JoJo's Bizarre Adventure: All-Star Battle R/Johnny Joestar/Combos

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Numpad Notation
JJASBR Up-Left.png JJASBR Up.png JJASBR Up-Right.png
JJASBR Left.png JJASBR Right.png
JJASBR Down-Left.png JJASBR Down.png JJASBR Down-Right.png
 = 
7 8 9
4 5 6
1 2 3
 = 
up-back up up-forward
back neutral forward
down-back down down-forward
  • 236 = JJASBR 236 Motion.png
  • 214 = JJASBR 214 Motion.png
  • 623 = JJASBR 623 Motion.png
  • 421 = JJASBR 421 Motion.png
  • 41236 = JJASBR 41236 Motion.png
  • 63214 = JJASBR 63214 Motion.png
  • 46 = JJASBR Left.pngJJASBR Right.png
  • 28 = JJASBR Down.pngJJASBR Up.png
  • Light: JJASBR Light Attack Button.png
  • Medium: JJASBR Medium Attack Button.png
  • Heavy: JJASBR Heavy Attack Button.png
  • Style: JJASBR Style Button.png
  • Assist: JJASBR Assist Button.png
  • Dodge: JJASBR Dodge Button.png
  • Taunt: JJASBR Taunt Button.png
  • Micro Dash = 66 JJASBR Right.pngJJASBR Right.png
  • j. = Jump JJASBR Up-Left.png / JJASBR Up.png / JJASBR Up-Right.png
  • Dash Jump = 669 j.X JJASBR Right.pngJJASBR Right.pngJJASBR Up-Right.png
  • jc = Jump Cancel
  • dl. = Delay
  • [X] = Hold
  • ]X[ = Release
  • w. = Whiff
  • (m) = Button Mash
  • s. = Stand On Move
  • m. = Mounted Move
  • FC = Flash Cancel
  • QSOn = Quick Stand On
  • SR = Stand Rush
  • QM = Quick Mount
  • TK = Tiger Knee (doing an air move the moment a jump sends you airborne)
  • (N) = Multi-hit move hits only N times. May be omitted if all hits are used.
  • OTG = On The Ground
  • HHA = Heart Heat Attack
  • GHA = Great Heat Attack
Movelist
  • I'll call them Tusks! = Nails (236L/M/H)
  • My nails are spinning! = DP (623L/M/H)
  • What is this?! = Dust (214L/M/H)
  • Holy Corpse = Parts (1/2/3 near a Corpse Part)

  • Golden Spin Nail Bullets = Golden Nails (236L/M/H)
  • My nails are spinning! = DP (623L/M/H)
  • The hole will attack you. = Tracking Hole (214L/M/H)
  • Care for some herbal tea? = Tea (2S)
  • Holy Corpse = Parts (1/2/3 near a Corpse Part)

  • Golden Spin Nail Bullets = Golden Nails (236L/M/H)
  • My nails are spinning! = DP (623L/M/H)
  • The hole will attack you. = Tracking Hole (214L/M/H)
  • Where's the upper half?! = Teleport (421L/M/H)
  • Send me down the hole! = OTG Hole (22L/M/H)
  • Care for some herbal tea? = Tea (2S)
  • Holy Corpse = Parts (1/2/3 near a Corpse Part)

  • Golden Spin Nail Bullets = Golden Nails (236L/M/H)
  • My nails are spinning! = DP (623L/M/H)
  • The hole will attack you. = Tracking Hole (214L/M/H)
  • Where's the upper half?! = Teleport (421L/M/H)
  • Send me down the hole! = OTG Hole (22L/M/H)
  • Care for some herbal tea? = Tea (2S)
  • Who'll be the sacrifice? = Punches (236S)
  • Chumimin! = Long-Range Punches (214S)
  • Holy Corpse = Parts (1/2/3 near a Corpse Part)

  • I can make it! = Tackle (46L/M/H)
  • I'll call them Tusks! = Nails (236L/M/H)
  • My nails are spinning! = DP (623L/M/H)

