JoJo's Bizarre Adventure: All-Star Battle R/Noriaki Kakyoin: Difference between revisions
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{{CharacterData-ASBR | {{CharacterData-ASBR | ||
| style = Stand | | style = Stand | ||
| health = | | health = 900 | ||
| lowhealth = Rumble | | lowhealth = Rumble | ||
| hashtag = [https://twitter.com/hashtag/ASBR_KAK?src=hashtag_click #ASBR_KAK] | | hashtag = [https://twitter.com/hashtag/ASBR_KAK?src=hashtag_click #ASBR_KAK] | ||
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|description= | |description= | ||
Kakyoin summons Hierophant Green, who performs a short-ranged Emerald Splash. | Kakyoin summons Hierophant Green, who performs a short-ranged Emerald Splash. | ||
*Less range than | *Less range than 5H, but still a good button for pokes. | ||
*Good preemptive anti-air. | *Good preemptive anti-air. | ||
*Has an additional hit up close that scales the second portion. | *Has an additional hit up close that scales the second portion. | ||
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|description= | |description= | ||
Kakyoin summons Hierophant Green, who launches emeralds out towards the opponent. | Kakyoin summons Hierophant Green, who launches emeralds out towards the opponent. | ||
*Travel speed and pattern cohesion change depending on the version used. | |||
*Reaches almost fullscreen. | *Reaches almost fullscreen. | ||
* | *The air version's patterns are more spread out. | ||
---- | |||
'''L version:''' | |||
*The slowest version. | |||
---- | |||
'''M version:''' | |||
*Faster than the L version, though not by much. | |||
---- | |||
'''H version:''' | |||
*The fastest version, though not that much faster than the M version. | |||
}} | }} | ||
}} | }} | ||
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|description= | |description= | ||
Kakyoin summons Hierophant Green, who protudes tentacles from the ground to attack the opponent. | Kakyoin summons Hierophant Green, who protudes tentacles from the ground to attack the opponent. | ||
*Different versions attack at different distances. | |||
*Causes crumple on hit. | *Causes crumple on hit. | ||
* | *Has limited tracking within a certain distance. | ||
**Will not hit opponents at point-blank range, creating a deadzone. | |||
---- | |||
'''L version:''' | |||
*Attacks about a character away. | |||
---- | |||
'''M version:''' | |||
*Max range is about two characters away. | |||
---- | |||
'''H version:''' | |||
*Max range is about 1/3 of the screen. | |||
}} | }} | ||
}} | }} | ||
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|description= | |description= | ||
Kakyoin summons Hierophant Green, who places a trap of tentacles that launches emeralds on contact with the opponent. | Kakyoin summons Hierophant Green, who places a trap of tentacles that launches emeralds on contact with the opponent. | ||
*Different versions place the trap at different distances. | |||
*N = number of projectiles. | *N = number of projectiles. | ||
*Only one trap can be active at a time. | |||
*Projectiles are fired off in several directions. | *Projectiles are fired off in several directions. | ||
*Remains active even if Kakyoin is hit. | *Remains active even if Kakyoin is hit. | ||
* | ---- | ||
'''L version:''' | |||
*Places the trap right in front of Kakyoin. | |||
---- | |||
'''M version:''' | |||
*Attacks about a character away. | |||
---- | |||
'''H version:''' | |||
*Attacks about two characters away. | |||
}} | }} | ||
}} | }} | ||
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====== <font style="visibility:hidden" size="0">Stand 5M</font> ====== | ====== <font style="visibility:hidden" size="0">Stand 5M</font> ====== | ||
{{MoveData | {{MoveData | ||
|image= | |image=JJASBR_Kakyoin_Stand_5M_(1).png | ||
|caption= | |caption= | ||
|image2=JJASBR_Kakyoin_Stand_5M_(2).png | |||
|caption2= | |||
|name=5M | |name=5M | ||
|subtitle= | |subtitle= | ||
|data= | |data= | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
|damage= | |damage=First Hit: 5<br>Rest: 20 (4*5) | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup= | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
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|hitadv= | |hitadv= | ||
|description= | |description= | ||
Hierophant Green performs a | Hierophant Green performs a small, short-ranged Emerald Splash. | ||
* | *Less range than s.5H, but still a good button for pokes. | ||
* | *Has an additional hit up close that scales the second portion. | ||
*Hits 2-6 are considered projectiles. | |||
}} | }} | ||
}} | }} | ||
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====== <font style="visibility:hidden" size="0">Stand 5H</font> ====== | ====== <font style="visibility:hidden" size="0">Stand 5H</font> ====== | ||
{{MoveData | {{MoveData | ||
|image= | |image=JJASBR_Kakyoin_Stand_5H.png | ||
