JoJo's Bizarre Adventure: All-Star Battle R/Wamuu: Difference between revisions
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|hitadv= | |hitadv= | ||
|description= | |description= | ||
Wamuu jabs the opponent with his fingers. | |||
*Notes 1 | *Notes 1 | ||
*Notes 2 | *Notes 2 | ||
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|hitadv= | |hitadv= | ||
|description= | |description= | ||
Wamuu attacks with a wind-laced stepkick. | |||
*Notes 1 | *Notes 1 | ||
*Notes 2 | *Notes 2 | ||
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|hitadv= | |hitadv= | ||
|description= | |description= | ||
With his fingers extended, Wamuu swings his arm upwards. | |||
*Notes 1 | *Notes 1 | ||
*Notes 2 | *Notes 2 | ||
Line 125: | Line 128: | ||
|hitadv= | |hitadv= | ||
|description= | |description= | ||
Wamuu attacks with a low kick. | |||
*Notes 1 | *Notes 1 | ||
*Notes 2 | *Notes 2 | ||
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|data= | |data= | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
|damage=10*2 | |damage=20 (10*2) | ||
|guard=Low | |guard=Low | ||
|startup= | |startup= | ||
Line 146: | Line 150: | ||
|hitadv= | |hitadv= | ||
|description= | |description= | ||
Wamuu creates a horn out of wind and swings it upwards. | |||
*Notes 1 | *Notes 1 | ||
*Notes 2 | *Notes 2 | ||
Line 159: | Line 164: | ||
|data= | |data= | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
|damage=18*2 | |damage=36 (18*2) | ||
|guard=Low | |guard=Low | ||
|startup= | |startup= | ||
Line 167: | Line 172: | ||
|hitadv= | |hitadv= | ||
|description= | |description= | ||
Wamuu extends his arm while covering it with wind. | |||
*Notes 1 | *Notes 1 | ||
*Notes 2 | *Notes 2 | ||
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====== <font style="visibility:hidden" size="0">6H</font> ====== | ====== <font style="visibility:hidden" size="0">6H</font> ====== | ||
{{MoveData | {{MoveData | ||
|image= | |image=JJASBR_Wamuu_6H_(1).png | ||
|caption= | |caption= | ||
|image2=JJASBR_Wamuu_6H_(2).png | |||
|caption3= | |||
|name=6H | |name=6H | ||
|subtitle=With the strength of a pillar! | |subtitle=With the strength of a pillar! | ||
Line 188: | Line 196: | ||
|hitadv= | |hitadv= | ||
|description= | |description= | ||
*Causes crumple | Wamuu takes a step forward and attacks with a clothesline. | ||
*Possesses Super Armor | *Causes crumple on it. | ||
*Possesses Super Armor. | |||
}} | }} | ||
}} | }} | ||
Line 209: | Line 218: | ||
|hitadv= | |hitadv= | ||
|description= | |description= | ||
Wamuu puts his knees in front. | |||
*Notes 1 | *Notes 1 | ||
*Notes 2 | *Notes 2 | ||
Line 230: | Line 240: | ||
|hitadv= | |hitadv= | ||
|description= | |description= | ||
Wamuu creates a horn out of wind and extends it downwards. | |||
*Notes 1 | *Notes 1 | ||
*Notes 2 | *Notes 2 | ||
Line 251: | Line 262: | ||
|hitadv= | |hitadv= | ||
|description= | |description= | ||
Wamuu attacks with a gigantic axe kick. | |||
*Notes 1 | *Notes 1 | ||
*Notes 2 | *Notes 2 | ||
Line 266: | Line 278: | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
|version=Light | |version=Light | ||
|damage=5*6, | |damage=75 (5*6, 45) | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup= | ||
Line 278: | Line 290: | ||
|version=Medium | |version=Medium | ||
|header=no | |header=no | ||
|damage=7*6, 50 | |damage=92 (7*6, 50) | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup= | ||
Line 290: | Line 302: | ||
|version=Heavy | |version=Heavy | ||
