JoJo's Bizarre Adventure: All-Star Battle R/Trish Una

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Introduction

Insert character introduction here.

  • Guard Cancel: Trish has access to a Guard Cancel for the cost of 0.3 HH Gauge, allowing her to get out of pressure where most characters cannot.
  • Extendable Special Moves: Trish has access to many special moves that can have hits added or properties changed with repeated button presses.
Playstyle
JJASBR Trish Small Icon.png Trish Una is a Stand character who uses her traps and extendable special moves to soften her path to victory.
Pros Cons
  • Pro 1: TBD
  • Pro 2: TBD
  • Pro 3: TBD
  • Con 1: TBD
  • Con 2: TBD

Stats

Style Health Low Health Mode Hashtag(s)
Stand 950 Rumble #ASBR_TRI

Move List

JJASBR User Icon.png
JJASBR Stand Icon.png

Stand Off

Normal Moves

5L
5L
JJASBR Trish 5L.png
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
13 Mid - - - - -

Trish performs a standing low kick.

  • Does not hit Low, despite its appearance.
  • Not good for stopping dash jumps.
5M
5M
JJASBR Trish 5M.png
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
23 Mid - - - - -

Trish performs a mid kick.

  • Moves Trish forward.
  • Good range for pokes or counter-pokes.
5H
5H
JJASBR Trish 5H.png
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
33 Mid - - - - -

Trish summons Spice Girl, who performs an overhead punch.

  • Good range for a poke.
2L
2L
JJASBR Trish 2L.png
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
12 Low - - - - -

Trish performs a stationary crouching kick.

  • Good range for counter-pokes.
2M
2M
JJASBR Trish 2M.png
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
20 Low - - - - -

Trish performs a stationary crouching kick that reaches further.

  • Provides hard knockdown.
  • Good range for pokes and counter-pokes.
2H
2H
JJASBR Trish 2H.png
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
20 Mid - - - - -

Trish summons Spice Girl, who performs an uppercut.

  • Launches the opponent on hit.
  • Good for anti-airs due to its height.
JL
j.L
JJASBR Trish Jump L.png
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
14 Overhead - - - - -

Trish performs a kick downwards.

  • Good for jump-ins.
JM
j.M
JJASBR Trish Jump M.png
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
22 Overhead - - - - -

Trish performs a kick outwards.

  • Good for air-to-airs.
  • Can cross up.
JH
j.H
JJASBR Trish Jump H.png
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
33 Overhead - - - - -

Trish summons Spice Girl, who performs an aerial overhead punch.

  • Ground bounces the opponent on hit.
  • Good for jump-ins and combo extensions.

Special Moves

236X
Spice Girl!
236L/M/H
JJASBR Trish 236X.png
Version Damage Guard Startup Active Recovery Block Adv. Hit Adv.
Light 20 (2*10) [34 (2*17)] Mid - - - - -
Medium 22 (2*11) [38 (2*19)] Mid - - - - -
Heavy 24 (2*12) [40 (2*20)] Mid - - - - -

Trish summons Spice Girl, who repeatedly punches the opponent.

  • The button can be pressed repeatedly to increase the number of hits. [] is for the extended versions.

L version:

  • Spice Girl does not move far from Trish.

M version:

  • Spice Girl moves away from Trish.

H version:

  • Spice Girl moves the furthest from Trish.
623X
Crush!
623L/M/H
JJASBR Trish 623X.png
Version Damage Guard Startup Active Recovery Block Adv. Hit Adv.
Light 33 (5, 3*6, 10) [51 (5, 3*12, 10)] Mid - - - - -
Medium 51 (10, 3*7, 20) [72 (10, 3*14, 20)] Mid - - - - -
Heavy 69 (15, 3*8, 30) [93 (15, 3*16, 30)] Mid - - - - -

Trish summons Spice Girl to repeatedly punch above her.

  • The button can be pressed repeatedly to increase the number of hits. [] is for the extended versions.

L version:

  • This variant does not have invul.

M version:

  • This version has invul on startup.

