JoJo's Bizarre Adventure: All-Star Battle R/Koichi Hirose: Difference between revisions
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{{AttackData-ASBR | {{AttackData-ASBR | ||
|version=Light | |version=Light | ||
|damage= | |damage=17, 7*3, 22 | ||
|guard= | |guard=Mid | ||
|startup= | |startup= | ||
|active= | |active= | ||
Line 259: | Line 259: | ||
|blockadv= | |blockadv= | ||
|hitadv= | |hitadv= | ||
|description= | |description=Koichi sends Echoes Act 1 out and attacks the opponent with sound effect attacks | ||
* | *Launches the opponent on hit | ||
* | *Sends Echoes Act 1 away from Koichi | ||
}} | }} | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
|version=Medium | |version=Medium | ||
|header=no | |header=no | ||
|damage= | |damage=24, 7*3, 22 | ||
|guard= | |guard=Mid | ||
|startup= | |startup= | ||
|active= | |active= | ||
Line 274: | Line 274: | ||
|hitadv= | |hitadv= | ||
|description= | |description= | ||
* | *Sends Echoes Act 1 further from Koichi | ||
}} | }} | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
|version=Heavy | |version=Heavy | ||
|header=no | |header=no | ||
|damage= | |damage=24, 7*4, 22 | ||
|guard= | |guard=Mid | ||
|startup= | |startup= | ||
|active= | |active= | ||
Line 288: | Line 287: | ||
|hitadv= | |hitadv= | ||
|description= | |description= | ||
* | *Sends Echoes Act 1 the furthest from Koichi | ||
}} | }} | ||
}} | }} | ||
Line 301: | Line 299: | ||
|data= | |data= | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
|damage= | |damage=2*5, 5 | ||
|guard= | |guard=Mid | ||
|startup= | |startup= | ||
|active= | |active= | ||
Line 308: | Line 306: | ||
|blockadv= | |blockadv= | ||
|hitadv= | |hitadv= | ||
|description= | |description=Echoes Act 1 attacks the opponent by surrounding them with different sound effect attacks | ||
*Causes crumple on hit | |||
* | |||
}} | }} | ||
}} | }} | ||
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{{AttackData-ASBR | {{AttackData-ASBR | ||
|version=Light | |version=Light | ||
|damage= | |damage=30 | ||
|guard= | |guard=Mid | ||
|startup= | |startup= | ||
|active= | |active= | ||
Line 331: | Line 328: | ||
|hitadv= | |hitadv= | ||
|description= | |description= | ||
}} | }} | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
|version=Medium | |version=Medium | ||
|header=no | |header=no | ||
|damage= | |damage=40 | ||
|guard= | |guard=Mid | ||
|startup= | |startup= | ||
|active= | |active= | ||
Line 345: | Line 340: | ||
|hitadv= | |hitadv= | ||
|description= | |description= | ||
}} | }} | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
|version=Heavy | |version=Heavy | ||
|header=no | |header=no | ||
|damage= | |damage=50 | ||
|guard= | |guard=Mid | ||
|startup= | |startup= | ||
|active= | |active= | ||
Line 358: | Line 351: | ||
|blockadv= | |blockadv= | ||
|hitadv= | |hitadv= | ||
|description= | |description=Echoes Act 2 tosses a "Sizzle!" outwards, igniting on contact | ||
* | *Causes burn on hit | ||
* | *The projectile is thrown at different arcs based on the button pressed, increasing in horizontal distance in proportion to the button pressed | ||
}} | }} | ||
}} | }} | ||
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{{AttackData-ASBR | {{AttackData-ASBR | ||
|version=Light | |version=Light | ||
|damage= | |damage=5*2, 90 | ||
|guard= | |guard= | ||
|startup= | |startup= | ||
Line 381: | Line 374: | ||
|hitadv= | |hitadv= | ||
|description= | |description= | ||
}} | }} | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
|version=Medium | |version=Medium | ||
|header=no | |header=no | ||
|damage= | |damage=10*2, 100 | ||
