JoJo's Bizarre Adventure: All-Star Battle R/Will A. Zeppeli: Difference between revisions
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(Updated Frame Data to new understanding) |
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|damage=12 | |damage=12 | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup=4 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|blockadv=-12 | |blockadv=-12 | ||
|hitadv=- | |hitadv=-8 | ||
|description= | |description= | ||
Zeppeli performs a quick swiping attack. | Zeppeli performs a quick swiping attack. | ||
Line 64: | Line 64: | ||
|damage=21 | |damage=21 | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup=6 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|blockadv=-6 | |blockadv=-6 | ||
|hitadv= | |hitadv=-2 | ||
|description= | |description= | ||
Zeppeli performs a jab with his pinky as he steps forward. | Zeppeli performs a jab with his pinky as he steps forward. | ||
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|damage=32 | |damage=32 | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup=12 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|blockadv=-8 | |blockadv=-8 | ||
|hitadv= | |hitadv=-2 | ||
|description= | |description= | ||
Zeppeli performs a stepping donkey kick. | Zeppeli performs a stepping donkey kick. | ||
Line 108: | Line 108: | ||
|damage=11 | |damage=11 | ||
|guard=Low | |guard=Low | ||
|startup= | |startup=6 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|blockadv=-10 | |blockadv=-10 | ||
|hitadv=- | |hitadv=-6 | ||
|description= | |description= | ||
Zeppeli performs a crouching upwards slap. | Zeppeli performs a crouching upwards slap. | ||
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|damage=20 | |damage=20 | ||
|guard=Low | |guard=Low | ||
|startup= | |startup=6 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|blockadv=-8 | |blockadv=-8 | ||
|hitadv=- | |hitadv=-4 | ||
|description= | |description= | ||
Zeppeli performs a crouching jab with his pinky. | Zeppeli performs a crouching jab with his pinky. | ||
Line 151: | Line 151: | ||
|damage=35 (13, 22) | |damage=35 (13, 22) | ||
|guard=Low | |guard=Low | ||
|startup= | |startup=12(15)1 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
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|damage=26 | |damage=26 | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup=22 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|blockadv=-12 | |blockadv=-12 | ||
|hitadv=Crumple (- | |hitadv=Crumple (-6 vs Horse) | ||
|description= | |description= | ||
Zeppeli extends his arm forward and performs a long-ranged punch. | Zeppeli extends his arm forward and performs a long-ranged punch. | ||
Line 196: | Line 196: | ||
|damage=15 | |damage=15 | ||
|guard=Overhead | |guard=Overhead | ||
|startup= | |startup=8 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
Line 218: | Line 218: | ||
|damage=23 | |damage=23 | ||
|guard=Overhead | |guard=Overhead | ||
|startup= | |startup=10 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
Line 240: | Line 240: | ||
|damage=34 | |damage=34 | ||
|guard=Overhead | |guard=Overhead | ||
|startup= | |startup=14 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
Line 265: | Line 265: | ||
|startup= | |startup= | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|blockadv= | |blockadv= | ||
|hitadv= | |hitadv= | ||
Line 284: | Line 284: | ||
|damage=75 (25*3) | |damage=75 (25*3) | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup=22 | ||
|active= | |active= | ||
|recovery=52 | |recovery=52 | ||
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|damage=90 (30*3) | |damage=90 (30*3) | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup=24 | ||
|active= | |active= | ||
|recovery=54 | |recovery=54 | ||
Line 308: | Line 308: | ||
|damage=105 (35*3) | |damage=105 (35*3) | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup=26 | ||
|active= | |active= | ||
|recovery=56 | |recovery=56 | ||
Line 320: | Line 320: | ||
|damage=120 (20*6) | |damage=120 (20*6) | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup=30 | ||
|active= | |active= | ||
|recovery=64 | |recovery=64 | ||
Line 360: | Line 360: | ||
|damage=60 | |damage=60 | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup=8 | ||
|active= | |active= | ||
|recovery=64 | |recovery=64 | ||
Line 372: | Line 372: | ||
|damage=70 (10, 60) | |damage=70 (10, 60) | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup=8(1)1 | ||
|active= | |active= | ||
