JoJo's Bizarre Adventure: All-Star Battle R/Enrico Pucci (Final): Difference between revisions

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*Each character has a unique animation for falling victim to this attack.
*Each character has a unique animation for falling victim to this attack.
*Very slow for a counter; rarely has uses.
*Very slow for a counter; rarely has uses.
*Strangely cannot combo off it if the move that activates it is an air move.
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<div id="movelist-3" class="movelist"><!-- C-Moon Move List -->
<div id="movelist-3" class="movelist"><!-- C-Moon Move List -->
===C-Moon===
===C-Moon===
====Normal Moves====
====Normal Moves====

Revision as of 10:02, 1 February 2023

Introduction

This article is about Enrico Pucci's evolved incarnation, primarily known as "Final Pucci". For information about his base incarnation, see Enrico Pucci (Whitesnake).

In order to accomplish the long-dead DIO's plan to "achieve heaven", Enrico Pucci, the main antagonist of the sixth part of JoJo's Bizarre Adventure, Stone Ocean, seeks to merge with the Green Baby created from DIO's bone in order to evolve his Stand. True to his designs, Pucci must invest time and patience throughout the match, but is rewarded with new forms that alter his moveset in various ways.

At the beginning of the match, Pucci has access to Whitesnake, his initial Stand. With it, Pucci has the ability to seal the opponent’s special moves by comboing into his HHA, or through his "It's mine!" command grab. Once he has done this, Pucci can make use of his "I order you!" projectile while in Stand Off; the projectile sends opponents backwards on air hit, granting Pucci some breathing space. Alternatively, he can make use of "You shall be crucified!" as a combo extender and ender, granting Pucci a hard knockdown in the latter case, which works in his favor more than other characters: he can spend any hard knockdown chanting the "14 Words", the key to his evolution.

Once all the words have been chanted, Pucci will gain access to his evolved Stand: C-Moon. In Stand Off, C-Moon grants Pucci access to new heavy normals, as well as a new special move in "Be gone!"; this new move grants Pucci an effective anti-air option as well as a hard knockdown, making it a reliable combo ender. In Stand On, Pucci gains a completely new moveset that, while sacrificing the ability to seal special moves, opens the way for massive damage, which is partly the result of C-Moon's ability to cause a DOT effect; said effect is applied through its unblockable special moves, which Pucci can utilize in conjunction with Stand Rush to ensure he can open up his opponent. Pucci also gains a counter in the form of "My body is the basis!", which launches the opponent away on activation.

The final step of the plan requires Pucci to successfully use his GHA, only available through C-Moon. Once this is done, Pucci acquires his final Stand: Made in Heaven. For the rest of the round, Pucci will become significantly faster than the opponent, and has a deadly mixup game with his new teleport, "Where is he?!", which allows him access to overheads and crossups to overwhelm the opponent

However, all of this is offset by major drawbacks. While boosted by the ability to seal the opponent's special moves, Whitesnake's kit is very limited (particularly while in Stand On), as it doesn't have many combo extenders, severely limiting Pucci's damage output. Pucci is also very momentum-focused: chanting the "14 Words" eats up not only meter that could be used for combos, but also time that could be used for okizeme. C-Moon can help Pucci make a major comeback, but achieving it in the first place is not an easy task, as Pucci must bide his time and options to obtain as much of an advantage over the opponent as possible.

