JoJo's Bizarre Adventure: All-Star Battle R/Vanilla Ice: Difference between revisions
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*'''Stone Mask''': Vanilla Ice incurs White Damage whenever he is hit, is susceptible to Hamon Damage, and can only be used in certain stages without completing certain in-game conditions. | *'''Stone Mask''': Vanilla Ice incurs White Damage whenever he is hit, is susceptible to Hamon Damage, and can only be used in certain stages without completing certain in-game conditions. | ||
*'''Unblockable Attacks''': Vanilla Ice has access to multiple attacks the opponent cannot block, allowing him to mix up between strikes, | *'''Unblockable Attacks''': Vanilla Ice has access to multiple attacks the opponent cannot block, allowing him to mix up between strikes, Throws, and unblockables to open them up easily. | ||
*'''Stand Power Gauge''': Vanilla Ice features a highly unusual Stand On mode, which is governed by a special gauge. | *'''Stand Power Gauge''': Vanilla Ice features a highly unusual Stand On mode, which is governed by a special gauge. | ||
{{StrengthsAndWeaknesses | {{StrengthsAndWeaknesses | ||
| intro = [[file:JJASBR_Vanilla_Ice_Small_Icon.png|50px]] '''Vanilla Ice''' is a Stand character who utilizes | | intro = [[file:JJASBR_Vanilla_Ice_Small_Icon.png|50px]] '''Vanilla Ice''' is a Stand character who utilizes Unblockable attacks and command grabs to mix up the opponent and deal devastating damage. | ||
| pros = | | pros = | ||
* '''Great Damage:''' Vanilla Ice boasts very simple yet damaging combos off nearly any hit, making him a very scary character to get hit by. | * '''Great Damage:''' Vanilla Ice boasts very simple yet damaging combos off nearly any hit, making him a very scary character to get hit by. | ||
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===Stand Power Gauge=== | ===Stand Power Gauge=== | ||
Exclusive to Vanilla Ice is the Stand Power Gauge; lying on top of the Heart Heat Gauge, it shows how much Cream can be used. The gauge is consumed whenever Vanilla Ice uses his | Exclusive to Vanilla Ice is the Stand Power Gauge; lying on top of the Heart Heat Gauge, it shows how much Cream can be used. The gauge is consumed whenever Vanilla Ice uses his Unblockable attacks, such as "[[JoJo's Bizarre Adventure: All-Star Battle R/Vanilla Ice#22X|Now I've taken your legs!]]"; each of these attacks consume a specific portion of the gauge, preventing their use if there is an insufficient amount. It slowly refills at all times so long as Vanilla Ice is in Stand Off, and he always starts the match with the gauge half-full. | ||
Vanilla Ice features a highly unusual Stand On: instead of changing movesets like other Stand characters, he loses all of his moves in exchange for access to Unblockable attacks in either version of "[[JoJo's Bizarre Adventure: All-Star Battle R/Vanilla Ice#Stand LMH|Once and]] [[JoJo's Bizarre Adventure: All-Star Battle R/Vanilla Ice#Stand JLMH|for all!]]"; while using these moves, Vanilla Ice is completely invincible. However, the Stand Power Gauge, in addition to the amount consumed by his | Vanilla Ice features a highly unusual Stand On: instead of changing movesets like other Stand characters, he loses access to all of his moves in exchange for access to Unblockable attacks in either version of "[[JoJo's Bizarre Adventure: All-Star Battle R/Vanilla Ice#Stand LMH|Once and]] [[JoJo's Bizarre Adventure: All-Star Battle R/Vanilla Ice#Stand JLMH|for all!]]"; while using these moves, Vanilla Ice is completely invincible. However, the Stand Power Gauge, in addition to the amount consumed by his Unblockable attacks, also depletes if Vanilla Ice gets hit or blocks while in Stand On. Furthermore, the Stand Power Gauge also acts as a limiter for how long Vanilla Ice can stay in Stand On: if the gauge runs out, he will be forced back into Stand Off, leaving him open to an attack from the opponent. | ||
===Stats=== | ===Stats=== | ||
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'''H version:''' | '''H version:''' | ||
*Adds a third hit. | *Adds a third hit. | ||
*The | *The third hit causes crumple. | ||
}} | }} | ||
}} | }} |
Revision as of 14:06, 19 March 2023
Introduction
Vanilla Ice, one of DIO's loyal followers in Stardust Crusaders, the third part of JoJo's Bizarre Adventure, is an offensive character highly reminiscent of a grappler, mixing between strikes, throws, and unblockable options in order to open up the opponent and erase their health bar upon contact.
- Stone Mask: Vanilla Ice incurs White Damage whenever he is hit, is susceptible to Hamon Damage, and can only be used in certain stages without completing certain in-game conditions.
- Unblockable Attacks: Vanilla Ice has access to multiple attacks the opponent cannot block, allowing him to mix up between strikes, Throws, and unblockables to open them up easily.
- Stand Power Gauge: Vanilla Ice features a highly unusual Stand On mode, which is governed by a special gauge.
Stand Power Gauge
Exclusive to Vanilla Ice is the Stand Power Gauge; lying on top of the Heart Heat Gauge, it shows how much Cream can be used. The gauge is consumed whenever Vanilla Ice uses his Unblockable attacks, such as "Now I've taken your legs!"; each of these attacks consume a specific portion of the gauge, preventing their use if there is an insufficient amount. It slowly refills at all times so long as Vanilla Ice is in Stand Off, and he always starts the match with the gauge half-full.
Vanilla Ice features a highly unusual Stand On: instead of changing movesets like other Stand characters, he loses access to all of his moves in exchange for access to Unblockable attacks in either version of "Once and for all!"; while using these moves, Vanilla Ice is completely invincible. However, the Stand Power Gauge, in addition to the amount consumed by his Unblockable attacks, also depletes if Vanilla Ice gets hit or blocks while in Stand On. Furthermore, the Stand Power Gauge also acts as a limiter for how long Vanilla Ice can stay in Stand On: if the gauge runs out, he will be forced back into Stand Off, leaving him open to an attack from the opponent.
Stats
Style | Health | Low Health Mode | Hashtag(s) |
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Stand | 950 | Rumble | #ASBR_VAI |
Move List
![JJASBR User Icon.png](/images/6/6a/JJASBR_User_Icon.png)
![JJASBR Stand Icon.png](/images/0/01/JJASBR_Stand_Icon.png)
Stand Off
Normal Moves
5L
5L
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5M
5M
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5H
5H
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2L
2L
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2M
2M
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2H
2H
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3H
3H
You foul creature! |
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JL
j.L
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JM
j.M
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JH
j.H
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Special Moves
623X
How dare you!
623L/M/H |
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421X
This vicious arm!
421L/M/H |
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63214X
Lord DIO! 63214L/M/H Non-canon attack GO! Non-canon attack GO!
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22X
Now I've taken your legs! 22L/M/H Startup Startup Light Light Medium Medium Heavy Heavy
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Stand On
Special Moves
Stand LMH
Once and for all! L/M/H L and H versions L and H versions M version M version
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Stand JLMH
Once and for all! (Air) j.L/M/H L version L version M version M version H version H version
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System Mechanics
Throw
Throw
I swear I'll kill you! 5/4 + Any Two Attack Buttons |
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Assist
Assist
Once and for all! |
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Stand On
Stand On/Off 5S Stand On Stand On Stand Off Stand Off
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Heart Heat Attack
The great void rises!
236 + Any Two Attack Buttons |
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Great Heat Attack
Miasma of the Void
236L+M+H |
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