JoJo's Bizarre Adventure: All-Star Battle R/Ikuro Hashizawa
Introduction
I will shut you down.... forever!
Making his debut in 1984, Baoh is from a short manga series titled "Baoh", known in Japan and some other countries as "Baoh the Visitor" , arguably one of Araki's most famous pre-JoJo works. The plot revolves around 17-year-old Ikuro Hashizawa who is kidnapped by a secret military organization called Doress. They forcefully implant Ikuro with a parasitic worm that grants its host superhuman powers, which turns Ikuro into a BAOH(Biological Armament On Help), an unstoppable bioweapon. After escaping from the organization with the help of a 9-year-old psychich called Sumire, they are now on the run from the organization and its assassins.
Overview
Despite being a guest character, Baoh fits in perfectly with the cast of ASBR, both in design and gameplay. Baoh's kit is focused on relentlessy rushing down your opponent with his multi-hit fireballs, super armor and quick dash speed, while being able to keep up his offensive momentum with his invulnerable DP and threatening high-lows and cross-ups. This, coupled with his high-damage conversions makes Baoh a solid pick if you want a well-rounded character with above-average execution requirements.
Key Traits
- Super Jump: Baoh has a super jump that can be cancelled into from normals on both hit and block, giving him solid combo extensions and allowing for some situational mixups.
- Rushdown Specials: Access to multiple special moves meant to attack forward, he's all about getting into the opponent's face and staying there. Has a great tool in 214M which can cross-up as well.
Unique Mechanics
Baoh Armed Phenomenon
After falling below certain HP thresholds, Baoh begins to regenerate HP, with the regeneration rate increasing depending on how low Baoh's health is:
- Level 1: Activates at 75% HP
- Level 2: Activates at 50% HP
- Level 3: Activates at 25% HP
Scent of Murder
When an opponent either activates an install (for example, Diavolo's Epitaph or Fugo's Purple Haze Distortion) or enters a special, powered-up state (for example, Gyro's Golden Rotation or Part 7 characters picking up corpse parts), Baoh gains an increased Stylish Defense window (roughly 4 frames).
This is Baoh!
By pressing the Style button Baoh can spend 0.25 meter to give his next special a guard point state that extends through the entire duration of the move.
Stats
Style | Health | Low Health Mode | Hashtag(s) |
---|---|---|---|
Baoh Armed Phenomenon | 850 | Baoh Armed Phenomenon | #ASBR_BAO |
Move List
Normal Moves
5L
5L
|
---|
5M
5M
|
---|
5H
5H
|
---|
2L
2L
|
---|
2M
2M
|
---|
2H
2H
|
---|
JL
j.L
|
---|
JM
j.M
|
---|
JH
j.H
|
---|
5S
5S
"This is Baoh!" |
---|
Special Moves
421X
{{MoveData |image=JJASBR_Baoh_421X.png |caption= |name= Baoh Melting Palm Phenomenon |input=421L/M/H |data=
! height="25px" |Damage
! Guard ! Startup ! Active ! Recovery ! Block Adv. ! Hit Adv. |-
| height="25px"| 145(20, 5x12, 65) | - | - | - | - | - | - |- | colspan="9" style="text-align: left; vertical-align:top;" |
- Baoh's primary ender.
- Damage is the same across all versions.
- Distance and startup changes with button strength.
- On block, knocks you far away from the opponent making it hard to punish.
|-
|- ! Light | height="25px"| - | - | - | - | - | - | - |- | colspan="10" style="text-align: left; vertical-align:top;" |
- Fastest version with the shortest travel distance.
|- ! Medium | height="25px"| - | - | - | - | - | - | - |- | colspan="10" style="text-align: left; vertical-align:top;" |
- Due to the slightly slower startup it's mostly used in routes where L Palm is too quick and requires precise timing
|-
|- ! Heavy | height="25px"| - | - | - | - | - | - | - |- | colspan="10" style="text-align: left; vertical-align:top;" |
- Version with the longest startup, but also with the longest travel distance. Can be used as a situational approaching tool with install.
|-
|-
214X
Special Move 2
214L/M/H |
---|
623X
Special Move 3
623L/M/H |
---|
236X
Special Move 4
236L/M/H |
---|
22X
Special Move 5
22L/M/H |
---|
System Mechanics
Throw
Throw
Throw Name 5/4 + Any Two Attack Buttons |
---|
Assist
Assist
Assist Name |
---|
I stopped time...
System Mechanic
5S |
---|
Heart Heat Attack
HHA
236 + Any Two Attack Buttons |
---|
Great Heat Attack
GHA
236L+M+H |
---|