JoJo's Bizarre Adventure: All-Star Battle R/Enrico Pucci (Final): Difference between revisions
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*Pucci can Flash Cancel the recovery to be safe. | *Pucci can Flash Cancel the recovery to be safe. | ||
*Rapidly chanting a word and then putting the Green Baby away is a fast (if meter-intensive) way to progress through the words. | *Rapidly chanting a word and then putting the Green Baby away is a fast (if meter-intensive) way to progress through the words. | ||
*14 Words has an abnormally quick recovery time, making it almost impossible to punish Pucci for using it unless you hit him before the word comes out (so essentially as soon as the move starts). | |||
}} | }} | ||
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|description= | |description= | ||
Whitesnake performs a quick, underhanded chop. | Whitesnake performs a quick, underhanded chop. | ||
* | *Big hitbox, and the fastest of WS Pucci's s-on normal s by far. | ||
}} | }} | ||
}} | }} | ||
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|description= | |description= | ||
Whitesnake attacks with a downwards punch. A decent poke. | Whitesnake attacks with a downwards punch. A decent poke. | ||
* | *Very slow in the context of other standing normals, but has nice reach to make up for it. | ||
}} | }} | ||
}} | }} | ||
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|description= | |description= | ||
Whitesnake attacks with a quick horizontal chop. | Whitesnake attacks with a quick horizontal chop. | ||
* | *Only comboable low s-on WS Pucci has (2M is a mid, and 2H is a sweep). | ||
}} | }} | ||
}} | }} | ||
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Whitesnake performs an uppercut. | Whitesnake performs an uppercut. | ||
*Good for anti-airs. | *Good for anti-airs. | ||
* | *Used in optimal juggle routes frequently. | ||
}} | }} | ||
}} | }} | ||
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|description= | |description= | ||
Whitesnake lashes out in a 5-hit punch combo. | Whitesnake lashes out in a 5-hit punch combo. | ||
*Crumples on hit, making it good for combos. | *Crumples on hit, making it good for combos (for example, instant dash jump jM will launch the opponent into a full juggle route). | ||
**Since only one crumple can be used per combo, starting the combo with an assist that crumples will not allow 3H to do so. | **Since only one crumple can be used per combo, starting the combo with an assist that crumples will not allow 3H to do so. | ||
*Has long range at the end of the attack, but takes very long to reach that point. | *Has long range at the end of the attack, but takes very long to reach that point. | ||
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|description= | |description= | ||
Whitesnake jabs in front. | Whitesnake jabs in front. | ||
* | *Not good. | ||
}} | }} | ||
}} | }} | ||
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Whitesnake kicks forward. | Whitesnake kicks forward. | ||
*Great move for air-to-air, as it's a rare launcher aerial that can be combo'd out of on air hit. | *Great move for air-to-air, as it's a rare launcher aerial that can be combo'd out of on air hit. | ||
* | *Deceptively large hitbox, and very scary as an approach tool. | ||
}} | }} | ||
}} | }} | ||
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|description= | |description= | ||
Whitesnake attacks with a quick vertical chop. | Whitesnake attacks with a quick vertical chop. | ||
* | *Nearly identical in animation to s-off WS j.H, but does not groundbounce. | ||
}} | }} | ||
}} | }} | ||
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Whitesnake swings its arm forward, and if it connects, will rip out a DISC from the opponent while throwing them to the ground. | Whitesnake swings its arm forward, and if it connects, will rip out a DISC from the opponent while throwing them to the ground. | ||
*A command grab that's very fast across all versions. | *A command grab that's very fast across all versions. | ||
*Steals a DISC from the opponent. Generally outclassed by HHA in this regard, but can still prove useful from time to time. | *Steals a DISC from the opponent. Generally outclassed by HHA in this regard, but can still prove useful from time to time as stealing your opponent's DISC meterlessly is incredibly strong. | ||
*Pucci doesn't have many threats to stop the opponent from up backing the grab, apart from very tight stagger pressure and dash jump jM. | |||
---- | ---- | ||
'''L version:''' | '''L version:''' | ||
*The fastest version with the shortest range. | *The fastest version with the shortest range. | ||