|caption= | |caption= | ||
|name=5H | |name=5H | ||
|subtitle= | |subtitle= | ||
|data= | |data= | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
|damage= | |damage=30 (5, 10, 15) | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup=13 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
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|hitadv= | |hitadv= | ||
|description= | |description= | ||
Hierophant Green performs a | Hierophant Green performs a long range attack with a tentacle. | ||
* | *The final hit launches opponents away. | ||
* | *Very long reach, good for pokes and zoning. | ||
*Make sure it doesn't whiff, as it has long recovery. | |||
}} | }} | ||
}} | }} | ||
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Hierophant Green performs a crouching jab. | Hierophant Green performs a crouching jab. | ||
*A standard jab, but does not hit Low. | *A standard jab, but does not hit Low. | ||
}} | }} | ||
}} | }} | ||
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|hitadv= | |hitadv= | ||
|description= | |description= | ||
Hierophant Green performs a long range attack outwards | Hierophant Green sprouts a tentacle and performs a long range attack outwards. | ||
*Reaches very far outwards, good for air-to-airs and combo filler. | *Reaches very far outwards, good for air-to-airs and combo filler. | ||
}} | }} | ||
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{{AttackData-ASBR | {{AttackData-ASBR | ||
|version=Light | |version=Light | ||
|damage= | |damage=54 (6*9) | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup= | ||
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|version=Medium | |version=Medium | ||
|header=no | |header=no | ||
|damage= | |damage=58 (6.<span style="text-decoration:overline;">4</span>*9) | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup= | ||
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|description= | |description= | ||
Hierophant Green launches emeralds out towards the opponent. | Hierophant Green launches emeralds out towards the opponent. | ||
*The projectiles spread out horizontally based on the | *The projectiles spread out horizontally, with their pattern being based on the version used. | ||
*Stand Rush-compatible. | *Stand Rush-compatible. | ||
* | *Projectiles generally travel faster than their Stand Off counterparts, at the cost of way more recovery. | ||
---- | |||
'''L version:''' | |||
*The slowest version. | |||
*Reaches about 3/4 of the screen. | |||
---- | |||
'''M version:''' | |||
*Average speed. | |||
*Range lies between L and H versions. | |||
---- | |||
'''H version:''' | |||
*The fastest version. | |||
*Reaches almost fullscreen. | |||
}} | }} | ||
}} | }} | ||
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|description= | |description= | ||
Hierophant Green performs a long range attack with 3 tentacles from the ground. | Hierophant Green performs a long range attack with 3 tentacles from the ground. | ||
* | *Different versions attack at different distances. | ||
* | *Considered a hitgrab. | ||
* | *The final hit launches opponents diagonally upwards. | ||
---- | |||
'''L version:''' | |||
*Hits at point-blank range. | |||
---- | |||
'''M version:''' | |||
*Hits about a character away. | |||
*Will not hits opponents too close to Kakyoin. | |||
---- | |||
'''H version:''' | |||
*Hits about 1/3 of the screen. | |||
}} | }} | ||
}} | }} | ||
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|description= | |description= | ||
Hierophant Green wraps its tentacles around the opponent before hitting them with a point blank Emerald Splash. | Hierophant Green wraps its tentacles around the opponent before hitting them with a point blank Emerald Splash. | ||
*Different | *Different versions affect the startup and damage of the attack, but not the range. | ||
*A long-ranged command grab that reaches about halfscreen. | |||
*Launches opponents away and causes hard knockdown on a successful Throw. | |||
---- | |||
'''L version:''' | |||
*The fastest startup. | |||
*Takes the longest to reach max range. | |||
---- | |||
'''M version:''' | |||
*Startup, travel speed and damage are between the L and H versions. | |||
---- | |||
'''H version:''' | |||
*The slowest startup. | |||
*Takes the least to reach max range. | |||
}} | }} | ||
}} | }} | ||
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|description= | |description= | ||
While in the air, Hierophant Green launches emeralds out at a downwards angle. | While in the air, Hierophant Green launches emeralds out at a downwards angle. | ||
*The projectiles' horizontal spread, as well as their angle, are based on the | *The projectiles' horizontal spread, as well as their angle, are based on the version used. | ||
*Stand Rush-compatible. | *Stand Rush-compatible. | ||
---- | |||
'''L version:''' | |||
