". | |||
}} | }} | ||
}} | }} | ||
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===Special Moves=== | ===Special Moves=== | ||
====== <font style="visibility:hidden" size="0">28</font> ====== | |||
{{MoveData | |||
|image=JJASBR_Zeppeli_28.png | |||
|caption= | |||
|name=Seated Jump | |||
|input=Any jump after 1/2/3 | |||
|data= | |||
{{AttackData-ASBR | |||
|damage= | |||
|guard= | |||
|startup= | |||
|active= | |||
|recovery=12 | |||
|blockadv= | |||
|hitadv= | |||
|description= | |||
Zeppeli jumps up while in his crouching animation. | |||
*Can be cancelled into after a normal on hit or block. | |||
}} | |||
}} | |||
====== <font style="visibility:hidden" size="0">236X</font> ====== | ====== <font style="visibility:hidden" size="0">236X</font> ====== | ||
{{MoveData | {{MoveData | ||
Line 321: | Line 343: | ||
*This variant travels fullscreen. | *This variant travels fullscreen. | ||
*This variant brings the bubbles close together before spreading them out again. | *This variant brings the bubbles close together before spreading them out again. | ||
}} | }} | ||
}} | }} | ||
Line 527: | Line 481: | ||
}} | }} | ||
====== <font style="visibility:hidden" size="0"> | ====== <font style="visibility:hidden" size="0">63214X</font> ====== | ||
{{MoveData | {{MoveData | ||
|image= | |image=JJASBR_Zeppeli_63214X_(1).png | ||
|caption= | |caption= | ||
|name= | |image2=JJASBR_Zeppeli_63214X_(2).png | ||
|input=j. | |caption2= | ||
|name=Sunlight Yellow Overdrive | |||
|input=63214L/M/H/S | |||
|data= | |||
{{AttackData-ASBR | |||
|version=Light | |||
|damage=10, 20*2, 10 | |||
|guard=Mid | |||
|startup=15 | |||
|active= | |||
|recovery=50 | |||
|blockadv=-20 | |||
|hitadv= | |||
|description= | |||
Zeppeli performs a hitgrab on the opponent, filling them with Hamon. | |||
*All variants are nearly identical. | |||
*Most variants do not deal Hamon damage. | |||
}} | |||
{{AttackData-ASBR | |||
|version=Medium | |||
|header=no | |||
|damage=10, 20*3, 15 | |||
|guard=Mid | |||
|startup=17 | |||
|active= | |||
|recovery=68 | |||
|blockadv=-26 | |||
|hitadv= | |||
|description= | |||
}} | |||
{{AttackData-ASBR | |||
|version=Heavy | |||
|header=no | |||
|damage=10, 20*5 | |||
|guard=Mid | |||
|startup=21 | |||
|active= | |||
|recovery=72 | |||
|blockadv=-36 | |||
|hitadv= | |||
|description= | |||
}} | |||
{{AttackData-ASBR | |||
|version=Style | |||
|header=no | |||
|damage=10, 5*7, 30, 5*10, 6, 5 | |||
|guard=Mid | |||
|startup=13 | |||
|active= | |||
|recovery=40 | |||
|blockadv=-8 | |||
|hitadv= | |||
|description= | |||
*EX variant. | |||
*Deals Hamon Damage. | |||
*Causes Zeppeli to move forward. | |||
*Crumples the opponent on first time usage if 6M had not been used in the combo already. | |||
}} | |||
}} | |||
====== <font style="visibility:hidden" size="0">J236X</font> ====== | |||
{{MoveData | |||
|image=JJASBR_Zeppeli_Jump_236L.png | |||
|caption=Light | |||
|image2=JJASBR_Zeppeli_Jump_236M.png | |||
|caption2=Medium | |||
|image3=JJASBR_Zeppeli_Jump_236H.png | |||
|caption3=Heavy | |||
|name=Hamon Cutter (Air) | |||
|input=j.236L/M/H/S | |||
|data= | |data= | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
|version=Light | |version=Light | ||
|damage= | |damage=25 | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup=19 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|blockadv= | |blockadv= | ||
|hitadv= | |hitadv= | ||
|description= | |description= | ||
While in the air, Zeppeli | While in the air, Zeppeli spits out wine infused with Hamon in the form of bubble cutters. | ||
* | *Air variants travel downwards at a 70° angle. | ||
*This variant fires a single bubble. | |||
*This variant | |||
}} | }} | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
|version=Medium | |version=Medium | ||
|header=no | |header=no | ||
|damage= | |damage=30*2 | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup= | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|blockadv= | |blockadv= | ||
|hitadv= | |hitadv= | ||
|description= | |description= | ||
* | *This variant fires two bubbles. | ||
}} | }} | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
|version=Heavy | |version=Heavy | ||
|header=no | |header=no | ||
