JoJo's Bizarre Adventure: All-Star Battle R/Esoterics
Offense
Stand Rush
Quick Stand On
Quick Mount
Flash Cancel
Taunt
Taunt Combos
Assault Assist
Prebuffering
Complete Unblockables
Defense
Stylish Evade
Stylish Guard
Dodge
Proximity Blocks
Techs
Reversal Assist
Fuzzy Guard
White Health
Character Data
Health
Health | Character(s) | Notes |
---|---|---|
1050 | Ermes |
|
1000 | Jonathan, Joseph, Stroheim, Jotaro (Part 3), Avdol, Josuke (Part 4), Jotaro (Part 4), Okuyasu, Rohan, Risotto, Josuke (Part 8) | |
950 | Zeppeli, Speedwagon, Caesar, Wamuu, Old Joseph, Hol Horse, Vanilla Ice, Akira, Kira, Giorno, Bucciarati, Mista, Trish, Prosciutto, Ghiaccio, Jolyne, Foo Fighters, Johnny |
|
930 | Polnareff | |
920 | Diego, AW Diego | |
900 | Lisa Lisa, Kakyoin, Mariah, Koichi, Yukako, Shigechi, Keicho, Kosaku, Fugo, Diavolo, Anasui, Weather, Pucci (WS), Pucci (Final), Gyro, Valentine |
|
850 | Kars, Narancia, Baoh |
|
840 | DIO |
|
800 | Dio Brando, Esidisi, Iggy, Pet Shop |
|
HHA / GHA Damage
Character | HHA | GHA (LVL1) | GHA (LVL2) | GHA (LVL3) | Notes |
---|---|---|---|---|---|
Jonathan | 190 | 340 | 408 | 510 | |
Zeppeli | 200 | 360 | 432 | 540 | |
Speedwagon | 170 | 382 | 458 | 573 | |
Dio Brando | 170 | 330 | 396 | 495 |
|
Joseph | 84 (174/183/183/189) |
320 (356/391/429) |
369 (411/452/495) |
444 (495/543/595) |
|
Caesar | 210 | 320 | 384 | 480 |
|
Lisa Lisa | 160 | 440 | 527 | 660 |
|
Stroheim | 204 | 340 | 408 | 510 |
|
Wamuu | 199 | 318 | 381 | 477 |
|
Esidisi | 170 | 340 | 408 | 510 |
|
Kars | 174 | 0 | 0 | 0 |
|
Jotaro (Part 3) | 100 (203) | 360 | 432 | 540 |
|
Old Joseph | 215 | 340 | 407 | 510 |
|
Avdol | 216 | 340 | 408 | 510 | |
Kakyoin | 168 | 315 | 378 | 473 |
|
Polnareff | 0 | 322 | 386 | 483 |
|
Iggy | 142 | 348 | 417 | 521 |
|
Hol Horse | 73/84 (193/219) | 320 | 384 | 480 |
|
Mariah | 136/204/272 | 304 | 364 | 456 |
|
Pet Shop | 180 | 348 | 417 | 522 |
|
Vanilla Ice | 190 | 340 | 407 | 510 |
|
DIO | 160 (120) | 348 | 417 | 522 |
|
Josuke (Part 4) | 176 (250) | 316 | 379 | 474 |
|
Jotaro (Part 4) | 215 | 325 | 389 | 487 | |
Koichi | 190 | 318 | 381 | 477 |
|
Okuyasu | 158 | 360 | 431 | 540 |
|
Rohan | 172 | 300 | 360 | 450 |
|
Yukako | 180 | 313 | 375 | 469 |
|
Shigechi | 186 | 354 | 424 | 531 |
|
Keicho | 148 | 288 | 345 | 432 |
|
Akira | 168 (206) | 309 (361) | 356 (433) | 463 (541) |
|
Kira | 210 | 342 | 410 | 513 |
