Fate Unlimited Codes/Luviagelita

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Luviagelita
FUC Luviagelita Profile.png
Health {{{health}}}
Prejump 4
Backdash {{{backdash}}}


Introduction

Luvia is a slow grappler with relatively oppressive pressure thanks to her plus on block overhead special (421A). She is able to setup a lot of dangerous situations on block to get her command grab or to start strings on an opponent attempting to jump away from her command grab. Her neutral game is her weakest aspect, allowing her to be zoned out by a large amount of the cast and each attack she uses has risk of being pushblocked and reseting her to a dangerous range. At a distance, in some matchups she can abuse her 236X which is a solid fireball.


Pros


Cons


Normals

5A
FUC Luviagelita 5A.png
Damage Guard Cancel Startup Total Length Blockstun Block Adv
220 All N, S, R, A 4 29 24 +0

Luvia slaps her opponent across the face. Unfortunately slaps whiff vs crouchers.


2A
Damage Guard Cancel Startup Total Length Blockstun Block Adv
250 All N, S, R, A 7 31 25 +2

Luvia steps on her opponent's toes.


5B
Damage Guard Cancel Startup Total Length Blockstun Block Adv
300 All N, S, R, A 13 37 20 -3

Luvia chops her opponent's throat.


2B
Damage Guard Cancel Startup Total Length Blockstun Block Adv
330 All N, S, R, A 12 36 16 -7

Luvia performs a crouching lowkick. This is a good poke for Luvia's standards.


6B
Damage Guard Cancel Startup Total Length Blockstun Block Adv
350 All N, S, R, A 16 46 26 -3

Luvia steps forward and performs a powerful punch to the opponent's face.


5C
Damage Guard Cancel Startup Total Length Blockstun Block Adv
300 All N, R, A 8 46 16 -21

Luvia shoots a gandr shot and her opponent's legs. This can only cancel into 2C.


2C
Damage Guard Cancel Startup Total Length Blockstun Block Adv
400 All S, R, A 11 41 21 -8

Luvia sweeps the opponent's legs. It is her longest range comboable normal.

Specials

236X
Version Damage Guard Cancel Startup Total Length Blockstun Block Adv
236A 813 All R, A 11 51 16 +2

Luvia fires 3 gandr shots at her opponent. This is an important normal for her neutral game.

236B 813 All R, A 13 59 N/A N/A

Luvia fires 3 gandr shots diagonally upwards as an anti-air.

236C 900 All R, A 21 61 26 -13

Luvia fires 1 powerful gandr shot towards her opponent.


623X
Version Damage Guard Cancel Startup Total Length Blockstun Block Adv
623A (1st Rekka) 400 All J*, U, R, A 7 45 28 -9
623B (1st Rekka) 475 All U, R, A 7 50 27 -14
623C (1st Rekka) 750 All U, R, A 7 59 29 -22

Luvia performs a Wind (A), Fire (B) or Ice (C) launcher.

The A version is jump cancellable vs airborne opponents.

The B version and C version launch grounded opponents.

THe C version is invincible and it costs 30 meter to perform. As long as the last hit connects, you will drain 50 meter from your opponent.

The C version usually leaves the opponent too high to hit with a followup except on counterhit.


646X
646A (2nd Rekka) 270 All U, R, A 17 45 28 +1
646B (2nd Rekka) 380 All U, R, A 20 49 19 -9
646C (2nd Rekka) 450 High U, R, A 27 61 19 -14

Luvia performs a Wind (A), Fire (B) or Ice (C) follow up.

The A and B version can combo off of any starter. Neither launch a grounded opponent.

The C version is an overhead that ground bounces your opponent.


63214X
Version Damage Guard Cancel Startup Total Length Blockstun Block Adv
63214A (3rd Rekka) 550 All R, A 18 61 35 -7
63214B (3rd Rekka) 627 All J, R, A 24 68 29 -14
63214C (3rd Rekka) 700 All R, A 29 70 30 -10

Luvia performs a Wind (A), Fire (B) or Ice (C) ender.

All versions will launch an airborne opponent; however, only the B ender allows Luvia to continue a combo vs an airborne opponent.

The C version will freeze a grounded opponent, allowing the player to easily combo from there. The A and B versions act the same vs grounded opponents.


421X
Version Damage Guard Cancel Startup Total Length Blockstun Block Adv
421A 550 High R*, A 26 61 35 +1
421B 600 High R*, A 27 62 23 -11
421C 650 High R*, A 29 65 20 -15

Luvia jumps forward with a fast overhead attack.

The A version, while fastest and safest on block, cannot combo without a cancel or counterhit.

The B version will groundbounce your opponent allowing for it to combo start or extend.

The C version will freeze a grounded opponent, allowing for large combo potential. If they opponent is airborne, they will groundbounce similar to the B version.


360X
Version Damage Guard Cancel Startup Total Length Blockstun Block Adv
360A ~1225 None A 5 40 - -
360B ~1325 None A 10 39 - -
360C ~1425 None A 15 41 - -

Luvia's 3 flavours of command grab. None of the command grabs will combo and if one is to be used, it would be the A version since speed is a large factor.


22X-Y
Version Damage Guard Cancel Startup Total Length Blockstun Block Adv
22C > A - None A 37 53 - -

Luvia rushes forward and command grabs her opponent, swapping sides with them. Though this command grab does no damage, it combos into 5A.

22C > B - Low R, A 32 63 12 -18
22C > C - High R, A 32 63 12 -18

Luvia leaps at the opponent and grabs their legs (B version) or Head (C version). This is a hitgrab with the following follow ups:

- Slap follow up (464646...)

- Gandr follow up (B > B > B > B > B > B > B > B)

- Gem Follow up (C > B > A > B > C > A+B+C)

Gandr is the follow up you'll most often use.

22C > D - - A - 33 - -

Luvia will cancel her grapple stance and return to neutral.


General
Controls
HUD
System Specifics
FAQ
Stages
Technical Data
Glossary
PSP Differences
Characters
Archer
Assassin
Bazett
Berserker
Caster
Gilgamesh
Kirei
Lancer
Leysritt
Luviagelita
Rider
Rin
Saber
Saber Alter
Sakura
Shirou
Zero Lancer