|header=no | |header=no | ||
|damage=9*6, 54 | |damage=109 (9*6, 54) | ||
|guard= | |guard= | ||
|startup= | |startup= | ||
Line 301: | Line 313: | ||
*Can only be used if "[[JoJo's Bizarre Adventure: All-Star Battle R/Wamuu#63214XX|I shall see with the wind.]]" is active. | *Can only be used if "[[JoJo's Bizarre Adventure: All-Star Battle R/Wamuu#63214XX|I shall see with the wind.]]" is active. | ||
*Final hit causes crumple. | *Final hit causes crumple. | ||
---- | |||
'''L version:''' | |||
*Covers the least distance. | |||
---- | |||
'''M version:''' | |||
*Covers average distance. | |||
---- | |||
'''H version:''' | |||
*Covers the most distance. | |||
* | |||
}} | }} | ||
}} | }} | ||
Line 350: | Line 334: | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
|version=Light | |version=Light | ||
|damage=50 | |damage=Normal: 50<br>Mode 1: 55<br>Mode 2: 60<br>Mode 3: 65 (5, 60) | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup= | ||
Line 362: | Line 346: | ||
|version=Medium | |version=Medium | ||
|header=no | |header=no | ||
|damage=5, 50 | |damage=Normal: 55 (5, 50)<br>Mode 1: 60 (5, 55)<br>Mode 2: 65 (5, 60)<br>Mode 3: 70 (5*2, 60) | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup= | ||
Line 374: | Line 358: | ||
|version=Heavy | |version=Heavy | ||
|header=no | |header=no | ||
|damage=5*2, 50 | |damage=Normal: 60 (5*2, 50)<br>Mode 1: 65 (5*2, 55)<br>Mode 2: 70 (5*2, 60)<br>Mode 3: 75 (5*3, 60) | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup= | ||
Line 384: | Line 368: | ||
Wamuu performs an upwards reverse kick. | Wamuu performs an upwards reverse kick. | ||
*Affected by Modes. | *Affected by Modes. | ||
** | **All version become partially invisible while "[[JoJo's Bizarre Adventure: All-Star Battle R/Wamuu#5S|Wind Mode]]" is active. | ||
*All versions launch opponents on their final hit. | *All versions launch opponents on their final hit. | ||
---- | |||
* | '''L version:''' | ||
* | *Activating "[[JoJo's Bizarre Adventure: All-Star Battle R/Wamuu#63214XX|I shall see with the wind.]]" will remove the ability to Flash Cancel this version. | ||
---- | |||
'''M version:''' | |||
*Activating "[[JoJo's Bizarre Adventure: All-Star Battle R/Wamuu#63214XX|I shall see with the wind.]]" will remove the ability to Flash Cancel this version. | |||
---- | |||
'''H version:''' | |||
*Has invincibility. | |||
*Cannot be Flash Canceled. | |||
}} | }} | ||
}} | }} | ||
Line 394: | Line 385: | ||
====== <font style="visibility:hidden" size="0">214X</font> ====== | ====== <font style="visibility:hidden" size="0">214X</font> ====== | ||
{{MoveData | {{MoveData | ||
|image= | |image=JJASBR_Wamuu_214X.png | ||
|caption= | |caption= | ||
|name=He bent backwards! | |name=He bent backwards! | ||
|input=214L/M/H | |input=214L/M/H | ||
Line 435: | Line 424: | ||
|hitadv= | |hitadv= | ||
|description= | |description= | ||
Wamuu performs a front flip. | |||
*Has invincibility in its later portion. | |||
*Affected by Modes. | |||
**Wamuu becomes partially invisible during the flip's later portion while "[[JoJo's Bizarre Adventure: All-Star Battle R/Wamuu#5S|Wind Mode]]" is active. | |||
}} | }} | ||
}} | |||
====== <font style="visibility:hidden" size="0">214X-X</font> ====== | |||
{{MoveData | |||
|image=JJASBR_Wamuu_214X-X.png | |||
|caption= | |||
|name=He bent backwards! (Follow-Up) | |||
|input=214L/M/H~L/M/H | |||
|data= | |||
{{AttackData-ASBR | {{AttackData-ASBR | ||
|version=Light | |version=Light | ||