  • I can make it! = Tackle (46L/M/H)
  • Golden Spin Nail Bullets = Golden Nails (236L/M/H)
  • My nails are spinning! = DP (623L/M/H)
  • The hole will attack you. = Tracking Hole (214L/M/H)
  • Care for some herbal tea? = Tea (2S)

  • I can make it! = Tackle (46L/M/H)
  • Golden Spin Nail Bullets = Golden Nails (236L/M/H)
  • My nails are spinning! = DP (623L/M/H)
  • The hole will attack you. = Tracking Hole (214L/M/H)
  • Send me down the hole! = OTG Hole (22L/M/H)
  • Care for some herbal tea? = Tea (2S)

  • I can make it! = Tackle (46L/M/H)
  • Golden Spin Nail Bullets = Golden Nails (236L/M/H)
  • My nails are spinning! = DP (623L/M/H)
  • The hole will attack you. = Tracking Hole (214L/M/H)
  • Send me down the hole! = OTG Hole (22L/M/H)
  • Care for some herbal tea? = Tea (2S)
  • Who'll be the sacrifice? = Punches (236S)
  • Chumimin! = Long-Range Punches (214S)

Combo Info

  • Quick Mounting: Johnny will often use Quick Mount to get onto his horse for combos, as it allows him to use m.46X
Dismounted Combos (Solo)
Combo Damage ACT Meter Cost Notes
5LMH > 6H > 623M 115 ACT 1 0 bar
  • Easy meterless hard knockdown.
  • There is a slight delay between 6H and 623M to connect both hits of 623M.
5LMH > 6H > 236H > HHA 225 ACT 1 1 bar
  • HHA confirm that takes you to ACT 2.
  • There is a slight delay between 236H and HHA in order to allow more nail bullets to fire.
5LMH > 236L > HHA 261 ACT 2 1 bar
  • Easy confirm into HHA, takes you to ACT 3.
Dismounted Combos (Assist)
Combo Assist Damage ACT Meter Cost Notes
5LM > Assist > 5H > 6H > 623L > Assist (Hit) > 236H Josuke Higashikata (Part 4) 193 ACT 1 0 bar
  • The assist button is pressed at the same time as 5M, making the timing a bit strict as there is also a slight delay between 6H and 623L.
Mounted Combos (Solo)
Combo Damage ACT Meter Cost Notes
Mounted Combos (Assist)
Combo Assist Damage ACT Meter Cost Notes

Video examples

Navigation

General
FAQ
Controls
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System
Esoterics
Character Data
Patch Notes
Glossary
JJASBR Part 1 Emblem.png
Phantom Blood
Jonathan
Zeppeli
Speedwagon
Dio Brando
JJASBR Part 2 Emblem.png
Battle Tendency
Joseph
Caesar
Lisa Lisa
Stroheim
Wamuu
Esidisi
Kars
JJASBR Part 3 Emblem.png
Stardust Crusaders
Jotaro (Part 3)
Old Joseph
Avdol
Kakyoin
Polnareff
Iggy
Hol Horse
Mariah
Pet Shop
Vanilla Ice
DIO
JJASBR Part 4 Emblem.png
Diamond is Unbreakable
Josuke (Part 4)
Jotaro (Part 4)
Koichi
Okuyasu
Yukako
Rohan
Shigechi
Yuya
Keicho
Akira
Kira
Kosaku
JJASBR Part 5 Emblem.png
Vento Aureo
Giorno
Bucciarati
Mista
Narancia
Fugo
Trish
Abbacchio
Prosciutto
Ghiaccio
Risotto
Diavolo
JJASBR Part 6 Emblem.png
Stone Ocean
Jolyne
Ermes
Foo Fighters
Anasui
Weather
Pucci (WS)
Pucci (Final)
JJASBR Part 7 Emblem.png
Steel Ball Run
Johnny
Gyro
Diego
AW Diego
Valentine
JJASBR Part 8 Emblem.png
JoJolion
Josuke (Part 8)
Wonder of U
Baoh the Visitor
Baoh