H version:

  • This version has invul on startup.
214X
Something soft is even more unbreakable than diamond!
214L/M/H
JJASBR Trish 214X (1).png
Activation
Activation
JJASBR Trish 214X (2).png
Wall
Wall
JJASBR Trish 214X (3).png
Guard Cancel
Guard Cancel
Version Damage Guard Startup Active Recovery Block Adv. Hit Adv.
Light 0 Mid - - - - -
Medium 0 Mid - - - - -
Heavy 0 Mid - - - - -

Trish summons Spice Girl, who turns the ground soft and stretches it upwards.

  • If the button is held, Spice Girl leaves the "wall" active.
    • The wall will push opponents on hit and reflect certain non-HHA or GHA projectiles.
  • Can be used as a Guard Cancel by performing the move while blocking; using it in this manner costs 0.3 HH Gauge.

L version:

  • Places the wall directly in front of Trish.

M version:

  • Places the wall further away.

H version:

  • Places the wall the furthest.

Stand On

Normal Moves

Stand 5L
5L
JJASBR Trish Stand 5L.png
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
15 Mid - - - - -

Spice Girl performs a jab.

  • A standard jab, good for stopping dash jumps.
Stand 5M
5M
JJASBR Trish Stand 5M.png
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
25 Mid - - - - -

Spice Girl performs a mid kick.

  • Good range for a poke.
Stand 5H
5H
JJASBR Trish Stand 5H.png
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
38 Mid - - - - -

Spice Girl performs an advancing punch.

  • Good range for pokes.
Stand 2L
2L
JJASBR Trish Stand 2L.png
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
14 Low - - - - -

Spice Girl performs a crouching punch.

  • A standard jab.
Stand 2M
2M
JJASBR Trish Stand 2M.png
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
24 Low - - - - -

Spice Girl performs a crouching kick.

  • Good range for pokes and counter-pokes.
Stand 2H
2H
JJASBR Trish Stand 2H.png
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
27 Low - - - - -

Spice Girl performs a sweeping punch.

  • Provides hard knockdown.
  • Trish's farthest reaching normal.
Stand 3H
3H
With the force of a vise!
JJASBR Trish Stand 3H.png
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
10 [30 (10*3)] Mid - - - - -

Spice Girl stabs the grounded opponent with a rod.

  • Can only be used when the opponent is downed.
  • Pressing the button repeatedly adds more hits. [] is for the extended version.
Stand JL
j.L
JJASBR Trish Stand Jump L.png
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
18 Overhead - - - - -

Spice Girl performs an elbow attack.

  • Stubby aerial, good for air-to-airs.
Stand JM
j.M
JJASBR Trish Stand Jump M.png
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
27 Overhead - - - - -

Spice Girl performs a kick downwards.

  • Good for jump-ins.
  • Can hit as an instant overhead.
Stand JH
j.H
JJASBR Trish Stand Jump H.png
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
32 Overhead - - - - -

Spice Girl performs an aerial hook.

  • Good for jump-ins.

Special Moves

Stand 236X
Spice Girl!
236L/M/H
JJASBR Trish Stand 236X (1).png
JJASBR Trish Stand 236X (2).png
Version Damage Guard Startup Active Recovery Block Adv. Hit Adv.
Light 20 (2*10) [36 (2*18)] Mid - - - - -
Medium 22 (2*11) [38 (2*19)] Mid - - - - -
Heavy 24 (2*12) [40 (2*20)] Mid - - - - -

Spice Girl performs a barrage of punches, finishing with a hook.

  • Launches the opponent away on hit.
  • The button can be pressed repeatedly to increase the number of hits. [] is for the extended versions.

L version:

  • Barely moves Spice Girl forward.

M version:

  • Moves Spice Girl further.

H version:

  • Moves Spice Girl the furthest.
Stand 214X
Nobody's getting taken out today!
214L/M/H
JJASBR Trish Stand 214X.png
Version Damage Guard Startup Active Recovery Block Adv. Hit Adv.
Light 50 Mid - - - - -
Medium 60 Mid - - - - -
Heavy 70 Mid - - - - -

Spice Girl performs a chopping attack with both hands.

  • Stand Rush-compatible.
    • When Stand-Rushed, Spice Girl will move to wherever Trish is while the move is still in startup.
  • Causes crumple on hit.

L version:

  • Spice Girl barely moves forward when attacking.

M version:

  • Moves Spice Girl further when attacking.