|damage= | |damage=35*3 | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup= | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|blockadv= | |blockadv= | ||
|hitadv= | |hitadv= | ||
|description= | |description= | ||
* | *This variant fires three bubbles. | ||
}} | }} | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
|version=Style | |version=Style | ||
|header=no | |header=no | ||
|damage= | |damage=20*6 | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup=19 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|blockadv= | |blockadv= | ||
|hitadv= | |hitadv= | ||
|description= | |description= | ||
*EX variant. | *EX variant. | ||
*Deals Hamon Damage. | *Deals Hamon Damage. | ||
* | *This variant fires three bubbles, each hitting twice. | ||
}} | }} | ||
}} | }} | ||
====== <font style="visibility:hidden" size="0"> | ====== <font style="visibility:hidden" size="0">J214X</font> ====== | ||
{{MoveData | {{MoveData | ||
|image= | |image=JJASBR_Zeppeli_Jump_214X.png | ||
|caption= | |caption= | ||
| | |name=Tornado Overdrive (Air) | ||
|input=j.214L/M/H/S | |||
|input= | |||
|data= | |data= | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
|version=Light | |version=Light | ||
|damage= | |damage=12*3, 7 | ||
|guard=Mid | |guard=Mid*3, Low | ||
|startup= | |startup=23(14)1 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|blockadv=- | |blockadv=-2 | ||
|hitadv= | |hitadv= | ||
|description= | |description= | ||
Zeppeli | While in the air, Zeppeli attacks with a divekick (spinning on his way down), finishing with a sweeping kick that launches the opponent upwards. | ||
* | *Similar to the ground variants, but skips the initial jump. | ||
* | *Final hit autocorrects if Zeppeli ends up past the opponent. | ||
*This variant barely moves Zeppeli. | |||
}} | }} | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
|version=Medium | |version=Medium | ||
|header=no | |header=no | ||
|damage= | |damage=9*4, 8 | ||
|guard=Mid | |guard=Mid*4, Low | ||
|startup= | |startup=23(14)1 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|blockadv=- | |blockadv=-4 | ||
|hitadv= | |hitadv= | ||
|description= | |description= | ||
*Zeppeli moves forward more. | |||
}} | }} | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
|version=Heavy | |version=Heavy | ||
|header=no | |header=no | ||
|damage= | |damage=9*6 | ||
|guard=Mid | |guard=Mid*5, Low | ||
|startup= | |startup=23(14)1 | ||
|active= | |active= | ||
|recovery= | |recovery=94 | ||
|blockadv=- | |blockadv=-4 | ||
|hitadv= | |hitadv= | ||
|description= | |description= | ||
*Zeppeli moves forward the most. | |||
}} | }} | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
|version=Style | |version=Style | ||
|header=no | |header=no | ||
|damage= | |damage=12, 5*3, 10 | ||
|guard=Mid | |guard=Mid*4, Low | ||
|startup= | |startup=23(14)1 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|blockadv=- | |blockadv=-2 | ||
|hitadv= | |hitadv= | ||
|description= | |description= | ||
*EX variant. | *EX variant. | ||
*Deals Hamon Damage. | *Deals Hamon Damage. | ||
* | *Identical to the L variant, distance-wise. | ||
}} | }} | ||
}} | }} | ||
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*Reversal Assist Stocks: 1 | *Reversal Assist Stocks: 1 | ||
*Based on [[JoJo's Bizarre Adventure: All-Star Battle R/Will A. Zeppeli#214X|214H]] | *Based on [[JoJo's Bizarre Adventure: All-Star Battle R/Will A. Zeppeli#214X|214H]] | ||
}} | }} | ||
}} | }} | ||
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}} | }} | ||
====== <font style="visibility:hidden" size="0"> | ====== <font style="visibility:hidden" size="0">J6S</font> ====== | ||
{{MoveData | {{MoveData | ||
|image= | |image=JJASBR_Zeppeli_Jump_6S.png | ||
|caption= | |caption= | ||
|name= | |name=Spirit Hamon Overdrive | ||
|subtitle=j. | |subtitle=j.6S | ||
|data= | |data= | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
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|startup= | |startup= | ||
|active= | |active= | ||
|recovery= | |recovery=14 | ||
|blockadv= | |blockadv= | ||
|hitadv= | |hitadv= | ||
|description= | |description= | ||
Zeppeli | Zeppeli makes a glider out of leaves held together by Hamon and glides. | ||
* | *Zeppeli glides forward as he falls slowly. | ||
