JoJo's Bizarre Adventure: All-Star Battle R/Ikuro Hashizawa: Difference between revisions
mNo edit summary |
(Updated Frame Data to new understanding) |
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Line 54: | Line 54: | ||
|damage=12 | |damage=12 | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup=4 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|blockadv=-2 | |blockadv=-2 | ||
|hitadv=+ | |hitadv=+2 | ||
|description= | |description= | ||
Baoh jabs in front. | Baoh jabs in front. | ||
Line 77: | Line 77: | ||
|damage=21 | |damage=21 | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup=8 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|blockadv=-6 | |blockadv=-6 | ||
|hitadv= | |hitadv=-2 | ||
|description= | |description= | ||
Baoh attacks with an outwards arm swipe. | Baoh attacks with an outwards arm swipe. | ||
Line 100: | Line 100: | ||
|damage=34 | |damage=34 | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup=12 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|blockadv=-8 | |blockadv=-8 | ||
|hitadv= | |hitadv=-2 | ||
|description= | |description= | ||
Baoh takes a step and swipes his arm upwards. | Baoh takes a step and swipes his arm upwards. | ||
Line 123: | Line 123: | ||
|damage=11 | |damage=11 | ||
|guard=Low | |guard=Low | ||
|startup= | |startup=6 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|blockadv=-2 | |blockadv=-2 | ||
|hitadv=+ | |hitadv=+2 | ||
|description= | |description= | ||
Baoh jabs at the opponent's feet. | Baoh jabs at the opponent's feet. | ||
Line 145: | Line 145: | ||
|damage=20 | |damage=20 | ||
|guard=Low | |guard=Low | ||
|startup= | |startup=6 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|blockadv=-4 | |blockadv=-4 | ||
|hitadv= | |hitadv=0 | ||
|description= | |description= | ||
Baoh swipes his arm outwards. | Baoh swipes his arm outwards. | ||
Line 167: | Line 167: | ||
|damage=33 | |damage=33 | ||
|guard=Low | |guard=Low | ||
|startup= | |startup=10 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|blockadv=-12 | |blockadv=-12 | ||
|hitadv=KD (- | |hitadv=KD (-4 vs Horse) | ||
|description= | |description= | ||
Baoh extends his leg forward. | Baoh extends his leg forward. | ||
Line 190: | Line 190: | ||
|damage=14 | |damage=14 | ||
|guard=Overhead | |guard=Overhead | ||
|startup= | |startup=6 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
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|damage=23 | |damage=23 | ||
|guard=Overhead | |guard=Overhead | ||
|startup= | |startup=10 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
Line 234: | Line 234: | ||
|damage=35 | |damage=35 | ||
|guard=Overhead | |guard=Overhead | ||
|startup= | |startup=12 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
Line 283: | Line 283: | ||
|damage=45 (15, 30) | |damage=45 (15, 30) | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup=16 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|blockadv=-8 | |blockadv=-8 | ||
|hitadv= | |hitadv=-2 | ||
|description= | |description= | ||
}} | }} | ||
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|damage=60 (15*2, 30) | |damage=60 (15*2, 30) | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup=18 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|blockadv=-6 | |blockadv=-6 | ||
|hitadv= | |hitadv=0 | ||
|description= | |description= | ||
}} | }} | ||
Line 307: | Line 307: | ||
|damage=75 (15*3, 30) | |damage=75 (15*3, 30) | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup=20 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|blockadv=-4 | |blockadv=-4 | ||
|hitadv=+ | |hitadv=+2 | ||
|description= | |description= | ||
Baoh fires off energized hairs from his head that combust upon contact with the opponent. | Baoh fires off energized hairs from his head that combust upon contact with the opponent. | ||
Line 345: | Line 345: | ||
|damage=60 (30*2) | |damage=60 (30*2) | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup=6(17)1 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
Line 357: | Line 357: | ||
|damage=75 (40, 35) | |damage=75 (40, 35) | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup=8(21)1 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
Line 368: | Line 368: | ||
|damage=115 (20, 60, 35) | |damage=115 (20, 60, 35) | ||
|guard=Mid | |guard=Mid | ||
|startup=5 | |startup=4(5)1(29)1 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
Line 417: | Line 417: | ||
|damage=45 | |damage=45 | ||
|guard=Low | |guard=Low | ||
|startup= | |startup=26 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|blockadv=-8 | |blockadv=-8 | ||
|hitadv= | |hitadv=-2 (Horse) | ||
|description= | |description= | ||
}} | }} | ||
Line 429: | Line 429: | ||
|damage=65 | |damage=65 | ||
|guard=Overhead | |guard=Overhead | ||
|startup= | |startup=30 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|blockadv=-16 | |blockadv=-16 | ||
|hitadv=- | |hitadv=-12 (Horse) | ||
|description= | |description= | ||
}} | }} | ||
Line 441: | Line 441: | ||
|damage=80 (5*9, 35) | |damage=80 (5*9, 35) | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup=20 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
