JoJo's Bizarre Adventure: All-Star Battle R/Leone Abbacchio: Difference between revisions
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Abbacchio attacks with a hook. On a successful hit, he follows up with another hook and an uppercut, before summoning Moody Blues to adopt his form and replay the sequence. | Abbacchio attacks with a hook. On a successful hit, he follows up with another hook and an uppercut, before summoning Moody Blues to adopt his form and replay the sequence. |
Latest revision as of 21:42, 8 June 2024
Introduction
Insert character introduction here.
- Replay: While in Stand Off, Abbacchio's last used Special Move will be automatically replicated by Moody Blues, creating new offensive opportunities.
- Grappler: Abbacchio has access to multiple command grabs (one of which features follow-ups), adding another layer to his pressure.
Playstyle
Leone Abbacchio is a Stand character who utilizes his Replays to condition the opponent. | |
Pros | Cons |
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Replay
Whenever Abbacchio is in Stand Off and uses a Special Move, Moody Blues will take on Abbacchio's form and replicate the last Special Move used by Abbacchio. Based on this, there are a few rules tied to the Replay's behavior:
- If Abbacchio has not used a Special Move during the round, Moody Blues will Replay the first Special Move Abbacchio uses. Afterwards, subsequent uses will Replay the previous Special Move used by Abbacchio, immediately overwriting the 'stored' Special Move.
- Even if Abbacchio's own Special Move is interrupted at any point, it will still be 'stored' for use by Moody Blues.
- Replays will not carry over between rounds.
- The Replay will automatically take place during Abbacchio's own recovery, with each Special Move (and version) having a specific window to manifest the Replay.
- The version of the Special Move used by Abbacchio will be taken into consideration when 'storing' a Special Move, resulting in the Replay using the exact version Abbacchio used.
- While mostly identical to the original attack, certain Special Moves may have slightly different properties when Replayed.
- For the purposes of IPS, Replays are not considered to be the same moves as Abbacchio's versions.
- Moody Blues is considered an extension of Abbacchio. As a result, it can trigger an opponent's Counters. Opponents are also able to attack it, causing Abbacchio to take damage.
- Abbacchio cannot block while the Replay is active.
- The Replay will immediately cease under the following conditions, even if Moody Blues is already attacking:
- If Abbacchio performs a Stylish Guard (regardless of success or failure).
- If Abbacchio uses a Flash Cancel, an HHA or a GHA.
- If either Abbacchio or Moody Blues takes damage (a caveat exists in that, if Abbacchio were to be hit on the exact same frame Moody Blues manifests, the Replay will still take effect).
Stats
Style | Health | Low Health Mode | Hashtag(s) |
---|---|---|---|
Stand | 950 | Resolve | #ASBR_ABC |
Move List
Stand Off
Normal Moves
5L
5L
|
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5M
5M
|
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5H
5H
|
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2L
2L
|
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2M
2M
|
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2H
2H
|
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JL
j.L
|
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JM
j.M
|
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JH
j.H
|
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Special Moves
46X
Stop talking back to me, you little shit!
46L/M/H |
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236X
I was going to beat the shit out of you.
236L/M/H |
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623X
Shut your mouth!
623L/M/H |
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214X
Arrogant little snot.
214L/M/H |
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22X
Destroy the enemy!
22L/M/H |
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Stand On
Normal Moves
Stand 5L
s.5L
|
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Stand 5M
s.5M
|
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Stand 5H
s.5H
|
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Stand 2L
s.2L
|
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Stand 2M
s.2M
|
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Stand 2H
s.2H
|
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Stand 3M
s.3M
There it is. That's it. |
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Stand JL
s.jL
|
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Stand JM
s.jM
|
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Stand JH
s.jH
|
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Special Moves
Stand 236X
Ryaaaah!
s.236L/M/H |
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Stand 623X
Come, Moody Blues!
s.623L/M/H |
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Stand 623X-X
Move. (High)
s.623L/M/H > L/M/H |
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Stand 623X-2X
Move. (Low)
s.623L/M/H > 2L/M/H |
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Stand 63214X
I'll get you!
s.63214L/M/H |
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System Mechanics
Throw
Throw
Now just beat the shit out of the asshole! 5/4 + Any Two Attack Buttons |
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Assist
Assist
I was going to beat the shit out of you. |
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5S
Stand On/Off
5S |
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Heart Heat Attack
I can replay all those memories!
236 + Any Two Attack Buttons |
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Great Heat Attack
You an enemy?! Huh?! Well, are you? An enemy?!
236L+M+H |
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