JoJo's Bizarre Adventure: All-Star Battle R/Josuke Higashikata (Part 8): Difference between revisions
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* '''Self Sufficient:''' Josuke's meter gain is above average (especially in the corner) thanks to most of his moves being multi-hitting. | * '''Self Sufficient:''' Josuke's meter gain is above average (especially in the corner) thanks to most of his moves being multi-hitting. | ||
* '''Good Oki:''' "[[JoJo's Bizarre Adventure: All-Star Battle R/Josuke Higashikata (Part 8)#22X|How to use the bubbles...]]" can provide a sort of wall of safety after a hard knockdown > 3H OTG, giving Josuke the chance to attack and start pressure. He also has a great variety of meaty setups. | * '''Good Oki:''' "[[JoJo's Bizarre Adventure: All-Star Battle R/Josuke Higashikata (Part 8)#22X|How to use the bubbles...]]" can provide a sort of wall of safety after a hard knockdown > 3H OTG, giving Josuke the chance to attack and start pressure. He also has a great variety of meaty setups. | ||
* ''' | * '''Not So Soft''': Unlike most characters in the game, Josuke is able to combo after landing his [[JoJo's Bizarre Adventure: All-Star Battle R/Josuke Higashikata (Part 8)#Heart Heat Attack|HHA]], which leads to high damage, impressive meter gain, and a potential oki setup. | ||
|cons = | |cons = | ||
* '''Needs Meter:''' If not facing the corner, Josuke needs meter in order to start any decent damage combos. | * '''Needs Meter:''' If not facing the corner, Josuke needs meter in order to start any decent damage combos. |
Revision as of 07:00, 9 September 2023
Introduction
- This article is about the character from Part 8, JoJolion, primarily known as "Josuke 8". For information about the character from Part 4, Diamond is Unbreakable, see Josuke Higashikata (Part 4).
The primary protagonist of JoJolion, the eighth part of JoJo's Bizarre Adventure, Josuke Higashikata is a character who gains momentum by utilizing a variety of powerful okizeme setups. Josuke specializes in strong strike-throw pressure, and uses deceptive mobility to start high damage combos that lead to dangerous hard knockdown situations.
His playstyle in Stand Off revolves around closing the gap in mid-range and starting his oki setups. "So slippery!" hits Low and travels far, making it very effective at catching opponents off guard. Also, while not as good a neutral tool, "Don't mess with me." has upper-body invincibility frames, allowing Josuke to dash through even multi-hitting projectiles (i.e. Kakyoin's Emerald Splash, Narancia's bullets, Risotto's scalpels, etc.). "How to use the bubbles..." is his primary okizeme tool, creating a wall of bubbles that surround Josuke; using this move after a knockdown (such as his Throw) greatly limits the opponent's options on wake-up.
In Stand On, his gameplan is focused on applying pressure and contending in air-to-air situations using his long-range normals. s.jM in particular causes a launch animation, allowing for effective punishes against errant jumpers.
- Link Combos: Josuke is able to link from special moves into normals much more easily than other characters, being able to juggle at both midscreen and in the corner.
Josuke Higashikata 8 is a Stand character who utilizes his strong pressure and various okizeme setups to keep the opponent guessing. | |
Pros | Cons |
|
|
Stats
Style | Health | Low Health Mode | Hashtag(s) |
---|---|---|---|
Stand | 1000 | Rumble | #ASBR_GAP #ASBR_JSK8 |
Move List
Stand Off
Normal Moves
5L
5L
|
---|
5M
5M
|
---|
5H
5H
|
---|
2L
2L
|
---|
2M
2M
|
---|
2H
2H
|
---|
3H
3H
Don't screw with me! |
---|
JL
j.L
|
---|
JM
j.M
|
---|
JH
j.H
|
---|
Special Moves
236X
So slippery!
236L/M/H |
---|
236X-6X
Zero Friction
236L/M/H > 6L/M/H |
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623X
Don't mess with me.
623L/M/H |
---|
214X
Let me take that from you.
214L/M/H |
---|
22X
How to use the bubbles...
22L/M/H |
---|
Stand On
Normal Moves
Stand 5L
5L
|
---|
Stand 5M
5M
|
---|
Stand 5H
5H
|
---|
Stand 2L
2L
|
---|
Stand 2M
2M
|
---|
Stand 2H
2H
|
---|
Stand JL
j.L
|
---|
Stand JM
j.M
|
---|
Stand JH
j.H
|
---|
Special Moves
Stand 236X
The hell is your problem?!
236L/M/H |
---|
Stand 623X
Don't try anything funny!
623L/M/H |
---|
Stand 214X
I gotta win this!
214L/M/H |
---|
System Mechanics
Throw
Throw
I've taken your friction. 5/4 + Any Two Attack Buttons |
---|
Assist
5S
Stand On/Off
5S |
---|
Heart Heat Attack
I can steal your vision.
236 + Any Two Attack Buttons |
---|
Great Heat Attack
Soft & Wet
236L+M+H |
---|