|damage=Normal: 75 (15, 20, 40)<br>Mode 1: 100 (30, 20, 50)<br>Mode 2: 108 (33, 20, 55)<br>Mode 3: 116 (36, 20, 60) | |||
|damage=15, 20, 40 | |||
|guard= | |guard= | ||
|startup= | |startup= | ||
Line 449: | Line 450: | ||
}} | }} | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
|version=Medium | |version=Medium | ||
|header=no | |header=no | ||
|damage=25, 20, 40 | |damage=Normal: 85 (25, 20, 40)<br>Mode 1: 103 (33, 20, 50)<br>Mode 2: 111 (36, 20, 55)<br>Mode 3: 119 (39, 20, 60) | ||
|guard= | |guard= | ||
|startup= | |startup= | ||
Line 461: | Line 462: | ||
}} | }} | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
|version=Heavy | |version=Heavy | ||
|header=no | |header=no | ||
|damage=30, 20, 40 | |damage=Normal: 90 (30, 20, 40)<br>Mode 1: 106 (36, 20, 50)<br>Mode 2: 114 (39, 20, 55)<br>Mode 3: 122 (42, 20, 60) | ||
|guard= | |guard= | ||
|startup= | |startup= | ||
Line 471: | Line 472: | ||
|hitadv= | |hitadv= | ||
|description= | |description= | ||
Wamuu | Wamuu follows up his front flip with a kick. | ||
*Launches opponents. | |||
*Affected by Modes. | *Affected by Modes. | ||
**Gains increased knockback distance and wallbounce effect while "Wind Mode" is active. | **Gains increased knockback distance and wallbounce effect while "Wind Mode" is active. | ||
**Guard Damage increases while "[[JoJo's Bizarre Adventure: All-Star Battle R/Wamuu#63214XX|I shall see with the wind.]]" is active. | **Guard Damage increases while "[[JoJo's Bizarre Adventure: All-Star Battle R/Wamuu#63214XX|I shall see with the wind.]]" is active. | ||
Line 486: | Line 485: | ||
|caption= | |caption= | ||
|name=I, Wamuu, will now consider you to be worthy prey! | |name=I, Wamuu, will now consider you to be worthy prey! | ||
|input=421L/M/H | |input=421L/M/H | ||
|data= | |data= | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
|version=Light | |version=Light | ||
|damage=55 | |damage=Normal: 55<br>Mode 1: 60<br>Mode 2: 65<br>Mode 3: 60 (5, 55) | ||
|guard=Overhead | |guard=Overhead | ||
|startup= | |startup= | ||
Line 502: | Line 501: | ||
|version=Medium | |version=Medium | ||
|header=no | |header=no | ||
|damage=60 | |damage=Normal: 60<br>Mode 1: 65<br>Mode 2: 70<br>Mode 3: 70 (10, 60) | ||
|guard=Overhead | |guard=Overhead | ||
|startup= | |startup= | ||
Line 514: | Line 513: | ||
|version=Heavy | |version=Heavy | ||
|header=no | |header=no | ||
|damage=65 | |damage=Normal: 65<br>Mode 1: 70<br>Mode 2: 75<br>Mode 3: 80 (15, 65) | ||
|guard=Overhead | |||
|startup= | |||
|active= | |||
|recovery= | |||
|blockadv= | |||
|hitadv= | |||
|description= | |||
Wamuu somersaults and unleashes a downward swipe. | |||
*All versions cause crumple on hit. | |||
*Affected by Modes. | |||
**All versions gain increased distance and become partially invisible while "[[JoJo's Bizarre Adventure: All-Star Battle R/Wamuu#5S|Wind Mode]]" is active. | |||
---- | |||
'''L version:''' | |||
*Moves the least forward. | |||
---- | |||
'''M version:''' | |||
*Moves forward more than the L version. | |||
---- | |||
'''H version:''' | |||
*Moves the most forward. | |||
*Move upwards at a slight angle. | |||
}} | |||
}} | |||
====== <font style="visibility:hidden" size="0">22H</font> ====== | |||
{{MoveData | |||
|image=JJASBR_Wamuu_22H.png | |||
|caption= | |||
|name=Victim of your own delusion | |||
|input=22H | |||
|data= | |||
{{AttackData-ASBR | |||
|damage=Normal: 35<br>Mode 1: 38<br>Mode 2: 41<br>Mode 3: 44 | |||
|guard=Overhead | |guard=Overhead | ||
