JoJo's Bizarre Adventure: All-Star Battle R/Muhammad Avdol: Difference between revisions
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(→Move List: Updated damage and Notes - Patch 2.0) |
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|data= | |data= | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
|damage=21 | |damage=42 (21*2) | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup= | ||
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|description= | |description= | ||
Avdol punches upwards in a swinging motion. | Avdol punches upwards in a swinging motion. | ||
*Launches on second hit. | |||
*Has a hitbox that extends far upwards. Can be used as an anti-air, but a very risky one. | *Has a hitbox that extends far upwards. Can be used as an anti-air, but a very risky one. | ||
*One of his main juggle tools. Avoid using this in grounded strings and opt for [[JoJo's Bizarre Adventure: All-Star Battle R/Muhammad Avdol#2M|2M]] instead to save it for juggles. | *One of his main juggle tools. Avoid using this in grounded strings and opt for [[JoJo's Bizarre Adventure: All-Star Battle R/Muhammad Avdol#2M|2M]] instead to save it for juggles. | ||
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|description= | |description= | ||
Avdol summons Magician's Red, who performs a backwards slap. | Avdol summons Magician's Red, who performs a backwards slap. | ||
*Causes groundbounce on hit. | |||
*Mediocre heavy jump-in, only good for damage. | *Mediocre heavy jump-in, only good for damage. | ||
}} | }} | ||
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{{MoveData | {{MoveData | ||
|image=JJASBR_Avdol_214X.png | |image=JJASBR_Avdol_214X.png | ||
|caption= | |caption= | ||
|name=Must I do this the hard way? | |name=Must I do this the hard way? | ||
|input=214L/M/H | |input=214L/M/H | ||
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{{AttackData-ASBR | {{AttackData-ASBR | ||
|version=Light | |version=Light | ||
|damage=40 | |damage=40 (10*2, 20) | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup= | ||
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|version=Medium | |version=Medium | ||
|header=no | |header=no | ||
|damage=50 | |damage=50 (10*2, 30) | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup= | ||
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|version=Heavy | |version=Heavy | ||
|header=no | |header=no | ||
|damage=60 | |damage=60 (10*2, 40) | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup= | ||
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}} | }} | ||
</div> | </div> | ||
==System Mechanics== | ==System Mechanics== | ||
====== <font style="visibility:hidden" size="0">Throw</font> ====== | ====== <font style="visibility:hidden" size="0">Throw</font> ====== |
Revision as of 06:03, 14 June 2023
Introduction
The stern, Egyptian ally from the third part of JoJo's Bizarre Adventure, Stardust Crusaders, Muhammad Avdol is a powerful setplay character capable of melting health bars with relative ease.
- Setplay: "Crossfire Hurricane Variation" is a delayable projectile that can be set up after a knockdown, granting Avdol flexible oki and setplay capabilities.
- Tracking Projectile: "Flame Detector" is a slow moving projectile that homes in on the opponent regardless of their location.
Playstyle
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Pros | Cons |
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Stats
Style | Health | Low Health Mode | Hashtag(s) |
---|---|---|---|
Stand | 1000 | Rumble | #ASBR_AVD |
Move List
![JJASBR User Icon.png](/images/6/6a/JJASBR_User_Icon.png)
![JJASBR Stand Icon.png](/images/0/01/JJASBR_Stand_Icon.png)
Stand Off
Normal Moves
5L
5L
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5M
5M
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5H
5H
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2L
2L
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2M
2M
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2H
2H
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JL
j.L
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JM
j.M
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JH
j.H
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Special Moves
236X
Crossfire Hurricane
236L/M/H |
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214X
Must I do this the hard way?
214L/M/H |
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22X
Crossfire Hurricane Variation 22L/M/H Start Start Appearing out of the ground Appearing out of the ground
|
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Stand On
Normal Moves
Stand 5L
5L
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Stand 5M
5M
|
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Stand 5H
5H
|
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Stand 2L
2L
|
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Stand 2M
2M
|
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Stand 2H
2H
|
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Stand JL
j.L
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Stand JM
j.M
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Stand JH
j.H
|
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Special Moves
Stand 236X
Flaming Detector
236L/M/H |
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Stand 623X
I'll burn you to cinders!
623L/M/H |
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Stand 214X
HELL 2 U! 214L/M/H Light Light Medium Medium Heavy Heavy
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Stand 421X
Now's my chance!
421L/M/H |
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System Mechanics
Throw
Throw
Throw Name 5/4 + Any Two Attack Buttons |
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Assist
Assist
Now's my chance! |
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5S
Stand On/Off 5S Stand On Stand On Stand Off Stand Off
|
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Heart Heat Attack
Give me four wishes instead!
236 + Any Two Attack Buttons |
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Great Heat Attack
Crossfire Hurricane Special
236L+M+H |
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