  • Evolution: Pucci is able to evolve his Stand during battle, gaining access to new moves and abilites.
  • Option Sealing: With Whitesnake, Pucci has the ability to steal people's DISCs, which will seal certain actions for the opponent and limit their options against him.
  • Turn you inside-out!: With C-Moon, Pucci has access to multiple attacks the opponent cannot block, which will also cause them to lose health over time.
  • Made in Heaven: Once per match, Pucci can accelerate time while slowing down the opponent, granting him access to a strong win condition.
Playstyle
JJASBR Final Pucci Small Icon.png Enrico Pucci (Final) is a Stand character who evolves as the battle progresses.
Pros Cons
  • Move Sealing: By comboing into his HHA, Pucci can limit the opponent's answers against him, leaving them at a severe disadvantage.
  • Snowball: With strong momentum, Pucci can evolve his Stand into C-Moon, granting him access to stronger tools, high damage and the potential to trigger Made in Heaven.
  • Good Normals: Pucci has an array of good normals at his disposal in all forms, which can be good for poking, jump-ins, air to airs, etc.
  • Made in Heaven: By succesfully using his GHA, Pucci's Stand further evolves into Made in Heaven, which turns him into an absolute force to be reckoned with
  • Limited Moveset: Pucci always starts matches with Whitesnake, which features a limited toolkit.
  • Meter Hungry: Evolving Pucci's Stand into C-Moon requires using "14 Words", which costs HH Gauge. While the amount needed to use the move is minimal, Pucci needs to make use of it several times in quick succession, impacting his reserves.
  • Learning Curve: Due to his multiple Stands and the ways each one change his moveset, Pucci has a significantly higher learning curve than most characters.
  • Low Damage: Whitesnake and Made in Heaven both have relatively low damage outputs. While the latter can get around it by spending meter, Whitesnake will not yield amazing damage even with max meter investment
  • Allergic to Zoning: Characters that boast good projectiles or has measures against zoning will give Pucci a hard time in neutral, as using his "I order you!" projectile becomes a lot harder

The Green Baby Gauge

Only available with Whitesnake at Pucci's disposal, the Green Baby Gauge manifests as 14 rhombus units displayed above his Heart Heat Gauge. When using "14 Words", Pucci will bring out the Green Baby and speak to it, filling one rhombus (which turns from light grey to purple). Succesfully filling all 14 will cause Whitesnake to evolve, turning it into C-Moon.

While the evolution is normally irreversible, C-Moon will revert to Whitesnake if Pucci is hit by Kosaku Kawajiri's "Bites the Dust". The Green Baby Gauge will also be emptied, requiring him to fill it again in order to evolve once more.

DISCs

Only available with Whitesnake at Pucci's disposal, this mechanic grants Pucci the ability to take a DISC from the opponent by hitting them with "It's mine!" or "So it was already done...". When the DISC is stolen, the opponent loses the ability to use any command normals, special moves or Style actions (except for Stand On/Off and Mount/Dismount). If the opponent attempts to use something they've been sealed out of, they temporarily get staggered.

After a DISC is taken, the effects will stay in place until the round ends, or until the opponent picks up the DISC. The opponent can make Pucci drop the DISC by hitting him, with the DISC usually ending up behind them; it can then be picked up by crouching on top of it, but Pucci is also able to pick it back up to conceal it. Being captured by a Throw and being hit by a Reversal Assist both count as Pucci being hit, making him drop the DISC. If Pucci lands a DISC-stealing move while there's a DISC somewhere on the ground, the DISC will disappear from the ground until Pucci is hit again.

Turn you inside-out!

Only available with C-Moon at Pucci's disposal, this is a status effect that is inflicted when any of C-Moon's unblockable special moves hit the opponent. On hit, the opponent is affected by C-Moon's gravity-altering effects and will become Inverted, making them slowly lose health over time. The effect normally lasts 6 seconds (dealing roughly 97.5 damage if it runs its course) and will not go away if Pucci is hit; however, if a second unblockable attack connects while the effect is active, it will be canceled. While active, the opponent's torso visually has blood continuously spewing out.

Made in Heaven

While Made in Heaven is active, Pucci will move at almost triple his speed, and his run and backdash have a unique animation where he becomes invisible (however his hitbox will still remain). As a result, Pucci's attacks with Made in Heaven are much faster and the opponent will have to endure an onslaught of Pucci attempting to open up the opponent with hard to react overheads that utilize his special teleport, "Where is he?!". Special animations performed by the opponent (such as Throws, HHAs, and GHAs) temporarily return the speed to normal until the animation in question ends. Pucci's accelerated speed will also return to normal upon getting hit, allowing him to be properly comboed.

However, Made in Heaven can only be successfully activated once per match, becoming permanently unavailable afterwards. After the round ends, Pucci begins the next round with C-Moon, his Heart Heat Gauge becomes empty, and the stage will return to its original form. Additionally, if Pucci is hit by Kosaku Kawajiri's "Bites the Dust" with Made in Heaven active, Pucci's Stand will revert all the way back to Whitesnake, with the Green Baby Gauge becoming empty; while it is still possible to evolve into C-Moon again, Made in Heaven will remain lost due to its once-per-match rule.