|startup= | |startup= | ||
Line 522: | Line 554: | ||
|hitadv= | |hitadv= | ||
|description= | |description= | ||
Wamuu brings out a broken column and smashes the opponent with it. | |||
*Affected by Modes. | |||
*Can only be used against downed opponents, but can be timed to attack while they stand up. | |||
*Has OTG properties. | |||
}} | }} | ||
}} | |||
====== <font style="visibility:hidden" size="0">J421X</font> ====== | |||
{{MoveData | |||
|image=JJASBR_Wamuu_Jump_421X.png | |||
|caption= | |||
|name=I, Wamuu, will now consider you to be worthy prey! (Air) | |||
|input=j.421L/M/H | |||
|data= | |||
{{AttackData-ASBR | {{AttackData-ASBR | ||
|version=Light | |version=Light | ||
|damage=Normal: 50<br>Mode 1: 55<br>Mode 2: 60<br>Mode 3: 55 (5, 50) | |||
|damage=50 | |||
|guard=Overhead | |guard=Overhead | ||
|startup= | |startup= | ||
Line 536: | Line 580: | ||
}} | }} | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
|version=Medium | |version=Medium | ||
|header=no | |header=no | ||
|damage=55 | |damage=Normal: 55<br>Mode 1: 60<br>Mode 2: 65<br>Mode 3: 65 (10, 55) | ||
|guard=Overhead | |guard=Overhead | ||
|startup= | |startup= | ||
Line 548: | Line 592: | ||
}} | }} | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
|version=Heavy | |version=Heavy | ||
|header=no | |header=no | ||
|damage=60 | |damage=Normal: 60<br>Mode 1: 65<br>Mode 2: 70<br>Mode 3: 75 (15, 60) | ||
|guard=Overhead | |guard=Overhead | ||
|startup= | |startup= | ||
Line 558: | Line 602: | ||
|hitadv= | |hitadv= | ||
|description= | |description= | ||
Wamuu | While in the air, Wamuu unleashes a downward swipe. | ||
*All versions cause crumple on hit. | |||
*Affected by Modes. | *Affected by Modes. | ||
* | **All versions become partially invisible while "[[JoJo's Bizarre Adventure: All-Star Battle R/Wamuu#5S|Wind Mode]]" is active. | ||
---- | |||
*All versions become partially invisible while "[[JoJo's Bizarre Adventure: All-Star Battle R/Wamuu#5S|Wind Mode]]" is active. | '''L version:''' | ||
** | *Stays in place. | ||
* | ---- | ||
'''M version:''' | |||
*Moves straight down at a slow speed. | |||
---- | |||
'''H version:''' | |||
*Moves straight down at a fast speed. | |||
}} | }} | ||
}} | }} | ||
====== <font style="visibility:hidden" size="0"> | ====== <font style="visibility:hidden" size="0">236S</font> ====== | ||
{{MoveData | {{MoveData | ||
|image= | |image=JJASBR_Wamuu_236S.png | ||
|caption= | |caption= | ||
|name= | |name=Raging Tornado Aftermath! | ||
|input= | |input=236S | ||
|data= | |data= | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
|damage= | |damage=Normal: 14 (0, 2*4, 6) [50 (0, 2*22, 6)]<br>Mode 1: 20 (0, 3*4, 8) [74 (0, 3*22, 8)]<br>Mode 2: 26 (0, 4*4, 10) [98 (0, 4*22, 10)]<br>Mode 3: 34 (0, 5*4, 14) [124 (0, 5*22, 14)] | ||
|guard= | |guard=Mid | ||
|startup= | |startup= | ||
|active= | |active= | ||
Line 584: | Line 634: | ||
|hitadv= | |hitadv= | ||
|description= | |description= | ||
Wamuu | Wamuu leans forward and spins the wires on his headgear into a vortex to hit the opponent. | ||
*Final hit launches opponents. | |||
*Affected by Modes. | *Affected by Modes. | ||
*Can be extended by pressing attack buttons repeatedly. [] is for extended version. | |||
*Can | *Pulls the opponent in from anywhere on the screen in front of Wamuu; pull strength increases with each Mode. | ||
* | |||
}} | }} | ||
}} | }} | ||