|
Kosaku | 220 | 252 | 302 | 378 |
|
Giorno | 170 | 0 | 0 | 0 |
|
Bucciarati | 167 | 330 | 395 | 495 |
|
Mista | 190 | 374 | 448 | 561 |
|
Narancia | 180 | 330 | 395 | 495 |
|
Fugo | 206 | 346 | 414 | 519 |
|
Trish | 160 (170) | 320 | 383 | 480 |
|
Prosciutto | 200 | 369 | 442 | 553 |
|
Ghiaccio | 0 | 360 | 432 | 540 |
|
Risotto | 190 | 360 | 432 | 540 |
|
Diavolo | 0 | 504 | 604 | 756 |
|
Jolyne | 186 | 357 | 428 | 535 | |
Ermes | 200 (250/220/310) |
336 | 403 | 504 |
|
Anasui | 206 | 356 | 427 | 534 |
|
Foo Fighters | 0 | 390 | 468 | 575 |
|
Weather | 0 | 312 | 374 | 468 |
|
Pucci (WS) | 160 | 470 | 564 | 705 |
|
Pucci (Final) | 144 | 5 | 5 | 5 |
|
Johnny | 140/170/200 (168/192/251) |
319 (329) | 382 (394) | 478 (493) |
|
Gyro | 179 (188) | 310 | 372 | 465 |
|
Diego | 0 | 360 | 432 | 540 |
|
AW Diego | 177 | 324 | 388 | 486 |
|
Valentine | 220 | 348 | 417 | 522 |
|
Josuke (Part 8) | 190 | 297 | 356 | 445 | |
Baoh | 192 (168) | 372 | 446 | 558 |
|
Movement Data
Character | Pre-Jump | Jump | Landing | Backdash | Forward Dash |
---|---|---|---|---|---|
Jonathan | |||||
Zeppeli | 6 | 42 | 2 | ||
Speedwagon | 6 | 36 | 2 | ||
Dio Brando | 6/6/4 | 34/26/48 | 2 | ||
Joseph | |||||
Caesar | |||||
Lisa Lisa | |||||
Stroheim | |||||
Wamuu | 6 | 34 | 2 | ||
Esidisi | |||||
Kars | 6 | 34 | 2 | ||
Jotaro (Part 3) | |||||
Old Joseph | |||||
Avdol | |||||
Kakyoin | |||||
Polnareff | |||||
Iggy | |||||
Hol Horse | |||||
Mariah | |||||
Pet Shop | |||||
Vanilla Ice | |||||
DIO | |||||
Josuke (Part 4) | |||||
Jotaro (Part 4) | |||||
Koichi | |||||
Okuyasu | |||||
Rohan | |||||
Yukako | |||||
Shigechi | |||||
Keicho | |||||
Akira | |||||
Kira | |||||
Kosaku | |||||
Giorno | |||||
Bucciarati | |||||
Mista | |||||
Narancia | |||||
Fugo | |||||
Trish | |||||
Prosciutto | |||||
Ghiaccio | |||||
Risotto | |||||
Diavolo | |||||
Jolyne | |||||
Ermes | |||||
Anasui | |||||
Foo Fighters | |||||
Weather | |||||
Pucci (WS) | |||||
Pucci (Final) | |||||
Johnny | - | - | - | - | - |
Gyro | |||||
Diego | |||||
AW Diego | |||||
Valentine | |||||
Josuke (Part 8) | |||||
Baoh |
Character | Pre-Jump | Jump | Landing | Backdash | Forward Dash |
---|---|---|---|---|---|
Wamuu (Mode 1) | 6 | 32 | 2 | ||
Wamuu (Mode 2) | 6 | 26 | 2 | ||
Wamuu (Mode 3) | 6 | 34 | 2 | ||
Esidisi (Mode 1) | |||||
Esidisi (Mode 2) | |||||
Kars (Mode 1) | 6 | 28 | 2 | ||
Kars (Mode 2) | 6 | 24 | 2 | ||