|recovery=76 | |recovery=76 | ||
Line 384: | Line 384: | ||
|damage=80 (10*2, 60) | |damage=80 (10*2, 60) | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup=8(1)1(1)1 | ||
|active= | |active= | ||
|recovery=88 | |recovery=88 | ||
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|damage=100 (10*2, 60, 20) | |damage=100 (10*2, 60, 20) | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup=8(1)1(1)1 | ||
|active= | |active= | ||
|recovery=54 | |recovery=54 | ||
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|damage=Loop: 12*N<br>Landing: 22 | |damage=Loop: 12*N<br>Landing: 22 | ||
|guard=Loop: Mid<br>Landing: Low | |guard=Loop: Mid<br>Landing: Low | ||
|startup= | |startup=32(13)1 | ||
|active= | |active= | ||
|recovery=74 | |recovery=74 | ||
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|damage=Loop: 9*N<br>Landing: 23 | |damage=Loop: 9*N<br>Landing: 23 | ||
|guard=Loop: Mid<br>Landing: Low | |guard=Loop: Mid<br>Landing: Low | ||
|startup= | |startup=32(13)1 | ||
|active= | |active= | ||
|recovery=84 | |recovery=84 | ||
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|damage=Loop: 9*N<br>Landing: 24 | |damage=Loop: 9*N<br>Landing: 24 | ||
|guard=Loop: Mid<br>Landing: Low | |guard=Loop: Mid<br>Landing: Low | ||
|startup= | |startup=32(13)1 | ||
|active= | |active= | ||
|recovery=94 | |recovery=94 | ||
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|damage=Ascent: 12<br>Loop: 5*N<br>Landing: 25 | |damage=Ascent: 12<br>Loop: 5*N<br>Landing: 25 | ||
|guard=Ascent: Mid<br>Loop: Mid<br>Landing: Low | |guard=Ascent: Mid<br>Loop: Mid<br>Landing: Low | ||
|startup= | |startup=14(17)1(13)1 | ||
|active= | |active= | ||
|recovery=74 | |recovery=74 | ||
Line 520: | Line 520: | ||
|damage=80 (10*3, 20, 30) | |damage=80 (10*3, 20, 30) | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup=14 | ||
|active= | |active= | ||
|recovery=50 | |recovery=50 | ||
Line 532: | Line 532: | ||
|damage=95 (10*4, 20) | |damage=95 (10*4, 20) | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup=16 | ||
|active= | |active= | ||
|recovery=68 | |recovery=68 | ||
Line 544: | Line 544: | ||
|damage=105 (10*5, 20, 35) | |damage=105 (10*5, 20, 35) | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup=20 | ||
|active= | |active= | ||
|recovery=72 | |recovery=72 | ||
Line 556: | Line 556: | ||
|damage=126 (10, 5*7, 30, 5*5, 6, 5*4) | |damage=126 (10, 5*7, 30, 5*5, 6, 5*4) | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup=12 | ||
|active= | |active= | ||
|recovery=40 | |recovery=40 | ||
Line 599: | Line 599: | ||
|damage=25 | |damage=25 | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup=18 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
Line 635: | Line 635: | ||
|damage=120 (20*6) | |damage=120 (20*6) | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup=18 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
Line 672: | Line 672: | ||
|damage=Loop: 12*N<br>Landing: 22 | |damage=Loop: 12*N<br>Landing: 22 | ||
|guard=Loop: Mid<br>Landing: Low | |guard=Loop: Mid<br>Landing: Low | ||
|startup= | |startup=22(13)1 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
Line 684: | Line 684: | ||
|damage=Loop: 9*N<br>Landing: 23 | |damage=Loop: 9*N<br>Landing: 23 | ||
|guard=Loop: Mid<br>Landing: Low | |guard=Loop: Mid<br>Landing: Low | ||
|startup= | |startup=22(13)1 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
Line 696: | Line 696: | ||
|damage=Loop: 9*N<br>Landing: 24 | |damage=Loop: 9*N<br>Landing: 24 | ||
|guard=Loop: Mid<br>Landing: Low | |guard=Loop: Mid<br>Landing: Low | ||
|startup= | |startup=22(13)1 | ||
|active= | |active= | ||
|recovery=94 | |recovery=94 | ||
Line 708: | Line 708: | ||
|damage=Loop: 5*N<br>Landing: 25 | |damage=Loop: 5*N<br>Landing: 25 | ||
|guard=Loop: Mid<br>Landing: Low | |guard=Loop: Mid<br>Landing: Low | ||
|startup= | |startup=22(13)1 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
Line 754: | Line 754: | ||
|damage=120 (52+68) | |damage=120 (52+68) | ||
|guard=Throw | |guard=Throw | ||
|startup= | |startup=6 | ||
|active= | |active= | ||
|recovery=32 | |recovery=32 | ||
Line 766: | Line 766: | ||
|damage=110 (51+59) | |damage=110 (51+59) | ||
|guard=Throw | |guard=Throw | ||
|startup= | |startup=6 | ||
|active= | |active= | ||
|recovery=32 | |recovery=32 | ||
Line 887: | Line 887: | ||
|damage=200 (24+176) | |damage=200 (24+176) | ||
|guard= Low | |guard= Low | ||
|startup= | |startup=2+16 | ||
|active= | |active= | ||
