User:Ajaxx
Introduction
Wamuu, honored strategist and villain in Part 2: Battle Tendency, is a footsies-focused mix-up and guard-crushing monster. Thanks to his tall stature and long reach, he can access great normals such as 5M, 2H, 5H, and JH. He possesses a variety of mixup tools, such as his “I, Wamuu, will now consider you to be worthy prey!” which gives him an overhead and decent left-right mix, and “He Bent Backwards!”, which can let him cancel his pressure to bait SG or catch mashing. Another strength is Wamuu’s ability to consistently anti-air, with variations of “Never stand in my shadow!” and great standing normals. This all works well with his qualities as a stone mask character, allowing him to gain health back as he puts the opponents in ruthless blockstrings.
Wamuu is also the most complex mode character, possessing 3 different mods that affect his normals, specials, combos, and pressure. Each one also increases the guard and chip damage of his carious special moves, including “Raging Tornado Aftermath!”, which can both pull in opponents and destroy projectiles. With mastery of each mode and the benefits they provide, you can be thoroughly equipped for any situation or matchup.
That being said, the most honorable of the pillar men does have his drawbacks, the top being his inconsistent block strings and combos at some ranges. Not only that, but he lacks normal movement options, as he cannot dash jump or dash cancel buttons like other characters (making him one of only 2 characters that cannot dash jump, the other being user mode Johnny). Wamuu can also be resource heavy, as entering either “Wind Mode” or “Vapor Barrier” prevent meter gain, which he desperately needs to flash cancel his DP for combos, use HHA for damage, or make himself safe after a wrong read. If you enjoy playing a strong, offensive/defensive mid range game withe the ability to augment your gameplan on the fly, you’ll enjoy the master of the winds.
- Life Regeneration: Part of the damage Wamuu receives is converted into silver, residual health, which he passively recovers over time.
- Modes: Wamuu has three different installs, all of which change the properties on his normals and special moves.
- Step Dash: In place of a run, Wamuu possesses a step dash, which covers a longer distance than most dashes. This makes him one of two characters who lack the ability to run, the other being Johnny Joestar (while Dismounted).
Modes
Wamuu has access to several installs in order to enhance his abilities.
- Wind Mode (Mode 1) is activated by pressing the Style button, and costs no meter. This Mode enhances Wamuu's special moves by increasing their damage and adding other properties, such as brief invisibilty (which brings immunity against most projectiles). This Mode also shortens Wamuu's jump arc in addition to making said jump faster.
- Vapor Barrier (Mode 2) is activated by pressing 22S, and costs one HH Gauge. This Mode further enhances Wamuu's special moves, in addition to making Wamuu invisible and immune to most projectiles. Wamuu's jump is at its fastest (and his jump arc at its shortest) in this Mode.
- I shall see with the wind. (Mode 3) is Wamuu's final install, and is activated by pressing 63214+two attack buttons. For the cost of two HH Gauges, Wamuu enhances his special moves the most, gains access to "Whooosh!", and can deal chip damage with his normals. Unlike the previous modes, Wamuu's jump is not altered in any way.
The following moves are affected by all Modes:
- Never stand in my shadow!
- He bent backwards!
- I, Wamuu, will now consider you to be worthy prey!
- Victim of your own delusion
- Raging Tornado Aftermath!
The tradeoff for using Mode is that while in "Wind Mode" and "Vapor Barrier", Wamuu is unable to build any meter until he either turns off Mode (by pressing Style again, only in Mode 1), uses an HHA or GHA, or is forcefully knocked out of the install by taking a hard knockdown. Additionally, activating "I shall see with the wind." locks Wamuu out of his other two installs for the rest of the match, each of which have their own advantages.
Stats
Style | Health | Low Health Mode | Hashtag(s) |
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Mode | 950 | Rumble | #ASBR_WAM #ASBR_WMU |
Move List
Normal Moves
5L
5L
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5M
5M
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5H
5H
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2L
2L
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2M
2M
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2H
2H
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6H
6H
With the strength of a pillar! |
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JL
j.L
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JM
j.M
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JH
j.H
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Special Moves
623X
Never stand in my shadow!
623L/M/H |
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214X
He bent backwards!
214L/M/H |
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214X-X
He bent backwards! (Follow-Up)
214L/M/H~L/M/H |
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421X
I, Wamuu, will now consider you to be worthy prey!
421L/M/H |
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22H
Victim of your own delusion
22H |
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J421X
I, Wamuu, will now consider you to be worthy prey! (Air)
j.421L/M/H |
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236S
Raging Tornado Aftermath!
236S |
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System Mechanics
Throw
Throw Go for the throat and lungs! 5/4 + Any Two Attack Buttons Forward Forward Back Back
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Assist
Assist
He bent backwards! |
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5S
Wind Mode 5S Animation Animation Mode On Mode On
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22S
Vapor Barrier 22S Animation Animation Mode On Mode On
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63214XX
I shall see with the wind. 63214 + Any Two Attack Buttons Animation Animation Mode On Mode On
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236X
Whooosh!
236L/M/H during "I shall see with the wind." |
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Heart Heat Attack
Ultimate Technique! Divine Sandstorm!
236 + Any Two Attack Buttons |
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Great Heat Attack
Ultimate Technique! Atmospheric Rift
236L+M+H |
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