JoJo's Bizarre Adventure: All-Star Battle R/Robert E. O. Speedwagon: Difference between revisions
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{{ASBR Character Intro|char=Speedwagon|short=spw|content= | {{ASBR Character Intro|char=Speedwagon|short=spw|content= | ||
==Introduction== | ==Introduction== | ||
Robert E.O. Speedwagon, a major ally in ''Phantom Blood'', the first part of ''JoJo's Bizarre Adventure'', is a "stance | Robert E. O. Speedwagon, a major ally in ''Phantom Blood'', the first part of ''JoJo's Bizarre Adventure'', is a "stance change" type of character who can call between two companions in order to adapt to the situation at hand. When accompanied by Tattoo, Speedwagon's kit is focused on starting high-damage combos and applying pressure. On the other hand, when accompanied by the Kempo Fighter, Speedwagon's gameplan is centered around pestering the opponent in neutral. | ||
On offense, Speedwagon can be quite formidable thanks to his wide array of pressure options, strong jump-in normals, and above-average damage output. "[[JoJo's Bizarre Adventure: All-Star Battle R/Robert E.O. Speedwagon#236X|Don't try to bluff, you rich little snot!]]" is his main offensive tool both on block and during combos. Thanks to it being a multi-hitting projectile, Speedwagon is able to Flash Cancel this move and mix up the opponent. | On offense, Speedwagon can be quite formidable thanks to his wide array of pressure options, strong jump-in normals, and above-average damage output. "[[JoJo's Bizarre Adventure: All-Star Battle R/Robert E. O. Speedwagon#236X|Don't try to bluff, you rich little snot!]]" is his main offensive tool both on block and during combos. Thanks to it being a multi-hitting projectile, Speedwagon is able to Flash Cancel this move and mix up the opponent. The move also does a good amount of Guard Damage, so pressure strings often leave the opponent's Guard Gauge low. When accompanied by Tattoo, Speedwagon gains access to the move "[[JoJo's Bizarre Adventure: All-Star Battle R/Robert E. O. Speedwagon#Tattoo 22X|That does it!]]", a fast overhead that can lead to high damage. | ||
On defense, Speedwagon can struggle a bit due to the lack of any reversal options besides [[JoJo's Bizarre Adventure: All-Star Battle R/Robert E.O. Speedwagon#Heart Heat Attack|HHA]] and [[JoJo's Bizarre Adventure: All-Star Battle R/Robert E.O. Speedwagon#Great Heat Attack|GHA]] | On defense, Speedwagon can struggle a bit due to the lack of any reversal options besides [[JoJo's Bizarre Adventure: All-Star Battle R/Robert E. O. Speedwagon#Heart Heat Attack|HHA]] and [[JoJo's Bizarre Adventure: All-Star Battle R/Robert E. O. Speedwagon#Great Heat Attack|GHA]], both of which are meter-dependent, slow, and unsafe. | ||
*'''Stance | *'''Stance Change''': Speedwagon can utilize his unique "Ogre Street" Style to switch between two different companions, altering some of his moves. | ||
{{StrengthsAndWeaknesses | {{StrengthsAndWeaknesses | ||
| intro = [[file:JJASBR_Speedwagon_Small_Icon.png|50px]] '''Robert E.O. Speedwagon''' is a | | intro = [[file:JJASBR_Speedwagon_Small_Icon.png|50px]] '''Robert E. O. Speedwagon''' is a character who can choose to apply pressure or contend neutral by switching between his two companions. | ||
| pros = | | pros = | ||
* '''Strong Pressure:''' Speedwagon has strong pressure and mixup options on block with "[[JoJo's Bizarre Adventure: All-Star Battle R/Robert E.O. Speedwagon#236X|Don't try to bluff, you rich little snot!]]" and his fast overhead "[[JoJo's Bizarre Adventure: All-Star Battle R/Robert E.O. Speedwagon#Tattoo 22X|That does it!]]". | * '''Strong Pressure:''' Speedwagon has strong pressure and mixup options on block with "[[JoJo's Bizarre Adventure: All-Star Battle R/Robert E. O. Speedwagon#236X|Don't try to bluff, you rich little snot!]]" and his fast overhead "[[JoJo's Bizarre Adventure: All-Star Battle R/Robert E. O. Speedwagon#Tattoo 22X|That does it!]]". | ||
* '''Good Aerial Normals:''' All of Speedwagon's jumping normals have very active hitboxes ([[JoJo's Bizarre Adventure: All-Star Battle R/Robert E.O. Speedwagon#j.L|j.L]] and [[JoJo's Bizarre Adventure: All-Star Battle R/Robert E.O. Speedwagon#j.H|j.H]] in particular), which makes them great jump-in options. | * '''Good Aerial Normals:''' All of Speedwagon's jumping normals have very active hitboxes ([[JoJo's Bizarre Adventure: All-Star Battle R/Robert E. O. Speedwagon#j.L|j.L]] and [[JoJo's Bizarre Adventure: All-Star Battle R/Robert E. O. Speedwagon#j.H|j.H]] in particular), which makes them great jump-in options. | ||
* '''High Damage:''' Speedwagon's metered combo routes do very good damage, especially when starting combos with Tattoo as | * '''High Damage:''' Speedwagon's metered combo routes do very good damage, especially when starting combos with Tattoo as the active companion. Similarly, his [[JoJo's Bizarre Adventure: All-Star Battle R/Robert E. O. Speedwagon#Great Heat Attack|GHA]] is one of the most damaging in the entire game. | ||
|cons = | |cons = | ||
* '''No Good Reversals:''' Speedwagon lacks any practical defensive/reversal options, meaning he will be open to setups that other characters could avoid. | * '''No Good Reversals:''' Speedwagon lacks any practical defensive/reversal options, meaning he will be open to setups that other characters could avoid. | ||
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===Ogre Street=== | ===Ogre Street=== | ||
Speedwagon possesses his own unique style in the form of "[[JoJo's Bizarre Adventure: All-Star Battle R/Robert E.O. Speedwagon#5S|Ogre Street]]". By pressing the Style button, Speedwagon can switch his companion to either Tattoo or the Kempo Fighter (referred to as The Asian in-game); most of Speedwagon's special moves change depending on which companion is out (rounds start with Tattoo). Additionally, Speedwagon can use 0.5 HH Gauge to swap between the two in a combo with [[JoJo's Bizarre Adventure: All-Star Battle R/Robert E. O. Speedwagon#Tattoo 6H|each version]] [[JoJo's Bizarre Adventure: All-Star Battle R/Robert E. O. Speedwagon#Kempo 6H|of 6H]]. | Speedwagon possesses his own unique style in the form of "[[JoJo's Bizarre Adventure: All-Star Battle R/Robert E. O. Speedwagon#5S|Ogre Street]]". By pressing the Style button, Speedwagon can switch his companion to either Tattoo or the Kempo Fighter (referred to as The Asian in-game); most of Speedwagon's special moves change depending on which companion is out (rounds start with Tattoo). Additionally, Speedwagon can use 0.5 HH Gauge to swap between the two in a combo with [[JoJo's Bizarre Adventure: All-Star Battle R/Robert E. O. Speedwagon#Tattoo 6H|each version]] [[JoJo's Bizarre Adventure: All-Star Battle R/Robert E. O. Speedwagon#Kempo 6H|of 6H]]. | ||
As they act separately from him, Tattoo and the Kempo Fighter will continue performing their respective moves even if Speedwagon is attacked; inversely, they themselves can be struck by the opponent directly to interrupt their moves, even if Speedwagon himself isn't hit. As an additional rule, any move involving either of the two would not be possible if they're a set distance away from Speedwagon, needing to move to his back in order to be used again. | As they act separately from him, Tattoo and the Kempo Fighter will continue performing their respective moves even if Speedwagon is attacked; inversely, they themselves can be struck by the opponent directly to interrupt their moves, even if Speedwagon himself isn't hit. As an additional rule, any move involving either of the two would not be possible if they're a set distance away from Speedwagon, needing to move to his back in order to be used again. | ||
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*Launches opponents on hit. | *Launches opponents on hit. | ||
*Special-cancelable. | *Special-cancelable. | ||
*Reflects non-HHA/ | *Reflects non-HHA/GHA projectiles. | ||
*Can be chained into [[JoJo's Bizarre Adventure: All-Star Battle R/Robert E. O. Speedwagon#5S|Ogre Street]] on hit, block or whiff for the cost of 0.5 Gauge. | *Can be chained into [[JoJo's Bizarre Adventure: All-Star Battle R/Robert E. O. Speedwagon#5S|Ogre Street]] on hit, block or whiff for the cost of 0.5 Gauge. | ||
}} | }} | ||
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Speedwagon lets out a battle cry and swings his sledgehammer forward. On a successful hit, him and his two companions charge the opponent all at once to knock them down. As they recover, Speedwagon flips and launches his bladed bowler hat, which begins shredding into the opponent. | Speedwagon lets out a battle cry and swings his sledgehammer forward. On a successful hit, him and his two companions charge the opponent all at once to knock them down. As they recover, Speedwagon flips and launches his bladed bowler hat, which begins shredding into the opponent. | ||
*Rather short range. | *Rather short range. | ||
*Second most damaging non-counter GHA in the game. | |||
}} | }} | ||
}} | }} |
Revision as of 16:33, 16 January 2023
Introduction
Robert E. O. Speedwagon, a major ally in Phantom Blood, the first part of JoJo's Bizarre Adventure, is a "stance change" type of character who can call between two companions in order to adapt to the situation at hand. When accompanied by Tattoo, Speedwagon's kit is focused on starting high-damage combos and applying pressure. On the other hand, when accompanied by the Kempo Fighter, Speedwagon's gameplan is centered around pestering the opponent in neutral.