*Essentially unreactable. | |||
---- | ---- | ||
'''M version:''' | '''M version:''' | ||
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|description= | |description= | ||
C-Moon jabs in front. | C-Moon jabs in front. | ||
* | *Surprisingly good range for its animation. | ||
}} | }} | ||
}} | }} | ||
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|description= | |description= | ||
C-Moon performs a hook. | C-Moon performs a hook. | ||
* | *Very similar to WS Pucci's S-On 5M. | ||
}} | }} | ||
}} | }} | ||
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C-Moon attacks with an upwards punch. | C-Moon attacks with an upwards punch. | ||
*Launches on hit. | *Launches on hit. | ||
* | *Good for adjusting awkward hit confirms mid route (air to airs, etc) as the second hit will pop the opponent back up. | ||
}} | }} | ||
}} | }} | ||
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|description= | |description= | ||
C-Moon punches downwards. | C-Moon punches downwards. | ||
* | *Very stubby low, but rewarding on hit and useful for point blank stagger pressure. | ||
}} | }} | ||
}} | }} | ||
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|description= | |description= | ||
C-Moon performs an uppercut. | C-Moon performs an uppercut. | ||
* | *Fulfills the same purposes as WS Pucci's s-on 2M. Bad poke, but great vertical hitbox and useful for anti airs and juggles. | ||
}} | }} | ||
}} | }} | ||
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C-Moon attacks with a low kick. | C-Moon attacks with a low kick. | ||
*Pretty much his Stand-Off 2H but with longer range. | *Pretty much his Stand-Off 2H but with longer range. | ||
}} | }} | ||
}} | }} | ||
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|description= | |description= | ||
C-Moon punches in front. | C-Moon punches in front. | ||
* | *Not good. | ||
}} | }} | ||
}} | }} | ||
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|description= | |description= | ||
C-Moon attacks with an uppercut. | C-Moon attacks with an uppercut. | ||
*Hitbox is positioned in such a way that it barely hits grounded opponents. | *Hitbox is positioned in such a way that it barely hits grounded opponents, aside from fringe examples (S-On characters, Wamuu). | ||
*Launches on hit. | *Launches on hit. | ||
*Extremely effective air to air as it covers almost the entire space in front of and above Pucci, and is extremely rewarding on hit. | |||
}} | }} | ||
}} | }} | ||
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|description= | |description= | ||
C-Moon attacks with a downwards punch. | C-Moon attacks with a downwards punch. | ||
* | *Also a bit stubby, but extremely rewarding and fast. | ||
}} | }} | ||
}} | }} | ||
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|description= | |description= | ||
After a short delay, C-Moon punches its fists together. | After a short delay, C-Moon punches its fists together. | ||
*Has Super Armor. | *Has Super Armor (only before C-Moon puts its hands together). | ||
*Causes crumple on hit. | *Causes crumple on hit. | ||
*Applies the Inverted effect. | *Applies the Inverted effect. | ||
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|description= | |description= | ||
Made in Heaven jabs in front. | Made in Heaven jabs in front. | ||
* | *Very small. Not that good of a blockstring tool. | ||
}} | }} | ||
}} | }} | ||
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|description= | |description= | ||
Made in Heaven attacks with a downwards punch. | Made in Heaven attacks with a downwards punch. | ||
* | *Similar to Pucci's two other S-On 5Ms, but slightly shorter. | ||
}} | }} | ||
}} | }} | ||
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Made in Heaven slashes twice. | Made in Heaven slashes twice. | ||
*The second hit launches. | *The second hit launches. | ||
}} | }} | ||
}} | }} | ||
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|description= | |description= | ||
Made in Heaven does a crouching jab. | Made in Heaven does a crouching jab. | ||
* | *Fast, deceptive range and good for hit confirms. Use in conjunction with 2M for scary low pressure. | ||
}} | }} | ||
}} | }} | ||
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{{MoveData | {{MoveData | ||
|image=JJASBR_Final_Pucci_MIH_Stand_2M.png | |image=JJASBR_Final_Pucci_MIH_Stand_2M.png | ||
|caption= | |caption=War crime button | ||
|name=2M | |name=2M | ||
|subtitle= | |subtitle= | ||
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|description= | |description= | ||
Made in Heaven stabs the opponent's legs with its fingers. | Made in Heaven stabs the opponent's legs with its fingers. | ||
