JoJo's Bizarre Adventure: All-Star Battle R/Enrico Pucci (Whitesnake)/Combos

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Numpad Notation
JJASBR Up-Left.png JJASBR Up.png JJASBR Up-Right.png
JJASBR Left.png JJASBR Right.png
JJASBR Down-Left.png JJASBR Down.png JJASBR Down-Right.png
 = 
7 8 9
4 5 6
1 2 3
 = 
up-back up up-forward
back neutral forward
down-back down down-forward
  • 236 = JJASBR 236 Motion.png
  • 214 = JJASBR 214 Motion.png
  • 623 = JJASBR 623 Motion.png
  • 421 = JJASBR 421 Motion.png
  • 41236 = JJASBR 41236 Motion.png
  • 63214 = JJASBR 63214 Motion.png
  • 46 = JJASBR Left.pngJJASBR Right.png
  • 28 = JJASBR Down.pngJJASBR Up.png
  • Light: JJASBR Light Attack Button.png
  • Medium: JJASBR Medium Attack Button.png
  • Heavy: JJASBR Heavy Attack Button.png
  • Style: JJASBR Style Button.png
  • Assist: JJASBR Assist Button.png
  • Dodge: JJASBR Dodge Button.png
  • Taunt: JJASBR Taunt Button.png
  • Micro Dash = 66 JJASBR Right.pngJJASBR Right.png
  • j. = Jump JJASBR Up-Left.png / JJASBR Up.png / JJASBR Up-Right.png
  • Dash Jump = 669 j.X JJASBR Right.pngJJASBR Right.pngJJASBR Up-Right.png
  • jc = Jump Cancel
  • dl. = Delay
  • [X] = Hold
  • ]X[ = Release
  • w. = Whiff
  • (m) = Button Mash
  • s. = Stand On Move
  • m. = Mounted Move
  • FC = Flash Cancel
  • QSOn = Quick Stand On
  • SR = Stand Rush
  • QM = Quick Mount
  • TK = Tiger Knee (doing an air move the moment a jump sends you airborne)
  • (N) = Multi-hit move hits only N times. May be omitted if all hits are used.
  • OTG = On The Ground
  • HHA = Heart Heat Attack
  • GHA = Great Heat Attack
Movelist
  • I order you! = Disc (236L/M/H)
  • A Stand power that can boil water... = Boiling Water (623L/M/H)
  • You shall be crucified! = Chops (214L/M/H)

  • A Stand power that can boil water... = Boiling Water (623L/M/H)
  • You shall be crucified! = Chops (214L/M/H)
  • It's an illusion. = Counter (22L/M/H)
  • It's mine! = Command Grab (63214L/M/H)

Combo Info

  • For all combos involving 66 > 214H at the end, this part can be substituted with an HHA.
Stand Off Combos (Solo)
Combo Damage Meter Cost Notes
5M 5H 3H > 214L > 66 > 5M 3H(QSOn) > s.2M s.2M > 669 > s.j.H > s.5LMH 3H > s.214M > 66 > s.214H 290 0.5 Bars
  • Gains about 0.8 bars.
  • If an HHA is used, the damage increases to 357.
5M 5H 3H > 214M > FC > 669 > j.H > 5H 3H(QSOn) > s.2M s.2M > 669 > s.j.H > s.5LMH s.3H > s.214M > 66 > s.214H 409 1 Bar
  • Gains about 0.6 bars.
  • If an HHA is used, the damage increases to 474.
j.H > 5H 3H > 214L > 66 > 5M 3H > 214M > 66 > 214H 252 0 Bars
  • Gains about 0.7 bars.
  • If the initial j.H hits very deep, a 5M can be added before the 5H for a slight increase in meterless damage (259).
  • If an HHA is used, the damage increases to 332.
  • You can do 2M instead of 5M after the 214L, although this makes the combo a bit harder because the game doesn't easily let you do a diagonal input out of dash.
623X > 66 > 5M 5H 3H > 214L > 66 > 5M 3H > 214M > 66 > 214H 137 0 Bars
  • Gains about 0.8 bars.
  • A combo done from the long-ranged command grab.
  • Mainly used to gain meter.
  • If an HHA is used, the damage increases to 207.
Stand Off Combos (Assist)
Combo Assist Damage Meter Cost Notes


