JoJo's Bizarre Adventure: All-Star Battle R/Esidisi: Difference between revisions
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Esidisi performs a spinning sweeping kick. | Esidisi performs a spinning sweeping kick. | ||
*Provides hard knockdown. | *Provides hard knockdown. | ||
* | *Esidisi can combo off of it, unlike most sweeps. | ||
*One of Esidisi's best buttons, as it can confirm into a full combo from any distance on hit. | *One of Esidisi's best buttons, as it can confirm into a full combo from any distance on hit. | ||
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Esidisi performs a jumping knee attack. | Esidisi performs a jumping knee attack. | ||
*Good for jump-ins and juggles. | *Good for jump-ins and juggles. | ||
*Can cross up | *Can cross up; better than j.L in this regard. | ||
}} | }} | ||
}} | }} | ||
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|description= | |description= | ||
Esidisi attacks with veins from his fingers. | Esidisi attacks with veins from his fingers. | ||
*Different versions | *Different versions increase the range and amount of hits in proportion of the strength of the button pressed. | ||
*Does not knock down. | *Does not knock down. | ||
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|description= | |description= | ||
Esidisi attacks with veins from all over his body. | Esidisi attacks with veins from all over his body. | ||
*Different versions | *Different versions increase the range and amount of hits in proportion of the strength of the button pressed. | ||
*Does not knock down. | *Does not knock down. | ||
*Can be followed up with "Simmer like a stew!". | *Can be followed up with "Simmer like a stew!". | ||
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*Can only be used if Modes are active. | *Can only be used if Modes are active. | ||
*This is a hitgrab. | *This is a hitgrab. | ||
}} | }} | ||
}} | }} | ||
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{{AttackData-ASBR | {{AttackData-ASBR | ||
|version=Light | |version=Light | ||
|damage=Mode 1: | |damage=Mode 1: 67 (14*<span style="text-decoration:overline;">3</span>, 24)<br>Mode 2: 85 (20.<span style="text-decoration:overline;">3</span>*3, 24) | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup= | ||
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|version=Medium | |version=Medium | ||
|header=no | |header=no | ||
|damage=Mode 1: | |damage=Mode 1: 75 (16*<span style="text-decoration:overline;">3</span>, 26)<br>Mode 2: 93 (22.<span style="text-decoration:overline;">3</span>*3, 26) | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup= | ||
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|version=Heavy | |version=Heavy | ||
|header=no | |header=no | ||
|damage=Mode 1: 18*3, 28<br>Mode 2: 87 (24.<span style="text-decoration:overline;">3</span>*3, | |damage=Mode 1: 83 (18*<span style="text-decoration:overline;">3</span>, 28)<br>Mode 2: 87 (24.<span style="text-decoration:overline;">3</span>*3, 28) | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup= | ||
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*Can only be used if Modes are active. | *Can only be used if Modes are active. | ||
*This is a hitgrab. | *This is a hitgrab. | ||
}} | }} | ||
}} | }} | ||
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|hitadv= | |hitadv= | ||
|description= | |description= | ||
Esidisi attacks | Esidisi attacks by sending his veins along the ground. | ||
*Different versions deal increasing damage and launch the opponent further towards Esidisi, increasing with the strength of the button pressed. | |||
*Affected by Modes. | *Affected by Modes. | ||
**Causes burn on hit. | |||
*Causes crumple on the first hit. | *Causes crumple on the first hit. | ||
*Causes hard knockdown on the second hit. | |||
*Launches the opponent towards Esidisi on the second hit. | *Launches the opponent towards Esidisi on the second hit. | ||
}} | }} | ||
}} | }} | ||
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|data= | |data= | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
|damage=90 (30*3) | |damage=Mode 1: 90 (30*3)<br>Mode 2: 210 (30*7) | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup= | ||
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{{AttackData-ASBR | {{AttackData-ASBR | ||
|version=Mode On | |version=Mode On | ||
|damage= | |damage=0 | ||
|guard= | |guard= | ||
|startup= | |startup= | ||
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|version=Mode Off | |version=Mode Off | ||
|header=no | |header=no | ||
|damage= | |damage=0 | ||
|guard= | |guard= | ||
|startup= | |startup= | ||
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|data= | |data= | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
|damage= | |damage=0 | ||
|guard= | |guard= | ||
|startup= | |startup= | ||
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|hitadv= | |hitadv= | ||
|description= | |description= | ||
Esidisi kicks the opponent. If the kick connects, it will hit the opponent in the abdomen, | Esidisi kicks the opponent. If the kick connects, it will hit the opponent in the abdomen, after which Esidisi kicks the opponent again in a roudhouse-style jump kick. | ||
*This is a hitgrab. | *This is a hitgrab. | ||
*Esidisi moves forward while performing the initial kick. | *Esidisi moves forward while performing the initial kick. |
Revision as of 14:21, 28 December 2022
Introduction
Insert character introduction here.