*Aims at a 45° angle. | |||
*Pushes Kakyoin backwards the most. | |||
---- | |||
'''M version:''' | |||
*Aims at a 30° angle. | |||
*Pushes Kakyoin backwards less. | |||
---- | |||
'''H version:''' | |||
*Aims at a 30° angle | |||
*Pushes Kakyoin backwards the least, almost staying in place. | |||
}} | }} | ||
}} | }} | ||
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*Reversal Assist Stocks: 2 | *Reversal Assist Stocks: 2 | ||
*Based on [[JoJo's Bizarre Adventure: All-Star Battle R/Noriaki Kakyoin#Stand 623X|s.623M]] | *Based on [[JoJo's Bizarre Adventure: All-Star Battle R/Noriaki Kakyoin#Stand 623X|s.623M]] | ||
* | *Considered a hitgrab. | ||
* | *The final hit launches opponents diagonally upwards. | ||
}} | }} | ||
}} | }} | ||
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Hierophant Green fires an Emerald Splash. On hit, Hierophant Green then sets up its tentacles around the opponent and bounces them between them while hitting them with multiple Emerald Splashes before finishing with a point blank Emerald Splash. | Hierophant Green fires an Emerald Splash. On hit, Hierophant Green then sets up its tentacles around the opponent and bounces them between them while hitting them with multiple Emerald Splashes before finishing with a point blank Emerald Splash. | ||
*Activation projectiles travel fullscreen and move very quickly. | *Activation projectiles travel fullscreen and move very quickly. | ||
*Rarely, at further ranges, an additional projectile will connect before the cutscene plays, adding | *Rarely, at further ranges, an additional projectile will connect before the cutscene plays, adding 30 extra damage. | ||
**This extra damage is not taken into account by the cutscene, which will also prevent it from factoring into Training Mode's Damage Display. | |||
}} | }} | ||
}} | }} |
Revision as of 22:26, 14 June 2023
Introduction
One of the major allies of Stardust Crusaders, the third part of JoJo's Bizarre Adventure, Noriaki Kakyoin is the zoner of All-Star Battle R, with outstanding long range pokes that span half-screen and the god of all projectiles: his signature "Emerald Splash", which fires 9 small projectiles with low recovery and beats out nearly every projectile in the game. Good Kakyoin play will leave opponents entirely hopeless as they watch every approach they attempt get stuffed out.
Additionally, Kakyoin has "How's this!" and "You're already in my grasp!", long-ranged attacks which double as alternate zoning options if the opponent has an answer to "Emerald Splash". Kakyoin's zoning is extremely oppressive and will shut down a good part of the cast, and on top of this he has a solid mix-up option between 2M and dash-jump j.H as ways to catch people sleeping or who are too focused on moving around his zoning. Lastly, despite being a zoner, Kakyoin does really above average damage, making him great at creating huge lifeleads to sit on.
Despite all these strengths, Kakyoin is not entirely flawless. Much like the zoners he is inspired by, Kakyoin becomes increasingly weaker the closer the opponent gets due to his very lackluster pressure options, lack of a strong reversal, and poor movement. Winning with Kakyoin requires sniping every approach from the opponent as well as being prepared to cover all of their options. Nevertheless, with his amazing zoning, damage, and great matchup spread, Kakyoin is one of the strongest characters in All-Star Battle R.
- Long Range Normals: Kakyoin has access to long-reaching normals that can combo from afar, allowing him to play from his most effective distance.
Noriaki Kakyoin is a Stand character who zones with a diverse toolkit that covers anything. | |
Pros | Cons |
|
|
Stats
Style | Health | Low Health Mode | Hashtag(s) |
---|---|---|---|
Stand | 900 | Rumble | #ASBR_KAK |
Move List
Stand Off
Normal Moves
5L
5L
|
---|
5M
5M
|
---|
5H
5H
|
---|
2L
2L
|
---|
2M
2M
|
---|
2H
2H
|
---|
6M
6M
Let's shake on it. |
---|
JL
j.L
|
---|
JM
j.M
|
---|
JH
j.H
|
---|
Special Moves
236X
Emerald Splash
236L/M/H (Air OK) |
---|
214X
How's this!
214L/M/H |
---|
22X
Hierophant's Barrier
22L/M/H |
---|
Stand On
Normal Moves
Stand 5L
5L
|
---|
Stand 5M
5M
|
---|
Stand 5H
5H
|
---|
Stand 2L
2L
|
---|
Stand 2M
2M
|
---|
Stand 2H
2H
|
---|
Stand JL
j.L
|
---|
Stand JM
j.M
|
---|
Stand JH
j.H
|
---|
Special Moves
Stand 236X
Emerald Splash
236L/M/H |
---|
Stand 623X
You're already in my grasp!
623L/M/H |
---|
Stand 63214X
Didn't you notice?
63214L/M/H |
---|
Stand J236X
Emerald Splash (Air)
j.236L/M/H |
---|
System Mechanics
Throw
Throw
No match for my Stand! 5/4 + Any Two Attack Buttons |
---|
Assist
Assist
You're already in my grasp! |
---|
5S
Stand On/Off
5S |
---|
Heart Heat Attack
Time for your punishment!
236 + Any Two Attack Buttons |
---|
Great Heat Attack
20m Radius Emerald Splash
236L+M+H |
---|