Stats

Style Health Low Health Mode Hashtag(s)
Stand 900 Rumble #ASBR_FPU
JJASBR Final Pucci Artwork.png

Move List

JJASBR User Icon.png
JJASBR WS Icon.png
JJASBR CM Icon.png
JJASBR MIH Icon.png

Stand Off

Normal Moves

5L
5L
JJASBR WS Pucci 5L.png
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
13 Mid - - - - -

Pucci attacks with a backhand fist.

  • Notes 1
  • Notes 2
5M
5M
JJASBR WS Pucci 5M.png
Literal Jesus Kick
Literal Jesus Kick
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
25 Mid - - - - -

Pucci kicks in front. A solid poke.

  • Notes 1
  • Notes 2
5H
5H
JJASBR WS Pucci 5H.png
Whitesnake
Whitesnake
JJASBR Final Pucci CM 5H.png
C-Moon
C-Moon
JJASBR Final Pucci MIH 5H (1).png
JJASBR Final Pucci MIH 5H (2).png
Made in Heaven
Made in Heaven
Version Damage Guard Startup Active Recovery Block Adv. Hit Adv.
Whitesnake 34 Mid - - - - -
C-Moon 50 (16, 34) Mid - - - - -
Made in Heaven 36 (12, 24) Mid - - - - -

Whitesnake

Pucci summons Whitesnake, who attacks with a sideways chop.

  • Notes 1
  • Notes 2

C-Moon

Pucci summons C-Moon, who attacks with an upwards punch.

  • Launches on the second hit.
  • Notes 2

Made in Heaven

Pucci summons Made in Heaven, who slashes twice.

  • Launches on the second hit.
  • Notes 2
2L
2L
JJASBR WS Pucci 2L.png
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
10 Low - - - - -

Pucci jabs downwards with his fingers.

  • Notes 1
  • Notes 2
2M
2M
JJASBR WS Pucci 2M.png
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
20 Low - - - - -

Pucci swipes his arm inwards. A good stagger move in pressure.

  • Notes 1
  • Notes 2
2H
2H
JJASBR WS Pucci 2H.png
Whitesnake
Whitesnake
JJASBR Final Pucci CM 2H.png
C-Moon
C-Moon
JJASBR Final Pucci MIH 2H.png
Made in Heaven
Made in Heaven
Version Damage Guard Startup Active Recovery Block Adv. Hit Adv.
Whitesnake 32 Low - - - - -
C-Moon 34 Low - - - - -
Made in Heaven 34 Low - - - - -

Whitesnake

Pucci summons Whitesnake, who attacks with a sweeping kick.

  • Causes hard knockdown on hit.
  • Notes 2

C-Moon

Pucci summons C-Moon, who attacks with a low kick.

  • Causes hard knockdown on hit.
  • Notes 2

Made in Heaven

Pucci summons Made in Heaven, who swipes its arm outwards.

  • Causes hard knockdown on hit.
  • Notes 2
3H
3H
Pierced through the finger!
JJASBR WS Pucci 3H.png
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
20 Mid - - - - -

Pucci slides forward and attacks with a golden cross hidden under his fingernail.

  • Launches on hit.
  • Notes 2
JL
j.L
JJASBR WS Pucci Jump L.png
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
18 Overhead - - - - -

Pucci jabs in front.

  • Notes 1
  • Notes 2
JM
j.M
JJASBR WS Pucci Jump M.png
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
25 Overhead - - - - -

Pucci kicks below him.

  • Notes 1
  • Notes 2
JH
j.H
JJASBR WS Pucci Jump H.png
Whitesnake
Whitesnake
JJASBR Final Pucci CM Jump H.png
C-Moon
C-Moon
JJASBR Final Pucci MIH Jump H.png
Made in Heaven
Made in Heaven
Version Damage Guard Startup Active Recovery Block Adv. Hit Adv.
Whitesnake 38 Overhead - - - - -
C-Moon 40 Overhead - - - - -
Made in Heaven 40 Overhead - - - - -

Whitesnake

Pucci summons Whitesnake, who attacks with a vertical chop. A good jump-in.

  • Crumples on hit
  • Notes 2

C-Moon

Pucci summons C-Moon, who attacks with a downwards punch.

  • Notes 1
  • Notes 2

Made in Heaven

Pucci summons Made in Heaven, who attacks with a downwards stab.

