Acceleration of Suguri 2/Nath
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Introduction
Tragic armless giant robot pilot
She starts at LV1, but can upgrade as a match goes. Despite appearances, Nath's hitbox is the tiny little char in the center of the robot.
Normal Moves
WA
Spread Beam
- Press WA [Beam]
- Damage: 120×n
- Shoots 11 beams in a spread. Acts the same at all levels.
Reflection Beam
- Dash WA [Beam]
- LV1
- Damage: 200×n
- Fires 2 beams that bounce after hitting the stage boundry. Bounces 3 times before disappearing.
- LV2
- Damage: 50×n
- Fires 4 bits that will quickly shoot beams at the enemy.
- LV3
- Damage: 50×n
- Fires 4 bits that will surround the enemy and then fire beams.
WB
Carpet Bombing
- Press WB [Ballistic]
- Damage: 150×n
- At LV1: Fires 7 slow moving missiles in a single direction. Has no homing.
- At LV2: Fires 6 slow moving missiles. Has homing.
- At LV3: Fires 10 missiles. Has homing and moves faster than before.
- Explosions do no damage(?).
SP
Metal Fist
- Press SP + WA
- LV1 [Direct]
- Damage: 200
- The robot throws out a couple fists. Has short range and only hits once.
- LV2 [Direct]
- Damage: 400
- The robot swings its cannon arm. Has large range and can be useful in destroying ballistics.
- LV3 [Beam]
- Damage: 40×n
- Nath's robot shoots a beam that goes fullscreen. Can deal up to 9 hits, but does less hits when Energy is almost empty.
Beam Reflector
- Press SP + WB [Ballistic]
- Damage: 100 (Plate), ?×n (Beam)
- Summons plates that will reflect beam attacks.
- At LV1: 2 plates are summoned.
- At LV2: 4 plates are summoned. Can summon fewer plates at low Energy.
- At LV3: 6 plates are summoned. Can summon fewer plates at low Energy.
Hyper Attacks
Hyper A: Metal Pound
- Execution: Hyper
- LV1
- Damage: 90×n + 120
- The robot repeatedly punches the enemy. Can hit up to 10 times including the last hit. Last hit does the most damage.
- LV2
- Damage: 70×n
- The robot fires a fullscreen beam that does up to 9 hits.
- LV3
- Damage: 90×n
- Aside from doing more damage, it is unchanged from LV2.
Hyper B: Laser Bit Blast
- Execution: Dash + Hyper
- Damage: 50×n
- Sends 8 bits out. Each bit can do up to 5 hits.
- At LV1: Beams fire in a spread.
- At LV2: Beams fire in the general direction of the enemy.
- At LV3: The bits surround the enemy and fire beams at her.
Hyper C:
- Execution: WB + Hyper
- LV1
- Damage: 200×n
- Sends 13 non-homing missiles.
- LV2
- Damage: 300×n
- Nath set up 6 walls that extend to the stage boundary. After a short bit, they explode. Walls cannot be dashed through. If hit, the enemy will be ablaze momentarily.
- LV3
- Damage: 150×n (Missile), 200×n (Explosion)
- Sends out 14 homing missiles (the faster ones) in a spread.
Hyper D: Extension
- Execution: SP + Hyper
- LV1 and LV2
- Damage: N/A
- Upgrades Nath a level, this hyper is the same for LV2 but changes once she reaches LV3.
- LV3
- Damage: 900
- Nath does a short lunge. If the barrel of the robot's cannon touches the enemy, she is grabbed and blasted with the cannon point-blank.
Accel Hyper:
- Execution: SP + WB + Hyper
- Damage: 140×n (Robot), 200×n (Missiles)
- Nath's robot turns into a ship that rams the enemy while leaving missiles in its wake. The missiles do not have homing. Nath is reset to level 1 after use.
Strategies
vs Suguri:
vs Saki:
Vs Iru:
Vs Nanako:
Vs Kae:
Vs Kyoko:
Vs Hime:
Vs Sora:
Vs Alte:
Vs Tsih:
Vs Mira:
Vs Sham:
Vs Nath:
Vs Star Breaker:
Vs Sumika: