Archer
|
|
Health |
{{{health}}}
|
Prejump |
4
|
Backdash |
{{{backdash}}}
|
Introduction
Archer is a form change character, switching from a rushdown character to a zoner using a bow and arrow. He has high damaging combos and has a unique cancel through the use of UBW chant. Archer is very good vs pushblock which allows him to stay on top of his opponent once he gets in (because many of his sword attacks move him forward)
Universal Moves
5A
|
Damage
|
Guard
|
Cancel
|
Startup
|
Total Length
|
Blockstun
|
Block Adv
|
280
|
All
|
N, S, R, A
|
6
|
26
|
19
|
+0
|
Archer knees the opponent.
This can only cancel into other normals/specials while in sword form.
|
|
2A
|
Damage
|
Guard
|
Cancel
|
Startup
|
Total Length
|
Blockstun
|
Block Adv
|
250
|
Low
|
N, S, R, A
|
8
|
29
|
17
|
-3
|
Archer crouches and kicks the opponent's shins.
This can only cancel into other normals/specials while in sword form.
|
|
22C
|
Damage
|
Guard
|
Cancel
|
Startup
|
Total Length
|
Blockstun
|
Block Adv
|
-
|
-
|
R, A
|
-
|
14
|
-
|
-
|
Archer switches between Sword Form and Bow Form.
|
|
Sword Form
5B
|
Damage
|
Guard
|
Cancel
|
Startup
|
Total Length
|
Blockstun
|
Block Adv
|
350
|
All
|
N, S, R, A
|
10
|
46
|
17
|
-8
|
Archer performs 2 sword strikes in sequence.
|
|
2B
|
Damage
|
Guard
|
Cancel
|
Startup
|
Total Length
|
Blockstun
|
Block Adv
|
320
|
Low
|
N, S, R, A
|
10
|
46
|
19
|
-12
|
Archer slashes at his opponents' shins.
|
|
6B
|
Damage
|
Guard
|
Cancel
|
Startup
|
Total Length
|
Blockstun
|
Block Adv
|
350
|
All
|
N, S, R, A
|
15
|
41
|
21
|
-4
|
Archer lunges forward and stabs his opponent.
|
|
5C
|
Damage
|
Guard
|
Cancel
|
Startup
|
Total Length
|
Blockstun
|
Block Adv
|
500
|
All
|
N, S, R, A
|
15
|
51
|
24
|
-11
|
Archer performs a powerful vertical strike (that looks like an overhead, but isn't one).
|
|
2C
|
Damage
|
Guard
|
Cancel
|
Startup
|
Total Length
|
Blockstun
|
Block Adv
|
425
|
All
|
S, J, R, A
|
10
|
56
|
25
|
-15
|
Archer launches the opponent into the air with 2 powerful upward strikes.
|
|
236X
|
Version
|
Damage
|
Guard
|
Cancel
|
Startup
|
Total Length
|
Blockstun
|
Block Adv
|
236A (1st Hit)
|
400
|
All
|
U, R, A
|
27
|
76
|
15
|
-33
|
236A (1st Hit) > A (Whiff)
|
400
|
All
|
R, A
|
27
|
60
|
15
|
-17
|
236A (1st Hit) > A (Hit)
|
400, 400
|
All
|
R, A
|
27
|
60
|
15
|
+7
|
236B (2nd Hit)
|
400
|
All
|
U, R, A
|
35
|
76
|
15
|
-25
|
236B (2nd Hit) > A (Whiff)
|
400
|
All
|
R, A
|
35
|
60
|
15
|
-12
|
236B (2nd Hit) > A (Hit)
|
400, 400
|
All
|
R, A
|
35
|
60
|
15
|
+13
|
236C
|
740
|
All
|
U, R, A
|
25
|
80
|
15
|
-29
|
236C > A
|
740
|
All
|
R, A
|
27
|
60
|
15
|
-9
|
Archer Throws 2 Swords at different angles. Usually 1 as an anti-air and 1 as a ground projectile. He can recall his swords back to his hands like a boomerang by pressing A as long as they have not hit an opponent (the anti-air often whiffs on grounded opponents and vice versa).
|
|
623X
|
Version
|
Damage
|
Guard
|
Cancel
|
Startup
|
Total Length
|
Blockstun
|
Block Adv
|
623A
|
650
|
All
|
R, A
|
20
|
61
|
33
|
-7
|
623B
|
700
|
All
|
J, R, A
|
19
|
66
|
31
|
-15
|
623C
|
800
|
High
|
R, A
|
27
|
66
|
26
|
-12
|
Archer reels back before performing one of several single-strike attacks. The B and C version are armored.
|
|
214X
|
Version
|
Damage
|
Guard
|
Cancel
|
Startup
|
Total Length
|
Blockstun
|
Block Adv
|
214A
|
660
|
High
|
R, A
|
28
|
61
|
21
|
-9
|
214B
|
1020
|
High
|
R*, A
|
30
|
92
|
24
|
-11
|
214C
|
1182
|
High
|
R*, A
|
30
|
107
|
31
|
-12
|
Archer jumps into the air and does an overhead attack. B and C versions have follow-up attacks.
|
|
Bow Form
5B
|
Damage
|
Guard
|
Cancel
|
Startup
|
Total Length
|
Blockstun
|
Block Adv
|
350
|
All
|
N, S, R, A
|
14
|
41
|
21
|
-5
|
Archer shoots at a downward angle that hits midrange.
|
|
2B
|
Damage
|
Guard
|
Cancel
|
Startup
|
Total Length
|
Blockstun
|
Block Adv
|
350
|
Low
|
N, S, R, A
|
12
|
46
|
22
|
-11
|
Archer performs a fullscreen low shot.
|
|
5C
|
Damage
|
Guard
|
Cancel
|
Startup
|
Total Length
|
Blockstun
|
Block Adv
|
500
|
All
|
N, S, R, A
|
21
|
51
|
26
|
-3
|
Archer performs a crouchable straight shot. It can be special cancelled before the arrow is loosed.
|
|
2C
|
Damage
|
Guard
|
Cancel
|
Startup
|
Total Length
|
Blockstun
|
Block Adv
|
500
|
All
|
J, S, R, A
|
18
|
48
|
26
|
-3
|
Archer performs an anti-air shot diagonally upward.
|
|
236X
|
Version
|
Damage
|
Guard
|
Cancel
|
Startup
|
Total Length
|
Blockstun
|
Block Adv
|
236A
|
615
|
All
|
R, A
|
15
|
44
|
14
|
-6
|
236B
|
755
|
All
|
R, A
|
26
|
56
|
11
|
-3
|
236C
|
800
|
All
|
R, A
|
31
|
51
|
24
|
+5
|
Archer charges his bow before firing powerful projectile straight shots.
|
|
421X
|
Damage
|
Guard
|
Cancel
|
Startup
|
Total Length
|
Blockstun
|
Block Adv
|
285, 285
|
All
|
R, A
|
71
|
36
|
18
|
+77
|
Archer performs an anti-air shot diagonally upward.
|
|
j.236X
|
Version
|
Damage
|
Guard
|
Cancel
|
Startup
|
Total Length
|
Blockstun
|
Block Adv
|
j.236A
|
-
|
All
|
R, A
|
15
|
44
|
14
|
-
|
j.236B
|
-
|
All
|
R, A
|
26
|
56
|
11
|
-
|
j.236C
|
-
|
All
|
R, A
|
31
|
51
|
24
|
-
|
Archer charges his bow and then shoots diagonally towards the ground.
|
|