JoJo's Bizarre Adventure: All-Star Battle R/Enrico Pucci (Final): Difference between revisions

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===Unique Mechanic<!--Replace this with the name of the mechanic!-->===
===Unique Mechanic<!--Replace this with the name of the mechanic!-->===
Explain character-specific mechanic here, if applicable. <!--Things like Akira Charge, Hermes Sticker, Mariah Mag Gauge, explain how they work exactly-->
Explain character-specific mechanic here, if applicable. <!--Things like Akira Charge, Hermes Sticker, Mariah Mag Gauge, explain how they work exactly-->  
 
putting this info here for whoever decides to write this page: c moon s.on 214X and 236X bleed lasts 6 seconds and deals 97.5(i dont know if the damage gets rounded up or down) damage
putting this info here for whoever decides to write this page: c moon s.on 214X and 236X bleed lasts 6 seconds and deals 97.5(i dont know if the damage gets rounded up or down) damage



Revision as of 17:08, 3 December 2022

Introduction

Insert character introduction here.

  • Notable Trait: Explain Notable Trait.
Playstyle
File:JJASBR Pucci Final Small Icon.png Enrico Pucci (Final) is a ABC character who utilizes their XYZ
Pros Cons
  • Pro 1: TBD
  • Pro 2: TBD
  • Pro 3: TBD
  • Con 1: TBD
  • Con 2: TBD

Unique Mechanic

Explain character-specific mechanic here, if applicable.

putting this info here for whoever decides to write this page: c moon s.on 214X and 236X bleed lasts 6 seconds and deals 97.5(i dont know if the damage gets rounded up or down) damage

Stats

Style Health Low Health Mode Hashtag(s)
Stand 900 Rumble #ASBR_FPU


Move List

JJASBR User Icon.png
Whitesnake
C-Moon
Made In Heaven

Stand Off

Normal Moves

5L
5L
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
- - - - - - -
  • Notes 1
  • Notes 2
5M
5M
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
- - - - - - -
  • Notes 1
  • Notes 2
5H
5H
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
- - - - - - -
  • Notes 1
  • Notes 2
2L
2L
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
- - - - - - -
  • Notes 1
  • Notes 2
2M
2M
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
- - - - - - -
  • Notes 1
  • Notes 2
2H
2H
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
- - - - - - -
  • Notes 1
  • Notes 2
3H
3H
Command Normal Name
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
- - - - - - -
  • Notes 1
  • Notes 2
JL
j.L
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
- - - - - - -
  • Notes 1
  • Notes 2
JM
j.M
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
- - - - - - -
  • Notes 1
  • Notes 2
JH
j.H
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
- - - - - - -
  • Notes 1
  • Notes 2

Special Moves

236X
Special Move 1
236L/M/H
Version Damage Guard Startup Active Recovery Block Adv. Hit Adv.
Light - - - - - - -
Medium - - - - - - -
Heavy - - - - - - -

Move description.


L version:

  • Notes 1
  • Notes 2

M version:

  • Notes 1
  • Notes 2

H version:

  • Notes 1
  • Notes 2
623X
Special Move 2
623L/M/H
Version Damage Guard Startup Active Recovery Block Adv. Hit Adv.
Light - - - - - - -
Medium - - - - - - -
Heavy - - - - - - -

Move description.


L version:

  • Notes 1
  • Notes 2

M version:

  • Notes 1
  • Notes 2

H version:

  • Notes 1
  • Notes 2
63214X
Special Move 3
63214L/M/H
Version Damage Guard Startup Active Recovery Block Adv. Hit Adv.
Light - - - - - - -
Medium - - - - - - -
Heavy - - - - - - -

Move description.


L version:

  • Notes 1
  • Notes 2

M version:

  • Notes 1
  • Notes 2

H version:

  • Notes 1
  • Notes 2

Whitesnake

Normal Moves

Whitesnake 5L
5L
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
- - - - - - -
  • Notes 1
  • Notes 2
Whitesnake 5M
5M
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
- - - - - - -
  • Notes 1
  • Notes 2
Whitesnake 5H
5H
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
- - - - - - -
  • Notes 1
  • Notes 2
Whitesnake 2L
2L
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
- - - - - - -
  • Notes 1
  • Notes 2
Whitesnake 2M
2M
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
- - - - - - -
  • Notes 1
  • Notes 2
Whitesnake 2H
2H
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
- - - - - - -
  • Notes 1
  • Notes 2
Whitesnake 3H
3H
Stand On Command Normal Name
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
- - - - - - -
  • Notes 1
  • Notes 2
Whitesnake JL
j.L
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
- - - - - - -
  • Notes 1
  • Notes 2
Whitesnake JM
j.M
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
- - - - - - -
  • Notes 1
  • Notes 2
Whitesnake JH
j.H
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
- - - - - - -
  • Notes 1
  • Notes 2