* | *Requires 0.1 HH Gauge; can hold to extend at the cost of more HH Gauge. | ||
*Move stops upon coming in contact with the opponent. | |||
* | *Not as good as j.4S for instant overheads. | ||
}} | }} | ||
}} | }} | ||
====== <font style="visibility:hidden" size="0"> | ====== <font style="visibility:hidden" size="0">J4S</font> ====== | ||
{{MoveData | {{MoveData | ||
|image= | |image=JJASBR_Zeppeli_Jump_4S.png | ||
|caption= | |caption= | ||
|name= | |name=Low Contact Hamon Guard | ||
|subtitle=j. | |subtitle=j.4S | ||
|data= | |data= | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
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|startup= | |startup= | ||
|active= | |active= | ||
|recovery= | |recovery=12 | ||
|blockadv= | |blockadv= | ||
|hitadv= | |hitadv= | ||
|description= | |description= | ||
Zeppeli | Zeppeli blocks in the air by extending his feet out and infusing them with Hamon. | ||
*Zeppeli | *Can protect Zeppeli against Unblockable attacks. | ||
* | *Zeppeli cannot be Guard Broken during this move. | ||
* | *Can hold to extend; drains HH Gauge if extended. | ||
*Stalls Zeppeli in the air and stops his momentum upon use, allowing it to be used to perform instant overheads. | |||
}} | }} | ||
}} | }} |
Revision as of 15:36, 6 November 2022
Introduction
Will A. Zeppeli, a major ally in Phantom Blood, the first part of JoJo's Bizarre Adventure, is a rushdown-centered character with above-average mixup potential. He excels at consistent rewards off of hits and tricky movement.
Zeppeli's neutral is fairly standard, having 6M and "Hamon Cutter" to keep opponents at bay. However, unlike Jonathan who has a similar 6M, he does not get as large of a reward off of this hit. While "Hamon Cutter" is a solid projectile, it is just a projectile that keeps opponents away while Zeppeli wants to get close.
On offense, Zeppeli can be quite tricky, as "Low Contact Hamon Guard" and "Spirit Hamon Overdrive" both stall him in the air, making instant overheads available as a mixup option. These options both use a small amount of meter and can be beaten by an opponent who is ready to punish them, but they are good options nonetheless as they can also stall any normal jump-in or even his super jump, making them harder to anti-air. For combos, Zeppeli wants to use his "Sunlight Yellow Overdrive" hitgrab, as it causes hard knockdown and can be enhanced to deal Hamon damage.
On defense, Zeppeli has an invincible reversal in "EX Sendo Wave Kick". He can also block aerial attacks using "Low Contact Hamon Guard", making his defense a bit better than other characters. His HHA can be used as a reversal, but because of the way Zeppeli gets low to the ground, it is better used as a low profile than an anti-air.
- EX Moves: For the cost of 0.5 bars, Zeppeli can perform enhanced versions of his special moves. These enhanced moves cause Hamon Damage against Vampire and Pillar Men characters, making these moves deal extra damage against them.
- Movement: Zeppeli not only has access to a Super Jump, but also has two moves that provide an air stall, giving him more movement and mixup options that other characters do not have.
Will A. Zeppeli is a rushdown character who utilizes deceptive movement to disguise his intentions. | |
Pros | Cons |
|
|
Stats
Style | Health | Low Health Mode | Hashtag(s) |
---|---|---|---|
Hamon | 950 | Rumble | #ASBR_WIL #ASBR_ZEP |
Move List
Normal Moves
5L
5L
|
---|
5M
5M
|
---|
5H
5H
|
---|
2L
2L
|
---|
2M
2M
|
---|
2H
2H
|
---|
6M
6M
Zoom Punch |
---|
JL
j.L
|
---|
JM
j.M
|
---|
JH
j.H
|
---|
Special Moves
28
Seated Jump
Any jump after 1/2/3 |
---|
236X
Hamon Cutter
236L/M/H/S |
---|
623X
Sendo Wave Kick
623L/M/H/S |
---|
214X
Tornado Overdrive
214L/M/H/S |
---|
63214X
Sunlight Yellow Overdrive
63214L/M/H/S |
---|
J236X
Hamon Cutter (Air)
j.236L/M/H/S |
---|
J214X
Tornado Overdrive (Air)
j.214L/M/H/S |
---|
System Mechanics
Throw
Throw
Pow! 5/4 + Any Two Attack Buttons |
---|
Assist
Assist
Tornado Overdrive |
---|
5S
Hamon Breathing
5S |
---|
J6S
Spirit Hamon Overdrive
j.6S |
---|
J4S
Low Contact Hamon Guard
j.4S |
---|
Heart Heat Attack
This is Sendo!
236 + Any Two Attack Buttons |
---|
Great Heat Attack
Hamon of the sun! Sunlight Yellow Overdrive!
236L+M+H |
---|