Line 488: | Line 488: | ||
|damage=145 (20, 5*12, 65) | |damage=145 (20, 5*12, 65) | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup=18 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
Line 499: | Line 499: | ||
|damage=145 (20, 5*12, 65) | |damage=145 (20, 5*12, 65) | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup=22 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
Line 510: | Line 510: | ||
|damage=145 (20, 5*12, 65) | |damage=145 (20, 5*12, 65) | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup=28 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
Line 546: | Line 546: | ||
|damage=56 (12*3, 20) | |damage=56 (12*3, 20) | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup=28 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
Line 557: | Line 557: | ||
|damage=68 (12*4, 20) | |damage=68 (12*4, 20) | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup=38 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
Line 568: | Line 568: | ||
|damage=80 (12*5, 20) | |damage=80 (12*5, 20) | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup=58 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
Line 606: | Line 606: | ||
|damage=130 | |damage=130 | ||
|guard=Throw | |guard=Throw | ||
|startup= | |startup=6 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
Line 658: | Line 658: | ||
|startup= | |startup= | ||
|active= | |active= | ||
|recovery=Total | |recovery=Total 16 | ||
|blockadv= | |blockadv= | ||
|hitadv= | |hitadv= |
Revision as of 06:10, 17 October 2023
Introduction
“ |
I will shut you down.... forever! |
” |
Making his debut in 1984, Baoh is from a short manga series of the same name (known in Japan and some other countries as Baoh the Visitor), arguably one of Hirohiko Araki's most famous pre-JoJo works. The plot revolves around 17-year-old Ikuro Hashizawa, who is kidnapped by a secret military organization called Dress. They forcefully implant Ikuro with a parasitic worm that grants its host superhuman powers, turning him into a BAOH (Biological Armament On Help), an unstoppable bioweapon. After escaping from the organization with the help of a 9-year-old psychic named Sumire, they are now on the run from the organization and its assassins.
Despite being a guest character, Baoh fits in perfectly with the cast of ASBR, both in design and gameplay. Baoh's kit is focused on relentlessly rushing down the opponent with his multi-hit fireballs, super armor and quick dash speed, while being able to keep up his offensive momentum with his invulnerable DP and threatening high-lows and cross-ups. This, coupled with his high-damage conversions, makes Baoh a solid pick for those who seek a well-rounded character with above-average execution requirements.
- Astonishing Leap: Baoh has access to a Super Jump ability that can be cancelled into from normals on both hit and block, giving him solid combo extensions and allowing for some situational mixups.
- Rushdown Specials: Baoh has access to multiple special moves meant to attack forward; he's all about getting into the opponent's face and staying there.
- Special Armor: Through "This is Baoh!", Baoh can grant super armor to the startup of his next special move for 0.25 HH Gauge.
Ikuro Hashizawa is a character that uses his speed and special armor to rush the opponent down and keep his offensive momentum going. | |
Pros | Cons |
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|
Baoh Armed Phenomenon
After falling below certain HP thresholds, Baoh begins to regenerate HP, with the regeneration rate increasing depending on how low Baoh's health is:
- Level 1: Activates at 75% HP
- Level 2: Activates at 50% HP
- Level 3: Activates at 25% HP
Scent of Murder
When an opponent either activates an install (for example, Diavolo's Epitaph or Fugo's Purple Haze Distortion) or enters a special, powered-up state (for example, Gyro's Golden Spin Mode or Steel Ball Run characters picking up the Holy Corpse parts), Baoh gets an increased Stylish Defense window (gaining roughly 4 extra frames).
Stats
Style | Health | Low Health Mode | Hashtag(s) |
---|---|---|---|
Baoh Armed Phenomenon | 850 | Baoh Armed Phenomenon | #ASBR_BAO |
Move List
Normal Moves
5L
5L
|
---|
5M
5M
|
---|
5H
5H
|
---|
2L
2L
|
---|
2M
2M
|
---|
2H
2H
|
---|
JL
j.L
|
---|
JM
j.M
|
---|
JH
j.H
|
---|
Special Moves
28
Astonishing Leap
Any jump after 1/2/3 |
---|
236X
Baoh Shooting Stinger
236L/M/H |
---|
623X
Saber Off!
623L/M/H |
---|
214X
Baoh Hardened Saber
214L/M/H |
---|
421X
Baoh Melting Acid
421L/M/H |
---|
22X
Baoh Break Dark Thunder Phenomenon
22L/M/H |
---|
System Mechanics
Throw
Throw
Get the hell out of my way! 5/4 + Any Two Attack Buttons |
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Assist
Assist
Break Dark Thunder Phenomenon Template:NotationIcon-JJASBRTemplate:NotationIcon-JJASBRTemplate:NotationIcon-JJASBR |
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5S
This is Baoh!
5S |
---|
Heart Heat Attack
Laser Beam!
236 + Any Two Attack Buttons |
---|
Great Heat Attack
Time to cover up that stench!
236L+M+H |
---|