Kars (Ultimate Life Form) | 6 | 34 | 2 | ||
Jotaro (Part 3) (Stand On) | |||||
Old Joseph (Stand On) | |||||
Avdol (Stand On) | |||||
Kakyoin (Stand On) | |||||
Polnareff (Stand On) | |||||
Iggy (Stand On) | |||||
Vanilla Ice (Stand On) | |||||
DIO (Stand On) | |||||
Josuke (Part 4) (Stand On) | |||||
Jotaro (Part 4) (Stand On) | |||||
Koichi (Stand On) | |||||
Okuyasu (Stand On) | |||||
Rohan (Stand On) | |||||
Akira (Stand On) | |||||
Kira (Stand On) | |||||
Kosaku (Stand On) | |||||
Giorno (Stand On) | |||||
Bucciarati (Stand On) | |||||
Narancia (Stand On) | |||||
Fugo (Stand On) | |||||
Trish (Stand On) | |||||
Prosciutto (Stand On) | |||||
Ghiaccio (Stand On) | |||||
Diavolo (Stand On) | |||||
Jolyne (Stand On) | |||||
Ermes (Stand On) | |||||
Anasui (Stand On) | |||||
Weather (Stand On) | |||||
Pucci (WS) (Stand On) | |||||
Pucci (Final) (Stand On; Whitesnake) | |||||
Pucci (Final) (Stand On; C-MOON) | |||||
Pucci (Final) (Stand On; Made in Heaven) | |||||
Johnny (Mounted) | |||||
Gyro (Mounted) | |||||
Diego (Mounted) | |||||
AW Diego (Mounted) | |||||
Valentine (Stand On) | |||||
Josuke (Part 8) (Stand On) |
Character | Walk Speed (Fwd) | Walk Speed (Back) | Run Speed (Fwd) | Run Speed (Back) | Gravity | Jump Force (Neutral) | Jump Force (Fwd) | Jump Force (Dash) | Dash Jump Distance |
---|---|---|---|---|---|---|---|---|---|
Jonathan | 15 | 11 | 34 | 20 | 4.5 | 43 | 11 | 32 | 18 |
Zeppeli | 15 | 11 | 30 | 18 | 3.3 | 38 | 8.15 | 28 | 13 |
Speedwagon | 15 | 11 | 30 | 18 | 4 | 39 | 10 | 29 | 13 |
Dio Brando | 12 | 11 | 42 | 20 | 4.5 | 43 | 11 | 32 | 18 |
Joseph | 20 | 11 | 34 | 20 | 4.2 | 38 | 8.97 | 31 | 15 |
Caesar | 20 | 11 | 30 | 18 | 3.3 | 38 | 9.78 | 28 | 16 |
Lisa Lisa | 12 | 11 | 34 | 20 | 3.3 | 38 | 8.15 | 28 | 13 |
Stroheim | 12 | 11 | 26 | 16 | 4 | 31 | 8.97 | 31 | 15 |
Wamuu | 15 | 11 | 30 | 25 | 4.5 | 43 | 13.04 | 32 | 21 |
Esidisi | 12 | 11 | 26 | 16 | 4.5 | 43 | 11 | 39 | 18 |
Kars | 20 | 11 | 34 | 20 | 4.5 | 43 | 13.04 | 32 | 21 |
Jotaro (Part 3) | 15 | 11 | 30 | 18 | 4.5 | 43 | 11 | 32 | 18 |
Old Joseph | 12 | 11 | 26 | 16 | 4.5 | 43 | 11 | 32 | 18 |
Avdol | 12 | 11 | 26 | 16 | 4 | 41 | 8.97 | 31 | 15 |
Kakyoin | 12 | 11 | 26 | 16 | 3.3 | 38 | 8.15 | 28 | 13 |
Polnareff | 13 | 8 | 23 | 18 | 4 | 38 | 8.15 | 28 | 14 |
Iggy | 20 | 11 | 34 | 20 | 3.3 | 38 | 9.78 | 28 | 16 |