|guard= | |guard= | ||
|startup= | |startup= | ||
Line 395: | Line 386: | ||
|hitadv= | |hitadv= | ||
|description= | |description= | ||
}} | }} | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
|version=Heavy | |version=Heavy | ||
|header=no | |header=no | ||
|damage= | |damage=15*2, 110 | ||
|guard= | |guard= | ||
|startup= | |startup= | ||
Line 408: | Line 397: | ||
|blockadv= | |blockadv= | ||
|hitadv= | |hitadv= | ||
|description= | |description=Koichi crosses his arms in a counter stance, exploding outwards with a "Kaboom!" upon activation | ||
* | *Launches on hit | ||
}} | }} | ||
}} | }} | ||
Line 423: | Line 411: | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
|version=Light | |version=Light | ||
|damage= | |damage=0 | ||
|guard= | |guard=Low | ||
|startup= | |startup= | ||
|active= | |active= | ||
Line 431: | Line 419: | ||
|hitadv= | |hitadv= | ||
|description= | |description= | ||
}} | }} | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
|version=Medium | |version=Medium | ||
|header=no | |header=no | ||
|damage= | |damage=0 | ||
|guard= | |guard=Low | ||
|startup= | |startup= | ||
|active= | |active= | ||
Line 445: | Line 431: | ||
|hitadv= | |hitadv= | ||
|description= | |description= | ||
}} | }} | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
|version=Heavy | |version=Heavy | ||
|header=no | |header=no | ||
|damage= | |damage=0 | ||
|guard= | |guard=Low | ||
|startup= | |startup= | ||
|active= | |active= | ||
Line 458: | Line 442: | ||
|blockadv= | |blockadv= | ||
|hitadv= | |hitadv= | ||
|description= | |description=Echoes Act 2 places a "Boing!" on the ground that launches upon contact | ||
* | *Can be activated by Koichi walking over it, but does not act as an attack towards him | ||
* | *Different versions place the trap farther in proportion to the strength of button pressed | ||
}} | }} | ||
}} | }} | ||
</div> | </div> | ||
<div id="movelist-2" class="movelist"><!-- Stand On Move List --> | <div id="movelist-2" class="movelist"><!-- Stand On Move List --> | ||
===Stand On=== | ===Stand On=== | ||
====Normal Moves==== | ====Normal Moves==== |
Revision as of 07:13, 10 November 2022
Introduction
Insert character introduction here.
- Movement Sealing: Explain short: what Koichi can do with his Freeze effect.
Playstyle
Koichi Hirose is a ABC character who utilizes their XYZ | |
Pros | Cons |
|
|
Act 3: Freeze
Explain how Koichi's Freeze effect work in-depth.
Stats
Style | Health | Low Health Mode | Hashtag(s) |
---|---|---|---|
Stand | 900 | Rumble | #ASBR_KOI |
Move List
Stand Off
Normal Moves
5L
5L
|
---|
5M
5M
|
---|
5H
5H
|
---|
2L
2L
|
---|
2M
2M
|
---|
2H
2H
|
---|
6H
6H
Stop it! |
---|
JL
j.L
|
---|
JM
j.M
|
---|
JH
j.H
|
---|
Special Moves
236X
I'll never forgive you!
236L/M/H |
---|
236X-X
"Ah, tranquility, seeping into a rocky crag, a cicada's trill"
236L/M/H>L/M/H |
---|
214X
Sizzle!
214L/M/H |
---|
421X
Kaboom!
421L/M/H |
---|
623X
Boing!
623L/M/H |
---|
Stand On
Normal Moves
Stand 5L
5L
|
---|
Stand 5M
5M
|
---|
Stand 5H
5H
|
---|
Stand 2L
2L
|
---|
Stand 2M
2M
|
---|
Stand 2H
2H
|
---|
Stand JL
j.L
|
---|
Stand JM
j.M
|
---|
Stand JH
j.H
|
---|
Special Moves
Stand 236X
Hit them, ACT 3!
236L/M/H |
---|
Stand 623X
S-H-I-T
623L/M/H |
---|
Stand 421S
Wh-What is this wind?!
421S |
---|
System Mechanics
Throw
Throw
Fwoosh! 5/4 + Any Two Attack Buttons |
---|
Assist
Assist
Assist Name |
---|
Stand On
Stand On/Off
5S |
---|
Heart Heat Attack
Reverb Act 3: Freeze!
236 + Any Two Attack Buttons |
---|
Great Heat Attack
Does this mean I've gotten stronger?!
236L+M+H |
---|