Luviagelita
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Health |
{{{health}}}
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Prejump |
4
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Backdash |
{{{backdash}}}
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Introduction
Luvia is a slow grappler with relatively oppressive pressure thanks to her plus on block overhead special (421A). She is able to setup a lot of dangerous situations on block to get her command grab or to start strings on an opponent attempting to jump away from her command grab. Her neutral game is her weakest aspect, allowing her to be zoned out by a large amount of the cast and each attack she uses has risk of being pushblocked and reseting her to a dangerous range. At a distance, in some matchups she can abuse her 236X which is a solid fireball.
Pros
Cons
Normals
5A
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Damage
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Guard
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Cancel
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Startup
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Total Length
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Blockstun
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Block Adv
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220
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All
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N, S, R, A
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4
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29
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24
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+0
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Luvia slaps her opponent across the face. Unfortunately slaps whiff vs crouchers.
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2A
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Damage
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Guard
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Cancel
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Startup
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Total Length
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Blockstun
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Block Adv
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250
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All
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N, S, R, A
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7
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31
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25
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+2
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Luvia steps on her opponent's toes.
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5B
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Damage
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Guard
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Cancel
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Startup
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Total Length
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Blockstun
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Block Adv
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300
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All
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N, S, R, A
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13
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37
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20
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-3
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Luvia chops her opponent's throat.
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2B
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Damage
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Guard
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Cancel
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Startup
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Total Length
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Blockstun
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Block Adv
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330
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All
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N, S, R, A
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12
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36
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16
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-7
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Luvia performs a crouching lowkick. This is a good poke for Luvia's standards.
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6B
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Damage
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Guard
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Cancel
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Startup
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Total Length
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Blockstun
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Block Adv
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350
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All
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N, S, R, A
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16
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46
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26
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-3
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Luvia steps forward and performs a powerful punch to the opponent's face.
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5C
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Damage
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Guard
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Cancel
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Startup
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Total Length
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Blockstun
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Block Adv
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300
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All
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N, R, A
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8
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46
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16
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-21
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Luvia shoots a gandr shot and her opponent's legs. This can only cancel into 2C.
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2C
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Damage
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Guard
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Cancel
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Startup
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Total Length
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Blockstun
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Block Adv
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400
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All
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S, R, A
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11
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41
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21
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-8
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Luvia sweeps the opponent's legs. It is her longest range comboable normal.
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Specials
236X
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Version
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Damage
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Guard
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Cancel
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Startup
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Total Length
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Blockstun
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Block Adv
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236A
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813
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All
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R, A
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11
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51
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16
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+2
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Luvia fires 3 gandr shots at her opponent. This is an important normal for her neutral game.
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236B
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813
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All
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R, A
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13
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59
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N/A
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N/A
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Luvia fires 3 gandr shots diagonally upwards as an anti-air.
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236C
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900
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All
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R, A
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21
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61
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26
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-13
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Luvia fires 1 powerful gandr shot towards her opponent.
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623X
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Version
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Damage
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Guard
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Cancel
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Startup
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Total Length
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Blockstun
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Block Adv
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623A (1st Rekka)
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400
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All
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J*, U, R, A
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7
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45
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28
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-9
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623B (1st Rekka)
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475
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All
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U, R, A
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7
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50
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27
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-14
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623C (1st Rekka)
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750
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All
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U, R, A
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7
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59
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29
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-22
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Luvia performs a Wind (A), Fire (B) or Ice (C) launcher.
The A version is jump cancellable vs airborne opponents.
The B version and C version launch grounded opponents.
THe C version is invincible and it costs 30 meter to perform. As long as the last hit connects, you will drain 50 meter from your opponent.
The C version usually leaves the opponent too high to hit with a followup except on counterhit.
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646X
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646A (2nd Rekka)
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270
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All
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U, R, A
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17
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45
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28
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+1
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646B (2nd Rekka)
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380
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All
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U, R, A
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20
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49
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19
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-9
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646C (2nd Rekka)
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450
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High
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U, R, A
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27
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61
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19
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-14
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Luvia performs a Wind (A), Fire (B) or Ice (C) follow up.
The A and B version can combo off of any starter. Neither launch a grounded opponent.
The C version is an overhead that ground bounces your opponent.
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63214X
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Version
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Damage
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Guard
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Cancel
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Startup
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Total Length
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Blockstun
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Block Adv
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63214A (3rd Rekka)
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550
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All
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R, A
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18
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61
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35
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-7
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63214B (3rd Rekka)
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627
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All
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J, R, A
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24
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68
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29
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-14
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63214C (3rd Rekka)
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700
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All
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R, A
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29
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70
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30
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-10
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Luvia performs a Wind (A), Fire (B) or Ice (C) ender.
All versions will launch an airborne opponent; however, only the B ender allows Luvia to continue a combo vs an airborne opponent.
The C version will freeze a grounded opponent, allowing the player to easily combo from there. The A and B versions act the same vs grounded opponents.
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421X
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Version
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Damage
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Guard
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Cancel
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Startup
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Total Length
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Blockstun
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Block Adv
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421A
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550
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High
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R*, A
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26
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61
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35
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+1
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421B
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600
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High
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R*, A
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27
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62
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23
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-11
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421C
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650
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High
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R*, A
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29
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65
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20
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-15
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Luvia jumps forward with a fast overhead attack.
The A version, while fastest and safest on block, cannot combo without a cancel or counterhit.
The B version will groundbounce your opponent allowing for it to combo start or extend.
The C version will freeze a grounded opponent, allowing for large combo potential. If they opponent is airborne, they will groundbounce similar to the B version.
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360X
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Version
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Damage
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Guard
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Cancel
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Startup
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Total Length
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Blockstun
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Block Adv
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360A
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~1225
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None
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A
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5
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40
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-
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-
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360B
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~1325
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None
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A
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10
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39
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-
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-
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360C
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~1425
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None
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A
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15
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41
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-
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-
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Luvia's 3 flavours of command grab. None of the command grabs will combo and if one is to be used, it would be the A version since speed is a large factor.
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22X-Y
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Version
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Damage
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Guard
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Cancel
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Startup
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Total Length
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Blockstun
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Block Adv
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22C > A
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-
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None
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A
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37
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53
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-
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-
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Luvia rushes forward and command grabs her opponent, swapping sides with them. Though this command grab does no damage, it combos into 5A.
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22C > B
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-
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Low
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R, A
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32
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63
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12
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-18
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22C > C
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-
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High
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R, A
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32
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63
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12
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-18
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Luvia leaps at the opponent and grabs their legs (B version) or Head (C version). This is a hitgrab with the following follow ups:
- Slap follow up (464646...)
- Gandr follow up (B > B > B > B > B > B > B > B)
- Gem Follow up (C > B > A > B > C > A+B+C)
Gandr is the follow up you'll most often use.
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22C > D
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-
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-
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A
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-
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33
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-
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-
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Luvia will cancel her grapple stance and return to neutral.
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