  • Notes 1
  • Notes 2

Special Moves

236X
I order you!
236L/M/H
JJASBR WS Pucci 236X.png
Version Damage Guard Startup Active Recovery Block Adv. Hit Adv.
Light 40 Mid - - - - -
Medium 40 Mid - - - - -
Heavy 40 Mid - - - - -

Pucci spins around and flings a DISC straight forward as a projectile.

  • The only special move present across all of Pucci's evolutions.
  • The speed varies depending on the button pressed.
  • Launches the opponent very far backwards on air hit.
  • Switching up the versions used occasionally can catch the opponent off guard.

L version:

  • Has the slowest travel speed.

M version:

  • Has an average travel speed.

H version:

  • Has the fastest travel speed.
Whitesnake 214X
You shall be crucified!
214L/M/H with Whitesnake
JJASBR WS Pucci 214X.png
Domine quo vadis?
Domine quo vadis?
Version Damage Guard Startup Active Recovery Block Adv. Hit Adv.
Light 32 Overhead - - - - -
Medium 87 (37, 50) Overhead - - - - -
Heavy 92 (42, 50) Overhead - - - - -

Pucci summons Whitesnake, who delivers a downwards chop while moving forward.

  • Pucci's only standing overhead.
  • Leaves a large gap before it when used in a blockstring, no matter which version is used.

L version:

  • Light version hits once.
  • Causes a groundbounce on hit.

M version:

  • Adds a second chop if the first connects; only hits once on block.
  • The first hit causes a groundbounce.
  • Requires an Assist to convert into a combo, as the first hit cannot be Flash Canceled.

H version:

  • Adds a second chop if the first connects; only hits once on block.
  • The first hit causes a groundbounce.
  • Impossible to combo from, even with meter spent.
  • The only version that can hit OTG, which is its main use. Can be used to OTG even after a Throw.
C-Moon 214X
Be gone!
214L/M/H with C-Moon
JJASBR Final Pucci CM 214X.png
Version Damage Guard Startup Active Recovery Block Adv. Hit Adv.
Light 66 (22*3) Mid - - - - -
Medium 66 (22*3) Mid - - - - -
Heavy 66 (22*3) Mid - - - - -

Pucci summons C-Moon to strike the ground, causing three pieces of debris to be sent upwards in different directions. Coupled with "I order you!", it is an effective zoning tool if the opponent tries to jump over the discs

  • Launches the opponent on hit.
  • Causes a hard knockdown.
  • With three bars, it's a practical GHA setup with Flash Cancel

L version:

  • C-Moon stays next to Pucci.

M version:

  • C-Moon moves forward further.

H version:

  • C-Moon moves forward the furthest.
Whitesnake 22H
14 Words
22H with Whitesnake
JJASBR Final Pucci WS 22X (1).png
The Key to the Kingdom
The Key to the Kingdom
JJASBR Final Pucci WS 22X (2).png
Now I can enter your world, DIO!
Now I can enter your world, DIO!
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
0 - - - - - -

Pucci pulls out the Green Baby and begins speaking to it.

  • Costs 0.1 HH Gauge per use.
  • Whitesnake evolves into C-Moon if all 14 words are successfully chanted.
    • If Pucci's default costume is used, his appearance will change as well.
  • Can hold to chant more words; holding has no additional HH Gauge cost.
  • Pucci can Flash Cancel the recovery to be safe.
  • Rapidly chanting a word and then putting the Green Baby away is a fast (if meter-intensive) way to progress through the words.
C-Moon 22H
My body is the basis!
22H with C-Moon
JJASBR Final Pucci CM 22X (1).png
JJASBR Final Pucci CM 22X (2).png
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
60 - - - - - -

Pucci summons C-Moon, with both posing and bracing themselves for attack. If struck by the opponent, C-Moon shifts gravity to blast the opponent away.

  • Sends the opponent flying away on hit.
  • Does not work against projectiles, Throws, HHAs, or GHAs.

Can cancel into GHA on activation, making it a valid setup if you aren't close to a wall

Whitesnake

Normal Moves

Whitesnake 5L
5L
JJASBR WS Pucci Stand 5L.png
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
13 Mid - - - - -

Whitesnake performs a quick, underhanded chop.

