Overall
Kouma MU Info Doc (Editing access granted to all users)
Specific Matchups
Ciel (Ciel's Favor) [character page][match videos]
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- Overview: Overall tough matchup. You cannot abuse armor as much in this matchup due to the fact that Ciel has 2 EX moves that can catch you at a distance, those being 236C and 214C.
- Neutral:
- Offense:
- Defense:
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Kouma (Even) [character page][match videos]
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- Overview: It's the mirror matchup. The player with better game knowledge and character knowledge (both as and against Kouma) shall be the victor.
- Neutral: Expect neutral to be a lot more grounded in this matchup, since Kouma has to commit to air approaches heavily. Since both players have to play the same game of getting close, try to be aggressive, but unpredictable with your options.
- Offense:
- Defense:
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Miyako (Kouma's Favor) [character page][match videos]
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- Overview: Miyako has a tough time navigating Kouma's buttons, Kouma's strong horizantal range and strong anti airs makes it hard for Miyako to navigate neutral vs Kouma.
- Neutral: Playing Neutral vs Miyako means you're going to be on the ground most of the time as this is where you are at your strongest in this match up. Pokes like 2B, 5C and 2C are really good to use. Your reason to be grounded is that Miyako does have really strong air normals and while your air normals are also pretty good as well, your air movement and how you use your buttons in the air are much more committal than hers. If you do end up in a situation where you have to be in the air, jB and jA are really good options to stuff air approaches but mainly your best bet is to be on the ground.
- Offense: For your offense, your typical stagger pressure and rebeat pressure will do just fine. Basically you're gonna be running basic strike throw and the eventual 22A into 22C armor install for pressure, at specefic ranges Miyako 5C and 2C cannot hit you so you want to take advantage of your superior range (Example: 2A > 2A > 2A > 2B > 2C > w5A walk back will make Miyakos furthest reaching buttons whiff and that you can whiff punish easily.)
- Defense:
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Vlov (Vlov's Favor) [character page][match videos]
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- Overview: One of, if not, Kouma's toughest matchup, and for good reason. Vlov is Type Lumina's main zoner and it comes with no surprise that he has some of the best keepaway tools in the game, while Kouma himself has the 2nd worst range in the game.
- Neutral: Be patient and look for holes in the Vlov player's zoning patterns. If you see one, exploit it as much as you can to try and get close. Kouma does not like being at fullscreen at all, especially against someone with good ranged tools like Vlov.
- Offense:
- Defense:
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