Bloody Roar Extreme/Jenny the Bat: Difference between revisions
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{{StrengthsAndWeaknesses | {{StrengthsAndWeaknesses | ||
| intro = [[File:BREX icon jenny.png|32px]] '''Jenny''' is a versatile rushdown character who uses | | intro = [[File:BREX icon jenny.png|32px]] '''Jenny''' is a versatile rushdown character who uses unique aerial movement and attack options to create scary air pressure sequences and devastating combos. | ||
| pros = | | pros = | ||
* '''Made To Fly:''' In her Beast form, the Bat, Jenny is uniquely capable in the air, sporting aerial movement options and aerial attack strings which allow her to very tidily navigate otherwise dicey neutral situations -- and maybe even turn them into a big combo if she finds the right hit. | * '''Made To Fly:''' In her Beast form, the Bat, Jenny is uniquely capable in the air, sporting aerial movement options and aerial attack strings which allow her to very tidily navigate otherwise dicey neutral situations -- and maybe even turn them into a big combo if she finds the right hit. | ||
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* '''Mediocre Passive Defense:''' While she is more than capable of challenging the opponent's offense, Jenny lacks much in the way of cushioning for when she makes a mistake. Her poor backdash offsets her ability to escape common defensive situations with her aerial mobility, and her blue life regeneration in Beast form is very slow, requiring her to make use of Hyperbeast's life steal effect if she wants to make up a life differential. | * '''Mediocre Passive Defense:''' While she is more than capable of challenging the opponent's offense, Jenny lacks much in the way of cushioning for when she makes a mistake. Her poor backdash offsets her ability to escape common defensive situations with her aerial mobility, and her blue life regeneration in Beast form is very slow, requiring her to make use of Hyperbeast's life steal effect if she wants to make up a life differential. | ||
* '''Frail:''' On top of her underwhelming backdash and blue life regeneration, Jenny also sports a below-average defense modifier, meaning that any mistakes the opponent punishes will cost her dearly. | * '''Frail:''' On top of her underwhelming backdash and blue life regeneration, Jenny also sports a below-average defense modifier, meaning that any mistakes the opponent punishes will cost her dearly. | ||
* '''Inconsistent Damage:''' Jenny is capable of some truly devastating damage, but her opportunities to score this damage are few and far between, relying on only a small part of her kit. This means that the majority of her damage will come from pushing aggressive mixups, hoping to win | * '''Inconsistent Damage:''' Jenny is capable of some truly devastating damage, but her opportunities to score this damage are few and far between, relying on only a small part of her kit. This means that the majority of her damage will come from pushing aggressive mixups, hoping to win via "death by a thousand cuts". | ||
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===Ability Plus=== | ===Ability Plus=== | ||
*'''Energy Drain:''' Attacks steal a portion of the damage dealt to restore the user's health. | *'''Energy Drain:''' Attacks steal a portion of the damage dealt to restore the user's health. | ||
*'''Power Launcher:''' All launching attacks disable the opponent's ability to Air | *'''Power Launcher:''' All launching attacks disable the opponent's ability to use Air Recovery. | ||
==Key Moves== | ==Key Moves== |
Revision as of 14:23, 3 July 2023
Introduction
Jenny is a complex character who excels in the air: she has increased aerial mobility with airdashes and flight, as well as advanced air chains and attacks unique to her. On the ground, she can use her Twist stance to maintain pressure, strong ducking options to create high/low 50/50s and good normals in neutral to control space, making her a versatile character. While in Beast Form, Jenny is able to deal huge damage with her air combos, but her opportunities to convert into those big damage combos is limited outside of Hyperbeast; once there, Jenny gets the unique Energy Drain trait, causing all of her attacks to steal a portion of her opponent's health.
Playstyle
File:BREX icon jenny.png Jenny is a versatile rushdown character who uses unique aerial movement and attack options to create scary air pressure sequences and devastating combos. | |
Pros | Cons |
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Stats
Human
Weight | Attack | Defense | Walk (Forward) | Walk (Backward) | Dash/Run | Backdash (Distance) | Backdash (Duration) | Jump Height |
---|---|---|---|---|---|---|---|---|
650 | 100% | 0.74 | 18.89 | 15.62 | - | 17.00 | 29 | - |
Beast
Weight | Attack | Defense | HP Recovery | Walk (Forward) | Walk (Backward) | Dash/Run | Backdash (Distance) | Backdash (Duration) | Jump Height |
---|---|---|---|---|---|---|---|---|---|
650 | 143% | 0.91 | 20 | 17.70 | 13.87 | - | 17.00 | 29 | - |
Hyperbeast
Weight | Attack | Defense | HP Recovery | Walk (Forward) | Walk (Backward) | Dash/Run | Backdash (Distance) | Backdash (Duration) | Jump Height |
---|---|---|---|---|---|---|---|---|---|
650 | 143% | 0.91 | 40 | 17.70 | 13.87 | - | 17.00 | 29 | - |
Ability Plus
- Energy Drain: Attacks steal a portion of the damage dealt to restore the user's health.
- Power Launcher: All launching attacks disable the opponent's ability to use Air Recovery.
Key Moves
5P
5P {{{name}}} [[File:BREX_{{{char}}}_5P.png | 175x250px | center|class=lazyimg]]
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