JoJo's Bizarre Adventure: All-Star Battle R/Bruno Bucciarati: Difference between revisions
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Bucciarati shoulder tackles the opponent before dragging them underground with Sticky Fingers, beating them off-screen before they fall from the sky. | Bucciarati shoulder tackles the opponent before dragging them underground with Sticky Fingers, beating them off-screen before they fall from the sky. | ||
* | *Functions as a hitgrab. | ||
*Has | *Has super armor, allowing it to go through attacks. | ||
*Deals | *Deals gray damage to Bucciarati and forces him into Stand Off upon a successful hit. | ||
*Extremely fast start-up that, allowing it to be used to punish gaps or jump-in attempts. | |||
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Bucciarati sends out a zipper to hit the opponent. Upon activation, Bucciarati hides himself inside a zipper while Sticky Fingers barrages the opponent with a punch barrage, finishing with Bucciarati's signature "Arrivederci!" as Sticky Fingers sends the opponent flying. | Bucciarati sends out a zipper to hit the opponent. Upon activation, Bucciarati hides himself inside a zipper while Sticky Fingers barrages the opponent with a punch barrage, finishing with Bucciarati's signature "Arrivederci!" as Sticky Fingers sends the opponent flying. | ||
* | *Hits OTG, allowing you to confirm into it from any hard knockdown. | ||
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Revision as of 12:54, 3 March 2023
Introduction
Insert character introduction here.
- A tiny stroke of fate that heaven allowed.: Bucciarati is able to revive when he is about to lose the match, granting him an opportunity to turn the game around.
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Pros | Cons |
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A tiny stroke of fate that heaven allowed.
Upon death which would usually result in a match loss, a small cutscene will play where Bucciarati resurrects with roughly 10% health.
In order for this to occur, Bucciarati must have at least 1 bar of the HH Gauge stored prior to (or just enough gained from) the death blow. If the conditions are met, the bar will be consumed, which will cause him to drop out of any combo, while also removing any projectiles on the screen. This effect can occur a maximum of 1 time per round, and 2 times per match.
This effect means Bucciarati must be VERY aware of his current meter at all times. Spending the required amount at a bad time could be the difference between barely losing the game, or coming back with a 2nd opportunity to steal the round (and possibly the match). If near death, NEVER spend the bar unless it will close out the round with 100% certainty.
Stats
Style | Health | Low Health Mode | Hashtag(s) |
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Stand | 950 | Resolve | #ASBR_BRU #ASBR_BUC |
Move List
![JJASBR User Icon.png](/images/6/6a/JJASBR_User_Icon.png)
![JJASBR Stand Icon.png](/images/0/01/JJASBR_Stand_Icon.png)
Stand Off
Normal Moves
5L
5L
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5M
5M
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5H
5H
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2L
2L
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2M
2M
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2H
2H
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3X
3L/M/H I've got you! 3L 3L 3M 3M 3H 3H
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JL
j.L
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JM
j.M
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JH
j.H
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J3X
j.3L/M/H I've got you! (Air) j.3L j.3L j.3M j.3M j.3H j.3H
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Special Moves
236X-214X
Close, zipper! 236L/M/H or 214L/M/H 236 is forward 236 is forward 214 is backward 214 is backward
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236X-X
So, I gotta beat you, huh?
L/M/H after Close, zipper! |
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421X
Saw it coming miles away!
421L/M/H |
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22X
I'll finish you from afar.
22L/M/H |
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Stand On
Normal Moves
Stand 5L
5L
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Stand 5M
5M
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Stand 5H
5H
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Stand 2L
2L
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Stand 2M
2M
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Stand 2H
2H
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Stand 3H
3H
Not so bright, are you? |
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Stand JL
j.L
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Stand JM
j.M
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Stand JH
j.H
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Special Moves
Stand 236X
ARI ARI ARI ARI
236L/M/H (Air OK) |
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Stand 623X
This isn't my arm.
623L/M/H |
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Stand 214X
Open, zipper!
214L/M/H |
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System Mechanics
Throw
Throw
From interrogation to torture. 5/4 + Any Two Attack Buttons |
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Assist
Assist
Open, zipper! |
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5S
Stand On/Off 5S Stand On Stand On Stand Off Stand Off
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Heart Heat Attack
Are you prepared? I am!
236 + Any Two Attack Buttons |
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Great Heat Attack
Arrivederci! 236L+M+H ARIARIARIARIARIARIARI ARIARIARIARIARIARIARI
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