Fate Unlimited Codes/Lancer
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Lancer | |
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Health | 9,500 |
Prejump | 4 |
Backdash | 20F (Invulnerable 1-10) |
Backdash Distance | 1.3269 |
Sidestep Type | Neutral Inward Spiral |
Weight | Medium |
Introduction
Lancer abuses his long range to safely open up opponents. Has an upper body invincible command dash (214X) that allows him to get around and get big punishes on characters attempting to zone. He has consistent high damage and is a potent threat vs the entire cast thanks to the versatility his tools give him.
Notes
- Full Mana Activation Ability: For the duration, Lancer only needs 100% mana to use bursts.
Normals
5A
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2A
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5B
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2B
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5C
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2C
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6C
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j.A
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j.B
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j.C
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6A+B
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Specials
Red Branch・Thurisaz
236X |
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Red Branch・Thurisaz Follow Up
Red Branch・Thurisaz → XXX |
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Red Branch・Algiz
Red Branch・Thurisaz Follow Up → X |
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Red Branch・Sowilo
Red Branch・Algiz → X |
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Red Branch・Eihwaz
623X |
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Red Branch・Ehwaz
214X |
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Red Branch・Isa
Red Branch・Ehwaz → RC |
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Red Branch・Kano
Red Branch・Ehwaz → A |
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Red Branch・Tyr
Red Branch・Ehwaz → B |
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Red Branch・Hagal
Red Branch・Ehwaz → C |
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Red Branch・Uruz
j.236X |
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Supers (WIP)
236236A
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236236B
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j.236236B
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236236C (Grail Super)
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Combos (WIP)
Midscreen
Starter Combo | 1861DMG
- 5B > 2C > 6C > jump(9)> j.B > j.C > j.236C
- A very basic combo. This is just to get your feet wet but move away from this combo when you can. Works in the corner.
Standard Combo | 3138DMG
- 5B > 2C > 6C > jump(9) > ff j.B > land 2C > 6C > jump (9) > ff j.B > land 2C > 6C > super jump (9) > ff j.B > land 5A > 2B > 2C > 6C > tkc 623A > tkc 623C
- Standard combo and one to strive for before really optimizing. Works in the corner.
Combo From Grounded 5C | 3262DMG
- 5B > 5C > 214A~A > jump(9) > j.236C => delay j.B > land 2B > 6C > jump(9) > ff j.B > land 2C > 6C > super jump(9) > ff j.B > land 5A > 2B > 2C > 6C > tkc 623A > tkc 623C
- A combo from a string into grounded 5C. When doing pressure you don't want to go into 2C so this confirm is good if you want to apply safe pressure with 5C > 214A~D. If you confirm the hit, go into 21A~A. Works in the corner.
Advanced Combo from Grounded 5C | 3754DMG (or 4884 with RC) - (Video Demonstration)
- 5B → 5C → 214A~A → 2147C~A → jump back(7) → j.C → j.236C → j.B → 2C → 6C → 214A~B → 6C → [214X~Ax]x4 → 62369A → 62369B → RC → 6C → 214C~B → 6C → [214X~A]x4 → 62369A → 62369B
- A transition from 5C into the kick loop
Advanced Combo from Grounded 6C | ~4070 DMG (or ~5200 with RC) - (Video Demonstration)
- 5B → 2C → 6C → tkc 214C~B → 2C → 6C → tkc 214C~B → 6C → tkc 214A~B → 6C → tkc 214C~A → tkc 214C~A → tkc 214A~A → tkc 214C~A → tkc 623A → tkc 623C → RC → 6C → tkc 214C~B → 6C → tkc 214A~A → tkc 214C~A → tkc 214C~A → tkc 214C~A → tkc 623A → tkc 623C
- 5B → 6C → tkc 214C~B → 2C → 6C → tkc 214C~B → 6C → tkc 214C~B → 6C → tkc 214A~A → tkc 214C~A → tkc 214C~A → tkc 214A~A → tkc 623A → tkc 623C → RC → 6C → tkc 214C~B → 6C → tkc 214A~A → tkc 214C~A → tkc 214A~A → tkc 214C~A → tkc 623A → tkc 623C
- Both openers can be punishable on block. Use with care.
RC Extension After 623C
Standard RC extension
- RC > 2C > 6C > super jump(9) > ff j.A > land 5A > 2B > 2C > 6C > tkc 623A > tkc 623C
- Standard RC extension. Works on everyone except on Berserker. Against him, omit the first 2C. Works in the corner
Advanced Optimal 214X~C Counter Hit Combo | ~8402 DMG- (Video Demonstration)
- 214X~C (CH) → 214A~B → [6C → tkc 214X~B]x3 → 2C → [6C → tkc 214X~A]x3 → tkc 623A → tkc 623C → RC → 6C → tkc 214C~B → 2C → [6C → tkc 214X~A]x3 → tkc 623A → tkc 623C → AC → tk 2362368B (jump straight up) → 623C → 236236A