Hol Horse | 20 | 11 | 30 | 18 | 3.3 | 38 | 8.15 | 28 | 13 |
Mariah | 15 | 11 | 30 | 18 | 4 | 41 | 11 | 31 | 15 |
Pet Shop | 15 | 15 | 30 | 25 | 3.2 | 39 | 12 | 29 | 15 |
Vanilla Ice | 12 | 11 | 26 | 16 | 4.5 | 43 | 11 | 32 | 18 |
DIO | 12 | 11 | 34 | 20 | 4 | 41 | 10.6 | 31 | 18 |
Josuke (Part 4) | 15 | 11 | 30 | 18 | 4.5 | 43 | 11 | 32 | 18 |
Jotaro (Part 4) | 10 | 7 | 30 | 18 | 4.5 | 43 | 13.5 | 32 | 18 |
Koichi | 13 | 8 | 20 | 18 | 4 | 38 | 9.63 | 28 | 17 |
Okuyasu | 12 | 11 | 26 | 16 | 4 | 41 | 8.97 | 31 | 15 |
Rohan | 15 | 11 | 30 | 18 | 3.3 | 38 | 8.15 | 28 | 13 |
Yukako | 12 | 11 | 26 | 16 | 4 | 41 | 11 | 31 | 15 |
Shigechi | 8 | 8 | 23 | 20 | 4 | 41 | 11 | 31 | 15 |
Keicho | 14 | 12 | 24 | 14 | 4.5 | 43 | 11 | 32 | 18 |
Akira | 10 | 8 | 20 | 18 | 4 | 38 | 9.63 | 28 | 17 |
Kira | 15 | 11 | 30 | 18 | 4.5 | 43 | 11 | 32 | 18 |
Kosaku | 10 | 8 | 30 | 18 | 4.5 | 43 | 11 | 32 | 18 |
Giorno[1] | 20 (15) | 11 (16) | 34 (30) | 20 (25) | 4 (3.2) | 41 (39) | 10.6 (8.15) | 31 (29) | 18 (10) |
Bucciarati | 15 | 11 | 30 | 18 | 4 | 41 | 10.6 | 31 | 18 |
Mista | 15 | 11 | 30 | 25 | 3.3 | 38 | 9.78 | 28 | 16 |
Narancia | 20 | 11 | 34 | 20 | 4.5 | 43 | 11 | 32 | 18 |
Fugo | 20 | 11 | 30 | 18 | 4 | 41 | 8.97 | 31 | 15 |
Trish | 15 | 11 | 30 | 18 | 4 | 41 | 13 | 31 | 18 |
Prosciutto | 15 | 11 | 30 | 18 | 4 | 41 | 11 | 31 | 18 |
Ghiaccio | 13 | 7 | 20 | 18 | 4 | 38 | 11.82 | 28 | 17 |
Risotto | 15 | 11 | 30 | 18 | 4.7 | 43 | 11 | 32 | 18 |
Diavolo | 12 | 11 | 30 | 25 | 4.5 | 43 | 11 | 32 | 18 |
Jolyne | 15 | 11 | 34 | 20 | 4.2 | 41 | 10.6 | 31 | 18 |
Ermes | 15 | 11 | 30 | 18 | 4 | 41 | 8.97 | 31 | 15 |
Anasui | 15 | 11 | 34 | 20 | 4.5 | 43 | 11 | 32 | 18 |
Foo Fighters | 15 | 11 | 34 | 20 | 4.5 | 43 | 13.5 | 32 | 18 |
Weather | 15 | 11 | 30 | 18 | 3.3 | 38 | 12 | 28 | 16 |
Pucci (WS) | 12 | 11 | 26 | 16 | 3.3 | 38 | 10 | 28 | 13 |
Pucci (Final) | 12 | 11 | 26 | 16 | 3.3 | 38 | 10 | 28 | 13 |
Johnny | 8 | 7 | 30 | 25 | 3.2 | 35 | 10.19 | 26 | 12 |
Gyro | 13 | 8 | 30 | 18 | 3.3 | 38 | 8.15 | 28 | 13 |
Diego | 15 | 11 | 30 | 20 | 4.5 | 43 | 13.5 | 32 | 18 |
AW Diego | 16 | 12 | 31 | 21 | 5.5 | 44 | 14.5 | 33 | 19 |
Valentine | 12 | 11 | 26 | 16 | 4.5 | 43 | 11 | 32 | 18 |
Josuke (Part 8) | 15 | 11 | 30 | 18 | 4 | 41 | 8.97 | 31 | 15 |
Baoh | 12 | 11 | 45 | 25 | 4 | 41 | 8.97 | 31 | 15 |
- ↑ Data in parentheses corresponds to when Gold Experience Requiem (GER) is active.