H version:

  • Moves Spice Girl the furthest when attacking.
Stand 22X
I've turned it soft!
22L/M/H
JJASBR Trish Stand 22X (1).png
JJASBR Trish Stand 22X (2).png
Version Damage Guard Startup Active Recovery Block Adv. Hit Adv.
Light 0 Mid - - - - -
Medium 0 Mid - - - - -
Heavy 0 Mid - - - - -

Spice Girl moves forward and touches the ground, softening that spot into a trap.

  • Stand Rush-compatible.
  • Launches the opponent on hit.

L version:

  • Places the trap the closest.

M version:

  • Places the trap further.

H version:

  • Places the trap the furthest.

System Mechanics

Throw
Throw
You're going straight to hell!
5/4 + Any Two Attack Buttons
JJASBR Trish Throw (1).png
JJASBR Trish Throw (2).png
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
110 (30, 20*2, 40) Throw - - - - -

Trish shoves her opponent off-balance. Afterwards, Spice Girl swings a metal pipe downward to knock the opponent down before stabbing them with it and knocking them away.

  • Leaves the opponent directly in front of Trish, allowing for a s.3H followup.
  • Both Throws are identical aside from direction.
Assist
Assist
Nobody's getting taken out today!
JJASBR Trish Assist.png
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
70 Mid - - - - -
  • Assault Assist Stocks: 2
  • Reversal Assist Stocks: 1
  • Based on s.214H
  • Causes crumple on hit.
Stand On
Stand On/Off
5S
JJASBR Trish Stand On.png
Stand On
Stand On
JJASBR Trish Stand Off.png
Stand Off
Stand Off
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
- - - - - - -

(Un)Summons Spice Girl, altering Trish's moveset and abilities.

Heart Heat Attack

Make any material soft!
236 + Any Two Attack Buttons
JJASBR Trish HHA (1).png
JJASBR Trish HHA (2).png
JJASBR Trish HHA (3).png
Extended Ender
Extended Ender
Version Damage Guard Startup Active Recovery Block Adv. Hit Adv.
Normal 160 (17*2, 13*2, 12, 2*6, 12*2, 52) Mid - - - - -
Extended 170 (17*2, 13*2, 2*16, 12*3, 30) Mid - - - - -

Spice Girl softens a metal pole and uses it as a whip against the opponent.

  • Pressing the button repeatedly adds more hits and increases the damage, in addition to ending in a cinematic hit.
  • High Guard Damage.

Great Heat Attack

Waaannaaabeee!
236L+M+H
JJASBR Trish GHA (1).png
JJASBR Trish GHA (2).png
JJASBR Trish GHA (3).png
Arrivederci
Arrivederci
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
320 (60+20+10*2+2*100+20) Low - - - - -

Trish commands Spice Girl to deliver a ground punch, unleashing a wave of softened ground that travels a significant distance forward. On a successful hit, the opponent is repelled backwards off their feet, with Spice Girl following up with a series of attacks.

  • Causes groundbounce on hit.
  • GHA>22L>Taunt can allow for post-GHA combos.

Navigation

General
FAQ
Controls
Stages
HUD
System
Esoterics
Character Data
Patch Notes
Glossary
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Phantom Blood
Jonathan
Zeppeli
Speedwagon
Dio Brando
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Battle Tendency
Joseph
Caesar
Lisa Lisa
Stroheim
Wamuu
Esidisi
Kars
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Stardust Crusaders
Jotaro (Part 3)
Old Joseph
Avdol
Kakyoin
Polnareff
Iggy
Hol Horse
Mariah
Pet Shop
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DIO
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Diamond is Unbreakable
Josuke (Part 4)
Jotaro (Part 4)
Koichi
Okuyasu
Yukako
Rohan
Shigechi
Yuya
Keicho
Akira
Kira
Kosaku
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Vento Aureo
Giorno
Bucciarati
Mista
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Fugo
Trish
Abbacchio
Prosciutto
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Risotto
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Stone Ocean
Jolyne
Ermes
Foo Fighters
Anasui
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Pucci (WS)
Pucci (Final)
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Steel Ball Run
Johnny
Gyro
Diego
AW Diego
Valentine
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JoJolion
Josuke (Part 8)
Wonder of U
Baoh the Visitor
Baoh