  • Notes 1
  • Notes 2
Whitesnake 5M
5M
JJASBR WS Pucci Stand 5M.png
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
21 Mid - - - - -

Whitesnake attacks with a downwards punch. A decent poke.

  • Notes 1
  • Notes 2
Whitesnake 5H
5H
JJASBR WS Pucci Stand 5H.png
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
34 Mid - - - - -

Whitesnake attacks with a violent sideways chop. Safe on block.

  • Advances further than the Stand-Off version.
  • Can link into 5L when used as a combo starter, though doing so leaves 5H vulnerable to dropping in combo routes due to IPS.
  • Cannot be linked into on block without leaving a gap.
Whitesnake 2L
2L
JJASBR WS Pucci Stand 2L.png
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
12 Low - - - - -

Whitesnake attacks with a quick horizontal chop.

  • Notes 1
  • Notes 2
Whitesnake 2M
2M
JJASBR WS Pucci Stand 2M.png
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
21 Low - - - - -

Whitesnake performs an uppercut. Good for anti-airs

  • Notes 1
  • Notes 2
Whitesnake 2H
2H
JJASBR WS Pucci Stand 2H.png
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
32 Low - - - - -

Whitesnake attacks with a sweeping kick.

  • Pretty much his Stand-Off 2H but with longer range.
  • Slightly shorter than Stand-On 5H.
Whitesnake 3H
3H
Die!
JJASBR WS Pucci Stand 3H.png
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
30 (5*4, 10) Mid - - - - -

Whitesnake lashes out in a 5-hit punch combo.

  • Crumples on hit, making it good for combos.
    • Since only one crumple can be used per combo, starting the combo with an assist that crumples will not allow 3H to do so.
  • Has long range at the end of the attack, but takes very long to reach that point.
Whitesnake JL
j.L
JJASBR WS Pucci Stand Jump L.png
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
18 Overhead - - - - -

Whitesnake jabs in front.

  • Notes 1
  • Notes 2
Whitesnake JM
j.M
JJASBR WS Pucci Stand Jump M.png
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
24 Overhead - - - - -

Whitesnake kicks forward.

  • Great move for air-to-air, as it's a rare launcher aerial that can be combo'd out of on air hit.
  • Notes 2
Whitesnake JH
j.H
JJASBR WS Pucci Stand Jump H.png
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
38 Overhead - - - - -

Whitesnake attacks with a quick vertical chop.

  • Notes 1
  • Notes 2

Special Moves

Whitesnake Stand 63214X
It's mine!
63214L/M/H
JJASBR WS Pucci Stand 63214X (1).png
JJASBR WS Pucci Stand 63214X (2).png
Version Damage Guard Startup Active Recovery Block Adv. Hit Adv.
Light 45 (20+25) Throw - - - - -
Medium 45 (20+25) Throw - - - - -
Heavy 45 (20+25) Throw - - - - -

Whitesnake swings its arm forward, and if it connects, will rip out a DISC from the opponent while throwing them to the ground.

  • A command grab that's very fast across all versions.
  • Steals a DISC from the opponent. Generally outclassed by HHA in this regard, but can still prove useful from time to time.

L version:

  • The fastest version with the shortest range.

M version:

  • Balanced speed and range.

H version:

  • The slowest version with the longest range.
Whitesnake Stand 22X
It's an illusion.
22L/M/H
JJASBR WS Pucci Stand 22X (1).png
Counter
Counter
JJASBR WS Pucci Stand 22X (2).png
Catch
Catch
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
40 - - - - - -

Pucci poses with Whitesnake as he raises his arms. If struck by the opponent, Whitesnake stuns them as the two fade away, leaving the opponent open to attack.

  • Move performance is the same across all versions.
  • Crumples and switches sides on successful activation.
  • Does not work against Throws, HHAs or GHAs.
  • Each character has a unique animation for falling victim to this attack.
  • Very slow for a counter; rarely has uses.
  • Strangely cannot combo off it if the move that activates it is an air move.

C-Moon

Normal Moves

C-Moon 5L
5L
JJASBR Final Pucci CM Stand 5L.png
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
13 Mid - - - - -

C-Moon jabs in front.

  • Notes 1
  • Notes 2
C-Moon 5M
5M
JJASBR Final Pucci CM Stand 5M.png
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
21 Mid - - - - -

C-Moon performs a hook.

