Fate Unlimited Codes/Archer

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< Fate Unlimited Codes
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Archer
FUC Archer Profile.png
Health {{{health}}}
Prejump 4
Backdash {{{backdash}}}

Background

Introduction

Pros


Cons


Universal Moves

5A
Damage Guard Cancel Startup Total Length Blockstun Block Adv
- All N, S, R, A 6 26 19 +0

Archer knees the opponent.

This can only cancel into other normals/specials while in sword form.


2A
Damage Guard Cancel Startup Total Length Blockstun Block Adv
- Low N, S, R, A 8 29 17 -3

Archer crouches and kicks the opponent's shins.

This can only cancel into other normals/specials while in sword form.


22C
Damage Guard Cancel Startup Total Length Blockstun Block Adv
- - ???? - 14 - -

Archer switches between Sword Form and Bow Form.

Sword Form Normals

5B
Damage Guard Cancel Startup Total Length Blockstun Block Adv
- All N, S, R, A 10 46 17 -8


2B
Damage Guard Cancel Startup Total Length Blockstun Block Adv
- Low N, S, R, A 10 46 19 -12


6B
Damage Guard Cancel Startup Total Length Blockstun Block Adv
- All N, S, R, A 15 41 21 -4


5C
Damage Guard Cancel Startup Total Length Blockstun Block Adv
- All N, S, R, A 15 51 24 -11


2C
Damage Guard Cancel Startup Total Length Blockstun Block Adv
- All N, S, J, R, A 10 56 25 -15

Bow Form Normals

5B
Damage Guard Cancel Startup Total Length Blockstun Block Adv
- All N, S, R, A 14 41 21 -5


2B
Damage Guard Cancel Startup Total Length Blockstun Block Adv
- Low N, S, R, A 12 46 22 -11


5C
Damage Guard Cancel Startup Total Length Blockstun Block Adv
- All N, S, R, A 21 51 26 -3


2C
Damage Guard Cancel Startup Total Length Blockstun Block Adv
- All N, S, R, A 18 48 26 -3

Sword Form Specials

236X
Version Damage Guard Cancel Startup Total Length Blockstun Block Adv
236A (1st Hit) - All U, R, A 27 76 15 -33
236A (1st Hit) > A (Whiff) - All R, A 27 60 15 -17
236A (1st Hit) > A (Hit) - All R, A 27 60 15 +7
236B (2nd Hit) - All U, R, A 35 76 15 -25
236B (2nd Hit) > A (Whiff) - All R, A 35 60 15 -12
236B (2nd Hit) > A (Hit) - All R, A 35 60 15 +13
236C - All U, R, A 25 80 15 -29
236C > A - All R, A 27 60 15 -9

Archer Throws 2 Swords at different angles. Usually 1 as an anti-air and 1 as a ground projectile. He can recall his swords back to his hands like a boomerang by pressing A as long as they have not hit an opponent (the anti-air often whiffs on grounded opponents and vice versa).


623X
Version Damage Guard Cancel Startup Total Length Blockstun Block Adv
623A - All R, A 20 61 33 -7
623B - All J, R, A 19 66 31 -15
623C - High R, A 27 66 26 -12

Archer reels back before performing one of several single-strike attacks. The B and C version are armored.


214X
Version Damage Guard Cancel Startup Total Length Blockstun Block Adv
214A - High R, A 28 61 21 -9
214B - High ???? 30 92 24 -11
214C - High ???? 30 107 31 -12

Archer jumps into the air and does an overhead attack. B and C versions have follow-up attacks.


Bow Form Specials

236X
Version Damage Guard Cancel Startup Total Length Blockstun Block Adv
236A - All R, A 15 44 14 -6
236B - All R, A 26 56 11 -3
236C - All R, A 31 51 24 +5

Archer charges his bow before firing powerful projectile shots.


j.236X
Version Damage Guard Cancel Startup Total Length Blockstun Block Adv
j.236A - All R, A 15 44 14 -6
j.236B - All R, A 26 56 11 -3
j.236C - All R, A 31 51 24 +5


General
Controls
HUD
System Specifics
FAQ
Stages
Technical Data
Glossary
PSP Differences
Characters
Archer
Assassin
Bazett
Berserker
Caster
Gilgamesh
Kirei
Lancer
Leysritt
Luviagelita
Rider
Rin
Saber
Saber Alter
Sakura
Shirou
Zero Lancer