On offense, Speedwagon can be quite formidable thanks to his wide array of pressure options, strong jump-in normals, and above-average damage output. "Don't try to bluff, you rich little snot!" is his main offensive tool both on block and during combos. Thanks to it being a multi-hitting projectile, Speedwagon is able to Flash Cancel this move and mix up the opponent. The move also does a good amount of Guard Damage, so pressure strings often leave the opponent's Guard Gauge low. When accompanied by Tattoo, Speedwagon gains access to the move "That does it!", a fast overhead that can lead to high damage.
On defense, Speedwagon can struggle a bit due to the lack of any reversal options besides HHA and GHA, both of which are meter-dependent, slow, and unsafe.
- Stance Change: Speedwagon can utilize his unique "Ogre Street" Style to switch between two different companions, altering some of his moves.
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Pros | Cons |
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Ogre Street
Speedwagon possesses his own unique style in the form of "Ogre Street". By pressing the Style button, Speedwagon can switch his companion to either Tattoo or the Kempo Fighter (referred to as The Asian in-game); most of Speedwagon's special moves change depending on which companion is out (rounds start with Tattoo). Additionally, Speedwagon can use 0.5 HH Gauge to swap between the two in a combo with each version of 6H.
As they act separately from him, Tattoo and the Kempo Fighter will continue performing their respective moves even if Speedwagon is attacked; inversely, they themselves can be struck by the opponent directly to interrupt their moves, even if Speedwagon himself isn't hit. As an additional rule, any move involving either of the two would not be possible if they're a set distance away from Speedwagon, needing to move to his back in order to be used again.
Stats
Style | Health | Low Health Mode | Hashtag(s) |
---|---|---|---|
Ogre Street | 950 | Rumble | #ASBR_SPW |
Move List
Normal Moves
5L
5L
|
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5M
5M
|
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5H
5H
|
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2L
2L
|
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2M
2M
|
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2H
2H
|
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JL
j.L
|
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JM
j.M
|
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JH
j.H
|
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Special Moves
236X
Don't try to bluff, you rich little snot!
236L/M/H |
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![Tattoo Tattoo](/images/thumb/4/47/JJASBR_Tattoo_Icon.png/80px-JJASBR_Tattoo_Icon.png)
![The Kempo Fighter The Kempo Fighter](/images/thumb/5/50/JJASBR_Kempo_Icon.png/80px-JJASBR_Kempo_Icon.png)
Tattoo 6H
This guy reeks!
6H |
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Tattoo 623X
Go nuts with those knives, boys!
623L/M/H |
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Tattoo 214X
GYAAAAAAAH!
214L/M/H |
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Tattoo 22X
That does it!
22L/M/H |
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Kempo 6H
He smells worse than vomit!
6H |
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Kempo 623X
Martial Arts, the Eastern mystery!
623L/M/H |
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Kempo 214X
Aren't you acting tough!
214L/M/H |
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Kempo 22X
You've got a lot to learn...
22L/M/H |
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System Mechanics
Throw
Throw
Bastard! 5/4 + Any Two Attack Buttons |
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Assist
Assist
Don't try to bluff, you rich little snot! |
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5S
Ogre Street
5S |
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Heart Heat Attack
Hand over all you're got!
236 + Any Two Attack Buttons |
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Great Heat Attack
Ha ha! The blade went right to the bone!
236L+M+H |
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