Special Moves

Whitesnake 236X-6X
Stand On Special Move 1
236L/M/H
Version Damage Guard Startup Active Recovery Block Adv. Hit Adv.
Light - - - - - - -
Medium - - - - - - -
Heavy - - - - - - -

Move description.


L version:

  • Notes 1
  • Notes 2

M version:

  • Notes 1
  • Notes 2

H version:

  • Notes 1
  • Notes 2
Whitesnake 623X
Stand On Special Move 2
623L/M/H
Version Damage Guard Startup Active Recovery Block Adv. Hit Adv.
Light - - - - - - -
Medium - - - - - - -
Heavy - - - - - - -

Move description.


L version:

  • Notes 1
  • Notes 2

M version:

  • Notes 1
  • Notes 2

H version:

  • Notes 1
  • Notes 2
Whitesnake 63214X
Stand On Special Move 3
63214L/M/H
Version Damage Guard Startup Active Recovery Block Adv. Hit Adv.
Light - - - - - - -
Medium - - - - - - -
Heavy - - - - - - -

Move description.


L version:

  • Notes 1
  • Notes 2

M version:

  • Notes 1
  • Notes 2

H version:

  • Notes 1
  • Notes 2

C-Moon

Normal Moves

C-Moon 5L
5L
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
- - - - - - -
  • Notes 1
  • Notes 2
C-Moon 5M
5M
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
- - - - - - -
  • Notes 1
  • Notes 2
C-Moon 5H
5H
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
- - - - - - -
  • Notes 1
  • Notes 2
C-Moon 2L
2L
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
- - - - - - -
  • Notes 1
  • Notes 2
C-Moon 2M
2M
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
- - - - - - -
  • Notes 1
  • Notes 2
C-Moon 2H
2H
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
- - - - - - -
  • Notes 1
  • Notes 2
C-Moon 3H
3H
Stand On Command Normal Name
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
- - - - - - -
  • Notes 1
  • Notes 2
C-Moon JL
j.L
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
- - - - - - -
  • Notes 1
  • Notes 2
C-Moon JM
j.M
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
- - - - - - -
  • Notes 1
  • Notes 2
C-Moon JH
j.H
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
- - - - - - -
  • Notes 1
  • Notes 2

Special Moves

C-Moon 236X-6X
Stand On Special Move 1
236L/M/H
Version Damage Guard Startup Active Recovery Block Adv. Hit Adv.
Light - - - - - - -
Medium - - - - - - -
Heavy - - - - - - -

Move description.


L version:

  • Notes 1
  • Notes 2

M version:

  • Notes 1
  • Notes 2

H version:

  • Notes 1
  • Notes 2
C-Moon 623X
Stand On Special Move 2
623L/M/H
Version Damage Guard Startup Active Recovery Block Adv. Hit Adv.
Light - - - - - - -
Medium - - - - - - -
Heavy - - - - - - -

Move description.


L version:

  • Notes 1
  • Notes 2

M version:

  • Notes 1
  • Notes 2

H version:

  • Notes 1
  • Notes 2
C-Moon 63214X
Stand On Special Move 3
63214L/M/H
Version Damage Guard Startup Active Recovery Block Adv. Hit Adv.
Light - - - - - - -
Medium - - - - - - -
Heavy - - - - - - -

Move description.


