JoJo's Bizarre Adventure: All-Star Battle R/Bruno Bucciarati: Difference between revisions
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Insert character introduction here. | Insert character introduction here. | ||
*'''A tiny stroke of fate that heaven allowed.''': Bruno | *'''A tiny stroke of fate that heaven allowed.''': Bruno is able to revive when he is about to lose the match, granting him an opportunity to turn the game around. | ||
{{StrengthsAndWeaknesses | {{StrengthsAndWeaknesses | ||
| intro = [[file:JJASBR_Bucciarati_Small_Icon.png|50px]] '''Bruno Bucciarati''' is a Stand character who utilizes his abilities in both Stand Off and Stand On to cover multiple ranges to play the game at his own pace. | | intro = [[file:JJASBR_Bucciarati_Small_Icon.png|50px]] '''Bruno Bucciarati''' is a Stand character who utilizes his abilities in both Stand Off and Stand On to cover multiple ranges to play the game at his own pace. | ||
| pros = | | pros = | ||
* '''Footsies:''' In both Stand Off and Stand On, Bruno has access to long range | * '''Footsies:''' In both Stand Off and Stand On, Bruno has access to long-range normals, giving him an edge in neutral. | ||
* '''Quick Mix:''' | * '''Quick Mix:''' Equipped with moves that crossup like "[[JoJo's Bizarre Adventure: All-Star Battle R/Bruno Bucciarati#236X-214X|Close, zipper!]]" and Stand On j.M, Bruno can constantly keep his opponent on their toes. | ||
* ''' | * '''Comeback King:''' Bruno has access to Resolve Mode and a revive, allowing him to come back from dire situations. | ||
* '''Air Control:''' Moves like Stand Off 3H can lead to massive damage, making the opponent think twice before jumping. | |||
|cons = | |cons = | ||
* ''' | * '''Meter Reliant:''' Although Bruno is great at gaining meter, he constantly requires it to get his offense started. | ||
* '''Self-Damaging HHA:''' Bruno's [[JoJo's Bizarre Adventure: All-Star Battle R/Bruno Bucciarati#Heart Heat Attack|HHA]] deals | * '''Self-Damaging HHA:''' Bruno's [[JoJo's Bizarre Adventure: All-Star Battle R/Bruno Bucciarati#Heart Heat Attack|HHA]] deals a small amount of grey health damage to himself, leaving him with a smaller health pool to work with until it recovers. | ||
| tablewidth = 80 | | tablewidth = 80 | ||
}} | }} | ||
===A tiny stroke of fate that heaven allowed.=== | ===A tiny stroke of fate that heaven allowed.=== | ||
Upon death | Upon death which would usually result in a match loss, Bruno will resurrect with roughly 10% health as long as 1 bar of the HH Gauge is stored. This will consume 1 bar of the HH Gauge and cause him to drop out of any combo, while also removing any projectiles on screen. This effect can occur 1 time per round, and 2 times per match. | ||
===Stats=== | ===Stats=== |
Revision as of 07:24, 20 November 2022
Introduction
Insert character introduction here.
- A tiny stroke of fate that heaven allowed.: Bruno is able to revive when he is about to lose the match, granting him an opportunity to turn the game around.
Playstyle
File:JJASBR Bucciarati Small Icon.png Bruno Bucciarati is a Stand character who utilizes his abilities in both Stand Off and Stand On to cover multiple ranges to play the game at his own pace. | |
Pros | Cons |
|
|
A tiny stroke of fate that heaven allowed.
Upon death which would usually result in a match loss, Bruno will resurrect with roughly 10% health as long as 1 bar of the HH Gauge is stored. This will consume 1 bar of the HH Gauge and cause him to drop out of any combo, while also removing any projectiles on screen. This effect can occur 1 time per round, and 2 times per match.
Stats
Style | Health | Low Health Mode | Hashtag(s) |
---|---|---|---|
Stand | 950 | Resolve | #ASBR_BRU #ASBR_BUC |
Move List
![JJASBR User Icon.png](/images/6/6a/JJASBR_User_Icon.png)
![JJASBR Stand Icon.png](/images/0/01/JJASBR_Stand_Icon.png)
Stand Off
Normal Moves
5L
5L
|
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5M
5M
|
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5H
5H
|
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2L
2L
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2M
2M
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2H
2H
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3X
3L/M/H I've got you! 3L 3L 3M 3M 3H 3H
|
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j3X
j.3L/M/H I've got you! (Air) j.3L j.3L j.3M j.3M j.3H j.3H
|
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JL
j.L
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JM
j.M
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JH
j.H
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Special Moves
236X-214X
Close, zipper! 236L/M/H or 214L/M/H 236L/M/H is forward, 214L/M/H is backward 236L/M/H is forward, 214L/M/H is backward
|
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236X-X
So, I gotta beat you, huh?
L/M/H after 236L/M/H or 214L/M/H |
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22X
I'll finish you from afar.
22L/M/H |
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421X
Saw it coming miles away!
421L/M/H |
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Stand On
Normal Moves
Stand 5L
5L
|
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Stand 5M
5M
|
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Stand 5H
5H
|
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Stand 2L
2L
|
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Stand 2M
2M
|
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Stand 2H
2H
|
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Stand 3H
3H
Not so bright, are you? |
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Stand JL
j.L
|
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Stand JM
j.M
|
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Stand JH
j.H
|
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Special Moves
Stand 236X
ARI ARI ARI ARI
236L/M/H (Air OK) |
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Stand 214X
Open, zipper!
214L/M/H |
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Stand 623X
This isn't my arm.
623L/M/H |
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System Mechanics
Throw
Throw
From interrogation to torture. 5/4 + Any Two Attack Buttons |
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Assist
Assist
Open, zipper! |
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Stand On
Stand On/Off 5S Stand On Stand On Stand Off Stand Off
|
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Heart Heat Attack
Are you prepared? I am!
236 + Any Two Attack Buttons |
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Great Heat Attack
Arrivederci! 236L+M+H ARIARIARIARIARIARIARI ARIARIARIARIARIARIARI
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