Easy Beat Finishers
Character | Finisher (Default) | Finisher (Alternate) | Chains into HHA? | Notes |
---|---|---|---|---|
Jonathan | Overdrive Barrage (22H) |
- | Yes | |
Zeppeli | Zoom Punch (6M) |
- | Yes |
|
Speedwagon | Don't try to bluff, you rich little snot! (236H) |
- | Yes | |
Dio Brando | KUA! > That must be five or six ribs broken! (236H > L) |
- | Yes |
|
Joseph | Clacker Volley > Now who's laughing?! (236H > 6L/M/H) |
- | Yes |
|
Caesar | Bubble Launcher (236L) |
- | Yes | |
Lisa Lisa | Hamon Master! > All I need is this scarf! > You picked a bad time to test me! (236L > L > L) |
- | Yes |
|
Stroheim | This can fire through 30 mm armor plating! (236H) |
- | Yes |
|
Wamuu | Never stand in my shadow! (623L) |
- | Yes |
|
Esidisi | The Burning King (236H) |
- | Yes |
|
Kars | Cruel and beautiful violence! (236L) |
This cannot be! (623L) |
Yes |
|
Jotaro (Part 3) | ORA, ORA! (236L) |
- | Yes |
|
Old Joseph | Hamon Overdrive (236L) |
Hermit Purple! > Solar Energy Hamon! (236M > 6S) |
No |
|
Avdol | Crossfire Hurricane (236H) |
HELL 2 U! (214M) |
Yes |
|
Kakyoin | Emerald Splash (236H) |
- | Yes | |
Polnareff | Start packing for hell! > You miserable cur! (236L > 6H) |
Cuts everywhere else! (623H) |
No |
|
Iggy | DIO Doppelganger (214H) |
The Fool (236H) |
Yes |
|
Hol Horse | You lose, loser! (236H) |
- | Yes | |
Mariah | Sorry, but you'll have to die now. (236L) |
- | Yes | |
Pet Shop | Caw caw! (623H) |
- | Yes | |
Vanilla Ice | How dare you! (623L) |
- | Yes |
|
DIO | Right in front of me!? (236L) |
Useless, useless, useless, useless! (236H) |
Yes |
|
Josuke (Part 4) | Break through, beat you up! (236L) |
DORARARARARARARA! (623L) |
Yes |
|
Jotaro (Part 4) | If I throw this bearing... (236L) |
ORA, ORA! (236L) |
Yes |
|
Koichi | I'll never forgive you! > "Ah, tranquility, seeping into a rocky crag, a cicada's trill" (236L > L/M/H) |
Hit them, ACT 3! (236H) |
Yes |
|
Okuyasu | Chew on this! (214H) |
- | Yes | |
Rohan | - | I'm on the rise! (214H) |
Yes |
|
Yukako | You dumbass! (623L) |
- | Yes | |
Shigechi | Don't underestimate Harvest! (236L) |
Don't come any closer! > I'll protect them! (214L > 6L/M/H) |
Yes |
|
Keicho | All units, charge! (236L) |
Commence attack! (236L) |
Yes |
|
Akira | Spitfire (236M) |
More power than a jet engine. (236H) |
Yes |
|
Kira | Ha! (236L) |
You bastard! (236L) |
Yes |
|
Kosaku | I'll have to fight it out! (236L) |
The First Bomb (236L) |
No |
|
Giorno | Now, it lives. (214L) |
Useless, useless, useless, useless! (236H) |
Yes |
|
Bucciarati | Saw it coming miles away! (421L) |
ARI ARI ARI ARI (236L) |
Yes |
|
Mista | Gonna light you up! (236M) |
- | Yes |
|
Narancia | You're not going anywhere! (236L) |
Shoot, shoot, shoot it up! (214L) |
Yes |
|
Fugo | Hit them! (236L) |
Fugo's Violent Side (236H) |
Yes |
|
Trish | Spice Girl! (236L) |
- | Yes |
|
Prosciutto | Beach Boy! > You can feel shocks through the line! (236L > L/M/H) |
You're soft! (236H) |
No |
|
Ghiaccio | And now you're frozen solid! (236L) |
You thought you could get away from me? (236M) |
No |
|
Risotto | I won't get closer to you. (3H) |
- | Yes |
|
Diavolo | The passage of time resumes! (236H) |
- | No |
|
Jolyne | Sweet dreams, creep! (236L) |
So you're the enemy, huh? (236H) |
Yes |
|
Ermes | USHAAAA! (236H) |
Uryaaaaaaaaaaa! (236H) |
No |
|
Anasui | And...RELEASE! (214L) |
Dive! (236H) |
Yes |
|
Foo Fighters | Hwah! (623L) |
- | No | |
Weather | Don't you dare touch me! I'll kill you! (623H) |
I'm blowing in! (236L) |
No |
|
Pucci (WS) | I order you! (236H) |
Die! (3H) |
Yes |
|
