JoJo's Bizarre Adventure: All-Star Battle R/Giorno Giovanna
Introduction
The main protagonist of Vento Aureo, the fifth part of JoJo’s Bizarre Adventure and the son of DIO, Giorno Giovanna is a ticking time bomb and a solid character with a decent amount of offensive and defensive tools in his kit that allow him to dictate the tempo of a fight and decide how to demonstrate his resolve.
In Stand Off his small frame and hurtbox allow him to nimbly move around the field, but at the cost of short normals that require him to get in harm's way. This makes it so he has to play defensively for a good part of the match, but what he lacks in reach, he makes up for in utility.
Although not offering much in the way of damage, his Stand Off specials allow him to utilize his Stand’s life giving abilities in versatile and unique ways to control and move around in neutral, such as projectile animals to keep enemies at bay, a reversal movement tool that he can use out of any of his normals to reposition himself, a counter stance and a heal to keep himself in the fight for longer. Alongside these, he has his 3H, a sweep which causes a hard knockdown and can allow Giorno to either escape and reposition or continue the pressure with a setup.
Once you’ve gotten comfortable and decide to go on the offensive, his Stand On mode allows for a good amount of damage, pressure and rush down tactics. His Stand, Gold Experience sports good reaching normals, an invincible uppercut move, a unique Stand Rush that moves him forward and a combo breaker in case of emergencies at the cost of 2 bars. Moves like “Useless, useless, useless, useless!” and “WRYYYYYYYYYYY!” allow Giorno to gain a substantial amount of meter which compliment what can be considered the most character defining tool in his kit:
- Gold Exerience Requiem: Giorno can evolve his Stand into Gold Experience Requiem (GER) for a period of time. This changes his dashes, grants him new special moves, including an on demand Combo Breaker, and activates his Resolve, giving him armor on all of his moves. Gold Experience Requiem is very powerful tool in Giorno's kit and can turn the tide of a fight easily.
Stats
Style | Health | Low Health Mode | Hashtag(s) |
---|---|---|---|
Stand | 950 | Resolve | #ASBR_GIO |
Move List
Stand Off
Normal Moves
5L
5L
|
---|
5M
5M
|
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5H
5H
|
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2L
2L
|
---|
2M
2M
|
---|
2H
2H
|
---|
3H
3H
It's useless! |
---|
JL
j.L
|
---|
JM
j.M
|
---|
JH
j.H
|
---|
Special Moves
214X
Now, it lives.
214L/M/H |
---|
623X
Life, spring forth...!
623L/M/H |
---|
j421X
This is our true path!
j.214L/M/H |
---|
41236X
It's useless.
41236L/M/H |
---|
Stand On
Normal Moves
Stand 5L
5L
|
---|
Stand 5M
5M
|
---|
Stand 5H
5H
|
---|
Stand 2L
2L
|
---|
Stand 2M
2M
|
---|
Stand 2H
2H
|
---|
Stand 3H
3H
This doesn't feel good... |
---|
Stand JL
j.L
|
---|
Stand JM
j.M
|
---|
Stand JH
j.H
|
---|
Special Moves
Stand 236X
Useless, useless, useless, useless!
236L/M/H |
---|
Stand 623X
WRYYYYYYYYYYY!
623L/M/H |
---|
Stand 421S
A path opens on dark plains!
421S |
---|
Gold Experience Requiem
Normal Moves
Requiem 5L
5L
|
---|
Requiem 5M
5M
|
---|
Requiem 5H
5H
|
---|
Requiem 2L
2L
|
---|
Requiem 2M
2M
|
---|
Requiem 2H
2H
|
---|
Requiem JL
j.L
|
---|
Requiem JM
j.M
|
---|
Requiem JH
j.H
|
---|
Requiem Special Moves
Requiem 236X
Useless, useless, useless, useless!
236L/M/H |
---|
Requiem 236XX
Useless!
Mash L/M/H during Useless, useless, useless, useless! |
---|
Requiem 214X
Can you escape destruction?
214L/M/H |
---|
Requiem 421S
You will never reach the truth!
421S |
---|
System Mechanics
Throw
Throw
I must beat them! 5/4 + Any Two Attack Buttons |
---|
Assist
Assist
Useless, useless, useless, useless |
---|
Stand On
Stand On/Off
5S |
---|
Requiem 22S
Now this is a part of me!
22S |
---|
Heart Heat Attack
The pain will be slow!
236 + Any Two Attack Buttons |
---|
Great Heat Attack
Your "end" has no ending!
236L+M+H |
---|