- Life Regeneration: Part of the damage Esidisi receives is converted into silver, residual health, which he passively recovers over time.
- Modes: Esidisi has two different installs, both of which change the properties on his special moves.
- Burn: Together with Avdol and Koichi, Esidisi's one of the few characters who has access to Burn damage. In the case of Esidisi, a lot of his moves trigger the effect during Heat Control and The Burning King, increasing his damage over time.
Esidisi is a Mode character who uses his flames to outdamage the competition. | |
Pros | Cons |
|
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Modes
Esidisi has access to two installs in order to enhance his abilities.
- Heat Control (Mode 1) is activated by pressing the Style button, and costs no meter. This Mode enhances Esidisi's special moves and shortens the arc of his jump.
- The Burning King (Mode 2) is activated by pressing 22S, and costs one bar. This Mode enhances Esidisi's special moves even further, as well as making his jump arc even shorter.
While either Mode is active, Esidisi generates a burning aura. Anyone near him will slowly take Burn damage, causing them to have their health converted into silver, residual health; while the opponent can passively recover this health over time, getting hit once will remove it permanently.
The following moves are affected by both Modes:
In addition, Esidisi gains access to "Blood like lava" (a rain of projectiles) and "Simmer like a stew!" (a followup to "The Burning King" and "To hell with you!" that can only be used on hit).
The tradeoff for using Mode is that while in either install, Esidisi is unable to build any meter until he either turns off Mode (by pressing Style again, only in Mode 1), uses an HHA, hits with GHA, or is forcefully knocked out of the install by taking a hard knockdown.
Stats
Style | Health | Low Health Mode | Hashtag(s) |
---|---|---|---|
Mode | 800 | Rumble | #ASBR_ESI #ASBR_ACDC |
Move List
Normal Moves
5L
5L
|
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5M
5M
|
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5H
5H
|
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2L
2L
|
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2M
2M
|
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2H
2H
|
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6H
6H
Outta the way! |
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JL
j.L
|
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JM
j.M
|
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JH
j.H
|
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Special Moves
236X
The Burning King
236L/M/H |
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Mode 236X
The Burning King (Mode)
236L/M/H during Mode |
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Mode 236X-6S
Simmer like a stew! (Ground)
236L/M/H~6S during Mode |
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623X
To hell with you!
623L/M/H |
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Mode 623X
To hell with you! (Mode)
623L/M/H during Mode |
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Mode 623X-6S
Simmer like a stew! (Anti-Air)
623L/M/H~6S during Mode |
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22X
I can read you like a book!
22L/M/H |
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63214X
The Burning King: Wheel of Pain
63214L/M/H |
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214S
Blood like lava
214S |
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63214S
How could youuuuuu!
63214S |
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System Mechanics
Throw
Throw
How's this! 5/4 + Any Two Attack Buttons |
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Assist
Assist
The Burning King: Wheel of Pain |
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5S
Heat Control
5S |
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22S
The Burning King
22S |
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Heart Heat Attack
Think fast!
236 + Any Two Attack Buttons |
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Great Heat Attack
Burned to a crisp!
236L+M+H |
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