  • Notes 1
  • Notes 2
C-Moon 5H
5H
JJASBR Final Pucci CM Stand 5H.png
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
50 (16, 34) Mid - - - - -

C-Moon attacks with an upwards punch.

  • Launches on hit.
  • Notes 2
C-Moon 2L
2L
JJASBR Final Pucci CM Stand 2L.png
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
12 Low - - - - -

C-Moon punches downwards.

  • Notes 1
  • Notes 2
C-Moon 2M
2M
JJASBR Final Pucci CM Stand 2M.png
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
20 Mid - - - - -

C-Moon performs an uppercut.

  • Notes 1
  • Notes 2
C-Moon 2H
2H
JJASBR Final Pucci CM Stand 2H.png
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
34 Low - - - - -

C-Moon attacks with a low kick.

  • Pretty much his Stand-Off 2H but with longer range.
  • Notes 2
C-Moon 3H
3H
Die!
JJASBR Final Pucci CM Stand 3H.png
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
30 (5*4, 10) Mid - - - - -

C-Moon lashes out in a 5-hit punch combo.

  • Crumples on hit, making it good for combos.
    • Since only one crumple can be used per combo, starting the combo with an assist that crumples will not allow 3H to do so.
  • Has long range at the end of the attack, but takes very long to reach that point.
C-Moon JL
j.L
JJASBR Final Pucci CM Stand Jump L.png
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
16 Overhead - - - - -

C-Moon punches in front.

  • Notes 1
  • Notes 2
C-Moon JM
j.M
JJASBR Final Pucci CM Stand Jump M.png
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
24 Overhead - - - - -

C-Moon attacks with an uppercut.

  • Hitbox is positioned in such a way that it barely hits grounded opponents.
  • Launches on hit.
C-Moon JH
j.H
JJASBR Final Pucci CM Stand Jump H.png
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
40 Overhead - - - - -

C-Moon attacks with a downwards punch.

  • Notes 1
  • Notes 2

Special Moves

C-Moon Stand 236X
I only need one punch.
236L/M/H
JJASBR Final Pucci CM Stand 236X.png
Version Damage Guard Startup Active Recovery Block Adv. Hit Adv.
Light 75 (25, 50) Unblockable - - - - -
Medium 75 (25, 50) Unblockable - - - - -
Heavy 75 (25, 50) Unblockable - - - - -

C-Moon performs a devastating uppercut.

  • Launches the opponent on hit.
  • Applies the Inverted effect.
  • Stand Rush-compatible.

L version:

  • C-Moon moves forward the least.

M version:

  • C-Moon moves forward further.

H version:

  • C-Moon moves forward the furthest.
C-Moon Stand 214X
Now you've lost both arms!
214L/M/H
JJASBR Final Pucci CM Stand 214X.png
Version Damage Guard Startup Active Recovery Block Adv. Hit Adv.
Light 55 Unblockable - - - - -
Medium 80 (25, 55) Unblockable - - - - -
Heavy 105 (25*2, 55) Unblockable - - - - -

After a short delay, C-Moon punches its fists together.

  • Has Super Armor.
  • Causes crumple on hit.
  • Applies the Inverted effect.
  • Stand Rush-compatible.

L version:

  • C-Moon moves forward the least.
  • Can be followed up meterlessly.

M version:

  • C-Moon moves forward further.
  • Can be followed up meterlessly.

H version:

  • C-Moon moves forward the furthest.
  • Cannot be followed up without spending meter.
C-Moon Stand 22H
My body is the basis!
22H
JJASBR Final Pucci CM 22X (1).png
JJASBR Final Pucci CM 22X (2).png
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
60 - - - - - -

Pucci and C-Moon pose, bracing themselves for attack. If struck by the opponent, C-Moon shifts gravity to blast the opponent away.

  • Sends the opponent flying away on hit.
  • Does not work against projectiles, Throws, HHAs, or GHAs.
  • Can cancel into GHA on activation, making it a valid setup if you aren't close to a wall

Made in Heaven (Stand)

Normal Moves

MIH 5L
5L
JJASBR Final Pucci MIH Stand 5L.png
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
13 Mid - - - - -

Made in Heaven jabs in front.

  • Notes 1
  • Notes 2
MIH 5M
5M
JJASBR Final Pucci MIH Stand 5M.png
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
21 Mid - - - - -

Made in Heaven attacks with a downwards punch.