Stand On Combos (Solo)
Combo Damage Meter Cost Notes
j.H > 2M 5H 3H > S > 66 > 5M 5H 3H > 214L > 66 > 5M 3H > 214M > 66 > 214H 302 0 Bar
  • Gains about 0.95 bars.
  • If an HHA is used, the damage increases to 361.
j.H > 5M 5H 3H > 669 > j.M > 5L 2M 2M > S > 66 5M 5H 3H > dl.214L > 5M 3H > 214M > 66 > 214H 300 0 Bars
  • Gains about 1.15 bars.
  • The delay listed is very short, and exists in order to guarantee that Whitesnake properly tracks the opponent.
  • If an HHA is used, the damage increases to 370.
j.H > 5M 5H 3H > 669 > j.M > 5L 2M > 5L 2M > S > 66 5LMH > 2M 5H > 214L > 5M 3H > 214M > 66 > 214H 287 0 Bars
  • Gains about 1.2 bars.
  • Only works near the wall.
  • If an HHA is used, the damage increases to 362.
j.H > 5M 5H 3H > 669 > j.M > 5L 2M > 5L 2M > S > 66 5LMH > 2M 5H > 214L > 2M 3H > 214L > 5M 3H > 236L 285 0 Bars
  • Gains about 1.05 bars.
  • Only works near the wall.
  • The final 236L can be cancelled into an HHA; if used, the combo damage increases to 365.
j.H > 5M 5H 3H > 214M > FC > 669 > j.M > 5L 2M 2M > 669 > j.M > S > 5M 5H 3H > dl.214L > 2M 3H > 236H 387 1 Bar
  • Gains about 1.05 bars.
  • The delay listed is very short, and exists in order to guarantee that Whitesnake properly tracks the opponent.
  • The final 236H can be cancelled into an HHA; if used, the combo damage increases to 467.
j.H > 5M 5H 3H > 214M > FC > 669 > j.M > 5L 2M 2M > 669 > j.M > S > 5M 5H 3H > 214M > FC > dl.j.H> 5H 3H > 236L 445 2 Bars
  • Gains about 0.8 bars.
  • The final 236L can be cancelled into an HHA; if used, the combo damage increases to 525.
623X > 66 > 5L 2M > 66 > 5L 2M > 669 > j.M > S > 5LMH > 214M > 66 > 214H 137 0 Bars
  • Gains about 0.9 bars.
  • Combo off of the long-ranged command grab. However, the other Stand On command grab has way better reward due to it stealing a DISC, so you won't be using this very often.
  • Mainly used to gain meter.
  • If an HHA is used, the damage increases to 213.
623X > 66 > 5L 2M > 66 > 5L 2M > 669 > j.M > S > 5LMH > 2M 5H > 214L > 5M 3H > 214M > 66 > 214H 140 0 Bars
  • Gains about 1 bar.
  • Only works near the wall.
  • Another combo off of the long-ranged command grab.
  • Mainly used to gain meter.
  • If an HHA is used, the damage increases to 217.
Stand On Combos (Assist)
Combo Assist Damage Meter Cost Notes

Navigation

General
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Controls
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System
Esoterics
Character Data
Patch Notes
Glossary
JJASBR Part 1 Emblem.png
Phantom Blood
Jonathan
Zeppeli
Speedwagon
Dio Brando
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Battle Tendency
Joseph
Caesar
Lisa Lisa
Stroheim
Wamuu
Esidisi
Kars
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Stardust Crusaders
Jotaro (Part 3)
Old Joseph
Avdol
Kakyoin
Polnareff
Iggy
Hol Horse
Mariah
Pet Shop
Vanilla Ice
DIO
JJASBR Part 4 Emblem.png
Diamond is Unbreakable
Josuke (Part 4)
Jotaro (Part 4)
Koichi
Okuyasu
Yukako
Rohan
Shigechi
Yuya
Keicho
Akira
Kira
Kosaku
JJASBR Part 5 Emblem.png
Vento Aureo
Giorno
Bucciarati
Mista
Narancia
Fugo
Trish
Abbacchio
Prosciutto
Ghiaccio
Risotto
Diavolo
JJASBR Part 6 Emblem.png
Stone Ocean
Jolyne
Ermes
Foo Fighters
Anasui
Weather
Pucci (WS)
Pucci (Final)
JJASBR Part 7 Emblem.png
Steel Ball Run
Johnny
Gyro
Diego
AW Diego
Valentine
JJASBR Part 8 Emblem.png
JoJolion
Josuke (Part 8)
Wonder of U
Baoh the Visitor
Baoh