|recovery=68 | |recovery=68 | ||
Line 914: | Line 914: | ||
|damage=360 (60+120+180) | |damage=360 (60+120+180) | ||
|guard= Mid | |guard= Mid | ||
|startup= | |startup=2+20 | ||
|active= | |active= | ||
|recovery=132 | |recovery=132 |
Revision as of 11:50, 13 October 2023
Introduction
Will A. Zeppeli, a major ally in Phantom Blood, the first part of JoJo's Bizarre Adventure, is a rushdown-centered character with above-average mixup potential, excelling at consistent rewards off of hits and tricky movement. Zeppeli's neutral is fairly standard, having 6M and "Hamon Cutter" to keep opponents at bay; however, unlike Jonathan who has a similar 6M, he does not get as large of a reward off of this hit. While "Hamon Cutter" is a solid projectile, it is just a projectile that keeps opponents away while Zeppeli wants to get close.
On offense, Zeppeli can be quite tricky, as "Low Contact Hamon Guard" and "Spirit Hamon Overdrive" both stall him in the air, making instant overheads available as a mixup option. These options both use a small amount of meter and can be beaten by an opponent who is ready to punish them, but they are good options nonetheless as they can also stall any normal jump-in or even his super jump, making them harder to anti-air. For combos, Zeppeli wants to use his "Sunlight Yellow Overdrive" hitgrab, as it causes hard knockdown and can be enhanced to deal Hamon damage.
On defense, Zeppeli has an invincible reversal in "Sendo Wave Kick" (S version). He can also block aerial attacks using "Low Contact Hamon Guard", making his defense a bit better than other characters. His HHA can be used as a reversal, but because of the way Zeppeli gets low to the ground, it is better used as a low profile than an anti-air.
- Hamon Specials: For the cost of 0.5 bars, Zeppeli can perform enhanced versions of his special moves, which will also cause Hamon Damage when used against Stone Mask characters.
- Movement: Zeppeli not only has access to a Super Jump, but also has two moves that provide an air stall, giving him more movement and mixup options that other characters do not have.
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Pros | Cons |
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Stats
Style | Health | Low Health Mode | Hashtag(s) |
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Hamon | 950 | Rumble | #ASBR_WIL #ASBR_ZEP |
Move List
Normal Moves
5L
5L
|
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5M
5M
|
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5H
5H
|
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2L
2L
|
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2M
2M
|
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2H
2H
|
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6M
6M
Zoom Punch |
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JL
j.L
|
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JM
j.M
|
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JH
j.H
|
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Special Moves
28
Seated Jump
Any jump after 1/2/3 |
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236X
Hamon Cutter
236L/M/H/S |
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623X
Sendo Wave Kick
623L/M/H/S |
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214X
Tornado Overdrive
214L/M/H/S |
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63214X
Sunlight Yellow Overdrive
63214L/M/H/S |
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J236X
Hamon Cutter (Air)
j.236L/M/H/S |
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J214X
Tornado Overdrive (Air)
j.214L/M/H/S |
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System Mechanics
Throw
Throw Pow! 5/4 + Any Two Attack Buttons Forward Forward Back Back
|
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Assist
Assist
Tornado Overdrive Template:NotationIcon-JJASBRTemplate:NotationIcon-JJASBRTemplate:NotationIcon-JJASBR |
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5S
Hamon Breathing
5S |
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J6S
Spirit Hamon Overdrive
j.6S |
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J4S
Low Contact Hamon Guard
j.4S |
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Heart Heat Attack
This is Sendo!
236 + Any Two Attack Buttons |
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Great Heat Attack
Hamon of the sun! Sunlight Yellow Overdrive!
236L+M+H |
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