  • Notes 1
  • Notes 2
MIH 5H
5H
JJASBR Final Pucci MIH Stand 5H (1).png
JJASBR Final Pucci MIH Stand 5H (2).png
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
36 (12, 24) Mid - - - - -

Made in Heaven slashes twice.

  • Launches on the second hit
  • Notes 2
MIH 2L
2L
JJASBR Final Pucci MIH Stand 2L.png
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
12 Low - - - - -

Made in Heaven does a crouching jab.

  • Notes 1
  • Notes 2
MIH 2M
2M
JJASBR Final Pucci MIH Stand 2M.png
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
20 Low - - - - -

Made in Heaven stabs the opponent's legs with its fingers.

  • Notes 1
  • Notes 2
MIH 2H
2H
JJASBR Final Pucci MIH Stand 2H.png
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
34 Low - - - - -

Made in Heaven swipes its arm outwards.

  • Causes hard knockdown on hit.
  • Notes 2
MIH JL
j.L
JJASBR Final Pucci MIH Stand Jump L.png
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
16 Overhead - - - - -

Made in Heaven slashes in front.

  • Notes 1
  • Notes 2
MIH JM
j.M
JJASBR Final Pucci MIH Stand Jump M.png
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
24 Overhead - - - - -

Made in Heaven swipes its arm upwards.

  • Notes 1
  • Notes 2
MIH JH
j.H
JJASBR Final Pucci MIH Stand Jump H.png
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
38 Overhead - - - - -

Made in Heaven attacks with a downwards stab.

  • Notes 1
  • Notes 2

Special Moves

MIH 236X
Here it comes!
236L/M/H
JJASBR Final Pucci MIH Stand 236X.png
Version Damage Guard Startup Active Recovery Block Adv. Hit Adv.
Light 55 (15, 40) Mid - - - - -
Medium 55 (15, 40) Mid - - - - -
Heavy 55 (15, 40) Mid - - - - -

Pucci and Made in Heaven charge forward before unleashing a large slash.

  • Launches opponents on hit.

L version:

  • Moves the least.

M version:

  • Range between L and H versions.

H version:

  • Moves the most.
MIH 623X
Where is he?!
623L/M/H
JJASBR Final Pucci MIH Stand 623X.png
Start
Start
JJASBR Final Pucci MIH Stand 623L.png
Light
Light
JJASBR Final Pucci MIH Stand 623M.png
Medium
Medium
JJASBR Final Pucci MIH Stand 623H.png
Heavy
Heavy
Version Damage Guard Startup Active Recovery Block Adv. Hit Adv.
Light - - - - - - -
Medium - - - - - - -
Heavy - - - - - - -

Pucci and Made in Heaven flash and directly and instantly reappear at the opponent's location.

  • Tracks the opponent's location.
  • Reappears in the air.
  • The version used determines where Pucci and MiH reappear in relation to the opponent.

L version:

  • Pucci and MiH reappear in front of the opponent.

M version:

  • Pucci and MiH reappear above the opponent.

H version:

  • Pucci and MiH reappear behind the opponent.
MIH J214X
The knives!
j.214L/M/H
JJASBR Final Pucci MIH Stand Jump 214L.png
Light
Light
JJASBR Final Pucci MIH Stand Jump 214M.png
Medium
Medium
JJASBR Final Pucci MIH Stand Jump 214H.png
Heavy
Heavy
Version Damage Guard Startup Active Recovery Block Adv. Hit Adv.
Light 50 (10*5) Overhead - - - - -
Medium 50 (10*5) Overhead - - - - -
Heavy 50 (10*5) Overhead - - - - -

Pucci and Made in Heaven fling five knives.

  • The version used determines the trajectory of the knives.

L version:

  • The knives are thrown straight forward.

M version:

  • The knives are thrown at a diagonal angle downwards.

H version:

  • The knives are thrown almost directly downwards.

System Mechanics

Throw
Throw
Weep at your own weakness!
5/4 + Any Two Attack Buttons
JJASBR WS Pucci Throw (1).png
JJASBR WS Pucci Throw (2).png
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
110 (90+20) Throw - - - - -

Pucci lifts the opponent up by their face with one hand, before hitting them in the face with his knee and throwing them to the ground.