* | *Incredibly fast, long-ranged and converts for medium scaling into the rest of Pucci's routes. Use whenever possible. | ||
}} | }} | ||
}} | }} | ||
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Made in Heaven swipes its arm outwards. | Made in Heaven swipes its arm outwards. | ||
*Causes hard knockdown on hit. | *Causes hard knockdown on hit. | ||
* | *Can be used in juggles to pop the opponent up. | ||
}} | }} | ||
}} | }} | ||
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|description= | |description= | ||
Made in Heaven slashes in front. | Made in Heaven slashes in front. | ||
* | *Can be comboed from on hit with Aerial Chain Beat. | ||
}} | }} | ||
}} | }} | ||
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|description= | |description= | ||
Made in Heaven swipes its arm upwards. | Made in Heaven swipes its arm upwards. | ||
* | *Not a launching air normal, as opposed to Pucci's other S-On jMs. | ||
* | *Can be comboed from on hit with Aerial Chain Beat. | ||
}} | }} | ||
}} | }} | ||
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|description= | |description= | ||
Made in Heaven attacks with a downwards stab. | Made in Heaven attacks with a downwards stab. | ||
* | *Primary jump-in button. | ||
}} | }} | ||
}} | }} | ||
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*Causes hard knockdown. | *Causes hard knockdown. | ||
*All versions carve a decent chunk out of the Guard Gauge on block. | *All versions carve a decent chunk out of the Guard Gauge on block. | ||
*While varying, each version causes a good amount of pushback on block, which makes it very difficult for some characters to punish. | *While varying, each version causes a good amount of pushback on block, which makes it very difficult for some characters to punish despite being minus on block. | ||
---- | ---- | ||
'''L version:''' | '''L version:''' |
Revision as of 16:59, 5 March 2023
Introduction
- This article is about Enrico Pucci's evolved incarnation, primarily known as "Final Pucci". For information about his base incarnation, see Enrico Pucci (Whitesnake).
In order to accomplish the long-dead DIO's plan to "achieve heaven", Enrico Pucci, the main antagonist of the sixth part of JoJo's Bizarre Adventure, Stone Ocean, seeks to merge with the Green Baby created from DIO's bone in order to evolve his Stand. True to his designs, Pucci must invest time and patience throughout the match, but is rewarded with new forms that alter his moveset in various ways.
At the beginning of the match, Pucci has access to Whitesnake, his initial Stand. With it, Pucci has the ability to seal the opponent’s special moves by comboing into his HHA, or through his "It's mine!" command grab. Once he has done this, Pucci can make use of his "I order you!" projectile while in Stand Off; the projectile sends opponents backwards on air hit, granting Pucci some breathing space. Alternatively, he can make use of "You shall be crucified!" as a combo extender and ender, granting Pucci a hard knockdown in the latter case, which works in his favor more than other characters: he can spend any hard knockdown chanting the "14 Words", the key to his evolution.
Once all the words have been chanted, Pucci will gain access to his evolved Stand: C-Moon. In Stand Off, C-Moon grants Pucci access to new heavy normals, as well as a new special move in "Be gone!"; this new move grants Pucci an effective anti-air option as well as a hard knockdown, making it a reliable combo ender. In Stand On, Pucci gains a completely new moveset that, while sacrificing the ability to seal special moves, opens the way for massive damage, which is partly the result of C-Moon's ability to cause a DOT effect; said effect is applied through its unblockable special moves, which Pucci can utilize in conjunction with Stand Rush to ensure he can open up his opponent. Pucci also gains a counter in the form of "My body is the basis!", which launches the opponent away on activation.
The final step of the plan requires Pucci to successfully use his GHA, only available through C-Moon. Once this is done, Pucci acquires his final Stand: Made in Heaven. For the rest of the round, Pucci imposes extreme conditions on the fight, such as becoming much faster than his opponent. He also gains access to an extremely fast-yet-safe approach option in "Here it comes!", a deadly mixup game with his deceptive "Where is he?!" teleport, and an air projectile that doubles as a mix-up tool in "The knives!", which allows him access to very ambiguous overheads and cross-ups to overwhelm their defense.
