Assassin
|
|
Health |
9,500
|
Prejump |
4
|
Backdash |
28F (Invulnerable 1-14)
|
Introduction
Assassin is a defensive character, functioning like Guilty Gear's Baiken with guard cancel parries (646C) as his central mechanic. Assassin's biggest strength is the range of his normals which are mostly fast and keep people at a healthy midrange. Assassin has a high execution barrier to getting respectable damage.
Normals
5A
|
Damage
|
Guard
|
Cancel
|
Startup
|
Total Length
|
Blockstun
|
Block Adv
|
200
|
All
|
N, S, R, A
|
5
|
26
|
19
|
-1
|
Assassin jabs the opponent with the hilt of his sword.
|
|
2A
|
Damage
|
Guard
|
Cancel
|
Startup
|
Total Length
|
Blockstun
|
Block Adv
|
180
|
Low
|
N, S, R, A
|
7
|
33
|
22
|
-3
|
Assassin performs a short range low kick.
|
|
6A
|
Damage
|
Guard
|
Cancel
|
Startup
|
Total Length
|
Blockstun
|
Block Adv
|
250
|
All
|
S, R, A
|
7
|
31
|
20
|
-3
|
Assassin steps forward and hits with the hilt of his sword.
|
|
5B
|
Damage
|
Guard
|
Cancel
|
Startup
|
Total Length
|
Blockstun
|
Block Adv
|
280
|
All
|
N, S, R, A
|
12
|
36
|
11
|
-12
|
Assassin does a horizontal slash.
|
|
2B
|
Damage
|
Guard
|
Cancel
|
Startup
|
Total Length
|
Blockstun
|
Block Adv
|
300
|
Low
|
N, S, R, A
|
10
|
39
|
13
|
-15
|
Assassin performs a low horizontal slash.
|
|
6B
|
Damage
|
Guard
|
Cancel
|
Startup
|
Total Length
|
Blockstun
|
Block Adv
|
350
|
All
|
N, S, R, A
|
15
|
39
|
16
|
-11
|
Assassin steps forward and does ANOTHER horizontal slash.
|
|
5C
|
Damage
|
Guard
|
Cancel
|
Startup
|
Total Length
|
Blockstun
|
Block Adv
|
430
|
All
|
N, S, R, A
|
14
|
46
|
21
|
-10
|
Assassin performs a vertical slice starting from the ground.
|
|
2C
|
Damage
|
Guard
|
Cancel
|
Startup
|
Total Length
|
Blockstun
|
Block Adv
|
425
|
All
|
N, S, R, A
|
12
|
51
|
21
|
-13
|
Assassin performs two vertical slashes.
|
|
6C
|
Damage
|
Guard
|
Cancel
|
Startup
|
Total Length
|
Blockstun
|
Block Adv
|
502
|
All
|
S, R, A
|
18
|
56
|
23
|
-10
|
Assassin transitions a horizontal slash into a vertical slash.
|
|
Specials
236X
|
Version
|
Damage
|
Guard
|
Cancel
|
Startup
|
Total Length
|
Blockstun
|
Block Adv
|
236A
|
596
|
All
|
R, A
|
7
|
49
|
25
|
-4
|
Assassin stabs his opponent 3 times.
|
236B
|
850
|
All
|
R, A
|
7
|
61
|
21
|
-13
|
Assassin stabs his opponent 3 times before performing a retreating slash.
|
236C
|
850
|
All
|
R, A
|
7
|
61
|
14
|
-11
|
Assassin stabs his opponent 3 times before performing a counter clockwise side-stepping slash.
|
|
623X
|
Version
|
Damage
|
Guard
|
Cancel
|
Startup
|
Total Length
|
Blockstun
|
Block Adv
|
623A
|
650
|
All
|
R, A
|
19
|
46
|
21
|
-5
|
Assassin steps forward and performs a horizontal slash.
|
623B
|
750
|
All
|
J, R, A
|
25
|
51
|
9
|
-16
|
Assassin performs a counter clockwise side-stepping slash.
|
623C
|
850
|
All
|
R, A
|
30
|
56
|
9
|
-16
|
Assassin performs an invincible clockwise side-stepping slash.
This costs 50 meter to perform.
|
|
214X
|
Version
|
Damage
|
Guard
|
Cancel
|
Startup
|
Total Length
|
Blockstun
|
Block Adv
|
214A
|
600
|
All
|
R, A
|
15
|
41
|
22
|
-3
|
|
214B
|
600
|
All
|
R, A
|
15
|
41
|
21
|
-4
|
|
214C
|
600
|
Low
|
R, A
|
15
|
51
|
21
|
-4
|
|
|
421X
|
Version
|
Damage
|
Guard
|
Cancel
|
Startup
|
Total Length
|
Blockstun
|
Block Adv
|
421A
|
600
|
All
|
R, A
|
14
|
46
|
21
|
-9
|
Retreating horizontal slice.
|
421B
|
600
|
All
|
R, A
|
9
|
51
|
26
|
-14
|
Retreating vertical slice.
|
421C
|
623
|
All
|
J, R, A
|
4
|
51
|
27
|
-16
|
Retreating multi-hitting vertical slice.
|
|
646X
|
Version
|
Damage
|
Guard
|
Cancel
|
Startup
|
Total Length
|
Blockstun
|
Block Adv
|
646A
|
600
|
All
|
J, R, A
|
15
|
51
|
21
|
-14
|
Assassin attempts to parry incoming attacks then performs a vertical slash.
A successful parry will deal 1000 damage and cannot start a combo.
|
646B
|
600
|
All
|
R, A
|
15
|
51
|
21
|
-14
|
Assassin attempts to parry incoming attacks then performs a horizontal slash.
A successful parry will deal 600 damage and can start a combo.
|
646C
|
-
|
All
|
R, A
|
-
|
36
|
-
|
-
|
Assassin attempts to parry incoming attacks. A successful parry will make the opponent vulnerable to fast counterattacks
This may be performed as a guard cancel during blockstun.
|
|
Supers (WIP)
Combos (WIP)