Pucci (Final) | I order you! (236H with Whitesnake and Made in Heaven) Be gone! (214L with C-MOON) |
Die! (3H with Whitesnake) I only need one punch. (236L with C-MOON) Here it comes! (236L with Made in Heaven) |
Yes |
|
Johnny | I'll call them Tusks! (236L) |
Golden Spin Nail Bullets (236L) |
Yes |
|
Gyro | I'm gonna throw it away! (623H) |
Run wild, run free! (623M) |
Yes |
|
Diego | Gouge > Are you ready?! (236L > H) |
USHAAAAAAAA! (236L) |
No |
|
AW Diego | Hmph! (3H) |
Your sentence is death! (623L) |
Yes |
|
Valentine | It's merely self-defense. (236H) |
Well, now you've done it! (236H) |
No |
|
Josuke (Part 8) | So slippery! > Zero Friction (236H > 6L/M/H) |
The hell is your problem?! (236L) |
Yes |
|
Baoh | Baoh Hardened Saber (214H) |
- | Yes |
|
Reversals & Recovery
Reversals
Jumping
Dash
WORK IN PROGRESS
During a dash recovery may very depending on what button is pressed during the dash. Every character, except for Wamuu and GER Giorno, has an Instant, Late and Full recovery. Instant recovery is the same for every character, while Slow and Full may vary.
Instant
Instant recovery happens at frame 5 of the dash, the following options can be performed from this frame onward:
- Normal (Crouching and Standing)
- Special Moves
- Throw
- Backward/Neutral/Dash Jump
- HHA
Late
Late recovery happens at different frames depending on character within a range of 9 to 15 frames. For specific numbers for your character check out the Character Movement Frame Data table.
The following options, including those of Instant recovery, can be performed from theses frame onward:
- Command Normal
- Stylish Guard (Cannot be buffered)
- Rotate
- Forward Jump
- Shigechi Style
Full
Full recovery happens at different frames depending on character within a range of 23 to 27 frames. For specific numbers for your character check out the Character Movement Frame Data table.
The following options, including those of Instant and Late recovery, can be performed from these frames onward:
- Stand On/Off, Hamon Breathing
- GHA
- Walk
- (Back)dash
Back Dash
Snooze Frames
Hitstun
Blockstun
Flipout
Hard Knockdown
Soft Knockdown
Input Tricks
Option Selects
Input Priority
While simultaneously inputting multiple options at the same time, this game will prioritize them in a certain order.
Note that when a certain action isn't possible in the situation you're in, it'll go for the next possible one with your inputs. For instance, when inputting 5H and then 236LMH it'll Flash Cancel, as a GHA is not possible on whiff.
The Input Priority order is written in this section for varying situations.
In Neutral/Combo
Stylish Guard > GHA > HHA > Special > Throw > Command Normal > Flash Cancel > Style > Heavy > Medium > Light > Dodge > Jump
In Special Move
When performing a Special Move you have a window of X frames after your first movement input was made for your attack button input to successfully perform the special move. For instance, inputting 2-3-6 sequentially one frame after another gives you X frames to input your attack button.
If two separate Special Move movements are both valid in the same input frame, the game will prioritize the first. For instance, if you input 2-3-6, then immediately after 2-1-4 and an attack button, then game will output a 2-3-6 Special Move instead. You'll have to wait for the input window of the first Special Move movement input to time out before a different one can appear.
Also, the input priority when performing a special move is as follows: Heavy > Medium > Light > Style
Command Normal
Light > Medium > Heavy