However, all of this is offset by major drawbacks. While boosted by the ability to seal the opponent's special moves, Whitesnake's kit is very limited (particularly while in Stand On), as it doesn't have many combo extenders, severely limiting Pucci's damage output. Pucci is also very momentum-focused: chanting the "14 Words" eats up not only meter that could be used for combos, but also time that could be used for okizeme. C-Moon can help Pucci make a major comeback, but achieving it in the first place is not an easy task, as Pucci must bide his time and options to obtain as much of an advantage over the opponent as possible. For its part, Made in Heaven's strong offense and mixups are offset by its low damage output and its limited nature, only being available once per match.
- Evolution: Pucci is able to evolve his Stand during battle, gaining access to new moves and abilites.
- DISCs: With Whitesnake, Pucci has the ability to steal people's DISCs, which will seal certain actions for the opponent and limit their options against him.
- Turn you inside-out!: With C-Moon, Pucci has access to multiple attacks the opponent cannot block, which will also cause them to lose health over time.
- Aerial Chain Beat: With Made in Heaven, Pucci can chain his aerial attacks, allowing him to have different combos and confirms.
- Made in Heaven: Once per match, Pucci can accelerate his own movement to extreme levels, granting him access to a strong win condition.
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Pros | Cons |
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The Green Baby Gauge
Only available with Whitesnake at Pucci's disposal, the Green Baby Gauge manifests as 14 rhombus units displayed above his Heart Heat Gauge. When using "14 Words", Pucci will bring out the Green Baby and speak to it, filling one rhombus (which turns from light grey to purple). Succesfully filling all 14 will cause Whitesnake to evolve, turning it into C-Moon.
While the evolution is normally irreversible, C-Moon will revert to Whitesnake if Pucci is hit by Kosaku's GHA. The Green Baby Gauge will also be emptied, requiring him to fill it again in order to evolve once more.
DISCs
Only available with Whitesnake at Pucci's disposal, this mechanic grants Pucci the ability to take a DISC from the opponent by hitting them with "It's mine!" or "So it was already done...". When the DISC is stolen, the opponent loses the ability to use any command normals, special moves or Style actions (except for Stand On/Off and Mounting). If the opponent attempts to use something they've been sealed out of, they temporarily get staggered.
After a DISC is taken, the effects will stay in place until the round ends, or until the opponent picks up the DISC. The opponent can make Pucci drop the DISC by hitting him, with the DISC usually ending up behind them; it can then be picked up by crouching on top of it, but Pucci is also able to pick it back up to conceal it. Being captured by a Throw and being hit by a Reversal Assist both count as Pucci being hit, making him drop the DISC. If Pucci lands a DISC-stealing move while there's a DISC somewhere on the ground, the DISC will disappear from the ground until Pucci is hit again.
Turn you inside-out!
Only available with C-Moon at Pucci's disposal, this is a status effect that is inflicted when any of C-Moon's unblockable special moves hit the opponent. On hit, the opponent is affected by C-Moon's gravity-altering effects and will become Inverted, making them slowly lose health over time. The effect normally lasts 6 seconds (dealing roughly 97.5 damage if it runs its course) and will not go away if Pucci is hit; however, if a second unblockable attack connects while the effect is active, it will be canceled. While active, the opponent's torso visually has blood continuously spewing out.
Made in Heaven Mode
After evolving his Stand into C-Moon and succesfully using his GHA, Pucci's Stand further evolves into Made in Heaven; from this point, the round will take place in a unique, unselectable stage. While Made in Heaven is active, Pucci will move at almost triple his speed, his attacks become faster, and his run and backdash have a unique effect where he becomes invisible (though his hurtbox will still remain). However, Pucci's accelerated speed will return to normal upon getting hit, allowing him to be properly combo'd.
Made in Heaven can only be successfully activated once per match, becoming permanently unavailable afterwards. After the round ends, Pucci begins the next round with C-Moon, his Heart Heat Gauge becomes empty, and the stage will return to its original form. Additionally, if Pucci is hit by Kosaku's GHA with Made in Heaven active, Pucci's Stand will revert all the way back to Whitesnake, with the Green Baby Gauge becoming empty; while it is still possible to evolve into C-Moon again, Made in Heaven will remain lost due to its once-per-match rule.