  • Forward Throw leaves the opponent further from Pucci than Back Throw.
  • Can OTG after the Throw with 214H (Whitesnake), in exchange for giving up pressure on wakeup.
Assist
Assist
Be gone!
JJASBR Final Pucci Assist.png
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
66 (22*3) Mid - - - - -

Pucci summons C-Moon to strike the ground, causing three pieces of debris to be sent upwards in different directions.

  • Assault Assist Stocks: 2
  • Reversal Assist Stocks: 2
  • Based on 214H (C-Moon)
  • Launches the opponent on hit.
  • Causes a hard knockdown.
  • Pucci (Whitesnake) cannot make use of this Assist.
5S
Stand On/Off
5S
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
0 - - - - - -

Summons Pucci's current Stand (Whitesnake, C-Moon, or Made in Heaven), altering Pucci's moveset and abilities.

Heart Heat Attack

So it was already done...
236 + Any Two Attack Buttons with Whitesnake
JJASBR WS Pucci HHA (1).png
JJASBR WS Pucci HHA (2).png
JJASBR WS Pucci HHA (3).png
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
144 (24+48+72) Mid - - - - -

Pucci and Whitesnake fly forward a moderate distance in a melee tackle. On hit, Whitesnake rapidly swipes its hand across the opponent's face, ejecting their DISC from their head, which it quickly snatches before kicking them away.

  • A great HHA in general: advances very far forward, has a very tall hitbox, will never miss in combos and the opponent will usually never be able to jump above it.
  • Pucci has invincibliity during this move, allowing it to get past Reversal Assists. This is especially important for Pucci because getting hit by such will make him drop the DISC.
  • Steals a DISC from the opponent.

Great Heat Attack

Made in Heaven
236L+M+H with C-Moon
JJASBR Final Pucci GHA (1).png
JJASBR Final Pucci GHA (2).png
JJASBR Final Pucci GHA (3).png
The time for heaven. It has finally arrived...
The time for heaven. It has finally arrived...
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
0 - - - - - -

Pucci, using C-Moon's gravity-altering ability, attempts to float with his Stand on debris skyward. If left uninterrupted for a few seconds, bright light with bathe Pucci completely, shining out of different parts of his body including his eyes. In a bright flash, Made in Heaven appears and rushes from behind him, and Pucci and his newfound Stand rapidly zip around the sky in streaks of light before landing, prepared to finish the battle.

  • C-Moon evolves into Made in Heaven if the move is succesful. Upon evolving, Pucci's moveset changes.
  • Triggers Made in Heaven.
  • Can only be successfully used once per match.

Costumes

Normal

Normal (Color 1)
Normal (Color 2)
Normal (Color 3)
Normal (Color 4)

Special

Special A (Color 1)
Special A (Color 2)

Navigation

General
FAQ
Controls
Stages
HUD
System
Esoterics
Character Data
Patch Notes
Glossary
JJASBR Part 1 Emblem.png
Phantom Blood
Jonathan
Zeppeli
Speedwagon
Dio Brando
JJASBR Part 2 Emblem.png
Battle Tendency
Joseph
Caesar
Lisa Lisa
Stroheim
Wamuu
Esidisi
Kars
JJASBR Part 3 Emblem.png
Stardust Crusaders
Jotaro (Part 3)
Old Joseph
Avdol
Kakyoin
Polnareff
Iggy
Hol Horse
Mariah
Pet Shop
Vanilla Ice
DIO
JJASBR Part 4 Emblem.png
Diamond is Unbreakable
Josuke (Part 4)
Jotaro (Part 4)
Koichi
Okuyasu
Yukako
Rohan
Shigechi
Yuya
Keicho
Akira
Kira
Kosaku
JJASBR Part 5 Emblem.png
Vento Aureo
Giorno
Bucciarati
Mista
Narancia
Fugo
Trish
Abbacchio
Prosciutto
Ghiaccio
Risotto
Diavolo
JJASBR Part 6 Emblem.png
Stone Ocean
Jolyne
Ermes
Foo Fighters
Anasui
Weather
Pucci (WS)
Pucci (Final)
JJASBR Part 7 Emblem.png
Steel Ball Run
Johnny
Gyro
Diego
AW Diego
Valentine
JJASBR Part 8 Emblem.png
JoJolion
Josuke (Part 8)
Wonder of U
Baoh the Visitor
Baoh