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====== <font style="visibility:hidden" size="0">Throw</font> ====== | ====== <font style="visibility:hidden" size="0">Throw</font> ====== | ||
{{MoveData | {{MoveData | ||
|image= | |image=JJASBR_Wamuu_Throw_(1).png | ||
|caption= | |caption= | ||
|image2=JJASBR_Wamuu_Throw_(2).png | |||
|caption2=Forward | |||
|image3=JJASBR_Wamuu_Throw_(3).png | |||
|caption3=Back | |||
|name=Throw | |name=Throw | ||
|subtitle=Go for the throat and lungs! | |subtitle=Go for the throat and lungs! | ||
Line 611: | Line 665: | ||
|description= | |description= | ||
Wamuu jams his fingers into the opponent's neck before slamming them into the ground. | Wamuu jams his fingers into the opponent's neck before slamming them into the ground. | ||
* | *Leaves the opponent right next to Wamuu. | ||
* | *Aside from unique animations and direction, both Throws are identical. | ||
}} | }} | ||
}} | }} | ||
Line 624: | Line 678: | ||
|data= | |data= | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
|damage=35, 20, 40 | |damage=95 (35, 20, 40) | ||
|guard= | |guard=Mid | ||
|startup= | |startup= | ||
|active= | |active= | ||
Line 683: | Line 737: | ||
|data= | |data= | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
|damage= | |damage= | ||
|guard= | |guard= | ||
|startup= | |startup= | ||
Line 721: | Line 775: | ||
*Activation is permanent and lasts between rounds. | *Activation is permanent and lasts between rounds. | ||
*Causes Wamuu's normals to deal chip damage. | *Causes Wamuu's normals to deal chip damage. | ||
*Enables use of "[[#236X|Whooosh!]]". | *Enables use of "[[JoJo's Bizarre Adventure: All-Star Battle R/Wamuu#236X|Whooosh!]]". | ||
*Disables the use of "[[JoJo's Bizarre Adventure: All-Star Battle R/Wamuu#5S|Wind Mode]]" and "[[JoJo's Bizarre Adventure: All-Star Battle R/Wamuu#22S|Vapor Barrier]]" when activated. | *Disables the use of "[[JoJo's Bizarre Adventure: All-Star Battle R/Wamuu#5S|Wind Mode]]" and "[[JoJo's Bizarre Adventure: All-Star Battle R/Wamuu#22S|Vapor Barrier]]" when activated. | ||
}} | }} | ||
Line 736: | Line 790: | ||
|data= | |data= | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
|damage=8*8, 5*11, 30 | |damage=149 (8*8, 5*11, 30) | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup= | ||
Line 758: | Line 812: | ||
|image3=JJASBR_Wamuu_GHA_(3).png | |image3=JJASBR_Wamuu_GHA_(3).png | ||
|caption3= | |caption3= | ||
|image4=JJASBR_Wamuu_GHA_(4).png | |||
|caption4= | |||
|name=Ultimate Technique! Atmospheric Rift | |name=Ultimate Technique! Atmospheric Rift | ||
|input=236L+M+H | |input=236L+M+H | ||
Line 771: | Line 827: | ||
|description= | |description= | ||
Wamuu turns his horn into a giant wind-based drill and swings the razor-sharp stream of air to knock the opponent into the air above him. He then rapidly juggles them above his head with the drill, and finishes by focusing the drill into his opponent for a powerful attack that sends them flying. | Wamuu turns his horn into a giant wind-based drill and swings the razor-sharp stream of air to knock the opponent into the air above him. He then rapidly juggles them above his head with the drill, and finishes by focusing the drill into his opponent for a powerful attack that sends them flying. | ||
*Non-cinematic until the final 9 hits. | *Initial hit reaches past halfscreen. | ||
*Non-cinematic until the final 9 hits; can be blocked all the way. | |||
}} | }} | ||
}} | }} |
Revision as of 19:23, 25 November 2022
Introduction
Insert character introduction here.