Stats
Style | Health | Low Health Mode | Hashtag(s) |
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Stand | 900 | Rumble | #ASBR_FPU |
Move List
![JJASBR User Icon.png](/images/6/6a/JJASBR_User_Icon.png)
![JJASBR WS Icon.png](/images/thumb/b/b7/JJASBR_WS_Icon.png/60px-JJASBR_WS_Icon.png)
![JJASBR CM Icon.png](/images/thumb/7/7f/JJASBR_CM_Icon.png/60px-JJASBR_CM_Icon.png)
![JJASBR MIH Icon.png](/images/thumb/f/f5/JJASBR_MIH_Icon.png/60px-JJASBR_MIH_Icon.png)
Stand Off
Normal Moves
5L
5L
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5M
5M Literal Jesus Kick Literal Jesus Kick
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5H
5H Whitesnake Whitesnake C-Moon C-Moon Made in Heaven Made in Heaven
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2L
2L Comically good low Comically good low
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2M
2M
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2H
2H Whitesnake Whitesnake C-Moon C-Moon Made in Heaven Made in Heaven
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3H
3H
Pierced through the finger! |
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JL
j.L
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JM
j.M
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JH
j.H Whitesnake Whitesnake C-Moon C-Moon Made in Heaven Made in Heaven
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Special Moves
236X
I order you! 236L/M/H An okay projectile in the same game as Emerald Splash An okay projectile in the same game as Emerald Splash
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Whitesnake 214X
You shall be crucified! 214L/M/H with Whitesnake Domine quo vadis? Domine quo vadis?
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C-Moon 214X
Be gone!
214L/M/H with C-Moon |
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Whitesnake 22H
14 Words 22H with Whitesnake The Key to the Kingdom The Key to the Kingdom Now I can enter your world, DIO! Now I can enter your world, DIO!
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C-Moon 22H
My body is the basis!
22H with C-Moon |
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Whitesnake
Normal Moves
Whitesnake 5L
5L
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Whitesnake 5M
5M
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Whitesnake 5H
5H
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Whitesnake 2L
2L
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Whitesnake 2M
2M
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Whitesnake 2H
2H
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Whitesnake 3H
3H
Die! |
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Whitesnake JL
j.L
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Whitesnake JM
j.M
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Whitesnake JH
j.H
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Special Moves
Whitesnake Stand 63214X
It's mine!
63214L/M/H |
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Whitesnake Stand 22X
It's an illusion. 22L/M/H Counter Counter Catch Catch
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C-Moon
Normal Moves
C-Moon 5L
5L
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C-Moon 5M
5M
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C-Moon 5H
5H
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C-Moon 2L
2L
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C-Moon 2M
2M
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C-Moon 2H
2H
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C-Moon 3H
3H
Die! |
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C-Moon JL
j.L
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C-Moon JM
j.M
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C-Moon JH
j.H
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Special Moves
C-Moon Stand 236X
I only need one punch.
236L/M/H |
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C-Moon Stand 214X
Now you've lost both arms!
214L/M/H |
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C-Moon Stand 22H
My body is the basis!
22H |
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Made in Heaven
Normal Moves
MIH 5L
5L
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MIH 5M
5M
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MIH 5H
5H
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MIH 2L
2L
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MIH 2M
2M War crime button War crime button
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MIH 2H
2H
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MIH JL
j.L
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MIH JM
j.M
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MIH JH
j.H
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Special Moves
MIH Stand 236X
Here it comes!
236L/M/H |
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MIH Stand 623X
Where is he?! 623L/M/H Start Start Light Light Medium Medium Heavy Heavy
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MIH Stand J214X
The knives!
j.214L/M/H |
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System Mechanics
Throw
Throw
Weep at your own weakness! 5/4 + Any Two Attack Buttons |
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Assist
Assist
Be gone! |
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5S
Stand On/Off
5S |
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Heart Heat Attack
So it was already done...
236 + Any Two Attack Buttons with Whitesnake |
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Great Heat Attack
Made in Heaven 236L+M+H with C-Moon The time for heaven. It has finally arrived... The time for heaven. It has finally arrived...
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