L version:

  • Notes 1
  • Notes 2

M version:

  • Notes 1
  • Notes 2

H version:

  • Notes 1
  • Notes 2

Made In Heaven

Normal Moves

MIH 5L
5L
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
- - - - - - -
  • Notes 1
  • Notes 2
MIH 5M
5M
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
- - - - - - -
  • Notes 1
  • Notes 2
MIH 5H
5H
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
- - - - - - -
  • Notes 1
  • Notes 2
MIH 2L
2L
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
- - - - - - -
  • Notes 1
  • Notes 2
MIH 2M
2M
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
- - - - - - -
  • Notes 1
  • Notes 2
MIH 2H
2H
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
- - - - - - -
  • Notes 1
  • Notes 2
MIH 3H
3H
Stand On Command Normal Name
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
- - - - - - -
  • Notes 1
  • Notes 2
MIH JL
j.L
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
- - - - - - -
  • Notes 1
  • Notes 2
MIH JM
j.M
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
- - - - - - -
  • Notes 1
  • Notes 2
MIH JH
j.H
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
- - - - - - -
  • Notes 1
  • Notes 2

Special Moves

MIH 236X-6X
Stand On Special Move 1
236L/M/H
Version Damage Guard Startup Active Recovery Block Adv. Hit Adv.
Light - - - - - - -
Medium - - - - - - -
Heavy - - - - - - -

Move description.


L version:

  • Notes 1
  • Notes 2

M version:

  • Notes 1
  • Notes 2

H version:

  • Notes 1
  • Notes 2
MIH 623X
Stand On Special Move 2
623L/M/H
Version Damage Guard Startup Active Recovery Block Adv. Hit Adv.
Light - - - - - - -
Medium - - - - - - -
Heavy - - - - - - -

Move description.


L version:

  • Notes 1
  • Notes 2

M version:

  • Notes 1
  • Notes 2

H version:

  • Notes 1
  • Notes 2
MIH 63214X
Stand On Special Move 3
63214L/M/H
Version Damage Guard Startup Active Recovery Block Adv. Hit Adv.
Light - - - - - - -
Medium - - - - - - -
Heavy - - - - - - -

Move description.


L version:

  • Notes 1
  • Notes 2

M version:

  • Notes 1
  • Notes 2

H version:

  • Notes 1
  • Notes 2

System Mechanics

Throw
Throw
Throw Name
5/4 + Any Two Attack Buttons
Version Damage Guard Startup Active Recovery Block Adv. Hit Adv.
Forward - - - - - - -
  • Notes 1
  • Notes 2
Back - - - - - - -
  • Notes 1
  • Notes 2
Assist
Assist
Assist Name
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
- - - - - - -
  • Notes 1
  • Notes 2
5S
Stand On/Off
5S
Stand On
Stand On
Stand Off
Stand Off
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
- - - - - - -

Summons Pucci's current stand, altering Pucci's moveset and abilities.

System Mechanic
Unique System Mechanic
22S
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
- - - - - - -
  • Notes 1
  • Notes 2

Heart Heat Attack

HHA
236 + Any Two Attack Buttons
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
- - - - - - -
  • Notes 1
  • Notes 2

Great Heat Attack

GHA
236L+M+H
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
- - - - - - -
  • Notes 1
  • Notes 2

Navigation

General
FAQ
Controls
Stages
HUD
System
Esoterics
Character Data
Patch Notes
Glossary
JJASBR Part 1 Emblem.png
Phantom Blood
Jonathan
Zeppeli
Speedwagon
Dio Brando
JJASBR Part 2 Emblem.png
Battle Tendency
Joseph
Caesar
Lisa Lisa
Stroheim
Wamuu
Esidisi
Kars
JJASBR Part 3 Emblem.png
Stardust Crusaders
Jotaro (Part 3)
Old Joseph
Avdol
Kakyoin
Polnareff
Iggy
Hol Horse
Mariah
Pet Shop
Vanilla Ice
DIO
JJASBR Part 4 Emblem.png
Diamond is Unbreakable
Josuke (Part 4)
Jotaro (Part 4)
Koichi
Okuyasu
Yukako
Rohan
Shigechi
Yuya
Keicho
Akira
Kira
Kosaku
JJASBR Part 5 Emblem.png
Vento Aureo
Giorno
Bucciarati
Mista
Narancia
Fugo
Trish
Abbacchio
Prosciutto
Ghiaccio
Risotto
Diavolo
JJASBR Part 6 Emblem.png
Stone Ocean
Jolyne
Ermes
Foo Fighters
Anasui
Weather
Pucci (WS)
Pucci (Final)
JJASBR Part 7 Emblem.png
Steel Ball Run
Johnny
Gyro
Diego
AW Diego
Valentine
JJASBR Part 8 Emblem.png
JoJolion
Josuke (Part 8)
Wonder of U
Baoh the Visitor
Baoh