- Life Regeneration: Part of the damage Wamuu receives is converted into silver, residual health, which he passively recovers over time.
- Modes: Wamuu has three different installs, all of which change the properties on his special moves.
- Step Dash: In place of a run, Wamuu possesses a step dash, which covers a longer distance than most dashes. This makes him one of two characters who lack the ability to run, the other being Johnny Joestar (while Dismounted).
Playstyle
![]() |
|
Pros | Cons |
|
|
Modes
Wamuu has access to several installs in order to enhance his abilities.
- Wind Mode (Mode 1) is activated by pressing the Style button, and costs no meter. This Mode enhances Wamuu's special moves by increasing their damage and adding other properties, such as brief invisibilty (which brings immunity against most projectiles). This Mode also shortens Wamuu's jump arc in addition to making said jump faster.
- Vapor Barrier (Mode 2) is activated by pressing 22S, and costs one bar. This Mode further enhances Wamuu's special moves, in addition to making Wamuu invisible and immune to most projectiles. Wamuu's jump is at its fastest (and his jump arc at its shortest) in this Mode.
- I shall see with the wind. (Mode 3) is Wamuu's final install, and is activated by pressing 63214+two attack buttons. For the cost of two bars, Wamuu enhances his special moves the most, gains access to "Whooosh!", and can deal chip damage with his normals. Unlike the previous modes, Wamuu's jump is not altered in any way.
The following moves are affected by all Modes:
- Raging Tornado Aftermath!
- Never stand in my shadow!
- He bent backwards!
- I, Wamuu, will now consider you to be worthy prey!
- Victim of your own delusion
The tradeoff for using Mode is that while in "Wind Mode" and "Vapor Barrier", Wamuu is unable to build any meter until he either turns off Mode (by pressing Style again, only in Mode 1), uses an HHA or GHA, or is forcefully knocked out of the install by taking a hard knockdown. Additionally, activating "I shall see with the wind." locks Wamuu out of his other two installs for the rest of the match, each of which have their own advantages.
Stats
Style | Health | Low Health Mode | Hashtag(s) |
---|---|---|---|
Mode | 950 | Rumble | #ASBR_WAM #ASBR_WMU |
Move List
Normal Moves
5L
5L
|
---|
5M
5M
|
---|
5H
5H
|
---|
2L
2L
|
---|
2M
2M
|
---|
2H
2H
|
---|
6H
6H
With the strength of a pillar! |
---|
JL
j.L
|
---|
JM
j.M
|
---|
JH
j.H
|
---|
Special Moves
236X
Whooosh!
236L/M/H |
---|
623X
Never stand in my shadow!
623L/M/H |
---|
214X
He bent backwards!
214L/M/H |
---|
214X-X
He bent backwards! (Follow-Up)
214L/M/H~L/M/H |
---|
421X
I, Wamuu, will now consider you to be worthy prey!
421L/M/H |
---|
22H
Victim of your own delusion
22H |
---|
J421X
I, Wamuu, will now consider you to be worthy prey! (Air)
j.421L/M/H |
---|
236S
Raging Tornado Aftermath!
236S |
---|
System Mechanics
Throw
Throw Go for the throat and lungs! 5/4 + Any Two Attack Buttons Forward Forward Back Back
|
---|
Assist
Assist
He bent backwards! |
---|
5S
Wind Mode 5S Animation Animation Mode On Mode On
|
---|
22S
Vapor Barrier 22S Animation Animation Mode On Mode On
|
---|
63214XX
I shall see with the wind. 63214 + Any Two Attack Buttons Animation Animation Mode On Mode On
|
---|
Heart Heat Attack
Ultimate Technique! Divine Sandstorm!
236 + Any Two Attack Buttons |
---|
Great Heat Attack
Ultimate Technique! Atmospheric Rift
236L+M+H |
---|